Virtua Fighter 5 REVO · v1.10 · Region: Asia
sankegod
Characters played — VF5's own record
| Akira | 30 | 3,493 | 1,504 | 1,989 | 43.1% |
|---|---|---|---|---|---|
| Sarah | 27 | 708 | 325 | 383 | 45.9% |
| Shun | 26 | 459 | 233 | 226 | 50.8% |
| Aoi | 26 | 359 | 182 | 177 | 50.7% |
| Wolf | — | 257 | 129 | 128 | 50.2% |
| Jacky | 26 | 127 | 84 | 43 | 66.1% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 42 | 16 | 26 | 38.1% | +1.8 |
|---|---|---|---|---|---|
| Jacky | 31 | 11 | 20 | 35.5% | -0.4 |
| Wolf | 31 | 10 | 21 | 32.3% | -10.7 |
| Pai | 24 | 9 | 15 | 37.5% | -2.8 |
| Brad | 22 | 10 | 12 | 45.5% | +8.1 |
| Shun | 21 | 15 | 6 | 71.4% | +31.9 |
| Jeffry | 20 | 6 | 14 | 30.0% | -12.3 |
| Sarah | 19 | 7 | 12 | 36.8% | +0.6 |
| Goh | 18 | 8 | 10 | 44.4% | +7.6 |
| Jean | 13 | 4 | 9 | 30.8% | -11.4 |
| El Blaze | 10 | 6 | 4 | 60.0% | +21.4 |
| Lion | 10 | 1 | 9 | 10.0% | -24.1 |
| Lau | 9 | 1 | 8 | 11.1% | -28.4 |
| Kage | 6 | 3 | 3 | 50.0% | +12.4 |
| Dural | 4 | 2 | 2 | 50.0% | +14.5 |
| Lei Fei | 4 | 0 | 4 | 0.0% | -36.8 |
| Taka | 4 | 2 | 2 | 50.0% | +9.0 |
0 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Breakable Half Fence | 39 | 14 | 25 | 35.9% | +2.0 |
|---|---|---|---|---|---|
| Breakable Full Fence | 37 | 14 | 23 | 37.8% | -1.4 |
| Half Fence | 34 | 16 | 18 | 47.1% | +6.7 |
| Octagon | 31 | 6 | 25 | 19.4% | -21.3 |
| Rectangle | 28 | 12 | 16 | 42.9% | +1.7 |
| Low Fence | 27 | 13 | 14 | 48.1% | +8.9 |
| Single Wall | 23 | 10 | 13 | 43.5% | +6.4 |
| Open | 20 | 8 | 12 | 40.0% | +3.0 |
| Full Fence | 19 | 10 | 9 | 52.6% | +16.9 |
| Full Fence and Open | 14 | 3 | 11 | 21.4% | -19.1 |
0 of 4 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 4 questions at once; about 0.2 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 188 | 38.3% | 38.4% | -0.1 |
| No walls | 70 | 44.3% | 38.5% | +5.8 |
Walls against open: -6.0 points (95% range -19.6 to +7.7), p 0.391 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| 龍仙人【鬼手仏心】 (Rank 27) | 14 | 5 | 9 | 35.7% |
|---|---|---|---|---|
| pallmtree (Rank 29) | 12 | 6 | 6 | 50.0% |
| FreddieKing (Rank 27) | 10 | 4 | 6 | 40.0% |
| HB (Rank 31) | 10 | 3 | 7 | 30.0% |
| E-BB1 (Rank 27) | 9 | 7 | 2 | 77.8% |
| chileung18 (Rank 32) | 9 | 2 | 7 | 22.2% |
| misoazy (Rank 28) | 9 | 6 | 3 | 66.7% |
| buenosuzonde865 (Rank 28) | 7 | 2 | 5 | 28.6% |
| NekoPunchMaster (Rank 30) | 6 | 2 | 4 | 33.3% |
| SUTEKI-_-san (Rank 29) | 6 | 2 | 4 | 33.3% |
| tomi79_1820 (Rank 27) | 6 | 3 | 3 | 50.0% |
| tubaki_ok (Rank 27) | 6 | 1 | 5 | 16.7% |
| カプリッチョ (Rank 27) | 6 | 0 | 6 | 0.0% |
| MikuMartineau (Rank 29) | 5 | 1 | 4 | 20.0% |
| Sinabro (Rank 29) | 5 | 1 | 4 | 20.0% |
| noko (Rank 27) | 5 | 3 | 2 | 60.0% |
| oblmom (Rank 28) | 5 | 1 | 4 | 20.0% |
| remiuyu (Rank 29) | 5 | 2 | 3 | 40.0% |
| shironeko-hi (Rank 31) | 5 | 1 | 4 | 20.0% |
| akimaru7 (Rank 30) | 4 | 4 | 0 | 100.0% |
| elbowcommand (Rank 28) | 4 | 4 | 0 | 100.0% |
| neo-jet-li (Rank 29) | 4 | 2 | 2 | 50.0% |
| 獣王(設定2) (Rank 28) | 4 | 2 | 2 | 50.0% |
| Light (Rank 32) | 3 | 1 | 2 | 33.3% |
| shikemoku- (Rank 30) | 3 | 1 | 2 | 33.3% |
