VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Brad

suga__chan

Career matches2,964
Career win rate58.5%
Round win rate53.4%
Peak rank30
Distinct opponents43
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Brad3076744232557.6%
Jean2954029924155.4%
El Blaze2843225917360.0%
Lion3043225218058.3%
Goh3035621214459.5%
Taka261771126563.3%
Lau27120705058.3%
Sarah2474452960.8%
Aoi2633221166.7%
Jeffry222617965.4%
Kage2673442.9%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Lau145935.7%-18.9
Pai137653.9%-4.0
Brad104640.0%-5.3
Vanessa85362.5%+1.2
Wolf86275.0%+30.4
Aoi73442.9%-23.7
Jean73442.9%-16.4
Jacky550100.0%+43.1
Kage53260.0%+13.2
Shun52340.0%-18.6
Akira440100.0%+23.7
Sarah42250.0%-4.5
El Blaze330100.0%+41.4
Jeffry32166.7%+17.9
Eileen21150.0%-13.7
Goh21150.0%-0.7
Dural1010.0%-48.1

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Open169756.2%+3.4
Full Fence1510566.7%+16.8
Rectangle147750.0%-12.9
Octagon105550.0%-7.7
Single Wall84450.0%-6.9
Breakable Half Fence74357.1%+12.0
Half Fence76185.7%+25.1
Low Fence72528.6%-30.2
Full Fence and Open64266.7%+8.4
Breakable Full Fence53260.0%+8.1

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls5860.3%55.7%+4.6
No walls3148.4%54.9%-6.5

Walls against open: +11.1 points (95% range -12.0 to +34.3), p 0.346 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

らうらう (Rank 31)82625.0%
Jyuryoku_Eileen (Rank 27)54180.0%
manao_0609 (Rank 31)53260.0%
AcidNine-JPN (Rank 28)42250.0%
GWO (Rank 25)42250.0%
a39611619 (Rank 21)43175.0%
orz (Rank 32)42250.0%
CatOnPocket.Wired.NAT1 (Rank 27)32166.7%
HIROCHILL (Rank 29)31233.3%
mr.bag (Rank 25)31233.3%
そんさく先生@SRGM (Rank 32)31233.3%
どろパイ (Rank 28)32166.7%
ななちゃん (Rank 32)32166.7%
太鼓の別人/TaikoStrike (Rank 32)32166.7%
김코난 (Rank 26)31233.3%
AGジャッキー (Rank 26)220100.0%
Light (Rank 31)2020.0%
Momomia (Rank 26)220100.0%
mikkunn3277 (Rank 25)220100.0%
snake9821 (Rank 28)220100.0%
イイクルーン (Rank 35)2020.0%
ケツバッターA (Rank 27)2020.0%
ボストロール (Rank 32)220100.0%
申 ディレイ2!!! (Rank 25)220100.0%
鳩男 (Rank 30)21150.0%

Most played opponents, most recent first

ボストロール (Rank 32)2026/09/14220100.0%
mr.bag (Rank 25)2026/09/1431233.3%
김코난 (Rank 26)2026/09/1431233.3%
HIROCHILL (Rank 29)2026/09/1431233.3%
AGジャッキー (Rank 26)2026/09/14220100.0%
CatOnPocket.Wired.NAT1 (Rank 27)2026/09/1432166.7%
GWO (Rank 25)2026/09/1442250.0%
Light (Rank 31)2026/09/132020.0%
ケツバッターA (Rank 27)2026/09/092020.0%
Jyuryoku_Eileen (Rank 27)2026/09/0954180.0%
ななちゃん (Rank 32)2026/09/0832166.7%
AcidNine-JPN (Rank 28)2026/09/0842250.0%
どろパイ (Rank 28)2026/09/0832166.7%
a39611619 (Rank 21)2026/08/3143175.0%
manao_0609 (Rank 31)2026/08/3153260.0%
orz (Rank 32)2026/08/3142250.0%
鳩男 (Rank 30)2026/08/0221150.0%
イイクルーン (Rank 35)2026/05/252020.0%
らうらう (Rank 31)2026/05/2582625.0%
そんさく先生@SRGM (Rank 32)2026/05/2531233.3%
太鼓の別人/TaikoStrike (Rank 32)2026/05/2032166.7%
snake9821 (Rank 28)2026/05/20220100.0%
mikkunn3277 (Rank 25)2026/03/30220100.0%
Momomia (Rank 26)2026/03/30220100.0%
申 ディレイ2!!! (Rank 25)2026/03/30220100.0%

Round openings

Every character

backdash into evade up194.5%
Gyaku Seikenzuki66P174.1%
evade up into crouch dash forward112.6%
Kosoushou46P into forward movement102.4%
Tate'enpi33P into Tate'enpi~Tenkai Hizageri33PK92.1%
guardG into throwP+G92.1%
backdash into Sway Back4P+K+G81.9%
crouch dash forward into throwP+G81.9%
Ducking6P+K+G into Crush Knee KickK+G71.7%
Sako Soushou4P+K into punchP71.7%
backdash into evade down71.7%
crouch dash forward into Sen'inshou3P71.7%
guardG into evade up71.7%
forward dash into Sharp Shoot1P61.4%
punchP61.4%

186 further openings account for the other 281 rounds.

Jean

Gyaku Seikenzuki66P1716.7%
Tate'enpi33P into Tate'enpi~Tenkai Hizageri33PK98.8%
Shitamaeken2P43.9%
backdash into Hou'ou Kourui Otoshi4K+G43.9%
guardG into throwP+G43.9%
backdash into Tate'enpi33P32.9%
backdash into evade up32.9%
crouch dash forward into Gyaku Seikenzuki66P32.9%
evade up into crouch dash forward32.9%
guardG into Ryoutezuki66P+K32.9%
punchP into KounirenPP32.9%
backdash into evade down22.0%
crouch dash forward into Tate'enpi33P22.0%
crouch dash forward into throwP+G22.0%
evade down into crouch dash forward22.0%

33 further openings account for the other 38 rounds.

