Virtua Fighter 5 REVO · v1.10 · Region: Asia
KO後動いて楽しい?
Characters played — VF5's own record
| Akira | 36 | 6,844 | 3,513 | 3,331 | 51.3% |
|---|---|---|---|---|---|
| Wolf | 36 | 4,507 | 2,313 | 2,194 | 51.3% |
| Jacky | 36 | 1,918 | 1,032 | 886 | 53.8% |
| El Blaze | 35 | 444 | 270 | 174 | 60.8% |
| Brad | 35 | 427 | 262 | 165 | 61.4% |
| Goh | 29 | 73 | 52 | 21 | 71.2% |
| Kage | — | 56 | 43 | 13 | 76.8% |
| Lei Fei | — | 45 | 32 | 13 | 71.1% |
| Dural | 29 | 40 | 32 | 8 | 80.0% |
| Eileen | 29 | 32 | 29 | 3 | 90.6% |
| Shun | 26 | 8 | 7 | 1 | 87.5% |
| Lion | 26 | 2 | 2 | 0 | 100.0% |
| Sarah | — | 2 | 0 | 2 | 0.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 260 | 151 | 109 | 58.1% | +6.5 |
|---|---|---|---|---|---|
| Jacky | 189 | 93 | 96 | 49.2% | -3.2 |
| Goh | 185 | 84 | 101 | 45.4% | -8.1 |
| Wolf | 172 | 99 | 73 | 57.6% | +2.5 |
| Brad | 158 | 72 | 86 | 45.6% | -6.8 |
| Lau | 139 | 67 | 72 | 48.2% | -3.3 |
| Jean | 137 | 72 | 65 | 52.5% | +1.2 |
| Jeffry | 137 | 62 | 75 | 45.3% | -9.7 |
| Pai | 136 | 73 | 63 | 53.7% | +1.2 |
| Sarah | 127 | 78 | 49 | 61.4% | +9.4 |
| Lei Fei | 126 | 58 | 68 | 46.0% | -5.4 |
| Shun | 117 | 64 | 53 | 54.7% | +5.0 |
| Kage | 113 | 63 | 50 | 55.8% | +2.6 |
| Lion | 110 | 57 | 53 | 51.8% | -2.7 |
| Aoi | 99 | 55 | 44 | 55.6% | +2.8 |
| El Blaze | 82 | 56 | 26 | 68.3% | +14.7 |
| Vanessa | 58 | 26 | 32 | 44.8% | -6.4 |
| Eileen | 27 | 14 | 13 | 51.9% | +2.5 |
| Dural | 25 | 16 | 9 | 64.0% | +6.4 |
| Taka | 23 | 13 | 10 | 56.5% | +3.0 |
0 of 17 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 17 questions at once; about 0.9 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Full Fence | 271 | 153 | 118 | 56.5% | +3.4 |
|---|---|---|---|---|---|
| Rectangle | 264 | 140 | 124 | 53.0% | +0.8 |
| Single Wall | 246 | 119 | 127 | 48.4% | -4.8 |
| Octagon | 242 | 121 | 121 | 50.0% | -3.5 |
| Half Fence | 240 | 135 | 105 | 56.2% | +4.5 |
| Open | 239 | 107 | 132 | 44.8% | -8.0 |
| Low Fence | 237 | 137 | 100 | 57.8% | +5.8 |
| Breakable Half Fence | 236 | 125 | 111 | 53.0% | -0.1 |
| Breakable Full Fence | 225 | 118 | 107 | 52.4% | +0.7 |
| Full Fence and Open | 126 | 63 | 63 | 50.0% | -1.4 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 1,478 | 53.6% | 52.7% | +0.9 |
| No walls | 722 | 50.3% | 52.4% | -2.2 |
Walls against open: +3.1 points (95% range -1.4 to +7.6), p 0.181 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| soul-to-denchi (Rank 34) | 33 | 16 | 17 | 48.5% |
|---|---|---|---|---|
| ヘニオ (Rank 33) | 31 | 17 | 14 | 54.8% |
| マクシミリアン15世 (Rank 32) | 29 | 15 | 14 | 51.7% |
| akira__9633 (Rank 34) | 28 | 19 | 9 | 67.9% |
| ふぇに (Rank 34) | 28 | 15 | 13 | 53.6% |
| Sore (Rank 36) | 27 | 12 | 15 | 44.4% |
| nanami.madogiwa (Rank 36) | 25 | 12 | 13 | 48.0% |
| hsat0310 (Rank 35) | 23 | 11 | 12 | 47.8% |
| 影虎 (Rank 33) | 18 | 7 | 11 | 38.9% |
| ba(袈裟) (Rank 30) | 17 | 10 | 7 | 58.8% |