Most played opponents, most recent first
| chileung18 (Rank 32) | 2026/09/12 | 9 | 2 | 7 | 22.2% |
|---|---|---|---|---|---|
| Sinabro (Rank 29) | 2026/09/12 | 5 | 1 | 4 | 20.0% |
| pallmtree (Rank 29) | 2026/09/12 | 12 | 6 | 6 | 50.0% |
| FreddieKing (Rank 27) | 2026/08/17 | 10 | 4 | 6 | 40.0% |
| misoazy (Rank 28) | 2026/06/03 | 9 | 6 | 3 | 66.7% |
| oblmom (Rank 28) | 2026/06/03 | 5 | 1 | 4 | 20.0% |
| MikuMartineau (Rank 29) | 2026/06/03 | 5 | 1 | 4 | 20.0% |
| shironeko-hi (Rank 31) | 2026/06/03 | 5 | 1 | 4 | 20.0% |
| noko (Rank 27) | 2026/06/03 | 5 | 3 | 2 | 60.0% |
| remiuyu (Rank 29) | 2026/06/03 | 5 | 2 | 3 | 40.0% |
| neo-jet-li (Rank 29) | 2026/05/27 | 4 | 2 | 2 | 50.0% |
| shikemoku- (Rank 30) | 2026/05/23 | 3 | 1 | 2 | 33.3% |
| Light (Rank 32) | 2026/05/23 | 3 | 1 | 2 | 33.3% |
| E-BB1 (Rank 27) | 2026/05/23 | 9 | 7 | 2 | 77.8% |
| tomi79_1820 (Rank 27) | 2026/05/23 | 6 | 3 | 3 | 50.0% |
| 獣王(設定2) (Rank 28) | 2026/05/17 | 4 | 2 | 2 | 50.0% |
| buenosuzonde865 (Rank 28) | 2026/05/10 | 7 | 2 | 5 | 28.6% |
| 龍仙人【鬼手仏心】 (Rank 27) | 2026/05/10 | 14 | 5 | 9 | 35.7% |
| SUTEKI-_-san (Rank 29) | 2026/05/10 | 6 | 2 | 4 | 33.3% |
| カプリッチョ (Rank 27) | 2026/05/10 | 6 | 0 | 6 | 0.0% |
| tubaki_ok (Rank 27) | 2026/05/10 | 6 | 1 | 5 | 16.7% |
| HB (Rank 31) | 2026/05/10 | 10 | 3 | 7 | 30.0% |
| elbowcommand (Rank 28) | 2026/05/10 | 4 | 4 | 0 | 100.0% |
| NekoPunchMaster (Rank 30) | 2026/04/26 | 6 | 2 | 4 | 33.3% |
| akimaru7 (Rank 30) | 2026/04/16 | 4 | 4 | 0 | 100.0% |
Round openings
Every character
| forward dash into forward movement | 48 | 4.2% |
|---|---|---|
| backdash into Crescent Heel4K+G | 41 | 3.6% |
| punchP into Punch High KickPK | 40 | 3.5% |
| Sharpsword44K into Sharpsword Combo44KK | 33 | 2.9% |
| forward dash into guardG | 26 | 2.3% |
| forward dash into punchP | 25 | 2.2% |
| Stiletto66K | 19 | 1.6% |
| Back Knuckle Turn44P into crouch | 17 | 1.5% |
| Full Spin Heel Kick9K into Heel Kick Moonsault9KP+K+G | 16 | 1.4% |
| Rising Elbow6P into Double Joint Butt6PK | 15 | 1.3% |
| Rising Elbow6P into Elbow Side Chop6PP | 15 | 1.3% |
| Jackknife Kick3K into Jackknife Middle Kick3KK | 13 | 1.1% |
| backdash into guardG | 13 | 1.1% |
| punchP into kickK | 13 | 1.1% |
| Low Spin Kick3K+G | 12 | 1.0% |
367 further openings account for the other 804 rounds.
Sarah
| backdash into Crescent Heel4K+G | 41 | 5.5% |
|---|---|---|
| punchP into Punch High KickPK | 40 | 5.4% |
| forward dash into forward movement | 34 | 4.6% |
| Sharpsword44K into Sharpsword Combo44KK | 33 | 4.4% |
| Stiletto66K | 19 | 2.6% |
| Back Knuckle Turn44P into crouch | 17 | 2.3% |
| forward dash into guardG | 17 | 2.3% |
| Full Spin Heel Kick9K into Heel Kick Moonsault9KP+K+G | 16 | 2.1% |
| Rising Elbow6P into Double Joint Butt6PK | 15 | 2.0% |
| Rising Elbow6P into Elbow Side Chop6PP | 15 | 2.0% |
| forward dash into punchP | 14 | 1.9% |
| Jackknife Kick3K into Jackknife Middle Kick3KK | 13 | 1.8% |
| Low Spin Kick3K+G | 12 | 1.6% |
| forward dash into Valkyrie Sword1K+GK | 12 | 1.6% |
| Switch Kick4K | 11 | 1.5% |
175 further openings account for the other 434 rounds.
