Virtua Fighter 5 REVO · v1.10 · Region: North America
legendaryhero
Characters played — VF5's own record
| Lei Fei | 31 | 470 | 299 | 171 | 63.6% |
|---|---|---|---|---|---|
| Aoi | 29 | 261 | 185 | 76 | 70.9% |
| Jeffry | 29 | 254 | 182 | 72 | 71.7% |
| Lion | 32 | 253 | 198 | 55 | 78.3% |
| Lau | 27 | 252 | 172 | 80 | 68.2% |
| Jacky | 31 | 234 | 188 | 46 | 80.3% |
| Vanessa | 30 | 233 | 180 | 53 | 77.2% |
| Pai | 30 | 230 | 172 | 58 | 74.8% |
| El Blaze | 29 | 221 | 165 | 56 | 74.7% |
| Kage | 27 | 218 | 153 | 65 | 70.2% |
| Akira | — | 207 | 155 | 52 | 74.9% |
| Brad | 28 | 180 | 126 | 54 | 70.0% |
| Jean | — | 167 | 135 | 32 | 80.8% |
| Eileen | 28 | 163 | 125 | 38 | 76.7% |
| Goh | — | 155 | 127 | 28 | 81.9% |
| Sarah | 30 | 147 | 118 | 29 | 80.3% |
| Shun | — | 142 | 112 | 30 | 78.9% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Sarah | 88 | 47 | 41 | 53.4% | +0.1 |
|---|---|---|---|---|---|
| Pai | 58 | 28 | 30 | 48.3% | +1.7 |
| Lei Fei | 51 | 31 | 20 | 60.8% | +11.9 |
| Akira | 47 | 27 | 20 | 57.5% | -0.7 |
| Jeffry | 45 | 25 | 20 | 55.6% | -2.3 |
| Jacky | 42 | 27 | 15 | 64.3% | +0.2 |
| Shun | 35 | 21 | 14 | 60.0% | +4.1 |
| Goh | 33 | 16 | 17 | 48.5% | -6.7 |
| Brad | 27 | 12 | 15 | 44.4% | +0.2 |
| Wolf | 24 | 18 | 6 | 75.0% | +15.3 |
| El Blaze | 22 | 7 | 15 | 31.8% | -13.8 |
| Jean | 22 | 5 | 17 | 22.7% | -17.6 |
| Kage | 21 | 15 | 6 | 71.4% | +25.5 |
| Aoi | 14 | 8 | 6 | 57.1% | -26.6 |
| Dural | 12 | 1 | 11 | 8.3% | -39.5 |
| Taka | 11 | 8 | 3 | 72.7% | +11.1 |
| Lau | 8 | 6 | 2 | 75.0% | +6.3 |
| Lion | 4 | 2 | 2 | 50.0% | +0.5 |
| Vanessa | 4 | 2 | 2 | 50.0% | -3.2 |
| Eileen | 3 | 2 | 1 | 66.7% | +1.9 |
0 of 4 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 4 questions at once; about 0.2 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Half Fence | 74 | 41 | 33 | 55.4% | -3.2 |
|---|---|---|---|---|---|
| Open | 73 | 37 | 36 | 50.7% | -6.4 |
| Single Wall | 56 | 32 | 24 | 57.1% | +7.9 |
| Octagon | 55 | 30 | 25 | 54.5% | +6.7 |
| Rectangle | 54 | 32 | 22 | 59.3% | -0.1 |
| Full Fence | 52 | 29 | 23 | 55.8% | +2.3 |
| Low Fence | 50 | 23 | 27 | 46.0% | -10.3 |
| Full Fence and Open | 46 | 27 | 19 | 58.7% | +8.8 |
| Breakable Half Fence | 45 | 24 | 21 | 53.3% | -1.0 |
| Breakable Full Fence | 44 | 21 | 23 | 47.7% | -1.1 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 324 | 54.6% | 54.2% | +0.4 |
| No walls | 179 | 51.4% | 54.1% | -2.7 |
