Virtua Fighter 5 REVO · v1.10 · Region: Europe
ROAR
Characters played — VF5's own record
| Goh | 34 | 528 | 339 | 189 | 64.2% |
|---|---|---|---|---|---|
| Pai | 33 | 413 | 288 | 125 | 69.7% |
| Kage | 34 | 402 | 279 | 123 | 69.4% |
| Akira | 31 | 298 | 203 | 95 | 68.1% |
| Lion | 32 | 281 | 206 | 75 | 73.3% |
| Wolf | 30 | 166 | 124 | 42 | 74.7% |
| Jean | — | 121 | 91 | 30 | 75.2% |
| Jacky | 31 | 120 | 88 | 32 | 73.3% |
| Sarah | — | 76 | 56 | 20 | 73.7% |
| Vanessa | — | 35 | 27 | 8 | 77.1% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Sarah | 23 | 15 | 8 | 65.2% | +7.0 |
|---|---|---|---|---|---|
| Lei Fei | 22 | 16 | 6 | 72.7% | +5.0 |
| Akira | 15 | 10 | 5 | 66.7% | +15.0 |
| Lau | 13 | 11 | 2 | 84.6% | +6.3 |
| Shun | 11 | 6 | 5 | 54.5% | -5.8 |
| Jacky | 8 | 2 | 6 | 25.0% | -42.0 |
| Wolf | 8 | 0 | 8 | 0.0% | -36.3 |
| Aoi | 7 | 3 | 4 | 42.9% | +4.2 |
| Pai | 7 | 7 | 0 | 100.0% | +19.9 |
| Brad | 4 | 3 | 1 | 75.0% | -3.2 |
| Dural | 4 | 4 | 0 | 100.0% | +17.2 |
| Jean | 3 | 2 | 1 | 66.7% | +3.8 |
| Jeffry | 3 | 3 | 0 | 100.0% | +19.0 |
| Lion | 3 | 0 | 3 | 0.0% | -68.8 |
| Vanessa | 2 | 2 | 0 | 100.0% | +14.2 |
| Goh | 1 | 1 | 0 | 100.0% | +43.0 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Low Fence | 19 | 12 | 7 | 63.2% | +6.4 |
|---|---|---|---|---|---|
| Octagon | 18 | 16 | 2 | 88.9% | +15.3 |
| Single Wall | 17 | 9 | 8 | 52.9% | -4.8 |
| Full Fence | 16 | 9 | 7 | 56.2% | -2.7 |
| Half Fence | 14 | 8 | 6 | 57.1% | -11.8 |
| Rectangle | 14 | 8 | 6 | 57.1% | -3.5 |
| Breakable Half Fence | 13 | 11 | 2 | 84.6% | +16.3 |
| Open | 8 | 7 | 1 | 87.5% | +11.2 |
| Breakable Full Fence | 4 | 1 | 3 | 25.0% | -43.8 |
| Full Fence and Open | 4 | 1 | 3 | 25.0% | -22.8 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 79 | 67.1% | 66.7% | +0.4 |
| No walls | 44 | 63.6% | 61.0% | +2.7 |
Walls against open: -2.3 points (95% range -21.4 to +16.8), p 0.814 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| Dr.Luckyshot (Rank 28) | 25 | 19 | 6 | 76.0% |
|---|---|---|---|---|
| kila_kam (Rank 39) | 11 | 3 | 8 | 27.3% |
| brogasaurusrex (Rank 34) | 10 | 6 | 4 | 60.0% |
| natsoutw (Rank 44) | 9 | 2 | 7 | 22.2% |
| NantoSeiken (Rank 27) | 6 | 5 | 1 | 83.3% |
| Taro_Pietro (Rank 32) | 6 | 6 | 0 | 100.0% |
| getmequick (Rank 24) | 5 | 5 | 0 | 100.0% |
| {*D.S*}gizmo_kingo (Rank 45) | 5 | 1 | 4 | 20.0% |
| Ame33 (Rank 25) | 4 | 4 | 0 | 100.0% |
| Citywolf (Rank 27) | 4 | 4 | 0 | 100.0% |
| CoolerTails (Rank 33) | 4 | 1 | 3 | 25.0% |
| Kingheim (Rank 36) | 4 | 1 | 3 | 25.0% |
