VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: North America

Sarah

Sevensided

Career matches1,495
Career win rate52.3%
Round win rate40.1%
Peak rank30
Distinct opponents7
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Sarah301,49578271352.3%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Goh1651131.2%+18.1
Lei Fei85362.5%+10.5
Akira71614.3%-4.0
Sarah61516.7%-38.4
Jeffry220100.0%+33.0
Lion1010.0%-47.0
Shun1010.0%-42.0

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Octagon73442.9%+33.1
Open74357.1%+29.7
Rectangle71614.3%-12.8
Single Wall71614.3%-33.9
Half Fence4040.0%-23.9
Breakable Full Fence3030.0%-50.8
Breakable Half Fence220100.0%+33.0
Full Fence220100.0%+37.5

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls2532.0%31.0%+1.0
No walls1435.7%37.5%-1.8

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

y2d (Rank 34)111109.1%
PartTimeLoser (Rank 26)85362.5%
n.fangy (Rank 28)81712.5%
Frost (Rank 28)61516.7%
Trashman (Rank 42)54180.0%
DJBustANut (Rank 22)220100.0%
H.P.Starcraft (Rank 28)1010.0%

Most played opponents, most recent first

PartTimeLoser (Rank 26)2026/04/1985362.5%
DJBustANut (Rank 22)2026/04/19220100.0%
H.P.Starcraft (Rank 28)2026/04/191010.0%
n.fangy (Rank 28)2026/04/1881712.5%
y2d (Rank 34)2026/04/18111109.1%
Trashman (Rank 42)2026/04/1854180.0%
Frost (Rank 28)2026/03/2961516.7%

Round openings

Sarah

guardG2916.9%
backdash into backward movement179.9%
backdash into guardG105.8%
crouch dash back105.8%
crouch dash back into evade down105.8%
Squat Straight2P95.2%
backdash63.5%
evade up63.5%
Snap Side Chop3P into Setup Combination3PK31.7%
backdash into Crescent Heel4K+G31.7%
backdash into Switch Kick4K31.7%
crouch dash back into Leg Slicer2K+G31.7%
guardG into throwP+G31.7%
no input31.7%
punchP into Punch High KickPK31.7%

45 further openings account for the other 54 rounds.