Walls against open: +3.1 points (95% range -8.6 to +14.9), p 0.602 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| Sevensided253 (Rank 32) | 51 | 22 | 29 | 43.1% |
|---|---|---|---|---|
| raybladex (Rank 27) | 34 | 7 | 27 | 20.6% |
| hgamery (Rank 28) | 26 | 19 | 7 | 73.1% |
| GenesisFrenzy (Rank 37) | 21 | 6 | 15 | 28.6% |
| H.P.Starcraft (Rank 27) | 19 | 8 | 11 | 42.1% |
| HecticFall (Rank 30) | 17 | 10 | 7 | 58.8% |
| 無謀 (Rank 33) | 16 | 7 | 9 | 43.8% |
| Based_Ganja (Rank 31) | 15 | 10 | 5 | 66.7% |
| justaname00 (Rank 33) | 13 | 2 | 11 | 15.4% |
| RetroTobyCEO (Rank 30) | 12 | 7 | 5 | 58.3% |
| Jiikae (Rank 27) | 11 | 8 | 3 | 72.7% |
| tenpai (Rank 25) | 11 | 8 | 3 | 72.7% |
| 神拳|Kaolan (Rank 34) | 11 | 3 | 8 | 27.3% |
| TTVmf_dva (Rank 32) | 10 | 2 | 8 | 20.0% |
| DEExTHAxGEE (Rank 40) | 9 | 1 | 8 | 11.1% |
| SDVF|JINXHAND (Rank 30) | 9 | 2 | 7 | 22.2% |
| UltraSeBassツ (Rank 34) | 8 | 2 | 6 | 25.0% |
| johncha (Rank 21) | 8 | 8 | 0 | 100.0% |
| Belzagy (Rank 28) | 7 | 6 | 1 | 85.7% |
| CamelotBot (Rank 22) | 7 | 6 | 1 | 85.7% |
| Johnnny_E_ (Rank 35) | 7 | 2 | 5 | 28.6% |
| MidnightSci-Fi (Rank 21) | 7 | 6 | 1 | 85.7% |
| GunShocka (Rank 21) | 6 | 4 | 2 | 66.7% |
| Sankofa (Rank 25) | 6 | 5 | 1 | 83.3% |
| UltraShock3 (Rank 28) | 6 | 2 | 4 | 33.3% |
Most played opponents, most recent first
| HecticFall (Rank 30) | 2026/09/15 | 17 | 10 | 7 | 58.8% |
|---|---|---|---|---|---|
| raybladex (Rank 27) | 2026/09/15 | 34 | 7 | 27 | 20.6% |
| Based_Ganja (Rank 31) | 2026/09/15 | 15 | 10 | 5 | 66.7% |
| RetroTobyCEO (Rank 30) | 2026/09/09 | 12 | 7 | 5 | 58.3% |
| DEExTHAxGEE (Rank 40) | 2026/09/09 | 9 | 1 | 8 | 11.1% |
| MidnightSci-Fi (Rank 21) | 2026/09/09 | 7 | 6 | 1 | 85.7% |
| johncha (Rank 21) | 2026/09/09 | 8 | 8 | 0 | 100.0% |
| justaname00 (Rank 33) | 2026/09/09 | 13 | 2 | 11 | 15.4% |
| 無謀 (Rank 33) | 2026/09/09 | 16 | 7 | 9 | 43.8% |
| Sevensided253 (Rank 32) | 2026/09/09 | 51 | 22 | 29 | 43.1% |
| H.P.Starcraft (Rank 27) | 2026/09/08 | 19 | 8 | 11 | 42.1% |
| GenesisFrenzy (Rank 37) | 2026/06/02 | 21 | 6 | 15 | 28.6% |
| UltraShock3 (Rank 28) | 2026/05/31 | 6 | 2 | 4 | 33.3% |
| tenpai (Rank 25) | 2026/05/27 | 11 | 8 | 3 | 72.7% |
| hgamery (Rank 28) | 2026/05/27 | 26 | 19 | 7 | 73.1% |
| TTVmf_dva (Rank 32) | 2026/05/27 | 10 | 2 | 8 | 20.0% |
| GunShocka (Rank 21) | 2026/05/27 | 6 | 4 | 2 | 66.7% |
| Belzagy (Rank 28) | 2026/05/27 | 7 | 6 | 1 | 85.7% |
| Sankofa (Rank 25) | 2026/05/17 | 6 | 5 | 1 | 83.3% |
