VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Jacky

skyward_wildcat4

Career matches10,416
Career win rate52.6%
Round win rate50.1%
Peak rank34
Distinct opponents257
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jacky332,6721,3481,32450.5%
Goh342,1401,1131,02752.0%
Pai331,41574966652.9%
Lion341,38173664553.3%
Kage3185946539454.1%
Wolf3181544237354.2%
El Blaze3131918813158.9%
Shun3024313710656.4%
Lau29163986560.1%
Akira27139687148.9%
Brad26120606050.0%
Aoi2687434449.4%
Taka2762342854.8%
Jean261010.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira94395541.5%-5.7
Jacky79344543.0%-3.4
Shun74423256.8%+6.1
Wolf68462267.7%+17.0
Jeffry67343350.8%+2.5
Sarah50272354.0%+4.2
El Blaze49242549.0%-0.5
Goh45202544.4%-2.3
Kage45143131.1%-15.4
Jean39251464.1%+16.8
Pai39142535.9%-16.2
Lion32171553.1%+2.8
Lau2992031.0%-15.7
Vanessa29111837.9%-13.9
Aoi2719870.4%+14.7
Brad2171433.3%-12.8
Lei Fei104640.0%-4.6
Dural54180.0%+34.3
Eileen43175.0%+30.0
Taka21150.0%+8.2

0 of 12 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 12 questions at once; about 0.6 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Rectangle98455345.9%-5.6
Breakable Full Fence84374744.0%-5.5
Breakable Half Fence82394347.6%-0.3
Open81463556.8%+8.5
Full Fence80344642.5%-6.9
Single Wall80483260.0%+13.8
Half Fence77364146.8%-1.1
Low Fence75354046.7%-3.3
Octagon59253442.4%-5.4
Full Fence and Open37181948.6%-0.5

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls48045.0%48.7%-3.7
No walls23654.7%48.8%+5.9

Walls against open: -9.6 points (95% range -18.7 to -0.6), p 0.037 — a difference this size is unlikely to be chance.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

poteto (Rank 34)2026/09/2373442.9%
南部の釣れないルアー (Rank 30)2026/09/221510566.7%
LEO (Rank 36)2026/09/14158753.3%
躑躅 (Rank 36)2026/09/1472528.6%
ルビーロマン葵 (Rank 33)2026/09/1473442.9%
orz (Rank 30)2026/09/1486275.0%
jinjin (Rank 32)2026/09/1393633.3%
ふぇに (Rank 36)2026/09/1322121054.5%
フェイス (Rank 35)2026/09/0661516.7%
Light (Rank 31)2026/08/31129375.0%
ヘニオ (Rank 34)2026/08/31167943.8%
Bird-Tat (Rank 32)2026/08/30125741.7%
무파ZeroBlue (Rank 34)2026/08/3096366.7%
土俵際 (Rank 32)2026/08/23149564.3%
Umemon2026 (Rank 37)2026/08/2371614.3%
jiwoonpk (Rank 32)2026/08/23148657.1%
JeanKujo (Rank 31)2026/08/0273442.9%
rosenkim (Rank 30)2026/08/02128466.7%
肉彦さん☆彡 (Rank 32)2026/08/02108280.0%
BANANA (Rank 29)2026/07/271411378.6%
獣王(設定2) (Rank 30)2026/07/26108280.0%
타우끼/taukee (Rank 34)2026/07/0581712.5%
HoAssYoAss (Rank 25)2026/07/0572528.6%
maripon (Rank 30)2026/06/2185362.5%
TOMORV (Rank 30)2026/06/1486275.0%

Round openings

Every character

backdash into evade up50716.4%
backdash into evade down1354.3%
forward movement into punchP1103.5%
backdash into guardG722.3%
guardG into throwP+G722.3%
guardG into evade down601.9%
evade down into guardG451.4%
backward movement into evade down361.2%
forward movement into Jab Double StraightPPP351.1%
punchP341.1%
throwP+G341.1%
Dash Hammer Kick66K321.0%
evade up into crouch dash forward321.0%
backdash into punchP270.9%
backward movement into evade up270.9%

647 further openings account for the other 1,842 rounds.

