Virtua Fighter 5 REVO · v1.10 · Region: Europe
sponak_leifei
Characters played — VF5's own record
| Jeffry | 33 | 254 | 186 | 68 | 73.2% |
|---|---|---|---|---|---|
| Dural | — | 193 | 157 | 36 | 81.3% |
| Lei Fei | 32 | 185 | 160 | 25 | 86.5% |
| Jacky | — | 52 | 43 | 9 | 82.7% |
| Lion | — | 41 | 33 | 8 | 80.5% |
| Jean | — | 38 | 34 | 4 | 89.5% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 11 | 10 | 1 | 90.9% | +22.9 |
|---|---|---|---|---|---|
| Wolf | 6 | 2 | 4 | 33.3% | -48.5 |
| Aoi | 5 | 2 | 3 | 40.0% | -16.4 |
| Goh | 5 | 5 | 0 | 100.0% | +23.6 |
| Sarah | 5 | 4 | 1 | 80.0% | +25.9 |
| Jeffry | 4 | 3 | 1 | 75.0% | -3.2 |
| Brad | 3 | 3 | 0 | 100.0% | +23.2 |
| Lei Fei | 3 | 2 | 1 | 66.7% | -5.0 |
| Lion | 3 | 2 | 1 | 66.7% | -11.5 |
| Pai | 3 | 2 | 1 | 66.7% | -11.5 |
| Vanessa | 2 | 1 | 1 | 50.0% | -33.4 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Half Fence | 10 | 8 | 2 | 80.0% | +7.2 |
|---|---|---|---|---|---|
| Breakable Full Fence | 8 | 4 | 4 | 50.0% | -28.7 |
| Open | 7 | 6 | 1 | 85.7% | +16.1 |
| Full Fence | 5 | 3 | 2 | 60.0% | -6.3 |
| Breakable Half Fence | 4 | 3 | 1 | 75.0% | -8.1 |
| Rectangle | 4 | 4 | 0 | 100.0% | +46.6 |
| Single Wall | 3 | 2 | 1 | 66.7% | -14.4 |
| Low Fence | 2 | 2 | 0 | 100.0% | +24.1 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 31 | 71.0% | 71.7% | -0.7 |
| No walls | 12 | 83.3% | 74.8% | +8.6 |
Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| Bloodartist (Rank 31) | 6 | 4 | 2 | 66.7% |
|---|---|---|---|---|
| [FR]Badblood (Rank 28) | 6 | 2 | 4 | 33.3% |
| NantoSeiken (Rank 28) | 5 | 5 | 0 | 100.0% |
| outlawbeast (Rank 36) | 5 | 2 | 3 | 40.0% |
| Smashquatch (Rank 32) | 4 | 4 | 0 | 100.0% |
| CoolerTails (Rank 32) | 3 | 2 | 1 | 66.7% |
| EverlastingFGC (Rank 30) | 3 | 2 | 1 | 66.7% |
| Rodryu (Rank 32) | 3 | 2 | 1 | 66.7% |
| StarGuitar (Rank 30) | 3 | 2 | 1 | 66.7% |
| emarcue (Rank 27) | 3 | 3 | 0 | 100.0% |
| JoJailo(FR) (Rank 29) | 2 | 2 | 0 | 100.0% |
| LordBaconTheBoss (Rank 30) | 2 | 2 | 0 | 100.0% |
| dragon-reborn (Rank 28) | 2 | 1 | 1 | 50.0% |
| kila_kam (Rank 38) | 2 | 2 | 0 | 100.0% |
| verdilith83 (Rank 2) | 1 | 1 | 0 | 100.0% |
Most played opponents, most recent first
| Smashquatch (Rank 32) | 2026/08/02 | 4 | 4 | 0 | 100.0% |
|---|---|---|---|---|---|
| emarcue (Rank 27) | 2026/08/02 | 3 | 3 | 0 | 100.0% |
| StarGuitar (Rank 30) | 2026/08/02 | 3 | 2 | 1 | 66.7% |
| NantoSeiken (Rank 28) | 2026/05/12 | 5 | 5 | 0 | 100.0% |
| verdilith83 (Rank 2) | 2026/04/30 | 1 | 1 | 0 | 100.0% |
| EverlastingFGC (Rank 30) | 2026/04/06 | 3 | 2 | 1 | 66.7% |
| [FR]Badblood (Rank 28) | 2026/04/04 | 6 | 2 | 4 | 33.3% |
