Virtua Fighter 5 REVO · v1.10 · Region: Asia
FreddieKing
Characters played — VF5's own record
| Kage | 39 | 3,457 | 1,714 | 1,743 | 49.6% |
|---|---|---|---|---|---|
| Akira | 27 | 822 | 399 | 423 | 48.5% |
| Jacky | 29 | 407 | 223 | 184 | 54.8% |
| Lau | 29 | 198 | 111 | 87 | 56.1% |
| Jeffry | 27 | 167 | 92 | 75 | 55.1% |
| Dural | 28 | 133 | 77 | 56 | 57.9% |
| Sarah | 26 | 91 | 42 | 49 | 46.1% |
| Goh | 26 | 63 | 35 | 28 | 55.6% |
| Jean | 26 | 57 | 28 | 29 | 49.1% |
| Brad | 28 | 35 | 26 | 9 | 74.3% |
| Lion | 26 | 15 | 9 | 6 | 60.0% |
| Lei Fei | 26 | 14 | 10 | 4 | 71.4% |
| Vanessa | 26 | 12 | 3 | 9 | 25.0% |
| Wolf | 26 | 12 | 10 | 2 | 83.3% |
| Pai | 25 | 10 | 3 | 7 | 30.0% |
| Aoi | 26 | 8 | 4 | 4 | 50.0% |
| Eileen | 26 | 8 | 6 | 2 | 75.0% |
| El Blaze | 26 | 5 | 4 | 1 | 80.0% |
| Shun | 26 | 3 | 2 | 1 | 66.7% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 112 | 50 | 62 | 44.6% | -5.4 |
|---|---|---|---|---|---|
| Jacky | 102 | 55 | 47 | 53.9% | +3.2 |
| Wolf | 91 | 52 | 39 | 57.1% | +2.5 |
| Goh | 65 | 37 | 28 | 56.9% | +2.5 |
| Jeffry | 65 | 30 | 35 | 46.1% | -8.8 |
| Aoi | 64 | 31 | 33 | 48.4% | -6.4 |
| Lau | 62 | 29 | 33 | 46.8% | -2.0 |
| Brad | 56 | 32 | 24 | 57.1% | +12.5 |
| Kage | 45 | 21 | 24 | 46.7% | -4.2 |
| Sarah | 40 | 22 | 18 | 55.0% | -4.3 |
| Jean | 37 | 12 | 25 | 32.4% | -15.4 |
| El Blaze | 36 | 22 | 14 | 61.1% | +8.4 |
| Lion | 33 | 20 | 13 | 60.6% | +12.0 |
| Pai | 33 | 15 | 18 | 45.5% | -4.2 |
| Shun | 33 | 24 | 9 | 72.7% | +16.2 |
| Eileen | 24 | 19 | 5 | 79.2% | +22.7 |
| Vanessa | 23 | 10 | 13 | 43.5% | -6.0 |
| Taka | 18 | 5 | 13 | 27.8% | -20.2 |
| Lei Fei | 16 | 8 | 8 | 50.0% | -5.1 |
| Dural | 15 | 9 | 6 | 60.0% | +9.8 |
0 of 15 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 15 questions at once; about 0.8 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Open | 117 | 60 | 57 | 51.3% | -0.9 |
|---|---|---|---|---|---|
| Rectangle | 108 | 60 | 48 | 55.6% | +2.5 |
| Octagon | 104 | 49 | 55 | 47.1% | -5.7 |
| Half Fence | 100 | 54 | 46 | 54.0% | +3.8 |
| Low Fence | 100 | 58 | 42 | 58.0% | +8.6 |
| Full Fence | 95 | 45 | 50 | 47.4% | -8.0 |
| Breakable Half Fence | 89 | 51 | 38 | 57.3% | +7.8 |
| Single Wall | 81 | 35 | 46 | 43.2% | -8.2 |
