Virtua Fighter 5 REVO · v1.10 · Region: Asia
究極無敵
Characters played — VF5's own record
| Aoi | 39 | 19,930 | 9,749 | 10,181 | 48.9% |
|---|---|---|---|---|---|
| Wolf | 33 | 6,733 | 3,299 | 3,434 | 49.0% |
| Jacky | 27 | 123 | 59 | 64 | 48.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jacky | 319 | 170 | 149 | 53.3% | +3.2 |
|---|---|---|---|---|---|
| Akira | 310 | 146 | 164 | 47.1% | +0.1 |
| Kage | 217 | 105 | 112 | 48.4% | +1.1 |
| Goh | 196 | 104 | 92 | 53.1% | +4.6 |
| Shun | 189 | 81 | 108 | 42.9% | -1.2 |
| Sarah | 180 | 99 | 81 | 55.0% | +4.5 |
| Brad | 176 | 89 | 87 | 50.6% | -0.3 |
| Lau | 174 | 79 | 95 | 45.4% | -3.6 |
| Wolf | 174 | 79 | 95 | 45.4% | -6.0 |
| Jean | 167 | 94 | 73 | 56.3% | +4.0 |
| Lion | 162 | 70 | 92 | 43.2% | -8.2 |
| Jeffry | 157 | 73 | 84 | 46.5% | -3.8 |
| Pai | 155 | 89 | 66 | 57.4% | +9.2 |
| Lei Fei | 141 | 68 | 73 | 48.2% | +0.3 |
| Vanessa | 134 | 65 | 69 | 48.5% | +2.1 |
| Aoi | 113 | 59 | 54 | 52.2% | -0.7 |
| El Blaze | 89 | 37 | 52 | 41.6% | -8.1 |
| Eileen | 56 | 31 | 25 | 55.4% | +2.2 |
| Taka | 39 | 10 | 29 | 25.6% | -20.6 |
| Dural | 14 | 7 | 7 | 50.0% | +2.6 |
0 of 19 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 19 questions at once; about 1.0 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Breakable Half Fence | 347 | 162 | 185 | 46.7% | -2.9 |
|---|---|---|---|---|---|
| Full Fence | 340 | 155 | 185 | 45.6% | -2.6 |
| Low Fence | 336 | 178 | 158 | 53.0% | +3.7 |
| Open | 334 | 168 | 166 | 50.3% | +0.8 |
| Single Wall | 324 | 170 | 154 | 52.5% | +3.3 |
| Rectangle | 323 | 167 | 156 | 51.7% | +2.7 |
| Half Fence | 298 | 142 | 156 | 47.6% | -2.4 |
| Octagon | 279 | 132 | 147 | 47.3% | -2.0 |
| Breakable Full Fence | 275 | 137 | 138 | 49.8% | +1.5 |
| Full Fence and Open | 167 | 85 | 82 | 50.9% | +2.3 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 1,862 | 48.1% | 49.0% | -0.9 |
| No walls | 994 | 51.9% | 49.6% | +2.3 |
Walls against open: -3.2 points (95% range -7.1 to +0.6), p 0.100 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| ねこむーと (Rank 38) | 38 | 16 | 22 | 42.1% |
|---|---|---|---|---|
| ★闘将拉麵男★ (Rank 41) | 27 | 15 | 12 | 55.6% |
| CoCoSyrup (Rank 36) | 25 | 7 | 18 | 28.0% |
| デネ (Rank 41) | 24 | 11 | 13 | 45.8% |
| ぷこ (Rank 36) | 23 | 11 | 12 | 47.8% |
| RUSH (Rank 38) | 22 | 12 | 10 | 54.5% |
| moto__666 (Rank 36) | 21 | 10 | 11 | 47.6% |
| おむすび山▲かずkaz_kcj (Rank 39) | 21 | 10 | 11 | 47.6% |
| DJG10159 (Rank 38) | 20 | 10 | 10 | 50.0% |
| Wallaby360 (Rank 37) | 18 | 10 | 8 | 55.6% |
| Estark0301 (Rank 39) | 16 | 5 | 11 | 31.2% |
| LEEGOSEGA (Rank 37) | 16 | 5 | 11 | 31.2% |
| PIECE-Estate66 (Rank 33) | 16 | 11 | 5 | 68.8% |
| Sleipnir-kzm (Rank 37) | 16 | 6 | 10 | 37.5% |