| ダイゴロー/Daigoro (Rank 37) | 17 | 8 | 9 | 47.1% |
| 鳩男 (Rank 31) | 17 | 14 | 3 | 82.3% |
| Koutei (Rank 33) | 16 | 13 | 3 | 81.2% |
| REDdog.狂犬 (Rank 33) | 15 | 8 | 7 | 53.3% |
| icepiccck (Rank 34) | 15 | 13 | 2 | 86.7% |
| mahiro_725 (Rank 36) | 15 | 3 | 12 | 20.0% |
| ji-ru_11 (Rank 32) | 14 | 7 | 7 | 50.0% |
| orz (Rank 32) | 14 | 10 | 4 | 71.4% |
| takamo_white (Rank 35) | 14 | 6 | 8 | 42.9% |
| ちょいそる (Rank 35) | 14 | 9 | 5 | 64.3% |
| ルドルフ (Rank 33) | 14 | 6 | 8 | 42.9% |
| Shura1025 (Rank 34) | 13 | 9 | 4 | 69.2% |
| hurikake1999 (Rank 37) | 13 | 6 | 7 | 46.1% |
| paoya0423 (Rank 35) | 13 | 5 | 8 | 38.5% |
| のみ (Rank 34) | 13 | 7 | 6 | 53.9% |
Most played opponents, most recent first
| takamo_white (Rank 35) | 2026/09/15 | 14 | 6 | 8 | 42.9% |
|---|---|---|---|---|---|
| Koutei (Rank 33) | 2026/09/15 | 16 | 13 | 3 | 81.2% |
| Shura1025 (Rank 34) | 2026/09/14 | 13 | 9 | 4 | 69.2% |
| ヘニオ (Rank 33) | 2026/09/11 | 31 | 17 | 14 | 54.8% |
| ba(袈裟) (Rank 30) | 2026/09/11 | 17 | 10 | 7 | 58.8% |
| REDdog.狂犬 (Rank 33) | 2026/09/11 | 15 | 8 | 7 | 53.3% |
| ルドルフ (Rank 33) | 2026/09/10 | 14 | 6 | 8 | 42.9% |
| ふぇに (Rank 34) | 2026/09/10 | 28 | 15 | 13 | 53.6% |
| paoya0423 (Rank 35) | 2026/09/09 | 13 | 5 | 8 | 38.5% |
| akira__9633 (Rank 34) | 2026/09/09 | 28 | 19 | 9 | 67.9% |
| hurikake1999 (Rank 37) | 2026/09/06 | 13 | 6 | 7 | 46.1% |
| nanami.madogiwa (Rank 36) | 2026/09/05 | 25 | 12 | 13 | 48.0% |
| hsat0310 (Rank 35) | 2026/09/04 | 23 | 11 | 12 | 47.8% |
| Sore (Rank 36) | 2026/09/04 | 27 | 12 | 15 | 44.4% |
| icepiccck (Rank 34) | 2026/09/04 | 15 | 13 | 2 | 86.7% |
| マクシミリアン15世 (Rank 32) | 2026/09/04 | 29 | 15 | 14 | 51.7% |
| orz (Rank 32) | 2026/09/03 | 14 | 10 | 4 | 71.4% |
| mahiro_725 (Rank 36) | 2026/09/02 | 15 | 3 | 12 | 20.0% |
| ji-ru_11 (Rank 32) | 2026/08/28 | 14 | 7 | 7 | 50.0% |
| ダイゴロー/Daigoro (Rank 37) | 2026/08/26 | 17 | 8 | 9 | 47.1% |
| soul-to-denchi (Rank 34) | 2026/08/25 | 33 | 16 | 17 | 48.5% |
| のみ (Rank 34) | 2026/08/21 | 13 | 7 | 6 | 53.9% |
| 鳩男 (Rank 31) | 2026/08/19 | 17 | 14 | 3 | 82.3% |
| 影虎 (Rank 33) | 2026/08/05 | 18 | 7 | 11 | 38.9% |
| ちょいそる (Rank 35) | 2026/06/24 | 14 | 9 | 5 | 64.3% |
Round openings
Every character
| crouch dash forward into guardG | 488 | 5.0% |
|---|---|---|
| guardG into evade down | 466 | 4.8% |
| guardG | 444 | 4.6% |
| backdash into evade up | 334 | 3.5% |
| backdash into Mow Down Chop1P+K | 330 | 3.4% |
| evade down into guardG | 236 | 2.4% |
| Low Drop Kick62K | 212 | 2.2% |
| backdash into Spin Heel Sword4K+G | 155 | 1.6% |
| crouch dash forward into throwP+G | 146 | 1.5% |
| backdash into evade down | 135 | 1.4% |
| forward movement into Elbow Butt4P | 126 | 1.3% |
| guardG into throwP+G | 123 | 1.3% |
| crouch dash forward into punchP | 118 | 1.2% |
| Quick Shoulder66P+K into forward dash | 113 | 1.2% |
| crouch into Low Spin Kick | 110 | 1.1% |
835 further openings account for the other 6,146 rounds.
