Virtua Fighter 5 REVO · v1.10
SBD0121
Characters played — VF5's own record
| Jacky | 32 | 1,445 | 776 | 669 | 53.7% |
|---|
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Wolf | 73 | 33 | 40 | 45.2% | -15.5 |
|---|---|---|---|---|---|
| Akira | 57 | 32 | 25 | 56.1% | +0.8 |
| Goh | 51 | 27 | 24 | 52.9% | -2.9 |
| Jacky | 49 | 31 | 18 | 63.3% | +8.7 |
| Jeffry | 44 | 19 | 25 | 43.2% | -13.5 |
| Pai | 35 | 23 | 12 | 65.7% | +13.4 |
| Sarah | 35 | 21 | 14 | 60.0% | +3.5 |
| Kage | 31 | 17 | 14 | 54.8% | -5.5 |
| Lau | 31 | 15 | 16 | 48.4% | -3.7 |
| Aoi | 27 | 11 | 16 | 40.7% | -15.7 |
| Jean | 27 | 20 | 7 | 74.1% | +23.6 |
| El Blaze | 21 | 15 | 6 | 71.4% | +18.1 |
| Shun | 20 | 10 | 10 | 50.0% | -9.0 |
| Lion | 19 | 13 | 6 | 68.4% | +15.7 |
| Vanessa | 19 | 7 | 12 | 36.8% | -21.3 |
| Brad | 16 | 12 | 4 | 75.0% | +16.9 |
| Lei Fei | 9 | 5 | 4 | 55.6% | +0.5 |
| Taka | 8 | 6 | 2 | 75.0% | +20.5 |
| Eileen | 7 | 7 | 0 | 100.0% | +38.6 |
| Dural | 4 | 2 | 2 | 50.0% | -9.2 |
0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Octagon | 71 | 45 | 26 | 63.4% | +6.8 |
|---|---|---|---|---|---|
| Breakable Full Fence | 68 | 44 | 24 | 64.7% | +8.8 |
| Open | 64 | 33 | 31 | 51.6% | -4.0 |
| Half Fence | 60 | 35 | 25 | 58.3% | +1.9 |
| Single Wall | 58 | 35 | 23 | 60.3% | +2.9 |
| Full Fence | 57 | 30 | 27 | 52.6% | -2.3 |
| Breakable Half Fence | 55 | 30 | 25 | 54.5% | -1.6 |
| Low Fence | 54 | 30 | 24 | 55.6% | +2.1 |
| Rectangle | 44 | 20 | 24 | 45.5% | -6.9 |
| Full Fence and Open | 36 | 14 | 22 | 38.9% | -19.7 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 355 | 57.5% | 55.8% | +1.6 |
| No walls | 176 | 55.7% | 55.5% | +0.2 |
Walls against open: +1.5 points (95% range -8.2 to +11.1), p 0.768 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| KillBill (Rank 32) | 10 | 5 | 5 | 50.0% |
|---|---|---|---|---|
| itrap (Rank 30) | 10 | 7 | 3 | 70.0% |
| ji-ru_11 (Rank 29) | 9 | 4 | 5 | 44.4% |
| タマゴン(GTR) (Rank 30) | 9 | 6 | 3 | 66.7% |
| VLW_PS (Rank 13) | 8 | 2 | 6 | 25.0% |
| ratel-d9 (Rank 29) | 7 | 2 | 5 | 28.6% |
| 為≡為≡為≡戦≡ (Rank 24) | 7 | 6 | 1 | 85.7% |
| 9779797 (Rank 25) | 6 | 4 | 2 | 66.7% |
| HIROCHILL (Rank 30) | 6 | 4 | 2 | 66.7% |
| カミナリおやじ (Rank 28) | 6 | 2 | 4 | 33.3% |
| シシマルGT (Rank 26) | 6 | 4 | 2 | 66.7% |
| IzumiKyoka_bungo (Rank 31) | 5 | 0 | 5 | 0.0% |
| haira_76 (Rank 27) | 5 | 2 | 3 | 40.0% |
| suconyanzu (Rank 29) | 5 | 1 | 4 | 20.0% |
| ぽん (Rank 25) | 5 | 4 | 1 | 80.0% |
| TAK (Rank 23) | 4 | 4 | 0 | 100.0% |
| gbh12056 (Rank 29) | 4 | 2 | 2 | 50.0% |
| openpen (Rank 29) | 4 | 2 | 2 | 50.0% |
