VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Akira

SANCHA-AKIRA

Career matches829
Career win rate63.5%
Round win rate58.7%
Peak rank40
Distinct opponents99
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Akira4082652330363.3%
Lau26330100.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira2723485.2%+26.1
Shun1814477.8%+8.6
Jacky1611568.8%+9.0
Jeffry1614287.5%+25.9
Kage167943.8%-24.3
Lau167943.8%-22.6
Sarah137653.9%-15.1
Aoi128466.7%-2.0
Lei Fei116554.5%-12.4
Lion116554.5%-1.3
Pai104640.0%-35.1
Jean95455.6%-18.6
Goh87187.5%+23.6
Brad74357.1%+0.8
Vanessa770100.0%+28.4
El Blaze52340.0%-18.3
Wolf54180.0%+27.6
Eileen31233.3%-31.9
Taka21150.0%-9.4
Dural1010.0%-45.4

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Half Fence37251267.6%+7.7
Breakable Full Fence24141058.3%-4.3
Full Fence2318578.3%+10.8
Open2215768.2%-0.6
Low Fence2116576.2%+14.7
Rectangle21111052.4%-13.7
Octagon1811761.1%-5.6
Breakable Half Fence158753.3%-10.4
Single Wall139469.2%+2.3
Full Fence and Open63350.0%-16.0

0 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls13863.0%64.0%-0.9
No walls5671.4%66.2%+5.2

Walls against open: -6.2 points (95% range -22.0 to +9.6), p 0.444 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

Kiri (Rank 39)2026/09/2243175.0%
ひらがなであおき (Rank 42)2026/09/1864266.7%
ダンプよっし~2.0 (Rank 39)2026/09/1864266.7%
VF12360-PC (Rank 39)2026/09/1863350.0%
ケツバッターA (Rank 39)2026/09/1852340.0%
panda1496 (Rank 40)2026/09/1831233.3%
kampfarkz (Rank 34)2026/09/1831233.3%
硬め濃いめ少なめお米 (Rank 43)2026/09/1732166.7%
ロンダルキアの悪魔 (Rank 41)2026/09/1732166.7%
でんでんでん123X (Rank 39)2026/09/17440100.0%
a_h_i_k_o (Rank 27)2026/09/15660100.0%
デネ (Rank 41)2026/09/123030.0%
うるヲ参拾 (Rank 39)2026/09/1042250.0%
Re:Biz (Rank 41)2026/09/1031233.3%
ちび太☆らふぁ~る (Rank 42)2026/09/0962433.3%
くろね@のびしろF (Rank 36)2026/09/0642250.0%
空き缶。 (Rank 41)2026/09/0631233.3%
ゲッパー (Rank 38)2026/09/0387187.5%
マサオ(AO) (Rank 39)2026/09/0331233.3%
Aki (Rank 40)2026/08/3031233.3%
ニトロ (Rank 35)2026/08/28660100.0%
イイダ (Rank 30)2026/08/27109190.0%
gear8570 (Rank 37)2026/08/2732166.7%
dalmax72 (Rank 26)2026/08/1754180.0%
Mevius1 (Rank 17)2026/05/10440100.0%

Round openings

Every character

backdash into evade up10713.0%
Rimon Chouchu66P607.3%
backdash into evade down546.6%
forward movement into punchP415.0%
forward dash into throwP+G384.6%
throwP+G364.4%
Geimon Tessen46P+K+G232.8%
backdash into Jouho Senshou46P212.5%
backdash into Koboku214P192.3%
Rimon Chouchu66P into forward dash172.1%
crouch dash back into forward dash151.8%
backdash into throwP+G131.6%
forward dash into Jouho Touken6P131.6%
punchP131.6%
forward dash into Geimon Tessen46P+K+G121.5%

139 further openings account for the other 340 rounds.

Counted from 205 of the 213 matches played. The rest were not pulled for openings.

Akira

backdash into evade up10212.5%
Rimon Chouchu66P607.4%
backdash into evade down546.6%
forward movement into punchP415.0%
forward dash into throwP+G384.7%
throwP+G364.4%
Geimon Tessen46P+K+G232.8%
backdash into Jouho Senshou46P212.6%
backdash into Koboku214P192.3%
Rimon Chouchu66P into forward dash172.1%
crouch dash back into forward dash151.8%
backdash into throwP+G131.6%
forward dash into Jouho Touken6P131.6%
punchP131.6%
forward dash into Geimon Tessen46P+K+G121.5%

137 further openings account for the other 338 rounds.

Counted from 203 of the 211 matches played. The rest were not pulled for openings.

Lau

backdash into evade up571.4%
Shakashou3P into RenshouPP114.3%
guardG into RenshouPP114.3%