| Full Fence and Open | 73 | 38 | 35 | 52.0% | +1.0 |
| Breakable Full Fence | 72 | 36 | 36 | 50.0% | -1.7 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 568 | 51.9% | 52.1% | -0.2 |
| No walls | 298 | 51.3% | 51.1% | +0.2 |
Walls against open: -0.4 points (95% range -7.9 to +7.0), p 0.912 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| NORESPECT (Rank 35) | 15 | 8 | 7 | 53.3% |
|---|---|---|---|---|
| banpal/バンパル (Rank 37) | 15 | 5 | 10 | 33.3% |
| 뛰어라메시. (Rank 40) | 14 | 6 | 8 | 42.9% |
| ANIMAERGASTULUM (Rank 38) | 12 | 4 | 8 | 33.3% |
| VF12360-PC (Rank 37) | 12 | 10 | 2 | 83.3% |
| ゲッパー (Rank 36) | 12 | 7 | 5 | 58.3% |
| 타우끼/taukee (Rank 36) | 12 | 11 | 1 | 91.7% |
| hahaha (Rank 27) | 11 | 8 | 3 | 72.7% |
| interceptor (Rank 40) | 11 | 4 | 7 | 36.4% |
| sankegod (Rank 25) | 10 | 6 | 4 | 60.0% |
| elf4sale (Rank 32) | 9 | 3 | 6 | 33.3% |
| 무파ZeroBlue (Rank 34) | 9 | 5 | 4 | 55.6% |
| CoCoSyrup (Rank 35) | 8 | 4 | 4 | 50.0% |
| Sasuquatchfabrix (Rank 29) | 8 | 2 | 6 | 25.0% |
| gear8570 (Rank 37) | 8 | 3 | 5 | 37.5% |
| nidaimebannai (Rank 38) | 8 | 0 | 8 | 0.0% |
| もっこり (Rank 36) | 8 | 4 | 4 | 50.0% |
| NekoPunchMaster (Rank 30) | 7 | 3 | 4 | 42.9% |
| STH-6000 (Rank 28) | 7 | 5 | 2 | 71.4% |
| banbal/バンバル (Rank 36) | 7 | 2 | 5 | 28.6% |
| jikacho-Gigas (Rank 42) | 7 | 5 | 2 | 71.4% |
| 黒豆 (Rank 32) | 7 | 6 | 1 | 85.7% |
| 9779797 (Rank 25) | 6 | 6 | 0 | 100.0% |
| calmknight[냠냠] (Rank 30) | 6 | 3 | 3 | 50.0% |
| フェイス (Rank 36) | 6 | 2 | 4 | 33.3% |
Most played opponents, most recent first
| NekoPunchMaster (Rank 30) | 2026/09/18 | 7 | 3 | 4 | 42.9% |
|---|---|---|---|---|---|
| 9779797 (Rank 25) | 2026/09/15 | 6 | 6 | 0 | 100.0% |
| jikacho-Gigas (Rank 42) | 2026/09/14 | 7 | 5 | 2 | 71.4% |
| 타우끼/taukee (Rank 36) | 2026/09/13 | 12 | 11 | 1 | 91.7% |
| NORESPECT (Rank 35) | 2026/09/11 | 15 | 8 | 7 | 53.3% |
| VF12360-PC (Rank 37) | 2026/09/09 | 12 | 10 | 2 | 83.3% |
| STH-6000 (Rank 28) | 2026/08/31 | 7 | 5 | 2 | 71.4% |
| Sasuquatchfabrix (Rank 29) | 2026/08/30 | 8 | 2 | 6 | 25.0% |
| banbal/バンバル (Rank 36) | 2026/08/28 | 7 | 2 | 5 | 28.6% |
| nidaimebannai (Rank 38) | 2026/08/28 | 8 | 0 | 8 | 0.0% |
| 무파ZeroBlue (Rank 34) | 2026/08/28 | 9 | 5 | 4 | 55.6% |