Lau

Kosoushou46P into forward movement1012.7%
Sako Soushou4P+K into punchP78.9%
backdash into Kensou4P56.3%
backdash into evade up56.3%
Chisoutai2K+G33.8%
backdash into Honten Rakutoutai46K+G33.8%
backdash into Sako Soushou4P+K33.8%
backdash into evade down33.8%
evade up into crouch dash forward33.8%
crouch into down-back kick1K22.5%
guardG into Sako Soushou4P+K22.5%
guardG into down-back kick1K22.5%
punchP22.5%
Kasoutai2K into Ko'en TenshinkyakuKK11.3%
Koryu Tenshinkyaku6K+G into punchP11.3%

27 further openings account for the other 27 rounds.

Brad

backdash into Sway Back4P+K+G810.4%
Ducking6P+K+G into Crush Knee KickK+G79.1%
forward dash into Sharp Shoot1P67.8%
backdash into evade up45.2%
guardG into throwP+G45.2%
punchP into Jab StraightPP45.2%
Spine Whip4P33.9%
guardG into evade up33.9%
Sharp Shoot1P22.6%
evade up into Elbow Hook6P22.6%
evade up into crouch dash forward22.6%
forward movement into Jab StraightPP22.6%
guardG into Elbow Hook6P22.6%
guardG into Sharp Shoot1P22.6%
punchP22.6%

24 further openings account for the other 24 rounds.

Lion

crouch dash forward into Sen'inshou3P714.3%
Ukoushin46P+K48.2%
backdash into Sentai4K36.1%
Honsui3P+K24.1%
Ukoushin46P+K into Ryusei Renkoushu46P+KP24.1%
backdash into evade up24.1%
crouch dash forward into throwP+G24.1%
evade down into crouch dash forward24.1%
Dantai3K12.0%
Honsui3P+K into backdash12.0%
Sentai4K into punchP12.0%
Souji SenpuP+K12.0%
Tenshin Ryou'inkyaku6K+G12.0%
Ukoushin46P+K into backdash12.0%
Ukoushin46P+K into forward dash12.0%

18 further openings account for the other 18 rounds.

Aoi

Hou'oushu3P412.1%
guardG into Hou'oushu3P412.1%
Koromoguruma66P26.1%
NirentotsuPP into Nirentotsu OuchuPPP26.1%
Ouda6P+K into Oushu Hiji'ate6P+KP26.1%
backdash into Sodeshinken33P+K26.1%
evade up into Sodeshinken33P+K26.1%
forward movement into NirentotsuPP26.1%
Sou'unha66K13.0%
back punch+kick+guard4P+K+G13.0%
backdash into Hou'oushu3P13.0%
backdash into Shinchuzuki (Deflect)236P+K13.0%
backdash into Soushouda46P+K13.0%
backdash into evade down13.0%
crouch dash forward into guardG13.0%

6 further openings account for the other 6 rounds.

El Blaze

Volcano Upper4P+K310.3%
backdash into evade up26.9%
evade down into Quick Combo6P+KP26.9%
guardG into Volcano Upper4P+K26.9%
Low Drop Kick1K+G13.5%
backdash into Darkness Sword43K+G13.5%
backdash into High-Speed Jab46P13.5%
backdash into Volcano Upper4P+K13.5%
crouch dash forward into Short Upper3P13.5%
crouch dash forward into Volcano Upper4P+K13.5%
crouch dash forward into throwP+G13.5%
crouch into Sit Jab2P13.5%
evade down into Shadow Spin Kick4PK13.5%
evade down into forward dash13.5%
evade up into Quick Combo6P+KP13.5%

9 further openings account for the other 9 rounds.

Goh

Soukyu46P into forward movement416.7%
backdash into Karura4P+K312.5%
Kumite Harai (Deflect)4P+K+G into Kumite Harai~Tsukami4P+K+GP+G14.2%
Maegeri3K14.2%
Ni'oudaoshi3K+G14.2%
Sune'uchi2P14.2%
Tsukikage6K14.2%
Urahiji44P14.2%
backdash into Kirin33P14.2%
backdash into crouch dash forward14.2%
backdash into evade up14.2%
crouch dash forward into Soukyu46P14.2%
crouch dash forward into throwP+G14.2%
evade up into crouch dash forward14.2%
forward dash into Haraigeri2K+G14.2%

4 further openings account for the other 4 rounds.

Taka

backdash into Dohyouwari43P327.3%
Morotezuki66P19.1%
Shita Harite2P19.1%
backdash into evade up19.1%
evade down into Yoko Harite4P19.1%
evade up into Zangeki33P19.1%
forward movement into Mageryu46P19.1%
guardG into Kachi'age33P+K19.1%
punchP19.1%

Kage

backdash into Kodachinuki4K337.5%
Senpujin2P+K into Hagakure-ryu You Jumonji KamaeP+K+G225.0%
Nagiharai6P+K into Hagakure-ryu You Jumonji KamaeP+K+G112.5%
guardG into Ryubisen44K+G112.5%
guardG into Soumenwari1P+K112.5%

Sarah

backdash into Crescent Heel4K+G125.0%
backdash into evade up125.0%
forward dash into Leg Slicer2K+G125.0%
forward movement into punchP125.0%

Jeffry

Ducking Low2K+G133.3%
backdash into Kenka Hook46P133.3%
evade up into crouch dash forward133.3%