| MisterVFDC (Rank 41) | 4 | 0 | 4 | 0.0% |
| Kamille★心意把晶 (Rank 45) | 3 | 2 | 1 | 66.7% |
| Rayne (Rank 42) | 3 | 0 | 3 | 0.0% |
| eisenbuegelhammer (Rank 32) | 3 | 2 | 1 | 66.7% |
| Akumasama (Rank 32) | 2 | 2 | 0 | 100.0% |
| Cerapter (Rank 23) | 2 | 2 | 0 | 100.0% |
| EBRAD (Rank 29) | 2 | 1 | 1 | 50.0% |
| Juste (Rank 24) | 2 | 2 | 0 | 100.0% |
| Lorcan (Rank 32) | 2 | 2 | 0 | 100.0% |
| ROZZ (Rank 25) | 2 | 2 | 0 | 100.0% |
| joyKiller (Rank 29) | 2 | 1 | 1 | 50.0% |
| jubbjubb767(EUarea) (Rank 33) | 2 | 0 | 2 | 0.0% |
| speedymat (Rank 26) | 2 | 2 | 0 | 100.0% |
Most played opponents, most recent first
| Cerapter (Rank 23) | 2026/06/03 | 2 | 2 | 0 | 100.0% |
|---|---|---|---|---|---|
| Lorcan (Rank 32) | 2026/06/03 | 2 | 2 | 0 | 100.0% |
| Rayne (Rank 42) | 2026/06/03 | 3 | 0 | 3 | 0.0% |
| Taro_Pietro (Rank 32) | 2026/05/31 | 6 | 6 | 0 | 100.0% |
| Ame33 (Rank 25) | 2026/05/31 | 4 | 4 | 0 | 100.0% |
| Juste (Rank 24) | 2026/05/31 | 2 | 2 | 0 | 100.0% |
| Citywolf (Rank 27) | 2026/05/31 | 4 | 4 | 0 | 100.0% |
| natsoutw (Rank 44) | 2026/05/30 | 9 | 2 | 7 | 22.2% |
| MisterVFDC (Rank 41) | 2026/05/28 | 4 | 0 | 4 | 0.0% |
| joyKiller (Rank 29) | 2026/05/28 | 2 | 1 | 1 | 50.0% |
| Akumasama (Rank 32) | 2026/05/28 | 2 | 2 | 0 | 100.0% |
| CoolerTails (Rank 33) | 2026/05/28 | 4 | 1 | 3 | 25.0% |
| Kingheim (Rank 36) | 2026/05/26 | 4 | 1 | 3 | 25.0% |
| eisenbuegelhammer (Rank 32) | 2026/05/26 | 3 | 2 | 1 | 66.7% |
| jubbjubb767(EUarea) (Rank 33) | 2026/05/15 | 2 | 0 | 2 | 0.0% |
| ROZZ (Rank 25) | 2026/05/15 | 2 | 2 | 0 | 100.0% |
| kila_kam (Rank 39) | 2026/05/12 | 11 | 3 | 8 | 27.3% |
| EBRAD (Rank 29) | 2026/05/10 | 2 | 1 | 1 | 50.0% |
| brogasaurusrex (Rank 34) | 2026/05/10 | 10 | 6 | 4 | 60.0% |
| NantoSeiken (Rank 27) | 2026/05/10 | 6 | 5 | 1 | 83.3% |
| {*D.S*}gizmo_kingo (Rank 45) | 2026/04/25 | 5 | 1 | 4 | 20.0% |
| Dr.Luckyshot (Rank 28) | 2026/04/24 | 25 | 19 | 6 | 76.0% |
| Kamille★心意把晶 (Rank 45) | 2026/04/22 | 3 | 2 | 1 | 66.7% |
| speedymat (Rank 26) | 2026/04/22 | 2 | 2 | 0 | 100.0% |
| getmequick (Rank 24) | 2026/04/22 | 5 | 5 | 0 | 100.0% |
Round openings
Every character
| crouch dash forward into guardG | 133 | 25.9% |
|---|---|---|
| crouch dash forward into evade down | 44 | 8.6% |
| evade down into guardG | 42 | 8.2% |
| backdash into evade down | 21 | 4.1% |
| crouch dash forward into forward dash | 17 | 3.3% |
| crouch dash forward into punchP | 13 | 2.5% |
| crouch dash forward into throwP+G | 11 | 2.1% |
| evade down into forward dash | 10 | 1.9% |