Counted from 779 of the 802 matches played. The rest were not pulled for openings.

Jacky

backdash into evade up10113.2%
forward movement into Jab Double StraightPPP354.6%
backdash into evade down334.3%
Dash Hammer Kick66K324.2%
guardG into evade down273.5%
Middle Smash6P233.0%
backdash into Slide Shuffle (Deflect)4P+K+G233.0%
forward movement into punchP222.9%
forward dash into Low Spin Kick1K+G192.5%
backdash into guardG172.2%
forward movement into Jab StraightPP172.2%
Middle Spin Kick46K+G131.7%
backdash into Beat & Back KnuckleP+KP131.7%
evade down into guardG131.7%
guardG131.7%

176 further openings account for the other 367 rounds.

Counted from 192 of the 207 matches played. The rest were not pulled for openings.

Goh

backdash into evade up13818.8%
backdash into evade down547.3%
forward movement into punchP293.9%
Karura4P+K263.5%
Hiji'ate6P162.2%
evade down into guardG162.2%
backdash into Karura4P+K152.0%
guardG into evade down152.0%
backward movement into evade down141.9%
backdash into throwP+G131.8%
Maegeri3K into Batousatsu3KP121.6%
backdash into kickK121.6%
evade down into forward dash121.6%
backward movement into evade up111.5%
guardG into throwP+G111.5%

142 further openings account for the other 342 rounds.

Counted from 190 of the 193 matches played. The rest were not pulled for openings.

Lion

backdash into evade up6114.7%
crouch into Shicchi Soutai3K+G276.5%
forward movement into punchP276.5%
Juchou Senshou8P+K266.3%
backdash into Sentai4K122.9%
Banchu6P112.6%
crouch into Katousui2P112.6%
punchP102.4%
backdash into evade down92.2%
forward movement into Koushu RensuiPP92.2%
guardG into throwP+G81.9%
In'you4P into Ni In'you4PP71.7%
Senshippo66P71.7%
backdash into Souji SenpuP+K71.7%
backdash into Senshippo66P61.4%

104 further openings account for the other 177 rounds.

Counted from 107 of the 112 matches played. The rest were not pulled for openings.

Wolf

backdash into evade up5114.8%
backdash into guardG154.4%
throwP+G154.4%
crouch into Low Hammer2P144.1%
guardG into throwP+G144.1%
Low Hammer2P123.5%
forward dash into Low Drop Kick62K123.5%
backdash into evade down102.9%
forward dash into throwP+G92.6%
Low Hammer2P into evade up82.3%
guardG into evade down82.3%
Screw Hook63214P into Screw Lariat63214PP72.0%
backdash into Elbow Butt4P72.0%
Arrow Knuckle3P61.7%
backdash into Short Shoulder46P+K61.7%

88 further openings account for the other 150 rounds.

Pai

backdash into evade up6021.9%
forward movement into RaigekishouPPP176.2%
backdash into evade down114.0%
forward movement into punchP72.5%
backdash into Honrakukyaku46K+G62.2%
backdash into Meishouho4P+K+G62.2%
evade down into guardG62.2%
forward dash into Honshin Soukyaku1K+G62.2%
forward movement into RenshouPP62.2%
guardG into throwP+G62.2%
RenshouPP into RaigekishouPPP51.8%
evade up into crouch dash forward51.8%
evade up into forward dash51.8%
Ensei Touku Haikyaku66K+G41.5%
Senchuken6P41.5%

83 further openings account for the other 120 rounds.