| CamelotBot (Rank 22) | 2026/05/11 | 7 | 6 | 1 | 85.7% |
| Jiikae (Rank 27) | 2026/05/11 | 11 | 8 | 3 | 72.7% |
| 神拳|Kaolan (Rank 34) | 2026/05/10 | 11 | 3 | 8 | 27.3% |
| Johnnny_E_ (Rank 35) | 2026/05/06 | 7 | 2 | 5 | 28.6% |
| SDVF|JINXHAND (Rank 30) | 2026/05/05 | 9 | 2 | 7 | 22.2% |
| UltraSeBassツ (Rank 34) | 2026/05/04 | 8 | 2 | 6 | 25.0% |
Round openings
Every character
| crouch dash forward into guardG | 231 | 10.0% |
|---|---|---|
| backdash into evade up | 217 | 9.4% |
| crouch dash forward into evade up | 125 | 5.4% |
| evade up into forward dash | 90 | 3.9% |
| crouch dash forward into evade down | 72 | 3.1% |
| guardG into throwP+G | 51 | 2.2% |
| throwP+G | 45 | 2.0% |
| punchP into Sayu ShoukenPP | 43 | 1.9% |
| punchP | 42 | 1.8% |
| Toushou66P | 37 | 1.6% |
| punchP into crouch dash forward | 35 | 1.5% |
| Defensive Style: backdash into evade up | 23 | 1.0% |
| crouch dash forward into throwP+G | 22 | 1.0% |
| evade down into guardG | 21 | 0.9% |
| SokutankyakuK+G into Shishi DaichoukouK+GP | 20 | 0.9% |
588 further openings account for the other 1,226 rounds.
Lei Fei
| crouch dash forward into guardG | 169 | 18.3% |
|---|---|---|
| backdash into evade up | 116 | 12.6% |
| crouch dash forward into evade up | 81 | 8.8% |
| punchP into Sayu ShoukenPP | 43 | 4.7% |
| crouch dash forward into evade down | 38 | 4.1% |
| Toushou66P | 37 | 4.0% |
| throwP+G | 27 | 2.9% |
| SokutankyakuK+G into Shishi DaichoukouK+GP | 20 | 2.2% |
| guardG into throwP+G | 14 | 1.5% |
| backdash into Kaisei Tento1P+K | 12 | 1.3% |
| evade up into forward dash | 12 | 1.3% |
| kickK | 12 | 1.3% |
| evade down into guardG | 11 | 1.2% |
| punchP into crouch dash forward | 11 | 1.2% |
| crouch dash forward into throwP+G | 10 | 1.1% |
123 further openings account for the other 309 rounds.
Brad
| evade up into forward dash | 21 | 8.8% |
|---|---|---|
| guardG into throwP+G | 20 | 8.4% |
| punchP | 17 | 7.1% |
| throwP+G | 10 | 4.2% |
| punchP into Elbow Hook6P | 9 | 3.8% |
| punchP into evade up | 9 | 3.8% |
| crouch into guardG | 7 | 2.9% |
| punchP into Jab StraightPP | 7 | 2.9% |
| backdash into evade up | 6 | 2.5% |
| crouch dash forward into guardG | 6 | 2.5% |
| Jolt Upper3P | 5 | 2.1% |
| Spine Whip4P into evade up | 5 | 2.1% |
| backdash into Stop Kick4K | 5 | 2.1% |
| guardG into evade down | 5 | 2.1% |
| punchP into Spine Whip4P | 5 | 2.1% |
70 further openings account for the other 102 rounds.