| gear8570 (Rank 37) | 2026/08/27 | 8 | 3 | 5 | 37.5% |
| ゲッパー (Rank 36) | 2026/08/27 | 12 | 7 | 5 | 58.3% |
| elf4sale (Rank 32) | 2026/08/25 | 9 | 3 | 6 | 33.3% |
| banpal/バンパル (Rank 37) | 2026/08/25 | 15 | 5 | 10 | 33.3% |
| calmknight[냠냠] (Rank 30) | 2026/08/18 | 6 | 3 | 3 | 50.0% |
| sankegod (Rank 25) | 2026/08/17 | 10 | 6 | 4 | 60.0% |
| interceptor (Rank 40) | 2026/08/05 | 11 | 4 | 7 | 36.4% |
| フェイス (Rank 36) | 2026/08/05 | 6 | 2 | 4 | 33.3% |
| もっこり (Rank 36) | 2026/08/05 | 8 | 4 | 4 | 50.0% |
| 黒豆 (Rank 32) | 2026/08/04 | 7 | 6 | 1 | 85.7% |
| hahaha (Rank 27) | 2026/07/28 | 11 | 8 | 3 | 72.7% |
| 뛰어라메시. (Rank 40) | 2026/07/06 | 14 | 6 | 8 | 42.9% |
| CoCoSyrup (Rank 35) | 2026/07/06 | 8 | 4 | 4 | 50.0% |
| ANIMAERGASTULUM (Rank 38) | 2026/06/20 | 12 | 4 | 8 | 33.3% |
Round openings
Every character
| backdash into evade up | 208 | 5.3% |
|---|---|---|
| Rasen4P | 112 | 2.8% |
| crouch into Nirenkyaku3KK | 103 | 2.6% |
| backdash into Kasumi Yaiba66P+K | 94 | 2.4% |
| forward dash into throwP+G | 94 | 2.4% |
| backdash into Furikakato OtoshiK+G | 81 | 2.1% |
| punchP | 81 | 2.1% |
| crouch dash forward into guardG | 78 | 2.0% |
| Ura Tsumujigeri44K into Kodachinuki4K | 73 | 1.9% |
| punchP into HagasanePK | 72 | 1.8% |
| forward dash into evade up | 68 | 1.7% |
| punchP into kickK | 61 | 1.6% |
| Hiji'uchi6P into forward dash | 60 | 1.5% |
| backdash into evade down | 60 | 1.5% |
| Nakageri3K into Nirenkyaku3KK | 59 | 1.5% |
762 further openings account for the other 2,637 rounds.
Kage
| Rasen4P | 112 | 4.8% |
|---|---|---|
| crouch into Nirenkyaku3KK | 103 | 4.4% |
| backdash into Kasumi Yaiba66P+K | 94 | 4.0% |
| backdash into Furikakato OtoshiK+G | 81 | 3.5% |
| forward dash into throwP+G | 78 | 3.3% |
| Ura Tsumujigeri44K into Kodachinuki4K | 73 | 3.1% |
| punchP into HagasanePK | 72 | 3.1% |
| backdash into evade up | 69 | 3.0% |
| Hiji'uchi6P into forward dash | 60 | 2.6% |
| Nakageri3K into Nirenkyaku3KK | 59 | 2.5% |
| punchP into kickK | 54 | 2.3% |
| Hagakure-ryu In Raijingeki46P+K | 47 | 2.0% |
| forward dash into evade up | 46 | 2.0% |
| crouch dash back into Fusen Renkyaku6K+G | 45 | 1.9% |
| crouch dash forward into guardG | 44 | 1.9% |
279 further openings account for the other 1,300 rounds.