| striker0123 (Rank 29) | 4 | 1 | 3 | 25.0% |
| tamura999 (Rank 24) | 4 | 1 | 3 | 25.0% |
| taxable-night531 (Rank 13) | 4 | 4 | 0 | 100.0% |
| 【降格】山盛り (Rank 30) | 4 | 4 | 0 | 100.0% |
| ただかか (Rank 14) | 4 | 4 | 0 | 100.0% |
| オオカミ (Rank 29) | 4 | 3 | 1 | 75.0% |
| 銀 (Rank 30) | 4 | 3 | 1 | 75.0% |
Most played opponents, most recent first
| KillBill (Rank 32) | 2026/09/14 | 10 | 5 | 5 | 50.0% |
|---|---|---|---|---|---|
| IzumiKyoka_bungo (Rank 31) | 2026/09/14 | 5 | 0 | 5 | 0.0% |
| 銀 (Rank 30) | 2026/09/06 | 4 | 3 | 1 | 75.0% |
| 【降格】山盛り (Rank 30) | 2026/09/06 | 4 | 4 | 0 | 100.0% |
| gbh12056 (Rank 29) | 2026/09/06 | 4 | 2 | 2 | 50.0% |
| itrap (Rank 30) | 2026/09/02 | 10 | 7 | 3 | 70.0% |
| suconyanzu (Rank 29) | 2026/08/30 | 5 | 1 | 4 | 20.0% |
| openpen (Rank 29) | 2026/08/23 | 4 | 2 | 2 | 50.0% |
| シシマルGT (Rank 26) | 2026/07/26 | 6 | 4 | 2 | 66.7% |
| オオカミ (Rank 29) | 2026/07/26 | 4 | 3 | 1 | 75.0% |
| 為≡為≡為≡戦≡ (Rank 24) | 2026/07/19 | 7 | 6 | 1 | 85.7% |
| 9779797 (Rank 25) | 2026/07/16 | 6 | 4 | 2 | 66.7% |
| タマゴン(GTR) (Rank 30) | 2026/07/16 | 9 | 6 | 3 | 66.7% |
| カミナリおやじ (Rank 28) | 2026/07/16 | 6 | 2 | 4 | 33.3% |
| ratel-d9 (Rank 29) | 2026/07/16 | 7 | 2 | 5 | 28.6% |
| striker0123 (Rank 29) | 2026/07/13 | 4 | 1 | 3 | 25.0% |
| haira_76 (Rank 27) | 2026/07/09 | 5 | 2 | 3 | 40.0% |
| HIROCHILL (Rank 30) | 2026/07/05 | 6 | 4 | 2 | 66.7% |
| tamura999 (Rank 24) | 2026/06/22 | 4 | 1 | 3 | 25.0% |
| ji-ru_11 (Rank 29) | 2026/06/14 | 9 | 4 | 5 | 44.4% |
| ぽん (Rank 25) | 2026/06/14 | 5 | 4 | 1 | 80.0% |
| TAK (Rank 23) | 2026/06/07 | 4 | 4 | 0 | 100.0% |
| VLW_PS (Rank 13) | 2026/05/31 | 8 | 2 | 6 | 25.0% |
| ただかか (Rank 14) | 2026/05/31 | 4 | 4 | 0 | 100.0% |
| taxable-night531 (Rank 13) | 2026/05/31 | 4 | 4 | 0 | 100.0% |
Round openings
Jacky
| backdash into evade up | 144 | 6.2% |
|---|---|---|
| Slant Back Knuckle1P into Rage Kick1PK | 129 | 5.5% |
| punchP into Jab StraightPP | 113 | 4.8% |
| backdash into Spin Heel Sword4K+G | 110 | 4.7% |
| crouch dash forward into guardG | 99 | 4.2% |
| Double Dragon9K into Dash Hammer Kick66K | 76 | 3.3% |
| Double Dragon9K | 75 | 3.2% |
| Dash Hammer Kick66K into High Angle Upper Kick6K | 69 | 3.0% |
| crouch into Low Spin Kick1K+G | 64 | 2.8% |
| backdash into Slant Back Knuckle1P | 62 | 2.7% |
| Beat KnuckleP+K | 61 | 2.6% |
| backdash into guardG | 60 | 2.6% |
| crouch into Squat Straight2P | 48 | 2.1% |
| backdash into High Angle Upper Kick6K | 47 | 2.0% |
| punchP | 47 | 2.0% |
198 further openings account for the other 1,125 rounds.
Counted from 580 of the 583 matches played. The rest were not pulled for openings.
