Virtua Fighter 5 REVO · v1.10 · Region: North America
BokmyeonDaro
Characters played — VF5's own record
| El Blaze | 32 | 2,170 | 1,129 | 1,041 | 52.0% |
|---|---|---|---|---|---|
| Shun | — | 312 | 187 | 125 | 59.9% |
| Jeffry | — | 3 | 1 | 2 | 33.3% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 42 | 19 | 23 | 45.2% | -0.6 |
|---|---|---|---|---|---|
| Wolf | 41 | 26 | 15 | 63.4% | +14.7 |
| Jacky | 21 | 8 | 13 | 38.1% | -11.4 |
| Brad | 20 | 12 | 8 | 60.0% | +7.9 |
| Pai | 20 | 7 | 13 | 35.0% | -19.5 |
| Jeffry | 19 | 11 | 8 | 57.9% | +9.4 |
| Goh | 18 | 9 | 9 | 50.0% | +1.6 |
| Aoi | 17 | 7 | 10 | 41.2% | -2.2 |
| Sarah | 17 | 6 | 11 | 35.3% | -15.1 |
| Kage | 13 | 7 | 6 | 53.9% | +1.6 |
| Lion | 13 | 6 | 7 | 46.1% | -3.4 |
| Lei Fei | 11 | 7 | 4 | 63.6% | +22.7 |
| Eileen | 9 | 2 | 7 | 22.2% | -22.9 |
| Lau | 9 | 5 | 4 | 55.6% | +8.8 |
| Vanessa | 9 | 5 | 4 | 55.6% | +6.5 |
| El Blaze | 8 | 1 | 7 | 12.5% | -36.9 |
| Shun | 7 | 3 | 4 | 42.9% | -12.0 |
| Jean | 6 | 6 | 0 | 100.0% | +56.1 |
| Dural | 3 | 1 | 2 | 33.3% | -9.7 |
| Taka | 1 | 0 | 1 | 0.0% | -57.0 |
0 of 2 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 2 questions at once; about 0.1 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Half Fence | 50 | 27 | 23 | 54.0% | +3.8 |
|---|---|---|---|---|---|
| Breakable Half Fence | 40 | 18 | 22 | 45.0% | -3.5 |
| Low Fence | 39 | 21 | 18 | 53.9% | +8.1 |
| Rectangle | 36 | 17 | 19 | 47.2% | -0.4 |
| Breakable Full Fence | 31 | 18 | 13 | 58.1% | +9.7 |
| Single Wall | 30 | 19 | 11 | 63.3% | +14.5 |
| Open | 22 | 8 | 14 | 36.4% | -13.7 |
| Octagon | 17 | 5 | 12 | 29.4% | -20.2 |
| Full Fence and Open | 16 | 9 | 7 | 56.2% | +7.8 |
| Full Fence | 11 | 4 | 7 | 36.4% | -5.7 |
0 of 6 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 6 questions at once; about 0.3 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 185 | 48.1% | 48.6% | -0.5 |
| No walls | 91 | 52.7% | 48.5% | +4.3 |
Walls against open: -4.8 points (95% range -17.1 to +7.6), p 0.452 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| danimura (Rank 31) | 18 | 6 | 12 | 33.3% |
|---|---|---|---|---|
| junicue (Rank 32) | 8 | 2 | 6 | 25.0% |
| Akishin-0313 (Rank 29) | 7 | 5 | 2 | 71.4% |
| elf4sale (Rank 32) | 7 | 5 | 2 | 71.4% |
| ps-splitsecond (Rank 29) | 7 | 3 | 4 | 42.9% |
| striker0123 (Rank 28) | 6 | 5 | 1 | 83.3% |
| zzzTekitou222zzz (Rank 30) | 6 | 1 | 5 | 16.7% |
| BANANA (Rank 28) | 5 | 1 | 4 | 20.0% |
| DDaDDai (Rank 26) | 5 | 4 | 1 | 80.0% |
| ER_higante (Rank 29) | 5 | 5 | 0 | 100.0% |
| Koromo (Rank 32) | 5 | 3 | 2 | 60.0% |
| calmknight[냠냠] (Rank 31) | 5 | 2 | 3 | 40.0% |
| nidaimebannai (Rank 34) | 5 | 1 | 4 | 20.0% |
| rocketopunch (Rank 28) | 5 | 4 | 1 | 80.0% |
| sby (Rank 27) | 5 | 3 | 2 | 60.0% |