Akira
| Senzankou66P+K into throwP+G | 44 | 8.7% |
|---|---|---|
| Rimon Chouchu66P into Jouho Touken6P | 28 | 5.5% |
| backdash into evade up | 26 | 5.1% |
| backdash into Chouzan Housui46P+K | 21 | 4.2% |
| backdash into Jouho Senshou46P | 19 | 3.8% |
| Rimon Chouchu66P | 18 | 3.6% |
| Jouho Touken6P | 17 | 3.4% |
| crouch dash forward into Souka Housui3P+K | 16 | 3.2% |
| Kaikyusei4P into Sayu Kaikyu4PP | 14 | 2.8% |
| crouch dash back into ZanshuK+G | 9 | 1.8% |
| crouch dash forward into guardG | 9 | 1.8% |
| forward dash into Jouho Touken6P | 9 | 1.8% |
| Jouho Senshou46P | 7 | 1.4% |
| crouch dash forward into evade up | 7 | 1.4% |
| forward dash into throwP+G | 7 | 1.4% |
140 further openings account for the other 255 rounds.
Jacky
| backdash into evade up | 68 | 15.7% |
|---|---|---|
| backdash into guardG | 40 | 9.3% |
| Middle Smash6P | 30 | 6.9% |
| backdash into evade down | 22 | 5.1% |
| Slant Back Knuckle1P into Rage Kick1PK | 19 | 4.4% |
| backdash | 19 | 4.4% |
| backdash into Beat & Back KnuckleP+KP | 19 | 4.4% |
| backdash into Beat KnuckleP+K | 12 | 2.8% |
| punchP into Punch High KickPK | 10 | 2.3% |
| Bil Jee6P+K into forward movement | 8 | 1.9% |
| Bil Jee6P+K | 7 | 1.6% |
| Low Spin Kick1K+G into guardG | 6 | 1.4% |
| backdash into Spin Heel Sword4K+G | 6 | 1.4% |
| forward dash into throwP+G | 6 | 1.4% |
| Jab StraightPP into Jab Double StraightPPP | 5 | 1.2% |
91 further openings account for the other 155 rounds.
Lau
| crouch dash back into Touku Kosenkyaku9K | 9 | 6.9% |
|---|---|---|
| crouch dash back into guardG | 6 | 4.6% |
| crouch dash forward into guardG | 6 | 4.6% |
| punchP | 6 | 4.6% |
| crouch dash forward into forward dash | 5 | 3.8% |
| crouch dash forward into punchP | 5 | 3.8% |
| crouch dash back into Sako Soushou4P+K | 4 | 3.0% |
| crouch dash forward into Sako Soushou4P+K | 4 | 3.0% |
| crouch dash forward into Souchuken2P | 4 | 3.0% |
| kickK into crouch dash forward | 4 | 3.0% |
| backdash into Kosoushou46P | 3 | 2.3% |
| backdash into evade up | 3 | 2.3% |
| crouch dash back into evade up | 3 | 2.3% |
| crouch dash forward into Junho Chushou33P | 3 | 2.3% |
| crouch dash forward into throwP+G | 3 | 2.3% |
56 further openings account for the other 63 rounds.
Brad
| backdash into Sway Back4P+K+G | 20 | 21.1% |
|---|---|---|
| backdash into evade down | 13 | 13.7% |
| Dtee Sawk Dtrohng4P+K | 10 | 10.5% |
| backdash into evade up | 9 | 9.5% |
| Ducking6P+K+G into Crush Knee KickK+G | 5 | 5.3% |
| Sharp Shoot1P into guardG | 5 | 5.3% |
| backdash into guardG | 4 | 4.2% |
| Elbow Hook6P into forward dash | 2 | 2.1% |
| Jumping Dtee Sawk Bon9P+K | 2 | 2.1% |
| Sharp Shoot1P | 2 | 2.1% |
| crouch dash back into Jaguar Tail2K+G | 2 | 2.1% |
| throwP+G into Ten Kao6K | 2 | 2.1% |
| Destruction Body3P+K into Dtee Sawk Lang3P+KP | 1 | 1.1% |
| Destruction Body3P+K into punchP | 1 | 1.1% |
| Dtee Sawk Dtrohng4P+K into backdash | 1 | 1.1% |
16 further openings account for the other 16 rounds.