Aoi
| Kusanagi2K+G | 11 | 5.3% |
|---|---|---|
| Chudan Hiji'ate6P | 8 | 3.9% |
| crouch dash forward into Hou'oushu3P | 8 | 3.9% |
| Tenchi In'youP+K+G | 6 | 2.9% |
| backward movement into Hou'oushu3P | 5 | 2.4% |
| forward dash into forward movement | 5 | 2.4% |
| Chudan Hiji'ate6P into Tsumujisakura6PP | 4 | 1.9% |
| Jousei Ryusenshou214P+K | 4 | 1.9% |
| forward dash into Chudan Hiji'ate6P | 4 | 1.9% |
| forward dash into punchP | 4 | 1.9% |
| forward movement into Nirentotsu OuchuPPP | 4 | 1.9% |
| forward movement into punchP | 4 | 1.9% |
| punchP into NirentotsuPP | 4 | 1.9% |
| Hou'oushu3P | 3 | 1.5% |
| Joudan Keri'ate~DatotsuKP into Joudan Keri'ate~Datotsu~TachikazeKPK | 3 | 1.5% |
96 further openings account for the other 129 rounds.
Akira
| Rimon Chouchu66P | 9 | 7.9% |
|---|---|---|
| forward dash into forward movement | 8 | 7.0% |
| forward dash into punchP | 7 | 6.1% |
| crouch dash forward into Souka Housui3P+K | 6 | 5.3% |
| backdash into guardG | 5 | 4.4% |
| Jouho Senshou46P | 4 | 3.5% |
| forward dash into forward punch+kick6P+K | 4 | 3.5% |
| forward dash into guardG | 4 | 3.5% |
| punchP into kickK | 4 | 3.5% |
| backdash into Chouyoushu1P | 3 | 2.6% |
| crouch dash forward into guardG | 3 | 2.6% |
| Fujinkyaku2K+G into Chutenshou2K+GP | 2 | 1.8% |
| Sokutai3K | 2 | 1.8% |
| backdash into backward movement | 2 | 1.8% |
| crouch dash forward into Jouho Touken6P | 2 | 1.8% |
47 further openings account for the other 49 rounds.
Shun
| punchP into kickK | 5 | 10.9% |
|---|---|---|
| backward movement into Kasen Zenbokushou6PP | 4 | 8.7% |
| Fukuchougeki2P | 3 | 6.5% |
| Koushinhi4P+K+G | 3 | 6.5% |
| Gyou'in Haishu3P | 2 | 4.3% |
| forward dash into Gyou'in Haishu3P | 2 | 4.3% |
| offensive move into evade up | 2 | 4.3% |
| punchP into Chougeki RigoutaiPK | 2 | 4.3% |
| Asen Kaikyaku44K | 1 | 2.2% |
| Gyou'in Haishu3P into Chougeki RigoutaiPK | 1 | 2.2% |
| Gyou'in Haishu3P into punchP | 1 | 2.2% |
| Gyoushintai3K into punchP | 1 | 2.2% |
| Honshin TankaP+K into punchP | 1 | 2.2% |
| Ryubikyaku8K+G | 1 | 2.2% |
| Tanhi ChougekiK+G | 1 | 2.2% |
16 further openings account for the other 16 rounds.
Jacky
| backdash into forward dash | 3 | 7.3% |
|---|---|---|
| forward dash into High Angle Upper Kick6K | 2 | 4.9% |
| forward dash into Low Spin Kick1K+G | 2 | 4.9% |
| forward dash into Middle Spin Kick46K+G | 2 | 4.9% |
| Beat KnuckleP+K into Beat & Back KnuckleP+KP | 1 | 2.4% |
| Dash Hammer Kick66K | 1 | 2.4% |
| Dash Hammer Kick66K into kickK | 1 | 2.4% |
| Middle Smash6P | 1 | 2.4% |
| Middle Smash Back Knuckle6PP into Middle Back Knuckle Spin6PPK | 1 | 2.4% |
| Middle Smash Back Knuckle6PP into Rib CrushPP6PPP | 1 | 2.4% |
| Slide Shuffle (Deflect)4P+K+G into forward movement | 1 | 2.4% |
| backdash into Dash Hammer Kick66K | 1 | 2.4% |
| backdash into High Angle Upper Kick6K | 1 | 2.4% |
| backdash into Spinning Back Knuckle4P | 1 | 2.4% |
| crouch dash back into evade down | 1 | 2.4% |
21 further openings account for the other 21 rounds.