| crouch dash back into guardG | 8 | 1.6% |
| Middle Smash6P | 7 | 1.4% |
| crouch dash back into evade up | 7 | 1.4% |
| backdash into evade up | 6 | 1.2% |
| crouch dash back into evade down | 6 | 1.2% |
| forward dash into Jouho Touken6P | 6 | 1.2% |
| evade down into punchP | 5 | 1.0% |
124 further openings account for the other 178 rounds.
Jacky
| crouch dash forward into guardG | 51 | 24.8% |
|---|---|---|
| crouch dash forward into evade down | 19 | 9.2% |
| evade down into guardG | 17 | 8.2% |
| backdash into evade down | 13 | 6.3% |
| crouch dash forward into forward dash | 9 | 4.4% |
| Middle Smash6P | 7 | 3.4% |
| crouch dash forward into throwP+G | 6 | 2.9% |
| crouch dash back into guardG | 4 | 1.9% |
| crouch dash forward into punchP | 4 | 1.9% |
| evade down into forward dash | 4 | 1.9% |
| Dash Hammer Kick66K | 3 | 1.5% |
| Jab StraightPP into Jab Double StraightPPP | 3 | 1.5% |
| backdash into punchP | 3 | 1.5% |
| crouch dash back into evade up | 3 | 1.5% |
| crouch dash forward into Squat Straight2P | 3 | 1.5% |
49 further openings account for the other 57 rounds.
Pai
| crouch dash forward into guardG | 26 | 27.7% |
|---|---|---|
| evade down into guardG | 11 | 11.7% |
| crouch dash forward into evade down | 9 | 9.6% |
| crouch dash back into guardG | 4 | 4.3% |
| backdash into Honrakukyaku46K+G | 3 | 3.2% |
| backdash into evade down | 3 | 3.2% |
| crouch dash forward into throwP+G | 3 | 3.2% |
| guardG into Souanshou3P+K | 3 | 3.2% |
| guardG into evade down | 3 | 3.2% |
| crouch dash back into evade down | 2 | 2.1% |
| evade down into punchP | 2 | 2.1% |
| kickK | 2 | 2.1% |
| Enbikyaku3K+G | 1 | 1.1% |
| Ensei KatanhekiP+K | 1 | 1.1% |
| Honshin Soukyaku1K+G | 1 | 1.1% |
20 further openings account for the other 20 rounds.
Goh
| crouch dash forward into guardG | 24 | 27.9% |
|---|---|---|
| evade down into guardG | 6 | 7.0% |
| evade down into forward dash | 5 | 5.8% |
| backdash into evade up | 4 | 4.7% |
| forward dash into Soukyu46P | 4 | 4.7% |
| crouch dash back into evade up | 3 | 3.5% |
| crouch dash forward into forward dash | 3 | 3.5% |
| Soukyu46P into forward dash | 2 | 2.3% |
| backdash into Soukyu46P | 2 | 2.3% |
| backdash into evade down | 2 | 2.3% |
| crouch dash forward into Sune'uchi2P | 2 | 2.3% |
| crouch dash forward into punchP | 2 | 2.3% |
| crouch dash forward into throwP+G | 2 | 2.3% |
| evade down into throwP+G | 2 | 2.3% |
| forward dash into Hiji'ate6P | 2 | 2.3% |
21 further openings account for the other 21 rounds.
