Virtua Fighter 5 REVO · v1.10 · Region: Asia
culis
Characters played — VF5's own record
| Jeffry | 31 | 4,399 | 2,174 | 2,225 | 49.4% |
|---|---|---|---|---|---|
| Lei Fei | 31 | 1,757 | 915 | 842 | 52.1% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jean | 60 | 36 | 24 | 60.0% | +12.1 |
|---|---|---|---|---|---|
| Akira | 59 | 33 | 26 | 55.9% | +5.2 |
| Wolf | 58 | 31 | 27 | 53.5% | -1.2 |
| Jeffry | 52 | 28 | 24 | 53.9% | +1.6 |
| Jacky | 48 | 27 | 21 | 56.2% | +8.0 |
| Aoi | 29 | 11 | 18 | 37.9% | -18.3 |
| Shun | 29 | 16 | 13 | 55.2% | +5.5 |
| Goh | 23 | 9 | 14 | 39.1% | -6.2 |
| Lau | 19 | 4 | 15 | 21.1% | -27.3 |
| El Blaze | 18 | 8 | 10 | 44.4% | -4.6 |
| Kage | 17 | 7 | 10 | 41.2% | -7.2 |
| Lei Fei | 17 | 11 | 6 | 64.7% | +21.6 |
| Vanessa | 17 | 6 | 11 | 35.3% | -11.9 |
| Lion | 14 | 7 | 7 | 50.0% | +3.1 |
| Pai | 14 | 7 | 7 | 50.0% | +1.8 |
| Sarah | 13 | 4 | 9 | 30.8% | -20.4 |
| Brad | 10 | 5 | 5 | 50.0% | +4.0 |
| Dural | 10 | 6 | 4 | 60.0% | +7.4 |
| Eileen | 4 | 1 | 3 | 25.0% | -24.7 |
| Taka | 2 | 0 | 2 | 0.0% | -36.9 |
0 of 4 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 4 questions at once; about 0.2 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Open | 61 | 22 | 39 | 36.1% | -15.5 |
|---|---|---|---|---|---|
| Low Fence | 57 | 26 | 31 | 45.6% | -2.9 |
| Full Fence | 55 | 31 | 24 | 56.4% | +8.9 |
| Single Wall | 55 | 28 | 27 | 50.9% | +0.9 |
| Breakable Half Fence | 54 | 21 | 33 | 38.9% | -10.9 |
| Octagon | 47 | 25 | 22 | 53.2% | -1.6 |
| Breakable Full Fence | 44 | 22 | 22 | 50.0% | +1.8 |
| Half Fence | 42 | 22 | 20 | 52.4% | +1.4 |
| Rectangle | 33 | 19 | 14 | 57.6% | +4.7 |
| Full Fence and Open | 25 | 15 | 10 | 60.0% | +6.8 |
0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 275 | 50.9% | 50.5% | +0.4 |
| No walls | 173 | 43.9% | 49.3% | -5.4 |
Walls against open: +5.8 points (95% range -3.7 to +15.3), p 0.233 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| HIROCHILL (Rank 29) | 27 | 17 | 10 | 63.0% |
|---|---|---|---|---|
| 獣王(設定2) (Rank 32) | 18 | 11 | 7 | 61.1% |
| えびもち (Rank 31) | 13 | 7 | 6 | 53.9% |
| のみ (Rank 33) | 13 | 7 | 6 | 53.9% |
| SHUSHUSHU (Rank 28) | 10 | 7 | 3 | 70.0% |
| ふぇに (Rank 29) | 10 | 4 | 6 | 40.0% |
| pinturicchio (Rank 29) | 9 | 5 | 4 | 55.6% |
| ねこまじん (Rank 32) | 9 | 1 | 8 | 11.1% |
| Koutei (Rank 30) | 8 | 6 | 2 | 75.0% |
| 【降格】山盛り (Rank 31) | 8 | 4 | 4 | 50.0% |
| AzaeManV (Rank 33) | 7 | 3 | 4 | 42.9% |
| ER_higante (Rank 27) | 7 | 4 | 3 | 57.1% |
| orz (Rank 30) | 7 | 1 | 6 | 14.3% |
| 肉彦さん☆彡 (Rank 31) | 7 | 2 | 5 | 28.6% |
| Go!飯饌GiI (Rank 28) | 6 | 3 | 3 | 50.0% |
| Ray'ne (Rank 33) | 6 | 1 | 5 | 16.7% |
| fwnd1396 (Rank 31) | 6 | 0 | 6 | 0.0% |
| maniaki (Rank 27) | 6 | 5 | 1 | 83.3% |
| striker0123 (Rank 29) | 6 | 5 | 1 | 83.3% |
| さいたま梅澤/T.Umezawa (Rank 29) | 6 | 1 | 5 | 16.7% |
| リーウ (Rank 32) | 6 | 1 | 5 | 16.7% |
| 躑躅 (Rank 32) | 6 | 2 | 4 | 33.3% |
| 龍仙人【鬼手仏心】 (Rank 27) | 6 | 3 | 3 | 50.0% |
| 3万円CHALLENGE_TV めぐむ (Rank 29) | 5 | 1 | 4 | 20.0% |
| 花形満 (Rank 33) | 5 | 2 | 3 | 40.0% |
Most played opponents, most recent first
| HIROCHILL (Rank 29) | 2026/08/02 | 27 | 17 | 10 | 63.0% |
|---|---|---|---|---|---|
| Ray'ne (Rank 33) | 2026/08/02 | 6 | 1 | 5 | 16.7% |
| ねこまじん (Rank 32) | 2026/08/02 | 9 | 1 | 8 | 11.1% |