Sarah
| forward dash into evade up | 9 | 11.1% |
|---|---|---|
| kickK into backdash | 5 | 6.2% |
| backdash into Serpent Smash Cannon2P+KK | 4 | 4.9% |
| backdash into evade up | 4 | 4.9% |
| punchP into Punch High KickPK | 3 | 3.7% |
| Sharpsword44K | 2 | 2.5% |
| Sharpsword44K into Sharpsword Combo44KK | 2 | 2.5% |
| backdash into Crescent Heel4K+G | 2 | 2.5% |
| backdash into Serpent Toe Kick2P+K | 2 | 2.5% |
| crouch dash back into Crescent Heel4K+G | 2 | 2.5% |
| crouch dash back into Dragon Smash Cannon1K | 2 | 2.5% |
| crouch dash back into Serpent Toe Kick2P+K | 2 | 2.5% |
| crouch dash back into crouch | 2 | 2.5% |
| crouch dash forward into Dragon Smash Cannon1K | 2 | 2.5% |
| punchP | 2 | 2.5% |
36 further openings account for the other 36 rounds.
Jeffry
| crouch dash forward into guardG | 5 | 6.2% |
|---|---|---|
| punchP into Double KnucklePP | 5 | 6.2% |
| backdash into Overblow Shoulder66P+K | 4 | 5.0% |
| punchP | 4 | 5.0% |
| punchP into Knuckle KickPK | 4 | 5.0% |
| backdash into evade up | 3 | 3.8% |
| crouch dash back into evade up | 3 | 3.8% |
| crouch dash forward into punchP | 3 | 3.8% |
| Dash Elbow66P into Dash Elbow Upper66PP | 2 | 2.5% |
| Ducking Low2K+G into evade down | 2 | 2.5% |
| Middle Hell Stab6P+K | 2 | 2.5% |
| Overblow Shoulder66P+K into throwP+G | 2 | 2.5% |
| backdash into Toe Kick2K | 2 | 2.5% |
| crouch dash back into Overblow Shoulder66P+K | 2 | 2.5% |
| punchP into crouch dash forward | 2 | 2.5% |
35 further openings account for the other 35 rounds.
Goh
| backdash into Karura4P+K | 6 | 9.4% |
|---|---|---|
| punchP | 5 | 7.8% |
| kickK | 4 | 6.2% |
| punchP into Tsurane ShoudaPP | 3 | 4.7% |
| Hiji'ate6P | 2 | 3.1% |
| backdash into Soukyu46P | 2 | 3.1% |
| backdash into evade down | 2 | 3.1% |
| backdash into evade up | 2 | 3.1% |
| crouch dash forward into Gohou Yuriori (Deflect)236P+K | 2 | 3.1% |
| crouch dash forward into punchP | 2 | 3.1% |
| forward dash into Haraigeri2K+G | 2 | 3.1% |
| Gohou Yuriori (Deflect)236P+K into evade down | 1 | 1.6% |
| Hiji'ate6P into forward dash | 1 | 1.6% |
| Hoderi4P into Hoderi~Shikigami4PP | 1 | 1.6% |
| Kokuryusatsu Ichi46P+K | 1 | 1.6% |
28 further openings account for the other 28 rounds.
Dural
| punchP | 8 | 13.6% |
|---|---|---|
| backdash into evade up | 7 | 11.9% |
| punchP into Punch High KickPK | 6 | 10.2% |
| crouch dash back into down, down-back, down, down-back, back kick+guard21214K+G | 3 | 5.1% |
| forward dash into evade up | 3 | 5.1% |
| crouch dash back into Stop Kick4K | 2 | 3.4% |
| crouch dash forward into guardG | 2 | 3.4% |
| forward dash into Rising Elbow6P | 2 | 3.4% |
| punchP into backdash | 2 | 3.4% |
| Hi'en Tankyaku9K into Hi'en Rekkyaku9KK | 1 | 1.7% |
| Nakageri3K into Nakageri~Rapid Kick3KK | 1 | 1.7% |
| Rising Elbow6P into forward movement | 1 | 1.7% |
| Slant Back Knuckle1P | 1 | 1.7% |
| Slant Back Knuckle1P into Susuharai1PP | 1 | 1.7% |
| backdash into Somersault Zwei7KK | 1 | 1.7% |
18 further openings account for the other 18 rounds.