Counted from 2,393 of the 2,414 matches played. The rest were not pulled for openings.
Wolf
| backdash into Mow Down Chop1P+K | 330 | 7.2% |
|---|---|---|
| guardG into evade down | 243 | 5.3% |
| guardG | 214 | 4.7% |
| Low Drop Kick62K | 212 | 4.6% |
| crouch dash forward into guardG | 162 | 3.5% |
| backdash into evade up | 149 | 3.2% |
| forward movement into Elbow Butt4P | 126 | 2.7% |
| Quick Shoulder66P+K into forward dash | 113 | 2.5% |
| backdash into Elbow Butt4P | 108 | 2.4% |
| evade down into guardG | 104 | 2.3% |
| Elbow Butt4P | 97 | 2.1% |
| evade down into Elbow Butt4P | 94 | 2.0% |
| Quick Shoulder66P+K into forward movement | 89 | 1.9% |
| crouch dash forward into throwP+G | 87 | 1.9% |
| guardG into throwP+G | 83 | 1.8% |
293 further openings account for the other 2,391 rounds.
Jacky
| crouch dash forward into guardG | 251 | 7.6% |
|---|---|---|
| backdash into Spin Heel Sword4K+G | 155 | 4.7% |
| guardG | 155 | 4.7% |
| guardG into evade down | 148 | 4.5% |
| backdash into evade up | 124 | 3.8% |
| crouch into Low Spin Kick1K+G | 108 | 3.3% |
| Slant Back Knuckle1P | 99 | 3.0% |
| crouch dash forward into Squat Straight2P | 90 | 2.7% |
| evade down into guardG | 88 | 2.7% |
| Spin Heel Sword4K+G into forward movement | 87 | 2.6% |
| Slant Back Knuckle1P into Rage Kick1PK | 73 | 2.2% |
| Slant Back Knuckle1P into backward movement | 60 | 1.8% |
| forward movement into Jab StraightPP | 59 | 1.8% |
| crouch dash forward into punchP | 53 | 1.6% |
| Middle Smash6P | 45 | 1.4% |
312 further openings account for the other 1,708 rounds.
Akira
| Rimon Chouchu66P | 61 | 5.6% |
|---|---|---|
| backdash into Chouzan Housui46P+K | 56 | 5.2% |
| Senzankou66P+K into throwP+G | 55 | 5.1% |
| guardG | 40 | 3.7% |
| Souka Housui3P+K | 39 | 3.6% |
| crouch dash forward into guardG | 39 | 3.6% |
| guardG into evade down | 38 | 3.5% |
| backdash into Jouho Senshou46P | 36 | 3.3% |
| forward dash into Jouho Touken6P | 32 | 3.0% |
| Senzankou66P+K | 26 | 2.4% |
| crouch dash forward into Jouho Touken6P | 25 | 2.3% |
| evade down into guardG | 24 | 2.2% |
| crouch dash forward into Youhou33P | 22 | 2.0% |
| Chouyoushu1P | 21 | 1.9% |
| backdash into evade up | 20 | 1.9% |
144 further openings account for the other 550 rounds.
Counted from 272 of the 291 matches played. The rest were not pulled for openings.