Pai
| backdash into evade up | 19 | 8.0% |
|---|---|---|
| crouch dash forward into guardG | 9 | 3.8% |
| evade up into forward dash | 9 | 3.8% |
| crouch dash forward into evade up | 7 | 2.9% |
| guardG into throwP+G | 7 | 2.9% |
| punchP | 7 | 2.9% |
| punchP into Ensei Soushouheki4P | 7 | 2.9% |
| crouch dash forward into Souanshou3P+K | 6 | 2.5% |
| punchP into RenshouPP | 6 | 2.5% |
| kickK | 5 | 2.1% |
| Ryoushou6P+K into Renkan Maho Chuken6P+KP | 4 | 1.7% |
| Soukasui3P into backward movement | 4 | 1.7% |
| crouch dash forward into evade down | 4 | 1.7% |
| evade up into crouch dash forward | 4 | 1.7% |
| punchP into RenkentaiPK | 4 | 1.7% |
104 further openings account for the other 136 rounds.
Eileen
| backdash into evade up | 14 | 7.8% |
|---|---|---|
| Kousokuhon7K+G | 13 | 7.2% |
| evade up into forward dash | 11 | 6.1% |
| crouch dash forward into evade up | 9 | 5.0% |
| punchP into Enkou RensouPP | 9 | 5.0% |
| crouch dash forward into guardG | 8 | 4.4% |
| Douchu6P into Jouho Chu'un6PP | 6 | 3.3% |
| Tanhikyaku9K | 6 | 3.3% |
| backdash into Enkou Kenka46P | 6 | 3.3% |
| backdash into Kesshi Hanbi46K+G | 6 | 3.3% |
| backdash into Rinheki Hairen1PK | 3 | 1.7% |
| punchP | 3 | 1.7% |
| punchP into ZenkuhonP+K | 3 | 1.7% |
| Enkou Chousou3P into ZenkuhonP+K | 2 | 1.1% |
| Enkou Kenka46P | 2 | 1.1% |
67 further openings account for the other 79 rounds.
Aoi
| backdash into evade up | 10 | 7.2% |
|---|---|---|
| crouch dash forward into guardG | 9 | 6.5% |
| punchP into crouch dash forward | 8 | 5.8% |
| crouch dash forward into evade down | 7 | 5.0% |
| evade up into forward dash | 7 | 5.0% |
| Chudan Hiji'ate6P | 6 | 4.3% |
| Chudan Hiji'ate6P into crouch dash forward | 5 | 3.6% |
| punchP into kickK | 5 | 3.6% |
| Hou'oushu3P | 4 | 2.9% |
| Ouda6P+K | 4 | 2.9% |
| crouch dash forward into evade up | 4 | 2.9% |
| Hou'oushu3P into guardG | 3 | 2.2% |
| Ouda6P+K into Oushu Hiji'ate6P+KP | 3 | 2.2% |
| Ougimai4P into Ougimai~Tachikaze4PK | 3 | 2.2% |
| evade up into crouch dash forward | 3 | 2.2% |
49 further openings account for the other 58 rounds.
Vanessa
| Defensive Style: backdash into evade up | 23 | 17.6% |
|---|---|---|
| Defensive Style: crouch dash forward into guardG | 17 | 13.0% |
| Defensive Style: guard into throwP+G | 5 | 3.8% |
| Defensive Style: throw | 5 | 3.8% |
| Defensive Style: crouch dash forward into evade down | 4 | 3.0% |
| Defensive Style: crouch dash forward into evade up | 4 | 3.0% |
| Defensive Style: Heavy Hook | 3 | 2.3% |
| Defensive Style: crouch dash forward into Defensive Elbow (Deflect)1P | 3 | 2.3% |
| Defensive Style: crouch dash forward into Sit Jab2P | 3 | 2.3% |
| Defensive Style: evade up into forward dash | 3 | 2.3% |
| Defensive Style: forward dash into evade up | 3 | 2.3% |
| Defensive Style: guard | 3 | 2.3% |
| Defensive Style: backdash into Heavy HookP+K | 2 | 1.5% |
| Defensive Style: backdash into kickK | 2 | 1.5% |
| Defensive Style: crouch dash forward into Cut Upper3P | 2 | 1.5% |
41 further openings account for the other 49 rounds.
