VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: North America

Eileen

carchariasvit

Career matches4,996
Career win rate48.9%
Round win rate48.6%
Peak rank31
Distinct opponents53
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Eileen312,8111,3831,42849.2%
Aoi271,82088393748.5%
Dural2536517718848.5%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Brad26121446.1%-1.6
Lei Fei24141058.3%+14.7
Jacky23101343.5%-12.2
Taka1713476.5%+26.9
Akira159660.0%+1.4
El Blaze1431121.4%-12.1
Sarah147750.0%+2.6
Pai129375.0%+14.6
Shun115645.5%-6.1
Kage103730.0%-24.4
Goh91811.1%-26.3
Lion92722.2%-13.9
Aoi75271.4%+27.4
Wolf73442.9%-2.0
Dural51420.0%-9.0
Jean53260.0%-1.1
Vanessa32166.7%-11.1
Eileen2020.0%-37.9
Jeffry220100.0%+59.4

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Full Fence25131252.0%+0.4
Breakable Half Fence23121152.2%+1.7
Open23111247.8%+5.8
Octagon22111150.0%+8.1
Half Fence2191242.9%+1.1
Rectangle2181338.1%-15.7
Full Fence1991047.4%-0.4
Single Wall1971236.8%-14.9
Low Fence1811761.1%+10.5
Full Fence and Open117463.6%+22.3

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls13147.3%47.9%-0.6
No walls6048.3%47.8%+0.6

Walls against open: -1.2 points (95% range -17.2 to +14.8), p 0.886 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

THEWEIAND (Rank 25)1513286.7%
Kungfuhustle99 (Rank 30)149564.3%
UltraSeBEASTツ (Rank 33)1431121.4%
HecticFall (Rank 30)91811.1%
Kingbison (Rank 26)94544.4%
Nohara (Rank 29)84450.0%
fivey70 (Rank 25)85362.5%
Hornzisbadgg (Rank 32)72528.6%
raybladex (Rank 27)72528.6%
Crashing_Blow2003 (Rank 29)63350.0%
LethalLegendK (Rank 29)61516.7%
Monroe (Rank 32)62433.3%
VengefulVizzini (Rank 25)62433.3%
ShaideyFresh (Rank 26)53260.0%
Themis (Rank 24)54180.0%
ulilb1ckard (Rank 32)51420.0%
GunShocka (Rank 24)440100.0%
MashPotatoTower (Rank 28)4040.0%
Mr_LoverMan85 (Rank 28)4040.0%
O.J.A (Rank 22)43175.0%
StayRealChill (Rank 32)42250.0%
Datboyches_TTV (Rank 25)32166.7%
Gold---Mole (Rank 26)31233.3%
thirdguardian (Rank 24)32166.7%
u_madNES (Rank 24)31233.3%

Most played opponents, most recent first

THEWEIAND (Rank 25)2026/09/151513286.7%
HecticFall (Rank 30)2026/09/1591811.1%
raybladex (Rank 27)2026/09/1572528.6%
Themis (Rank 24)2026/09/1554180.0%
O.J.A (Rank 22)2026/09/1543175.0%
MashPotatoTower (Rank 28)2026/09/154040.0%
u_madNES (Rank 24)2026/09/1431233.3%
Nohara (Rank 29)2026/09/1484450.0%
Datboyches_TTV (Rank 25)2026/09/1432166.7%
ShaideyFresh (Rank 26)2026/09/1453260.0%
VengefulVizzini (Rank 25)2026/09/1462433.3%
fivey70 (Rank 25)2026/09/1385362.5%
thirdguardian (Rank 24)2026/09/1332166.7%
Kungfuhustle99 (Rank 30)2026/09/13149564.3%
Gold---Mole (Rank 26)2026/09/1331233.3%
ulilb1ckard (Rank 32)2026/09/1151420.0%
LethalLegendK (Rank 29)2026/06/1461516.7%
GunShocka (Rank 24)2026/06/14440100.0%
Hornzisbadgg (Rank 32)2026/04/1972528.6%
Crashing_Blow2003 (Rank 29)2026/04/1863350.0%
UltraSeBEASTツ (Rank 33)2026/04/181431121.4%
Kingbison (Rank 26)2026/03/2994544.4%
StayRealChill (Rank 32)2026/03/2942250.0%
Mr_LoverMan85 (Rank 28)2026/03/284040.0%
Monroe (Rank 32)2026/03/2862433.3%

Round openings

Every character

punchP into Jouho Chu'un6PP434.9%
crouch dash forward into guardG404.6%
punchP into Douchu6P354.0%
Sokutantai3K343.9%
punchP333.8%
Enkou Kenka46P313.5%
backdash into Enkou Kenka46P293.3%
punchP into Enkou RensouPP232.6%
Goku Shicchi (Interrupt Moves)6P+K+G into Zensoutai2K+G192.2%
guardG192.2%
Ouda6P+K into Oushu Hiji'ate6P+KP141.6%
backdash into Kesshi Hanbi46K+G141.6%
backdash into Tanhikyaku9K121.4%
backdash into Sokutantai3K91.0%
punchP into forward dash91.0%

244 further openings account for the other 510 rounds.

Eileen

punchP into Jouho Chu'un6PP437.1%
punchP into Douchu6P355.8%
Sokutantai3K345.6%
Enkou Kenka46P315.1%
backdash into Enkou Kenka46P294.8%
crouch dash forward into guardG264.3%
punchP264.3%
punchP into Enkou RensouPP233.8%
Goku Shicchi (Interrupt Moves)6P+K+G into Zensoutai2K+G193.1%
backdash into Kesshi Hanbi46K+G142.3%
guardG132.1%
backdash into Tanhikyaku9K122.0%
backdash into Sokutantai3K91.5%
Jinraishou6P+K into Sayu Gekishou6P+KP81.3%
punchP into forward dash81.3%

141 further openings account for the other 277 rounds.

Aoi

Ouda6P+K into Oushu Hiji'ate6P+KP146.4%
crouch dash forward into guardG125.5%
backdash into Sou'unha66K83.7%
evade up into Raijinha6K83.7%
evade up into Sou'unha66K83.7%
Kusanagi2K+G73.2%
backdash into Raijinha6K73.2%
punchP73.2%
crouch dash forward into Hou'oushu3P62.8%
Maegeri3K52.3%
Maegeri3K into guardG52.3%
ShigureK+G52.3%
evade up into forward dash52.3%
Hou'oushu3P41.8%
Sou'unha66K41.8%

80 further openings account for the other 113 rounds.

Dural

Dash Hammer Kick66K48.2%
Nakageri3K into Nagiharai3KP36.1%
forward punch+kick6P+K into Dragonfish Blow6PP36.1%
guardG36.1%
Hi'en Tankyaku9K into Hi'en Rekkyaku9KK24.1%
backdash into back, forward punch+kick46P+K24.1%
crouch dash forward into evade down24.1%
crouch dash forward into guardG24.1%
punch+kickP+K24.1%
up kick+guard8K+G24.1%
Ryubikyaku8K12.0%
back kick+guard4K+G12.0%
backdash into Knee Push Wild Hook4KP12.0%
backdash into Soukyu46P12.0%
backdash into back kick+guard4K+G12.0%

19 further openings account for the other 19 rounds.