VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: North America

Akira

Dodoflump(50IQ)

Career matches2,289
Career win rate60.7%
Round win rate57.9%
Peak rank36
Distinct opponents42
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Akira361,03660343358.2%
Goh3568141226960.5%
Lei Fei3657237419865.4%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Sarah36122433.3%-25.6
Pai3426876.5%+14.3
El Blaze27101737.0%-12.6
Aoi25151060.0%-15.2
Jacky1513286.7%+17.8
Brad139469.2%+6.7
Lei Fei1211191.7%+19.6
Shun1210283.3%+18.9
Jeffry75271.4%+17.4
Kage74357.1%+14.9
Wolf74357.1%-13.8
Eileen440100.0%+12.5
Akira32166.7%+8.0
Goh32166.7%-8.3
Jean330100.0%+16.0

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Low Fence36162044.4%-20.1
Full Fence2719870.4%+3.2
Breakable Half Fence26161061.5%-6.0
Breakable Full Fence24131154.2%-4.1
Open23131056.5%-2.7
Octagon2113861.9%+6.5
Rectangle1712570.6%+4.6
Single Wall1613381.2%+14.1
Full Fence and Open990100.0%+35.9
Half Fence52340.0%-29.1

1 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls12062.5%63.3%-0.8
No walls7556.0%61.9%-5.9

Walls against open: +5.1 points (95% range -10.7 to +20.9), p 0.524 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

RamonJamon (Rank 36)2026/09/11660100.0%
chapeiro_do_skys (Rank 33)2026/09/1132166.7%
HARLEMKNIGHT116 (Rank 33)2026/08/2198188.9%
Jiikae (Rank 32)2026/08/21105550.0%
Monroe (Rank 31)2026/08/18108280.0%
leefung._ (Rank 32)2026/08/1832166.7%
BLACKSTAR (Rank 38)2026/06/2052340.0%
seedash (Rank 32)2026/06/20113827.3%
I'monlysleeping (Rank 33)2026/06/2032166.7%
SLEDarkNova (Rank 36)2026/06/2082625.0%
rich.tapestry (Rank 32)2026/06/2076185.7%
brucelabestia (Rank 34)2026/06/2095455.6%
live4eva_ (Rank 40)2026/06/2053260.0%
daRockReaper (Rank 38)2026/06/1994544.4%
n.fangy (Rank 36)2026/06/1742250.0%
Kungfuhustle99 (Rank 31)2026/06/0787187.5%
generalripper114 (Rank 38)2026/06/0774357.1%
RareEntity (Rank 39)2026/06/07102820.0%
y2d (Rank 40)2026/06/07111109.1%
llMICll (Rank 32)2026/06/071712570.6%
bagtalk23 (Rank 26)2026/06/07330100.0%
IXOYE (Rank 34)2026/05/3176185.7%
Shockx (Rank 21)2026/05/09440100.0%
Radamyr (Rank 30)2026/05/09440100.0%
SteelyJack (Rank 32)2026/05/0932166.7%

Round openings

Every character

backdash into evade up9411.9%
Rimon Chouchu66P8610.9%
backdash into throwP+G648.1%
backdash into evade down425.3%
forward dash into throwP+G354.4%
forward dash into Jouho Touken6P212.7%
backdash into Karura4P+K172.1%
forward dash into Rimon Chouchu66P172.1%
backdash into punchP151.9%
Gaiken6P+K into forward punch+kick+guard6P+K+G141.8%
Hiji'ate6P131.6%
forward dash into evade up131.6%
backdash into Shatenshou33P121.5%
Raikou3P into Denkou3PP111.4%
forward dash into Yakuho Chouchu666P101.3%

156 further openings account for the other 325 rounds.

Akira

Rimon Chouchu66P8628.6%
backdash into throwP+G3511.6%
forward dash into Jouho Touken6P217.0%
backdash into evade up196.3%
forward dash into Rimon Chouchu66P175.7%
backdash into evade down124.0%
forward dash into Yakuho Chouchu666P103.3%
forward dash into throwP+G103.3%
Rimon Chouchu66P into forward dash51.7%
Rimon Chouchu66P into throwP+G51.7%
crouch dash back into Jouho Touken6P51.7%
forward dash into evade up51.7%
crouch dash forward into throwP+G41.3%
Jouho Touken6P31.0%
backdash into Jouho Touken6P31.0%

39 further openings account for the other 61 rounds.

Goh

backdash into evade up4615.4%
backdash into throwP+G227.4%
forward dash into throwP+G227.4%
backdash into Karura4P+K175.7%
Hiji'ate6P134.4%
backdash into evade down134.4%
Raikou3P into Denkou3PP113.7%
backdash into punchP93.0%
Ni'oudaoshi3K+G82.7%
forward dash into evade up82.7%
Sune Kudaki43P into forward dash72.4%
backdash into Maegeri3K72.4%
backdash into Sune'uchi2P51.7%
forward dash into Kurogane Kudaki66P51.7%
forward dash into Sune'uchi2P51.7%

62 further openings account for the other 100 rounds.

Lei Fei

backdash into evade up2915.3%
backdash into evade down178.9%
Gaiken6P+K into forward punch+kick+guard6P+K+G147.4%
backdash into Shatenshou33P126.3%
backdash into Toushou66P73.7%
backdash into throwP+G73.7%
Bunkyaku3K63.2%
Dantai4K63.2%
Gaiken6P+K63.2%
backdash into Fukusoushou2P63.2%
backdash into offensive move63.2%
backdash into Kakushu Suigeki6P52.6%
backdash into Dantai4K42.1%
backdash into punchP42.1%
forward dash into Gaiken6P+K42.1%

46 further openings account for the other 57 rounds.