| kila_kam (Rank 38) | 2026/04/03 | 2 | 2 | 0 | 100.0% |
| JoJailo(FR) (Rank 29) | 2026/04/03 | 2 | 2 | 0 | 100.0% |
| Bloodartist (Rank 31) | 2026/03/28 | 6 | 4 | 2 | 66.7% |
| outlawbeast (Rank 36) | 2026/03/28 | 5 | 2 | 3 | 40.0% |
| dragon-reborn (Rank 28) | 2026/03/27 | 2 | 1 | 1 | 50.0% |
| Rodryu (Rank 32) | 2026/03/26 | 3 | 2 | 1 | 66.7% |
| LordBaconTheBoss (Rank 30) | 2026/03/26 | 2 | 2 | 0 | 100.0% |
| CoolerTails (Rank 32) | 2026/03/26 | 3 | 2 | 1 | 66.7% |
Round openings
Every character
| backdash into evade up | 25 | 13.0% |
|---|---|---|
| punchP into Double KnucklePP | 7 | 3.6% |
| Rigoutai6K | 6 | 3.1% |
| SokutankyakuK+G into Shishi DaichoukouK+GP | 6 | 3.1% |
| forward dash into evade up | 6 | 3.1% |
| kickK | 6 | 3.1% |
| backdash into Megaton Knuckle43P+K | 5 | 2.6% |
| Knee Push4K into punchP | 4 | 2.1% |
| Low Knuckle2P into Stunner KnuckleKP | 4 | 2.1% |
| Low Knuckle2P into evade up | 4 | 2.1% |
| crouch into Low Knuckle2P | 4 | 2.1% |
| punchP into Sayu ShoukenPP | 4 | 2.1% |
| Knee Push4K into Knee Push Wild Hook4KP | 3 | 1.6% |
| Low Knuckle2P | 3 | 1.6% |
| Low Knuckle2P into kickK | 3 | 1.6% |
73 further openings account for the other 102 rounds.
Jeffry
| backdash into evade up | 11 | 10.7% |
|---|---|---|
| punchP into Double KnucklePP | 7 | 6.8% |
| backdash into Megaton Knuckle43P+K | 5 | 4.8% |
| Knee Push4K into punchP | 4 | 3.9% |
| Low Knuckle2P into Stunner KnuckleKP | 4 | 3.9% |
| Low Knuckle2P into evade up | 4 | 3.9% |
| crouch into Low Knuckle2P | 4 | 3.9% |
| Knee Push4K into Knee Push Wild Hook4KP | 3 | 2.9% |
| Low Knuckle2P | 3 | 2.9% |
| Low Knuckle2P into kickK | 3 | 2.9% |
| kickK into Stunner KnuckleKP | 3 | 2.9% |
| punchP into Elbow Butt6P | 3 | 2.9% |
| Knee Push4K | 2 | 1.9% |
| Low Knuckle2P into backdash | 2 | 1.9% |
| backdash into Destruction WaveK+G | 2 | 1.9% |
38 further openings account for the other 43 rounds.
Lei Fei
| backdash into evade up | 14 | 15.7% |
|---|---|---|
| Rigoutai6K | 6 | 6.7% |
| SokutankyakuK+G into Shishi DaichoukouK+GP | 6 | 6.7% |
| kickK | 6 | 6.7% |
| forward dash into evade up | 4 | 4.5% |
| punchP into Sayu ShoukenPP | 4 | 4.5% |
| backdash into Hai Shiki2P+K+G | 3 | 3.4% |
| backdash into Rigoutai6K | 3 | 3.4% |
| kickK into evade down | 3 | 3.4% |
| offensive move into evade down | 3 | 3.4% |
| Fukusoushou2P | 2 | 2.2% |
| Fukusoushou2P into evade up | 2 | 2.2% |
| Gaiken6P+K into punch+kick+guardP+K+G | 2 | 2.2% |
| Kochouheki (Deflect)236P+K | 2 | 2.2% |
| backdash into Gaiken6P+K | 2 | 2.2% |
23 further openings account for the other 27 rounds.
