VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: South America

Aoi

arafif-50

Career matches11,736
Career win rate49.0%
Round win rate49.8%
Peak rank31
Distinct opponents246
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Aoi319,2464,5704,67649.4%
Goh261,42267874447.7%
Eileen271,06850856047.6%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira100505050.0%-3.0
Aoi67442365.7%+12.1
Jacky64244037.5%-4.6
Wolf62342854.8%+7.8
Goh45271860.0%+10.4
Shun45242153.3%-1.1
El Blaze42251759.5%+10.6
Jean41122929.3%-16.1
Sarah39182146.1%-1.3
Pai3392427.3%-22.4
Jeffry28121642.9%+0.4
Lion23101343.5%-9.0
Vanessa1881044.4%-4.2
Brad179852.9%+10.0
Eileen169756.2%+1.2
Kage156940.0%-3.1
Lei Fei148657.1%+9.3
Lau93633.3%-10.9
Taka42250.0%+8.3
Dural31233.3%-9.7

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Full Fence90444648.9%-1.6
Breakable Full Fence86444251.2%+3.8
Rectangle70393155.7%+6.7
Half Fence69343549.3%-1.1
Low Fence69294042.0%-7.8
Breakable Half Fence67353252.2%+3.8
Open62313150.0%+3.3
Single Wall52203238.5%-10.1
Octagon46182839.1%-7.4
Full Fence and Open43232053.5%+3.5

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls42850.0%49.0%+1.0
No walls18343.7%48.0%-4.3

Walls against open: +5.3 points (95% range -3.4 to +13.9), p 0.231 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

fazz00r (Rank 28)2820871.4%
MikuMartineau (Rank 32)1951426.3%
究極無敵 (Rank 32)137653.9%
MaxMuncy (Rank 27)126650.0%
omuretukun (Rank 23)116554.5%
ふぇに (Rank 32)112918.2%
Phrazes_For_The_Young (Rank 34)101910.0%
ガリバー (Rank 31)106460.0%
mitorakujo (Rank 29)96366.7%
あなたのかみさま (Rank 23)97277.8%
鳩男 (Rank 32)96366.7%
icepiccck (Rank 33)85362.5%
windowkhs (Rank 30)75271.4%
うめおに。 (Rank 32)72528.6%
え~る (Rank 30)71614.3%
イチゲン (Rank 29)73442.9%
太鼓の別人@夏Bonus無し (Rank 33)73442.9%
龍仙人【鬼手仏心】 (Rank 26)75271.4%
Jyuryoku-Eileen (Rank 25)63350.0%
ohtenki (Rank 30)62433.3%
★★★★★ (Rank 33)63350.0%
ちぃかわ様☆ハンター (Rank 33)62433.3%
クロサギ@はなちゃん (Rank 31)63350.0%
クレウル (Rank 34)51420.0%
タイヨウ (Rank 29)51420.0%

Most played opponents, most recent first

★★★★★ (Rank 33)2026/09/1863350.0%
ちぃかわ様☆ハンター (Rank 33)2026/09/1762433.3%
え~る (Rank 30)2026/09/1671614.3%
fazz00r (Rank 28)2026/09/152820871.4%
mitorakujo (Rank 29)2026/09/1596366.7%
Phrazes_For_The_Young (Rank 34)2026/09/15101910.0%
ふぇに (Rank 32)2026/09/15112918.2%
windowkhs (Rank 30)2026/09/1275271.4%
太鼓の別人@夏Bonus無し (Rank 33)2026/09/1073442.9%
クロサギ@はなちゃん (Rank 31)2026/09/1063350.0%
鳩男 (Rank 32)2026/09/0696366.7%
icepiccck (Rank 33)2026/09/0385362.5%
omuretukun (Rank 23)2026/09/02116554.5%
ガリバー (Rank 31)2026/08/30106460.0%
Jyuryoku-Eileen (Rank 25)2026/08/2463350.0%
あなたのかみさま (Rank 23)2026/08/1797277.8%
うめおに。 (Rank 32)2026/07/2372528.6%
イチゲン (Rank 29)2026/07/2173442.9%
タイヨウ (Rank 29)2026/06/2751420.0%
ohtenki (Rank 30)2026/06/2162433.3%
クレウル (Rank 34)2026/06/1551420.0%
MikuMartineau (Rank 32)2026/06/091951426.3%
究極無敵 (Rank 32)2026/06/05137653.9%
MaxMuncy (Rank 27)2026/05/20126650.0%
龍仙人【鬼手仏心】 (Rank 26)2026/04/3075271.4%

Round openings

Every character

evade down into backdash1856.7%
crouch into Kusanagi2K+G1465.3%
backdash into evade down1304.7%
evade down into forward dash1274.6%
evade down into guardG1164.2%
Shinchuzuki (Deflect)236P+K873.1%
evade down into evade up873.1%
crouch dash back into evade down802.9%
evade down into Kusanagi2K+G702.5%
evade down into throwP+G572.1%
evade down into punchP461.7%
evade up into evade down431.6%
back punch+kick+guard4P+K+G331.2%
Ryoushi43P321.2%
crouch dash back into Hou'oushu3P301.1%

368 further openings account for the other 1,496 rounds.

Aoi

evade down into backdash1497.2%
crouch into Kusanagi2K+G1467.1%
backdash into evade down1025.0%
evade down into forward dash884.3%
Shinchuzuki (Deflect)236P+K874.2%
crouch dash back into evade down703.4%
evade down into Kusanagi2K+G703.4%
evade down into guardG643.1%
evade down into evade up613.0%
evade down into throwP+G452.2%
back punch+kick+guard4P+K+G331.6%
Ryoushi43P321.6%
evade down into punchP321.6%
evade up into evade down321.6%
crouch dash back into Hou'oushu3P301.5%

240 further openings account for the other 1,020 rounds.

Goh

evade down into Ni'oudaoshi3K+G307.9%
evade down into guardG307.9%
backdash into evade down215.5%
evade down into backdash205.3%
Ni'oudaoshi3K+G174.5%
evade down into forward dash174.5%
Aragami4K into throwP+G102.6%
evade down into Shouzuka Okuri1P+K102.6%
backdash into Karura4P+K92.4%
evade down into Soukyu46P92.4%
evade down into evade up92.4%
evade up into Ni'oudaoshi3K+G92.4%
Soukyu46P82.1%
backdash into Shouzuka Okuri1P+K71.8%
crouch into Denkou3PP71.8%

99 further openings account for the other 167 rounds.

Eileen

evade down into forward dash226.8%
evade down into guardG226.8%
evade down into evade up175.2%
punchP into Enkou RensouPP175.2%
evade down into backdash164.9%
punchP into Fukushinshou2P164.9%
evade down into punchP123.7%
Kousokuhon7K+G113.4%
punchP into crouch103.1%
crouch dash back into evade down92.8%
evade down into Enkou Nyurin66P82.5%
backdash into evade down72.2%
evade down into throwP+G72.2%
Enkou RensouPP into Rensou HekizanPPP61.9%
crouch into Zensoutai2K+G61.9%

82 further openings account for the other 138 rounds.