VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Shun

klkun

Career matches10,024
Career win rate53.0%
Round win rate50.4%
Peak rank42
Distinct opponents247
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Shun4210,0245,3114,71353.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira180968453.3%-1.8
Jacky121616050.4%+0.4
Kage107495845.8%-4.8
Lau105545151.4%+1.5
Brad102564654.9%+7.3
Pai100564456.0%+1.8
Lion70294141.4%-7.6
Aoi69373253.6%-0.6
Vanessa63422166.7%+9.1
Shun56292751.8%-2.6
Wolf56302653.6%-2.6
Lei Fei52331963.5%+7.5
Taka48222645.8%-9.5
Jean41291270.7%+16.6
El Blaze39221756.4%+1.0
Goh38182047.4%-1.6
Sarah31191261.3%+5.8
Jeffry27121544.4%-14.1
Eileen145935.7%-18.8
Dural3030.0%-42.0

0 of 16 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 16 questions at once; about 0.8 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Full Fence155837253.5%+0.7
Octagon151797252.3%-0.6
Breakable Full Fence147737449.7%-4.2
Open138835560.1%+7.2
Half Fence135775857.0%+3.4
Low Fence129686152.7%-0.6
Rectangle122606249.2%-3.0
Breakable Half Fence116615552.6%-0.5
Single Wall114585650.9%-1.8
Full Fence and Open55253045.5%-4.7

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls82652.4%53.0%-0.6
No walls38154.9%53.2%+1.7

Walls against open: -2.3 points (95% range -8.6 to +4.0), p 0.479 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

ハマラウ (Rank 43)2026/09/1724121250.0%
こんにちわアキラ (Rank 42)2026/09/151441028.6%
黒幕 (Rank 41)2026/09/141771041.2%
マハリータまるこ (Rank 40)2026/09/1147222546.8%
STAGEW(ON)@스테이지원 (Rank 41)2026/09/1133181554.5%
でんでんでん123X (Rank 38)2026/09/1127161159.3%
ひらがなであおき (Rank 42)2026/09/07137653.9%
愛蒔らぶり (Rank 41)2026/09/071811761.1%
jijitax4 (Rank 38)2026/08/312012860.0%
しょべるん (Rank 38)2026/08/31189950.0%
힘내라코스피아직더물렸다. (Rank 39)2026/08/311611568.8%
トーマス軍団残党K (Rank 40)2026/08/241611568.8%
P式截拳道こくとう (Rank 39)2026/08/201761135.3%
ManEater (Rank 39)2026/08/1934231167.7%
ふかふか (Rank 38)2026/08/181714382.3%
lesser-pram7 (Rank 41)2026/08/181713476.5%
mahiro_725 (Rank 38)2026/08/181510566.7%
uomofastidioso (Rank 39)2026/08/182091145.0%
shenron0321 (Rank 42)2026/08/18141137.1%
じゃんぬ兄(公認) (Rank 38)2026/08/181614287.5%
manatsu_7 (Rank 41)2026/07/1929111837.9%
no-0809 (Rank 38)2026/07/1928171160.7%
ラーメソマソ (Rank 38)2026/07/041621412.5%
コンパウンドV (Rank 42)2026/06/071912763.2%
lapislazuli (Rank 36)2026/06/051611568.8%

Round openings

Shun

backdash into Koushinhi4P+K+G3797.2%
backdash into evade up3426.5%
backdash into evade down2224.2%
Tenshin Kashitai1K+G1873.6%
backdash into Fukuchougeki2P1703.2%
Haisenchu1P1683.2%
Getsuga Gakushu46P into Rensai Gakushu46PP1673.2%
Tenshin Benshu4P+K into throwP+G1633.1%
backdash into offensive move1553.0%
backdash into Gyou'in Haishu3P1492.9%
backdash into Kasen Gyou'in6P+K+G1252.4%
crouch dash forward into Gyou'in Haishu3P1252.4%
offensive move1202.3%
backdash into throwP+G1011.9%
crouch dash forward into guardG881.7%

335 further openings account for the other 2,576 rounds.