Jacky
| crouch dash forward into evade down | 13 | 10.6% |
|---|---|---|
| crouch dash forward into guardG | 12 | 9.8% |
| backdash into evade up | 9 | 7.3% |
| Middle Smash6P into crouch dash forward | 7 | 5.7% |
| crouch dash forward into Smash Straight3P | 7 | 5.7% |
| crouch dash forward into evade up | 6 | 4.9% |
| punchP into Jab StraightPP | 6 | 4.9% |
| Jab StraightPP into Jab Double StraightPPP | 4 | 3.2% |
| guardG into throwP+G | 4 | 3.2% |
| punchP into forward dash | 4 | 3.2% |
| evade up into forward dash | 3 | 2.4% |
| punchP | 3 | 2.4% |
| punchP into Middle Smash6P | 3 | 2.4% |
| punchP into crouch dash forward | 3 | 2.4% |
| backward movement into evade up | 2 | 1.6% |
30 further openings account for the other 37 rounds.
Sarah
| evade up into forward dash | 15 | 15.2% |
|---|---|---|
| backdash into evade up | 11 | 11.1% |
| crouch dash forward into guardG | 10 | 10.1% |
| Wind Knuckle6P+KP into Storm Combination6P+KPK | 6 | 6.1% |
| backdash into Crescent Heel4K+G | 5 | 5.0% |
| crouch dash forward into evade up | 5 | 5.0% |
| Rising Elbow6P | 3 | 3.0% |
| crouch dash forward into Quick Knee6K | 2 | 2.0% |
| crouch dash forward into evade down | 2 | 2.0% |
| evade up into Switch Kick4K | 2 | 2.0% |
| punchP into crouch dash forward | 2 | 2.0% |
| Long Snap Side Chop3P+K | 1 | 1.0% |
| Low Spin Kick3K+G | 1 | 1.0% |
| Quick Knee6K into Quick Knee Straight6KP | 1 | 1.0% |
| Rising Elbow6P into Double Joint Butt6PK | 1 | 1.0% |
32 further openings account for the other 32 rounds.
El Blaze
| backdash into evade up | 22 | 22.9% |
|---|---|---|
| evade up into forward dash | 7 | 7.3% |
| Shadow Spear6K into forward dash | 3 | 3.1% |
| forward dash into evade up | 3 | 3.1% |
| punchP into Quick HookPP | 3 | 3.1% |
| punchP into crouch dash forward | 3 | 3.1% |
| Back Knuckle4P into Shadow Spin Kick4PK | 2 | 2.1% |
| Jumping Hammer Knuckle8P+K | 2 | 2.1% |
| backdash into Hammer Smash46P+K | 2 | 2.1% |
| backdash into Shouda46PP | 2 | 2.1% |
| backdash into Volcano Upper4P+K | 2 | 2.1% |
| kickK | 2 | 2.1% |
| Demon Dance9P+K into Demon's Tail9P+KK | 1 | 1.0% |
| Flame Toe Kick46PK into Inferno Savate46PKK | 1 | 1.0% |
| Jumping Hammer Knuckle8P+K into Midday HeatKK | 1 | 1.0% |
40 further openings account for the other 40 rounds.