Brad
| Sharp Shoot1P | 22 | 7.8% |
|---|---|---|
| crouch dash forward into guardG | 18 | 6.3% |
| backdash into Stop Kick4K | 17 | 6.0% |
| guardG into evade down | 16 | 5.6% |
| backdash into evade up | 12 | 4.2% |
| Sharp Shoot1P into guardG | 10 | 3.5% |
| evade down into guardG | 9 | 3.2% |
| backdash into Dtee Sawk Lang3P+KP | 8 | 2.8% |
| guardG | 8 | 2.8% |
| Dtee Sawk Dtrohng4P+K | 7 | 2.5% |
| backdash into Jackal Straight46P+K | 7 | 2.5% |
| crouch into Sharp Shoot1P | 6 | 2.1% |
| guardG into Sharp Shoot1P | 6 | 2.1% |
| Sharp Shoot1P into crouch | 5 | 1.8% |
| backdash into evade down | 5 | 1.8% |
82 further openings account for the other 128 rounds.
Counted from 70 of the 72 matches played. The rest were not pulled for openings.
El Blaze
| guardG | 19 | 8.7% |
|---|---|---|
| backdash into evade up | 11 | 5.0% |
| crouch dash forward into guardG | 11 | 5.0% |
| guardG into evade down | 11 | 5.0% |
| backdash into Darkness Sword43K+G | 9 | 4.1% |
| evade down into guardG | 8 | 3.7% |
| evade down into Hammer Smash46P+K | 7 | 3.2% |
| Fade Roll Kick7K | 6 | 2.8% |
| Fade Roll Kick7K into backdash | 6 | 2.8% |
| backward movement into Shadow Strike6P | 5 | 2.3% |
| crouch dash back into guardG | 5 | 2.3% |
| crouch dash forward into punchP | 5 | 2.3% |
| guardG into punchP | 5 | 2.3% |
| evade down into punchP | 4 | 1.8% |
| High-Speed Jab46P into Shouda46PP | 3 | 1.4% |
67 further openings account for the other 103 rounds.
Eileen
| backdash into evade up | 12 | 9.7% |
|---|---|---|
| backdash into Ribyou Hoso43P+K | 9 | 7.3% |
| forward movement into Enkou RensouPP | 8 | 6.5% |
| guardG into evade down | 8 | 6.5% |
| guardG | 5 | 4.0% |
| Douchu6P | 4 | 3.2% |
| Enkou Nyudou214P+K into Shukushin Zensoubi2K | 4 | 3.2% |
| backdash into evade down | 4 | 3.2% |
| crouch dash forward into guardG | 4 | 3.2% |
| evade down into Enkou Nyudou214P+K | 3 | 2.4% |
| evade down into Matsumensou4P+K | 3 | 2.4% |
| evade down into guardG | 3 | 2.4% |
| forward movement into Enkou Nyudou214P+K | 3 | 2.4% |
| offensive move | 3 | 2.4% |
| Goku Senshin (Deflect)4P+K+G | 2 | 1.6% |
44 further openings account for the other 49 rounds.
Goh
| backdash into Karura4P+K | 10 | 16.9% |
|---|---|---|
| backdash into Soukyu46P | 6 | 10.2% |
| backdash into evade up | 5 | 8.5% |
| crouch dash forward into guardG | 3 | 5.1% |
| guardG into throwP+G | 3 | 5.1% |
| Soukyu46P into forward movement | 2 | 3.4% |
| evade down into punchP | 2 | 3.4% |
| evade down into throwP+G | 2 | 3.4% |
| guardG | 2 | 3.4% |
| guardG into evade down | 2 | 3.4% |
| Sune Kudaki43P | 1 | 1.7% |
| backdash into AgitosogiP+K | 1 | 1.7% |
| backdash into Hiji'ate6P | 1 | 1.7% |
| backdash into Kokuryusatsu Ni46P+KP | 1 | 1.7% |
| backdash into Kyousengeri46K | 1 | 1.7% |
17 further openings account for the other 17 rounds.
Dural
| backdash into Nakageri3K | 1 | 12.5% |
|---|---|---|
| backdash into Rising Elbow6P | 1 | 12.5% |
| backdash into Soukyu46P | 1 | 12.5% |
| backdash into back kick+guard4K+G | 1 | 12.5% |
| backdash into evade up | 1 | 12.5% |
| crouch dash forward into throwP+G | 1 | 12.5% |
| crouch into forward, down-forward punch+kick63P+K | 1 | 12.5% |
| guardG | 1 | 12.5% |
Not counted here: Lion, Shun. Their matches were not pulled for openings.