| west-muta (Rank 30) | 16 | 6 | 10 | 37.5% |
| フルレバ (Rank 36) | 16 | 8 | 8 | 50.0% |
| Tokkovanessa_VF (Rank 41) | 15 | 6 | 9 | 40.0% |
| jijitax4 (Rank 37) | 15 | 9 | 6 | 60.0% |
| nuku2pai428 (Rank 30) | 15 | 7 | 8 | 46.7% |
| ∈挙動不審∋ (Rank 35) | 15 | 7 | 8 | 46.7% |
| うるヲ参拾 (Rank 39) | 15 | 9 | 6 | 60.0% |
| shenron0321 (Rank 41) | 14 | 3 | 11 | 21.4% |
| たたみん♪ (Rank 39) | 14 | 4 | 10 | 28.6% |
| カルティカ (Rank 40) | 14 | 4 | 10 | 28.6% |
| 空き缶。 (Rank 40) | 14 | 5 | 9 | 35.7% |
Most played opponents, most recent first
| RUSH (Rank 38) | 2026/09/18 | 22 | 12 | 10 | 54.5% |
|---|---|---|---|---|---|
| shenron0321 (Rank 41) | 2026/09/18 | 14 | 3 | 11 | 21.4% |
| PIECE-Estate66 (Rank 33) | 2026/09/18 | 16 | 11 | 5 | 68.8% |
| ねこむーと (Rank 38) | 2026/09/17 | 38 | 16 | 22 | 42.1% |
| jijitax4 (Rank 37) | 2026/09/17 | 15 | 9 | 6 | 60.0% |
| Tokkovanessa_VF (Rank 41) | 2026/09/16 | 15 | 6 | 9 | 40.0% |
| ぷこ (Rank 36) | 2026/09/14 | 23 | 11 | 12 | 47.8% |
| DJG10159 (Rank 38) | 2026/09/14 | 20 | 10 | 10 | 50.0% |
| ★闘将拉麵男★ (Rank 41) | 2026/09/14 | 27 | 15 | 12 | 55.6% |
| うるヲ参拾 (Rank 39) | 2026/09/12 | 15 | 9 | 6 | 60.0% |
| CoCoSyrup (Rank 36) | 2026/09/11 | 25 | 7 | 18 | 28.0% |
| フルレバ (Rank 36) | 2026/09/11 | 16 | 8 | 8 | 50.0% |
| 空き缶。 (Rank 40) | 2026/09/11 | 14 | 5 | 9 | 35.7% |
| たたみん♪ (Rank 39) | 2026/09/11 | 14 | 4 | 10 | 28.6% |
| デネ (Rank 41) | 2026/09/10 | 24 | 11 | 13 | 45.8% |
| Wallaby360 (Rank 37) | 2026/09/09 | 18 | 10 | 8 | 55.6% |
| カルティカ (Rank 40) | 2026/09/07 | 14 | 4 | 10 | 28.6% |
| ∈挙動不審∋ (Rank 35) | 2026/09/05 | 15 | 7 | 8 | 46.7% |
| moto__666 (Rank 36) | 2026/08/29 | 21 | 10 | 11 | 47.6% |
| おむすび山▲かずkaz_kcj (Rank 39) | 2026/08/29 | 21 | 10 | 11 | 47.6% |
| Estark0301 (Rank 39) | 2026/08/24 | 16 | 5 | 11 | 31.2% |
| LEEGOSEGA (Rank 37) | 2026/08/04 | 16 | 5 | 11 | 31.2% |
| Sleipnir-kzm (Rank 37) | 2026/07/24 | 16 | 6 | 10 | 37.5% |
| nuku2pai428 (Rank 30) | 2026/06/13 | 15 | 7 | 8 | 46.7% |
| west-muta (Rank 30) | 2026/06/05 | 16 | 6 | 10 | 37.5% |
Round openings
Every character
| Ouda6P+K | 2,111 | 16.3% |
|---|---|---|
| guardG into throwP+G | 754 | 5.8% |
| backdash into evade down | 643 | 5.0% |
| guardG | 380 | 2.9% |
| crouch into Maegeri3K | 308 | 2.4% |
| backdash into punchP | 293 | 2.3% |
| backward movement into evade up | 274 | 2.1% |
| guardG into evade down | 274 | 2.1% |
| crouch into Low Hammer2P | 270 | 2.1% |
| backdash into Sodeshinken33P+K | 248 | 1.9% |
| throwP+G | 239 | 1.8% |
| backdash into Heavy Middle Kick3K+G | 228 | 1.8% |
| Shinchuzuki (Deflect)236P+K | 221 | 1.7% |
| guardG into Ouda6P+K | 214 | 1.6% |
| guardG into punchP | 214 | 1.6% |
470 further openings account for the other 6,290 rounds.