Jean
| Yamakuzushi6K into forward dash | 3 | 8.8% |
|---|---|---|
| backdash into evade up | 3 | 8.8% |
| Gyaku Seikenzuki66P into Yoko'enpi6P | 2 | 5.9% |
| crouch dash forward into Yamakuzushi6K | 2 | 5.9% |
| crouch into Chudan~Joudan Mawashigeri3KK | 2 | 5.9% |
| Hizageri4K into Kousenshu4KP | 1 | 2.9% |
| Oiseikenzuki (Deflect)236P+K into evade up | 1 | 2.9% |
| Renge Karitsumi2K+G into crouch | 1 | 2.9% |
| Yoko'enpi6P into Yoko'enpi~Uchishutou6PP | 1 | 2.9% |
| backdash into Doumawashi Kaitengeri46K+G | 1 | 2.9% |
| backdash into Nozuchi1P+K | 1 | 2.9% |
| backdash into Oiseikenzuki (Deflect)236P+K | 1 | 2.9% |
| backdash into Tadan Kubigeri3K+G | 1 | 2.9% |
| backward movement into Tadan Kubigeri3K+G | 1 | 2.9% |
| crouch dash back into Oiseikenzuki (Deflect)236P+K | 1 | 2.9% |
12 further openings account for the other 12 rounds.
Lion
| backdash into evade up | 4 | 12.5% |
|---|---|---|
| Banchu6P into Banchu Renkanshu6PP | 2 | 6.2% |
| crouch into Senkyutai1K | 2 | 6.2% |
| punchP into RensuitaiPK | 2 | 6.2% |
| Juchou Senshou8P+K | 1 | 3.1% |
| Juchou Teishitsu9K | 1 | 3.1% |
| Kishitsu Kasensou43P into Tourou Hassou41236P | 1 | 3.1% |
| Kousoutai2K+G into crouch | 1 | 3.1% |
| Senkyutai1K into Zensoutai2KK | 1 | 3.1% |
| Taizan Soukoushu4P+K into Koushu RensuiPP | 1 | 3.1% |
| Tanhikyaku46K | 1 | 3.1% |
| Ukoushin46P+K into Koushu RensuiPP | 1 | 3.1% |
| backdash into Dantai3K | 1 | 3.1% |
| backdash into Shicchi Soutai3K+G | 1 | 3.1% |
| backdash into Touku Rigou Bantaitetsu46K+G | 1 | 3.1% |
11 further openings account for the other 11 rounds.