Kage

backdash into evade up179.2%
forward movement into SandangekiPPP158.1%
Ryu'eikyaku66K147.6%
backdash into evade down116.0%
Hagakure-ryu In Raijingeki46P+K into Hagakure-ryu You Jumonji KamaeP+K+G94.9%
guardG into throwP+G84.3%
Rasen4P73.8%
backdash into guardG73.8%
Hiji'uchi6P63.2%
ResshouPP into SandangekiPPP63.2%
backward movement into evade down63.2%
crouch into Jizuridan2P42.2%
Hagakure-ryu In Shippujin4P+K+G31.6%
Jizuridan2P31.6%
backdash into Gen'you4K+G31.6%

51 further openings account for the other 66 rounds.

El Blaze

backdash into evade up4326.1%
backdash into guardG95.5%
backdash into Fake Roll41236P74.2%
forward movement into Keen Edge ComboPPP74.2%
forward movement into Quick HookPP63.6%
forward movement into punchP63.6%
backdash into evade down53.0%
guardG into throwP+G53.0%
backward movement into evade up42.4%
guardG42.4%
backdash into throwP+G31.8%
guardG into evade up31.8%
punchP into Quick HookPP31.8%
Demon Dance9P+K into Demon's Tail9P+KK21.2%
Fake Roll41236P into VenusP21.2%

51 further openings account for the other 56 rounds.

Shun

backdash into evade up1820.2%
backdash into guardG910.1%
forward movement into punchP77.9%
forward movement into RengekiPP55.6%
Gyou'in Haishu3P into punchP44.5%
Haisenchu1P44.5%
guardG into evade down44.5%
Tenshin Souchushou6P+K22.2%
backdash into evade down22.2%
backdash into offensive move22.2%
crouch into Haisenchu1P22.2%
evade down into guardG22.2%
guardG22.2%
guardG into Haisenchu1P22.2%
punchP22.2%

22 further openings account for the other 22 rounds.

Taka

guardG into throwP+G68.8%
evade up into crouch dash forward57.3%
guardG into evade up57.3%
throwP+G57.3%
backdash into evade up45.9%
Shita Harite2P into Kumoyaburi4P+K34.4%
Shita Harite2P22.9%
backdash into Aka'oni MidaremageP+K22.9%
backdash into Takatsumehashi3P+K22.9%
crouch into Shita Harite2P22.9%
evade up into forward dash22.9%
guardG into evade down22.9%
Agyou4P+K+G into punchP11.5%
Chu Tsuppari6P+K into Chu Tsuppari 26P+KP11.5%
Hiji'ate6P11.5%

25 further openings account for the other 25 rounds.

Akira

backdash into evade up722.6%
backward movement into evade down39.7%
forward dash into throwP+G26.5%
guardG into throwP+G26.5%
Chouzan Housui46P+K13.2%
Housui2P13.2%
Housui2P into forward dash13.2%
Jouho Senshou46P13.2%
Rimon Chouchu66P13.2%
backdash into Chouzan Housui46P+K13.2%
backdash into Jouho Senshou46P13.2%
backdash into backward movement13.2%
backward movement into Jouho Touken6P13.2%
evade down into Youhou33P13.2%
evade up into Rimon Chouchu66P13.2%

6 further openings account for the other 6 rounds.

Lau

backdash into evade up317.6%
guardG into throwP+G317.6%
backdash into RenshouPP211.8%
Koryu Tenshinkyaku6K+G15.9%
Souko Sensou66P+K15.9%
backdash into Chisoutai2K+G15.9%
backdash into Kosoushou46P15.9%
evade up into Chouhi Teishitsu66K15.9%
forward movement into punchP15.9%
guardG15.9%
guardG into Renshou Senputai3PPK15.9%
guardG into punchP15.9%

Brad

backdash into evade up480.0%
Sway Back4P+K+G120.0%

Jean

evade up into Gyaku Seikenzuki66P133.3%
forward movement into KagizukiPPP133.3%
forward movement into KounirenPP133.3%

Not counted here: Aoi. Their matches were not pulled for openings.