VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10

Kage

tamagokun_1980

Career matches1,628
Career win rate54.8%
Round win rate51.2%
Peak rank40
Distinct opponents147
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Kage401,61388173254.6%
Akira261110190.9%
Lion2641325.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira46271958.7%+10.3
Goh32201262.5%+4.0
Kage31102132.3%-15.8
Lion28131546.4%-2.1
Brad26131350.0%-1.9
Jacky26161061.5%+5.9
Lau25101540.0%-10.3
Sarah24141058.3%+4.5
El Blaze2314960.9%+8.4
Shun2014670.0%+15.3
Jeffry1771041.2%-12.2
Vanessa137653.9%-3.0
Eileen124833.3%-17.1
Pai126650.0%+0.4
Wolf127558.3%-0.9
Aoi107370.0%+10.6
Jean108280.0%+26.9
Taka7070.0%-37.5
Lei Fei31233.3%-9.5
Dural2020.0%-49.6

0 of 2 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 2 questions at once; about 0.1 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Low Fence52252748.1%-7.8
Rectangle52331963.5%+14.1
Breakable Full Fence44212347.7%-5.0
Full Fence38172144.7%-4.3
Breakable Half Fence37231462.2%+12.8
Octagon36171947.2%-8.4
Half Fence32181456.2%+2.4
Single Wall28111739.3%-13.3
Open26141253.9%+1.4
Full Fence and Open23121152.2%+0.4

0 of 7 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 7 questions at once; about 0.4 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls23954.0%51.8%+2.1
No walls10647.2%53.4%-6.2

Walls against open: +8.4 points (95% range -3.1 to +19.8), p 0.152 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

★闘将拉麵男★ (Rank 35)2026/07/2794544.4%
타우끼/taukee (Rank 35)2026/07/2775271.4%
ManEater (Rank 38)2026/07/2761516.7%
自作マニア@いにしえ (Rank 40)2026/07/2442250.0%
硬め濃いめ少なめお米 (Rank 41)2026/07/2454180.0%
RUSH (Rank 37)2026/07/22128466.7%
のびもあ (Rank 39)2026/07/2263350.0%
ひかる (Rank 40)2026/07/1593633.3%
KA-GO (Rank 41)2026/07/151851327.8%
jinmenusagi (Rank 42)2026/07/144040.0%
司馬 威太郎 (Rank 36)2026/07/1454180.0%
spacex_falcon_heavy (Rank 41)2026/07/1483537.5%
ビルちゃん (Rank 41)2026/07/1042250.0%
cyomiko (Rank 40)2026/07/0851420.0%
キャラメルリボン (Rank 43)2026/07/055050.0%
シエロJ (Rank 42)2026/07/0563350.0%
CoCoSyrup (Rank 40)2026/07/0353260.0%
ぶひでゲス (Rank 35)2026/06/2643175.0%
初代マサオ (Rank 38)2026/06/2641325.0%
金平糖 (Rank 38)2026/06/1553260.0%
Aki (Rank 39)2026/06/124040.0%
interceptor (Rank 39)2026/06/0554180.0%
LEO (Rank 33)2026/06/0276185.7%
筋トレ職人 (Rank 34)2026/05/3154180.0%
melty01 (Rank 29)2026/05/2442250.0%

Round openings

Every character

backdash into Kodachinuki4K996.3%
Hiji'uchi6P624.0%
backdash into Furikakato OtoshiK+G583.7%
Nagiharai6P+K493.1%
backdash into Hagakure-ryu In Raijingeki46P+K473.0%
backdash into evade down452.9%
backdash into evade up412.6%
forward movement into punchP412.6%
Rasen4P382.4%
guardG into throwP+G372.4%
Hagakure-ryu In Raijingeki46P+K271.7%
Ura Tsumujigeri44K271.7%
guardG into evade down271.7%
Senpujin2P+K261.7%
forward dash into Hiji'uchi6P251.6%

274 further openings account for the other 910 rounds.

Counted from 378 of the 379 matches played. The rest were not pulled for openings.

Kage

backdash into Kodachinuki4K996.5%
Hiji'uchi6P624.0%
backdash into Furikakato OtoshiK+G583.8%
Nagiharai6P+K493.2%
backdash into Hagakure-ryu In Raijingeki46P+K473.1%
backdash into evade down452.9%
backdash into evade up402.6%
forward movement into punchP402.6%
Rasen4P382.5%
guardG into throwP+G372.4%
Hagakure-ryu In Raijingeki46P+K271.8%
Ura Tsumujigeri44K271.8%
guardG into evade down271.8%
Senpujin2P+K261.7%
forward dash into Hiji'uchi6P251.6%

256 further openings account for the other 889 rounds.

Counted from 373 of the 374 matches played. The rest were not pulled for openings.

Lion

Tenshin Ryou'inkyaku6K+G213.3%
backdash into Souji SenpuP+K213.3%
Katousui2P into backdash16.7%
Katousui2P into throwP+G16.7%
Ryusei Renkoushu46P+KP into Rensansui Banchu46P+KPP16.7%
Sen'inshou3P into Rakugekishou3PP16.7%
Tourou Hassou41236P into throwP+G16.7%
backdash into Sentai4K16.7%
backdash into evade up16.7%
crouch into Katousui2P16.7%
forward movement into punchP16.7%
forward punch+kick6P+K16.7%
forward punch+kick6P+K into forward dash16.7%

Akira

Housui2P112.5%
backdash into Kaikyusei4P112.5%
evade down into Rimon Chouchu66P112.5%
forward dash into Jouho Senshou46P112.5%
forward dash into Jouho Touken6P112.5%
forward dash into Rimon Chouchu66P112.5%
guardG into Jouho Touken6P112.5%
guardG into backdash112.5%