Wolf
| crouch dash forward into evade down | 9 | 19.6% |
|---|---|---|
| crouch dash forward into guardG | 9 | 19.6% |
| Elbow Butt4P | 3 | 6.5% |
| Quick Shoulder66P+K | 3 | 6.5% |
| Savate4K | 3 | 6.5% |
| Elbow Butt4P into forward dash | 2 | 4.3% |
| Arrow Knuckle3P | 1 | 2.2% |
| Elbow Butt4P into backdash | 1 | 2.2% |
| Gasp Kneel Palm Bomb6P+K | 1 | 2.2% |
| Rolling Savate6K+G into guardG | 1 | 2.2% |
| backdash into Savate4K | 1 | 2.2% |
| backdash into evade down | 1 | 2.2% |
| crouch dash back into backward movement | 1 | 2.2% |
| crouch dash forward into Knee Lift6K | 1 | 2.2% |
| crouch dash forward into Regret Discharge33P+K | 1 | 2.2% |
8 further openings account for the other 8 rounds.
Lion
| crouch dash forward into guardG | 15 | 37.5% |
|---|---|---|
| evade down into guardG | 5 | 12.5% |
| crouch dash forward into evade down | 4 | 10.0% |
| crouch dash forward into punchP | 4 | 10.0% |
| crouch dash forward into forward dash | 2 | 5.0% |
| backdash into Touku Rigou Bantaitetsu46K+G | 1 | 2.5% |
| backdash into evade down | 1 | 2.5% |
| crouch dash back into Sentai4K | 1 | 2.5% |
| crouch dash back into Souji SenpuP+K | 1 | 2.5% |
| crouch dash forward into Fujinkyaku66K | 1 | 2.5% |
| crouch dash forward into RensuitaiPK | 1 | 2.5% |
| evade down into Katousui2P | 1 | 2.5% |
| kickK | 1 | 2.5% |
| punchP | 1 | 2.5% |
| punchP into Kousoutai2K+G | 1 | 2.5% |
Kage
| crouch dash forward into guardG | 8 | 32.0% |
|---|---|---|
| crouch dash back into Furikakato OtoshiK+G | 3 | 12.0% |
| backdash into Furikakato OtoshiK+G | 2 | 8.0% |
| crouch dash forward into Jizuridan2P | 2 | 8.0% |
| crouch dash forward into evade down | 2 | 8.0% |
| evade down into guardG | 2 | 8.0% |
| crouch dash forward into Hiji'uchi6P | 1 | 4.0% |
| crouch dash forward into forward dash | 1 | 4.0% |
| crouch dash forward into punchP | 1 | 4.0% |
| evade down into Furikakato OtoshiK+G | 1 | 4.0% |
| evade down into forward dash | 1 | 4.0% |
| evade down into punchP | 1 | 4.0% |
Akira
| forward dash into Jouho Touken6P | 6 | 35.3% |
|---|---|---|
| Jouho Senshou46P into forward dash | 1 | 5.9% |
| Rimon Chouchu66P into forward movement | 1 | 5.9% |
| backdash into evade down | 1 | 5.9% |
| crouch dash back into evade down | 1 | 5.9% |
| crouch dash forward into Jouho Touken6P | 1 | 5.9% |
| crouch dash forward into evade up | 1 | 5.9% |
| crouch dash forward into punchP | 1 | 5.9% |
| evade down into evade up | 1 | 5.9% |
| forward dash into Jouho Senshou46P | 1 | 5.9% |
| forward dash into evade down | 1 | 5.9% |
| forward dash into forward movement | 1 | 5.9% |
