VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: South America

Lion

くろなぎ

Career matches9,634
Career win rate49.2%
Round win rate49.1%
Peak rank32
Distinct opponents372
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lion329,6344,7374,89749.2%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira2079311444.9%-3.3
Jacky185919449.2%-1.2
Wolf133627146.6%+0.8
Lau128517739.8%-10.0
Jean103416239.8%-9.6
Goh101485347.5%-4.9
Sarah95544156.8%+5.2
Kage93464749.5%+2.5
Pai79394049.4%+1.5
Jeffry77423554.5%+5.1
Vanessa74403454.0%+1.5
Brad71343747.9%-0.6
Lion71333846.5%-0.2
Aoi51312060.8%+13.5
Shun49262353.1%+9.1
Lei Fei42261661.9%+17.1
El Blaze2619773.1%+19.7
Taka26111542.3%-7.3
Eileen23101343.5%-2.6
Dural52340.0%-2.3

0 of 16 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 16 questions at once; about 0.8 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Half Fence2001039751.5%+2.6
Rectangle187889947.1%-0.1
Single Wall182909249.5%-0.2
Half Fence179948552.5%+2.8
Full Fence161798249.1%+1.5
Low Fence152787451.3%+2.3
Open138657347.1%+0.7
Octagon136657147.8%-3.6
Breakable Full Fence128587045.3%-5.7
Full Fence and Open95405542.1%-7.1

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls99149.1%49.2%-0.0
No walls47249.4%48.6%+0.8

Walls against open: -0.8 points (95% range -6.5 to +4.9), p 0.778 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

ちゃあ (Rank 31)2026/08/051641225.0%
オムレツハンター© (Rank 33)2026/08/05137653.9%
akimaru7 (Rank 32)2026/08/041810855.6%
クレウル (Rank 33)2026/08/04178947.1%
ヘニオ (Rank 32)2026/07/2738132534.2%
Bird-Tat (Rank 31)2026/07/271510566.7%
ちょいそる (Rank 33)2026/07/271510566.7%
zephyr_dural (Rank 30)2026/07/272071335.0%
らうらう (Rank 29)2026/07/241221016.7%
グランドおじいちゃん (Rank 32)2026/07/221751229.4%
feeling-frame (Rank 30)2026/07/20149564.3%
nidaimebannai (Rank 34)2026/07/181331023.1%
Hi-VisionZERO (Rank 32)2026/07/18189950.0%
nuku2pai428 (Rank 30)2026/07/18138561.5%
shuri_nero (Rank 33)2026/07/17157846.7%
kuuhaku-zero9 (Rank 30)2026/07/141651131.2%
TKS_5150 (Rank 33)2026/07/02146842.9%
saw121 (Rank 29)2026/06/281712570.6%
NO-NAMENANASI774 (Rank 29)2026/06/25145935.7%
さみぃ_ANTARES (Rank 32)2026/06/202012860.0%
SUTEKI-_-san (Rank 29)2026/06/071512380.0%
ayunii216 (Rank 34)2026/06/02128466.7%
MAR-KUN888 (Rank 31)2026/05/191441028.6%
AOEアオイ (Rank 32)2026/05/12147750.0%
jefrikko (Rank 30)2026/05/11127558.3%

Round openings

Lion

backdash into Ryusei Renkoushu46P+KP4416.6%
forward dash into evade up4396.5%
crouch dash forward into Sen'inshou3P3365.0%
backdash into Ukoushin46P+K3264.8%
Ukoushin46P+K2864.2%
backdash into evade down2643.9%
crouch into Katousui2P2133.2%
Shicchi Soutai3K+G1982.9%
Juchou Senshou8P+K1852.8%
crouch dash back into Sen'inshou3P1702.5%
backdash into Senshippo66P1372.0%
forward movement into punchP1071.6%
forward dash into Ni In'you4PP971.4%
backdash into evade up951.4%
Shicchi Soutai3K+G into guardG941.4%

426 further openings account for the other 3,337 rounds.

Counted from 1,638 of the 1,639 matches played. The rest were not pulled for openings.