Virtua Fighter 5 REVO · v1.10 · Region: North America
Sevensided
Characters played — VF5's own record
| Sarah | 30 | 1,495 | 782 | 713 | 52.3% |
|---|
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Goh | 16 | 5 | 11 | 31.2% | +18.1 |
|---|---|---|---|---|---|
| Lei Fei | 8 | 5 | 3 | 62.5% | +10.5 |
| Akira | 7 | 1 | 6 | 14.3% | -4.0 |
| Sarah | 6 | 1 | 5 | 16.7% | -38.4 |
| Jeffry | 2 | 2 | 0 | 100.0% | +33.0 |
| Lion | 1 | 0 | 1 | 0.0% | -47.0 |
| Shun | 1 | 0 | 1 | 0.0% | -42.0 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Octagon | 7 | 3 | 4 | 42.9% | +33.1 |
|---|---|---|---|---|---|
| Open | 7 | 4 | 3 | 57.1% | +29.7 |
| Rectangle | 7 | 1 | 6 | 14.3% | -12.8 |
| Single Wall | 7 | 1 | 6 | 14.3% | -33.9 |
| Half Fence | 4 | 0 | 4 | 0.0% | -23.9 |
| Breakable Full Fence | 3 | 0 | 3 | 0.0% | -50.8 |
| Breakable Half Fence | 2 | 2 | 0 | 100.0% | +33.0 |
| Full Fence | 2 | 2 | 0 | 100.0% | +37.5 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 25 | 32.0% | 31.0% | +1.0 |
| No walls | 14 | 35.7% | 37.5% | -1.8 |
Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| y2d (Rank 34) | 11 | 1 | 10 | 9.1% |
|---|---|---|---|---|
| PartTimeLoser (Rank 26) | 8 | 5 | 3 | 62.5% |
| n.fangy (Rank 28) | 8 | 1 | 7 | 12.5% |
| Frost (Rank 28) | 6 | 1 | 5 | 16.7% |
| Trashman (Rank 42) | 5 | 4 | 1 | 80.0% |
| DJBustANut (Rank 22) | 2 | 2 | 0 | 100.0% |
| H.P.Starcraft (Rank 28) | 1 | 0 | 1 | 0.0% |
Most played opponents, most recent first
| PartTimeLoser (Rank 26) | 2026/04/19 | 8 | 5 | 3 | 62.5% |
|---|---|---|---|---|---|
| DJBustANut (Rank 22) | 2026/04/19 | 2 | 2 | 0 | 100.0% |
| H.P.Starcraft (Rank 28) | 2026/04/19 | 1 | 0 | 1 | 0.0% |
| n.fangy (Rank 28) | 2026/04/18 | 8 | 1 | 7 | 12.5% |
| y2d (Rank 34) | 2026/04/18 | 11 | 1 | 10 | 9.1% |
| Trashman (Rank 42) | 2026/04/18 | 5 | 4 | 1 | 80.0% |
| Frost (Rank 28) | 2026/03/29 | 6 | 1 | 5 | 16.7% |
Round openings
Sarah
| guardG | 29 | 16.9% |
|---|---|---|
| backdash into backward movement | 17 | 9.9% |
| backdash into guardG | 10 | 5.8% |
| crouch dash back | 10 | 5.8% |
| crouch dash back into evade down | 10 | 5.8% |
| Squat Straight2P | 9 | 5.2% |
| backdash | 6 | 3.5% |
| evade up | 6 | 3.5% |
| Snap Side Chop3P into Setup Combination3PK | 3 | 1.7% |
| backdash into Crescent Heel4K+G | 3 | 1.7% |
| backdash into Switch Kick4K | 3 | 1.7% |
| crouch dash back into Leg Slicer2K+G | 3 | 1.7% |
| guardG into throwP+G | 3 | 1.7% |
| no input | 3 | 1.7% |
| punchP into Punch High KickPK | 3 | 1.7% |
45 further openings account for the other 54 rounds.