| orz (Rank 30) | 2026/08/02 | 7 | 1 | 6 | 14.3% |
| 獣王(設定2) (Rank 32) | 2026/08/02 | 18 | 11 | 7 | 61.1% |
| 肉彦さん☆彡 (Rank 31) | 2026/07/06 | 7 | 2 | 5 | 28.6% |
| fwnd1396 (Rank 31) | 2026/07/06 | 6 | 0 | 6 | 0.0% |
| 3万円CHALLENGE_TV めぐむ (Rank 29) | 2026/07/06 | 5 | 1 | 4 | 20.0% |
| striker0123 (Rank 29) | 2026/06/21 | 6 | 5 | 1 | 83.3% |
| のみ (Rank 33) | 2026/06/21 | 13 | 7 | 6 | 53.9% |
| えびもち (Rank 31) | 2026/06/21 | 13 | 7 | 6 | 53.9% |
| さいたま梅澤/T.Umezawa (Rank 29) | 2026/06/21 | 6 | 1 | 5 | 16.7% |
| 【降格】山盛り (Rank 31) | 2026/06/14 | 8 | 4 | 4 | 50.0% |
| AzaeManV (Rank 33) | 2026/06/14 | 7 | 3 | 4 | 42.9% |
| Koutei (Rank 30) | 2026/05/31 | 8 | 6 | 2 | 75.0% |
| Go!飯饌GiI (Rank 28) | 2026/05/31 | 6 | 3 | 3 | 50.0% |
| 花形満 (Rank 33) | 2026/05/17 | 5 | 2 | 3 | 40.0% |
| 龍仙人【鬼手仏心】 (Rank 27) | 2026/05/17 | 6 | 3 | 3 | 50.0% |
| 躑躅 (Rank 32) | 2026/05/11 | 6 | 2 | 4 | 33.3% |
| SHUSHUSHU (Rank 28) | 2026/04/26 | 10 | 7 | 3 | 70.0% |
| リーウ (Rank 32) | 2026/04/20 | 6 | 1 | 5 | 16.7% |
| ER_higante (Rank 27) | 2026/04/20 | 7 | 4 | 3 | 57.1% |
| maniaki (Rank 27) | 2026/04/19 | 6 | 5 | 1 | 83.3% |
| ふぇに (Rank 29) | 2026/04/19 | 10 | 4 | 6 | 40.0% |
| pinturicchio (Rank 29) | 2026/04/19 | 9 | 5 | 4 | 55.6% |
Round openings
Every character
| Knee Push4K into Knee Push Wild Hook4KP | 231 | 11.2% |
|---|---|---|
| Ducking Low2K+G | 218 | 10.6% |
| Middle Hell Stab6P+K | 159 | 7.7% |
| backdash into Kenka Hook46P | 143 | 6.9% |
| Sunlit Body Upper3P+K | 130 | 6.3% |
| backdash into Scoop Kick4K+G | 122 | 5.9% |
| Torpedo Head Butt4P+K | 116 | 5.6% |
| Side Kick3K | 89 | 4.3% |
| Knee Attack6K into forward movement | 67 | 3.2% |
| backdash into Tsunami Beat3K+G | 60 | 2.9% |
| backdash into Double Hammer Down43P | 54 | 2.6% |
| Hell Claw236P into throwP+G | 52 | 2.5% |
| backdash into Megaton Knuckle43P+K | 42 | 2.0% |
| backdash into guardG | 41 | 2.0% |
| kickK into punchP | 32 | 1.6% |
158 further openings account for the other 508 rounds.
Jeffry
| Knee Push4K into Knee Push Wild Hook4KP | 231 | 11.8% |
|---|---|---|
| Ducking Low2K+G | 218 | 11.2% |
| Middle Hell Stab6P+K | 159 | 8.1% |
| backdash into Kenka Hook46P | 143 | 7.3% |
| Sunlit Body Upper3P+K | 130 | 6.7% |
| backdash into Scoop Kick4K+G | 122 | 6.2% |
| Torpedo Head Butt4P+K | 116 | 5.9% |
| Side Kick3K | 89 | 4.5% |
| Knee Attack6K into forward movement | 67 | 3.4% |
| backdash into Tsunami Beat3K+G | 60 | 3.1% |
| backdash into Double Hammer Down43P | 54 | 2.8% |
| Hell Claw236P into throwP+G | 52 | 2.7% |
| backdash into Megaton Knuckle43P+K | 42 | 2.1% |
| backdash into guardG | 39 | 2.0% |
| kickK into punchP | 31 | 1.6% |
126 further openings account for the other 403 rounds.
Lei Fei
| SokutankyakuK+G into Shishi DaichoukouK+GP | 12 | 11.1% |
|---|---|---|
| offensive move | 10 | 9.3% |
| backdash into Kaisei Tento1P+K | 9 | 8.3% |
| Tenshi Ryusentai6K+G | 7 | 6.5% |
| Zensoutai2K+G | 6 | 5.6% |
| guardG | 6 | 5.6% |
| Dantai4K | 5 | 4.6% |
| backdash into Kyuho Soufuken46P+K | 5 | 4.6% |
| Rigoutai6K | 4 | 3.7% |
| kickK into evade down | 4 | 3.7% |
| offensive move into evade down | 4 | 3.7% |
| punchP into Sayu ShoukenPP | 4 | 3.7% |
| Souryu Shukkai43P+K | 3 | 2.8% |
| Fukusoushou2P | 2 | 1.9% |
| Souhikyaku9K+G | 2 | 1.9% |
22 further openings account for the other 25 rounds.
