VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Jeffry

crazy_brat_girl

Career matches5,455
Career win rate52.3%
Round win rate50.8%
Peak rank39
Distinct opponents219
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jeffry394,8092,4622,34751.2%
Kage3755332422958.6%
Pai87622571.3%
Lau2665183.3%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira79463358.2%+12.1
Lau74413355.4%+4.7
Jacky69294042.0%-16.1
Kage63283544.4%-3.8
Brad53292454.7%-0.6
Sarah52322061.5%+8.8
Vanessa45172837.8%-6.4
Jeffry44212347.7%-4.4
Lion44281663.6%+7.8
Aoi38191950.0%-1.8
Goh38191950.0%-0.0
Wolf36142238.9%-12.1
Jean35201557.1%+5.2
Pai35161945.7%-3.6
Shun31141745.2%-1.5
Lei Fei2081240.0%-7.4
Taka167943.8%+2.2
El Blaze129375.0%+22.7
Eileen74357.1%+16.9

0 of 13 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 13 questions at once; about 0.7 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Rectangle101554654.5%+5.0
Octagon100534753.0%+2.7
Open87483955.2%+2.7
Full Fence77354245.5%-2.4
Breakable Full Fence72393354.2%+1.4
Single Wall68343450.0%+1.4
Low Fence67313646.3%-2.9
Breakable Half Fence63372658.7%+9.5
Full Fence and Open63293446.0%-6.6
Half Fence60303050.0%-4.3

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls47352.6%50.7%+1.9
No walls22250.9%50.4%+0.5

Walls against open: +1.4 points (95% range -6.6 to +9.4), p 0.731 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

イイクルーン (Rank 36)2026/09/23118372.7%
Kenちろ_やってます (Rank 38)2026/09/2284450.0%
nanami.madogiwa (Rank 36)2026/09/2296366.7%
ゲッパー (Rank 38)2026/09/22137653.9%
aona (Rank 36)2026/09/2285362.5%
俺様バーンズ (Rank 37)2026/09/2284450.0%
のーむ (Rank 40)2026/09/13125741.7%
jinmenusagi (Rank 41)2026/09/13134930.8%
寿司眼鉄 (Rank 36)2026/09/0295455.6%
HAZET (Rank 35)2026/09/0287187.5%
ジークリオン (Rank 36)2026/09/02145935.7%
SU (Rank 39)2026/08/2793633.3%
アナパイ1973 (Rank 39)2026/08/24104640.0%
Pyro (Rank 37)2026/08/2474357.1%
P式截拳道こくとう (Rank 40)2026/08/17104640.0%
デネ (Rank 40)2026/08/031641225.0%
躑躅 (Rank 35)2026/08/0394544.4%
banjar (Rank 38)2026/08/03104640.0%
あいりく (Rank 35)2026/07/2684450.0%
interceptor (Rank 40)2026/07/21149564.3%
みんみんさん (Rank 35)2026/06/2298188.9%
まっきーさん (Rank 38)2026/04/24112918.2%
junkman (Rank 38)2026/04/2184450.0%
せろじゃん (Rank 37)2026/04/1683537.5%
こまがわ (Rank 38)2026/04/0484450.0%

Round openings

Every character

backdash into evade down2257.4%
Overblow Shoulder66P+K1996.5%
backdash into evade up1394.5%
Knee Push4K1063.5%
evade up into Full Swing Upper33P1033.4%
evade up into crouch dash forward902.9%
Low Knuckle2P852.8%
backdash into Double Hammer Down43P672.2%
forward movement into Double KnucklePP632.1%
evade up into crouch dash back612.0%
backdash into Kenka Hook46P581.9%
Knee Push4K into Knee Push Wild Hook4KP571.9%
backdash into Full Swing Upper33P521.7%
crouch dash forward into throwP+G511.7%
guardG into throwP+G511.7%

316 further openings account for the other 1,650 rounds.

Counted from 756 of the 791 matches played. The rest were not pulled for openings.

Jeffry

Overblow Shoulder66P+K1997.5%
backdash into evade down1887.1%
backdash into evade up1194.5%
Knee Push4K1064.0%
evade up into Full Swing Upper33P1033.9%
Low Knuckle2P853.2%
evade up into crouch dash forward742.8%
backdash into Double Hammer Down43P672.5%
forward movement into Double KnucklePP632.4%
evade up into crouch dash back592.2%
backdash into Kenka Hook46P582.2%
Knee Push4K into Knee Push Wild Hook4KP572.1%
backdash into Full Swing Upper33P522.0%
crouch dash forward into throwP+G501.9%
guardG into throwP+G491.8%

233 further openings account for the other 1,329 rounds.

Counted from 656 of the 691 matches played. The rest were not pulled for openings.

Kage

backdash into evade down359.1%
Hagakure-ryu In Raijingeki46P+K348.9%
backdash into evade up195.0%
Engetsugeri9K+G164.2%
evade up into crouch dash forward153.9%
backdash into Nakageri3K143.7%
forward movement into punchP123.1%
Ryu'eikyaku66K112.9%
backdash into Kodachinuki4K102.6%
backdash into Hagakure-ryu In Raijingeki46P+K92.4%
backdash into Nirenkyaku3KK92.4%
evade down into forward dash92.4%
backdash into Rasen Fujin3KP71.8%
crouch dash back into Tsumujigeri2K+G71.8%
Ryubisen44K+G61.6%

92 further openings account for the other 170 rounds.

Lau

backdash into Ko'en Souken2P+K212.5%
backdash into Kosoushou46P212.5%
backdash into evade down212.5%
Genchi Senpukyaku8K+G16.2%
Ko'en Senshi66K+G16.2%
backdash into Honshin Hekiken1P+K16.2%
backdash into Kasoutai2K16.2%
backdash into Senkyaku Chushou3KP16.2%
backdash into evade up16.2%
evade down into Souko Sensou66P+K16.2%
evade up into crouch dash forward16.2%
evade up into evade down16.2%
throwP+G16.2%