Aoi
| Ouda6P+K | 2,111 | 26.3% |
|---|---|---|
| guardG into throwP+G | 443 | 5.5% |
| crouch into Maegeri3K | 308 | 3.8% |
| backdash into evade down | 288 | 3.6% |
| backdash into Sodeshinken33P+K | 248 | 3.1% |
| Shinchuzuki (Deflect)236P+K | 221 | 2.8% |
| guardG into Ouda6P+K | 214 | 2.7% |
| guardG | 199 | 2.5% |
| guardG into evade down | 198 | 2.5% |
| backward movement into evade up | 185 | 2.3% |
| crouch dash back into evade down | 176 | 2.2% |
| crouch into Kusanagi2K+G | 150 | 1.9% |
| backdash into Maegeri3K | 133 | 1.7% |
| backdash into guardG | 127 | 1.6% |
| backdash | 112 | 1.4% |
266 further openings account for the other 2,908 rounds.
Wolf
| backdash into evade down | 351 | 7.3% |
|---|---|---|
| guardG into throwP+G | 301 | 6.3% |
| crouch into Low Hammer2P | 270 | 5.7% |
| backdash into Heavy Middle Kick3K+G | 228 | 4.8% |
| backdash into punchP | 223 | 4.7% |
| Arrow Knuckle3P | 206 | 4.3% |
| guardG | 176 | 3.7% |
| guardG into punchP | 147 | 3.1% |
| guardG into Savate4K | 139 | 2.9% |
| Rolling Savate6K+G | 138 | 2.9% |
| throwP+G | 133 | 2.8% |
| punchP | 128 | 2.7% |
| Arrow Knuckle3P into guardG | 113 | 2.4% |
| Quick Shoulder66P+K | 108 | 2.3% |
| backdash into Savate4K | 102 | 2.1% |
210 further openings account for the other 2,016 rounds.
Jacky
| throwP+G | 20 | 12.4% |
|---|---|---|
| guardG into evade up | 12 | 7.5% |
| guardG into throwP+G | 10 | 6.2% |
| backdash into Spin Heel Sword4K+G | 5 | 3.1% |
| guardG | 5 | 3.1% |
| guardG into Middle Kick3K | 5 | 3.1% |
| punchP into Jab StraightPP | 5 | 3.1% |
| Middle Smash6P | 4 | 2.5% |
| backdash into Beat & Back KnuckleP+KP | 4 | 2.5% |
| backdash into evade down | 4 | 2.5% |
| crouch dash back into evade down | 4 | 2.5% |
| Dash Hammer Kick66K | 3 | 1.9% |
| backdash into Middle Kick3K | 3 | 1.9% |
| backdash into guardG | 3 | 1.9% |
| crouch into Squat Straight2P | 3 | 1.9% |
52 further openings account for the other 71 rounds.
