VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Pai

ibusys

Career matches4,995
Career win rate49.9%
Round win rate47.1%
Peak rank33
Distinct opponents139
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Pai334,9952,4932,50249.9%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky57253243.9%-3.5
Lion48133527.1%-14.3
Jean36221461.1%+18.6
Sarah25141156.0%+12.1
El Blaze24131154.2%+11.4
Aoi21101147.6%-1.5
Jeffry20101050.0%+2.9
Wolf2013765.0%+16.8
Brad178947.1%-0.3
Kage1661037.5%-8.7
Goh157846.7%-0.8
Akira1431121.4%-27.5
Lau146842.9%-2.0
Pai114736.4%-8.7
Lei Fei74357.1%+17.1
Taka51420.0%-25.9
Vanessa41325.0%-20.8
Eileen31233.3%-24.3
Shun220100.0%+42.3

0 of 3 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 3 questions at once; about 0.2 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Open51262551.0%+7.1
Rectangle44172738.6%-6.7
Half Fence40241660.0%+16.6
Breakable Full Fence35161945.7%-2.0
Breakable Half Fence35181751.4%+3.7
Single Wall35152042.9%-1.4
Low Fence30151550.0%+7.5
Full Fence29101934.5%-12.1
Octagon2891932.1%-12.9
Full Fence and Open1961331.6%-17.7

0 of 7 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 7 questions at once; about 0.4 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls21144.5%45.8%-1.3
No walls11648.3%44.2%+4.1

Walls against open: -5.4 points (95% range -16.8 to +6.0), p 0.355 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

ふぇに (Rank 36)2026/09/1851420.0%
B軍団 (Rank 36)2026/09/1874357.1%
tamaneen (Rank 29)2026/09/1453260.0%
お~ちゃん (Rank 34)2026/09/1263350.0%
ジークリオン (Rank 35)2026/09/115050.0%
ぶーん (Rank 32)2026/09/0954180.0%
Phrazes_For_The_Young (Rank 33)2026/09/0851420.0%
ガリバー (Rank 32)2026/09/0553260.0%
小名浜DC (Rank 35)2026/09/0553260.0%
Mona (Rank 34)2026/08/2962433.3%
あっしゅさんとごち昌 (Rank 29)2026/08/2974357.1%
ばねばば (Rank 32)2026/08/2763350.0%
金子です (Rank 30)2026/08/2753260.0%
delicioso (Rank 32)2026/08/24157846.7%
滝太郎(Takitarou) (Rank 31)2026/08/2451420.0%
アドリブ使い (Rank 33)2026/08/2161516.7%
れもん@のびしろF (Rank 32)2026/08/19113827.3%
ぬっき~@ (Rank 29)2026/07/2651420.0%
aona (Rank 35)2026/06/1352340.0%
タイヨウ (Rank 30)2026/06/0465183.3%
みんみんさん (Rank 35)2026/06/0492722.2%
fukuchan_tenjin (Rank 35)2026/06/0372528.6%
さいたま梅澤/T.Umezawa (Rank 29)2026/05/2454180.0%
躑躅 (Rank 32)2026/05/1851420.0%
UltimateGohan (Rank 34)2026/05/1782625.0%

Round openings

Pai

backdash into evade down1017.2%
crouch into down-back kick1K956.8%
punchP846.0%
crouch into Souka Rensui3PP614.3%
Hi'en Tankyaku9K into Hi'en Rekkyaku9KK423.0%
Honshin Soukyaku1K+G372.6%
Ensei Haijinkyaku7K+G322.3%
punchP into RenkentaiPK322.3%
Meishouho4P+K+G312.2%
crouch dash back into offensive move302.1%
Tenshi Katsumentai Haishin2P+KK into Renkan Tenshin Jujishou2P+KKP292.1%
RenshouPP into RaigekishouPPP282.0%
backdash into guardG261.9%
crouch dash back into guardG251.8%
backdash into Meishouho4P+K+G241.7%

199 further openings account for the other 730 rounds.

Counted from 350 of the 359 matches played. The rest were not pulled for openings.