VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Lau

VF12360

Career matches4,567
Career win rate49.8%
Round win rate48.5%
Peak rank34
Distinct opponents17
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lau344,5672,2722,29549.8%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Brad22101245.5%+0.6
Jacky125741.7%-9.0
Jeffry127558.3%+14.0
Aoi83537.5%-0.5
Jean82625.0%-25.9
Wolf82625.0%-36.7
Lion53260.0%+24.9
Lau440100.0%+46.3
Lei Fei220100.0%+51.2

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Octagon22101245.5%-6.6
Breakable Half Fence123925.0%-17.9
Full Fence107370.0%+29.6
Rectangle95455.6%+4.4
Half Fence84450.0%-2.4
Open84450.0%+4.3
Breakable Full Fence51420.0%-16.9
Full Fence and Open32166.7%+17.2
Low Fence220100.0%+51.2
Single Wall2020.0%-45.9

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls6645.5%46.8%-1.4
No walls1250.0%46.6%+3.4

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

なめ (Rank 33)2026/04/0632166.7%
拳四郎 (Rank 33)2026/04/0631233.3%
究極無敵 (Rank 27)2026/04/0682625.0%
Oo-Mujirushi-oO (Rank 29)2026/04/062020.0%
ちょいそる (Rank 33)2026/04/06110100.0%
okb@j>おーけーびー (Rank 28)2026/04/0654180.0%
黒鵜なぎ@Vtuber (Rank 31)2026/04/0631233.3%
TECHNIgotty (Rank 28)2026/04/06220100.0%
ジークリオン (Rank 33)2026/04/06220100.0%
八事ジェフリー (Rank 32)2026/03/28127558.3%
pinturicchio (Rank 30)2026/03/2851420.0%
あぽろん (Rank 30)2026/03/2873442.9%
教えたがりおじさん (Rank 36)2026/03/282020.0%
chinpanj (Rank 36)2026/03/2871614.3%
lapislazuli (Rank 32)2026/03/27148657.1%
五寸釘くん (Rank 32)2026/03/2731233.3%
てーらい (Rank 32)2026/03/27220100.0%

Round openings

Lau

Fukko Kensou1P3911.6%
backdash into Kosoushou46P226.5%
crouch dash forward into evade down164.8%
crouch dash forward into throwP+G164.8%
crouch dash forward into Chugeki6P133.9%
Ko'en Senshi66K+G123.6%
crouch dash forward into guardG123.6%
backdash into evade down113.3%
crouch dash forward into Souko Sensou66P+K113.3%
Souchuken2P103.0%
backdash into Shakashou3P72.1%
crouch dash forward into evade up72.1%
crouch dash forward into Hou'ou Soushou6PP61.8%
Shakashou3P51.5%
Souko Sensou66P+K51.5%

83 further openings account for the other 144 rounds.