Aoi
| punchP | 4 | 19.1% |
|---|---|---|
| punchP into kickK | 3 | 14.3% |
| crouch dash forward into guardG | 2 | 9.5% |
| Chudan Hiji'ate6P into Tsumujisakura6PP | 1 | 4.8% |
| Hou'oushu3P | 1 | 4.8% |
| Maegeri3K into forward dash | 1 | 4.8% |
| NirentotsuPP into Nirentotsu KugikyakuPPK | 1 | 4.8% |
| Sayo'arashiP+K | 1 | 4.8% |
| backdash into Kumogeri6KK | 1 | 4.8% |
| backdash into Tenchi In'youP+K+G | 1 | 4.8% |
| backward movement into evade up | 1 | 4.8% |
| crouch dash forward into Hou'oushu3P | 1 | 4.8% |
| crouch into Maegeri3K | 1 | 4.8% |
| forward dash into punchP | 1 | 4.8% |
| punchP into ShougerigasanePK | 1 | 4.8% |
El Blaze
| crouch dash forward into guardG | 5 | 23.8% |
|---|---|---|
| backdash into evade up | 3 | 14.3% |
| crouch dash back into offensive move | 2 | 9.5% |
| crouch dash forward into evade down | 2 | 9.5% |
| backdash into crouch dash forward | 1 | 4.8% |
| crouch dash back into Demon Dance9P+K | 1 | 4.8% |
| crouch dash back into evade up | 1 | 4.8% |
| crouch dash back into guardG | 1 | 4.8% |
| crouch dash forward into crouch | 1 | 4.8% |
| crouch dash forward into evade up | 1 | 4.8% |
| evade up into Rocket Discharge6P+K+G | 1 | 4.8% |
| offensive move into throwP+G | 1 | 4.8% |
| punchP | 1 | 4.8% |
Vanessa
| Defensive Style: backdash into kickK | 2 | 14.3% |
|---|---|---|
| Defensive Style: Back Knuckle into evade up | 1 | 7.1% |
| Defensive Style: Low Spin Slicer | 1 | 7.1% |
| Defensive Style: backdash into Back Charge Kick44K+G | 1 | 7.1% |
| Defensive Style: backdash into Defensive Elbow (Deflect)1P | 1 | 7.1% |
| Defensive Style: backdash into Low Spin Slicer2K+G | 1 | 7.1% |
| Defensive Style: crouch dash back into Hind Back Spin KickK+G | 1 | 7.1% |
| Defensive Style: crouch dash forward into Stopping Low2K | 1 | 7.1% |
| Defensive Style: crouch dash forward into guardG | 1 | 7.1% |
| Defensive Style: forward dash into Defensive Elbow (Deflect)1P | 1 | 7.1% |
| Offensive Style: crouch dash back into Heel Kick6K+G | 1 | 7.1% |
| Offensive Style: crouch dash forward into throwP+G | 1 | 7.1% |
| Offensive Style: kick | 1 | 7.1% |
Lei Fei
| backdash into Kaisei Tento1P+K | 3 | 23.1% |
|---|---|---|
| backdash into Chinheki4P+K | 2 | 15.4% |
| kickK | 2 | 15.4% |
| Niki Bunkyaku9K | 1 | 7.7% |
| Zensoutai2K+G | 1 | 7.7% |
| backdash into evade down | 1 | 7.7% |
| backdash into evade up | 1 | 7.7% |
| crouch dash back | 1 | 7.7% |
| punchP | 1 | 7.7% |
Pai
| backdash into evade up | 2 | 28.6% |
|---|---|---|
| Senchuken6P into kickK | 1 | 14.3% |
| crouch dash back into Ensei SenpukyakuK+G | 1 | 14.3% |
| crouch dash forward into kickK | 1 | 14.3% |
| forward dash into Bajou Kaikyuu236P | 1 | 14.3% |
| kickK | 1 | 14.3% |
Shun
| punchP into forward dash | 2 | 40.0% |
|---|---|---|
| backdash into Toukyaku6K+G | 1 | 20.0% |
| backdash into evade up | 1 | 20.0% |
| crouch dash back into Ryubikyaku8K+G | 1 | 20.0% |
Wolf
| backdash into evade up | 2 | 40.0% |
|---|---|---|
| Body Blow6P into Dragonfish Blow6PP | 1 | 20.0% |
| Face Lift Kick3K | 1 | 20.0% |
| Screw Hook63214P into evade up | 1 | 20.0% |
Eileen
| Jouho Chu'un6PP into Geimen Senpu6PPK | 1 | 25.0% |
|---|---|---|
| backdash into evade up | 1 | 25.0% |
| crouch dash back into Zensoutai2K+G | 1 | 25.0% |
| punchP into forward dash | 1 | 25.0% |