| ヘニオ (Rank 32) | 5 | 4 | 1 | 80.0% |
| Go!飯饌GiI (Rank 27) | 4 | 2 | 2 | 50.0% |
| fixed-star_61 (Rank 29) | 4 | 2 | 2 | 50.0% |
| jiwoonpk (Rank 30) | 4 | 1 | 3 | 25.0% |
| あいりく (Rank 33) | 4 | 1 | 3 | 25.0% |
| ファンタジオぷにお (Rank 28) | 4 | 2 | 2 | 50.0% |
| AlicerLandeel (Rank 28) | 3 | 2 | 1 | 66.7% |
| Iei-Taicho-0624 (Rank 27) | 3 | 0 | 3 | 0.0% |
| pnt_555 (Rank 31) | 3 | 2 | 1 | 66.7% |
| 龍仙人【鬼手仏心】 (Rank 26) | 3 | 2 | 1 | 66.7% |
Most played opponents, most recent first
| 龍仙人【鬼手仏心】 (Rank 26) | 2026/04/26 | 3 | 2 | 1 | 66.7% |
|---|---|---|---|---|---|
| striker0123 (Rank 28) | 2026/04/26 | 6 | 5 | 1 | 83.3% |
| sby (Rank 27) | 2026/04/26 | 5 | 3 | 2 | 60.0% |
| jiwoonpk (Rank 30) | 2026/04/26 | 4 | 1 | 3 | 25.0% |
| zzzTekitou222zzz (Rank 30) | 2026/04/26 | 6 | 1 | 5 | 16.7% |
| ER_higante (Rank 29) | 2026/04/25 | 5 | 5 | 0 | 100.0% |
| pnt_555 (Rank 31) | 2026/04/22 | 3 | 2 | 1 | 66.7% |
| fixed-star_61 (Rank 29) | 2026/04/22 | 4 | 2 | 2 | 50.0% |
| Akishin-0313 (Rank 29) | 2026/04/22 | 7 | 5 | 2 | 71.4% |
| BANANA (Rank 28) | 2026/04/22 | 5 | 1 | 4 | 20.0% |
| danimura (Rank 31) | 2026/04/21 | 18 | 6 | 12 | 33.3% |
| ps-splitsecond (Rank 29) | 2026/04/21 | 7 | 3 | 4 | 42.9% |
| elf4sale (Rank 32) | 2026/04/20 | 7 | 5 | 2 | 71.4% |
| rocketopunch (Rank 28) | 2026/04/17 | 5 | 4 | 1 | 80.0% |
| AlicerLandeel (Rank 28) | 2026/04/17 | 3 | 2 | 1 | 66.7% |
| ヘニオ (Rank 32) | 2026/03/31 | 5 | 4 | 1 | 80.0% |
| Go!飯饌GiI (Rank 27) | 2026/03/30 | 4 | 2 | 2 | 50.0% |
| ファンタジオぷにお (Rank 28) | 2026/03/30 | 4 | 2 | 2 | 50.0% |
| junicue (Rank 32) | 2026/03/30 | 8 | 2 | 6 | 25.0% |
| あいりく (Rank 33) | 2026/03/30 | 4 | 1 | 3 | 25.0% |
| Koromo (Rank 32) | 2026/03/29 | 5 | 3 | 2 | 60.0% |
| nidaimebannai (Rank 34) | 2026/03/29 | 5 | 1 | 4 | 20.0% |
| DDaDDai (Rank 26) | 2026/03/28 | 5 | 4 | 1 | 80.0% |
| Iei-Taicho-0624 (Rank 27) | 2026/03/28 | 3 | 0 | 3 | 0.0% |
| calmknight[냠냠] (Rank 31) | 2026/03/28 | 5 | 2 | 3 | 40.0% |
Round openings
El Blaze
| High-Speed Jab46P into Shouda46PP | 113 | 9.1% |
|---|---|---|
| backdash into Demon's Tail9P+KK | 71 | 5.7% |
| forward movement into punchP | 61 | 4.9% |
| Fade Roll Kick7K into forward movement | 50 | 4.0% |
| crouch dash forward into Straight6P+K | 50 | 4.0% |
| backdash into guardG | 43 | 3.5% |
| crouch dash back into guardG | 38 | 3.1% |
| crouch dash back into evade down | 37 | 3.0% |
| Backswing Rocket1P+K into forward dash | 32 | 2.6% |
| crouch dash back into Demon's Tail9P+KK | 31 | 2.5% |
| High Spin KickK+G | 26 | 2.1% |
| guardG into Backswing Rocket1P+K | 25 | 2.0% |
| guardG | 20 | 1.6% |
| crouch dash forward into evade down | 19 | 1.5% |
| High-Speed Jab46P into Flame Toe Kick46PK | 16 | 1.3% |
189 further openings account for the other 606 rounds.