Lion
| crouch dash forward into Sen'inshou3P | 7 | 14.3% |
|---|---|---|
| crouch dash forward into evade up | 6 | 12.2% |
| backdash into Zensou Tenshinkyaku44K+G | 3 | 6.1% |
| backdash into evade up | 3 | 6.1% |
| Juchou Senshou8P+K into forward dash | 2 | 4.1% |
| crouch dash forward into evade down | 2 | 4.1% |
| evade up into Zaban Shuhou33P+K | 2 | 4.1% |
| evade up into crouch dash forward | 2 | 4.1% |
| punchP into crouch dash forward | 2 | 4.1% |
| Attai2K into Tousentai2KK+G | 1 | 2.0% |
| Banchu6P into crouch dash forward | 1 | 2.0% |
| Banchu6P into forward movement | 1 | 2.0% |
| Juchou Senshou8P+K into crouch dash forward | 1 | 2.0% |
| Kousoutai2K+G | 1 | 2.0% |
| Shicchi Soutai3K+G | 1 | 2.0% |
14 further openings account for the other 14 rounds.
Jeffry
| crouch dash forward into evade up | 5 | 16.1% |
|---|---|---|
| crouch dash forward into throwP+G | 4 | 12.9% |
| Dash Elbow66P into punchP | 2 | 6.5% |
| backdash into Kenka Hook46P | 2 | 6.5% |
| crouch dash forward into guardG | 2 | 6.5% |
| punchP into Double KnucklePP | 2 | 6.5% |
| Dash Elbow66P | 1 | 3.2% |
| Hammer Slide1P into Grizzly Hammer1PP | 1 | 3.2% |
| Heavy Back Knuckle4P into Stomach Destroyer4PK | 1 | 3.2% |
| Smash Upper3P into guardG | 1 | 3.2% |
| Sunlit Body Upper3P+K into Overblow Shoulder66P+K | 1 | 3.2% |
| Sunlit Body Upper3P+K into evade down | 1 | 3.2% |
| backdash | 1 | 3.2% |
| backdash into Scoop Kick4K+G | 1 | 3.2% |
| backward movement into Elbow Butt6P | 1 | 3.2% |
5 further openings account for the other 5 rounds.
Lau
| backdash into evade up | 5 | 17.9% |
|---|---|---|
| crouch dash forward into guardG | 4 | 14.3% |
| evade up into forward dash | 4 | 14.3% |
| Chugeki6P | 2 | 7.1% |
| Rouko Tankai6P+K into Rouko Shukkai6P+KP | 1 | 3.6% |
| Rouko Tankai6P+K into punchP | 1 | 3.6% |
| backdash into Honten Rakutoutai46K+G | 1 | 3.6% |
| backdash into Ko'en Souken2P+K | 1 | 3.6% |
| backdash into RenshouPP | 1 | 3.6% |
| backdash into Tenshin EngekishouP+K | 1 | 3.6% |
| crouch dash forward into evade down | 1 | 3.6% |
| crouch dash forward into throwP+G | 1 | 3.6% |
| evade down into guardG | 1 | 3.6% |
| evade up into Saishikkyaku4K | 1 | 3.6% |
| guardG into throwP+G | 1 | 3.6% |
2 further openings account for the other 2 rounds.
Kage
| punchP into ResshouPP | 4 | 16.0% |
|---|---|---|
| ResshouPP into SandangekiPPP | 2 | 8.0% |
| backdash into evade up | 2 | 8.0% |
| punchP into Rasen4P | 2 | 8.0% |
| punchP into Sokudan1P | 2 | 8.0% |
| Hiji'uchi6P | 1 | 4.0% |
| Rasen4P | 1 | 4.0% |
| SouhajinP+K into crouch dash forward | 1 | 4.0% |
| Tsumujigeri2K+G | 1 | 4.0% |
| backdash into Doukudaki46K | 1 | 4.0% |
| backdash into Yokoshutou4P+K | 1 | 4.0% |
| crouch dash forward into Senpujin2P+K | 1 | 4.0% |
| crouch dash forward into guardG | 1 | 4.0% |
| crouch dash forward into throwP+G | 1 | 4.0% |
| evade up into throwP+G | 1 | 4.0% |
3 further openings account for the other 3 rounds.
