Virtua Fighter 5 REVO · v1.10 · Region: South America
HIGE
Characters played — VF5's own record
| Goh | 32 | 506 | 270 | 236 | 53.4% |
|---|---|---|---|---|---|
| Shun | 32 | 492 | 286 | 206 | 58.1% |
| Vanessa | 32 | 477 | 305 | 172 | 63.9% |
| Wolf | 31 | 446 | 257 | 189 | 57.6% |
| Brad | 32 | 442 | 262 | 180 | 59.3% |
| Lei Fei | 32 | 358 | 215 | 143 | 60.1% |
| Jacky | 33 | 324 | 205 | 119 | 63.3% |
| Aoi | 31 | 292 | 171 | 121 | 58.6% |
| Dural | 32 | 245 | 147 | 98 | 60.0% |
| Akira | 31 | 240 | 137 | 103 | 57.1% |
| Lion | 32 | 240 | 149 | 91 | 62.1% |
| Lau | 30 | 238 | 136 | 102 | 57.1% |
| El Blaze | 30 | 218 | 133 | 85 | 61.0% |
| Jeffry | 30 | 199 | 134 | 65 | 67.3% |
| Jean | 30 | 158 | 100 | 58 | 63.3% |
| Taka | 30 | 143 | 85 | 58 | 59.4% |
| Kage | 29 | 121 | 72 | 49 | 59.5% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 122 | 74 | 48 | 60.7% | +6.1 |
|---|---|---|---|---|---|
| Jacky | 101 | 51 | 50 | 50.5% | -2.5 |
| Wolf | 83 | 48 | 35 | 57.8% | -0.7 |
| Jean | 67 | 41 | 26 | 61.2% | +6.7 |
| Aoi | 59 | 43 | 16 | 72.9% | +13.6 |
| Jeffry | 57 | 28 | 29 | 49.1% | -0.9 |
| Shun | 55 | 31 | 24 | 56.4% | +6.3 |
| El Blaze | 48 | 22 | 26 | 45.8% | -9.4 |
| Sarah | 46 | 30 | 16 | 65.2% | +5.7 |
| Goh | 45 | 19 | 26 | 42.2% | -12.1 |
| Lion | 43 | 24 | 19 | 55.8% | +1.1 |
| Vanessa | 41 | 20 | 21 | 48.8% | -8.3 |
| Kage | 34 | 22 | 12 | 64.7% | +12.7 |
| Lau | 34 | 11 | 23 | 32.4% | -21.7 |
| Pai | 25 | 15 | 10 | 60.0% | +5.7 |
| Lei Fei | 21 | 7 | 14 | 33.3% | -21.4 |
| Brad | 15 | 8 | 7 | 53.3% | +1.1 |
| Dural | 9 | 2 | 7 | 22.2% | -29.4 |
| Eileen | 9 | 6 | 3 | 66.7% | +9.2 |
| Taka | 3 | 1 | 2 | 33.3% | -25.1 |
0 of 14 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 14 questions at once; about 0.7 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Octagon | 121 | 68 | 53 | 56.2% | +1.3 |
|---|---|---|---|---|---|
| Breakable Half Fence | 107 | 62 | 45 | 57.9% | +3.5 |
| Open | 97 | 54 | 43 | 55.7% | +1.7 |
| Breakable Full Fence | 88 | 56 | 32 | 63.6% | +8.5 |
| Single Wall | 88 | 53 | 35 | 60.2% | +5.7 |
| Half Fence | 86 | 42 | 44 | 48.8% | -6.1 |
| Rectangle | 84 | 40 | 44 | 47.6% | -7.2 |
| Full Fence | 83 | 38 | 45 | 45.8% | -10.9 |
| Low Fence | 73 | 41 | 32 | 56.2% | +1.3 |
| Full Fence and Open | 48 | 23 | 25 | 47.9% | -4.8 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 569 | 53.8% | 55.0% | -1.2 |
| No walls | 258 | 57.4% | 54.7% | +2.6 |
Walls against open: -3.9 points (95% range -11.3 to +3.5), p 0.302 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| BANANA (Rank 29) | 17 | 13 | 4 | 76.5% |
|---|---|---|---|---|
| MikuMartineau (Rank 30) | 16 | 8 | 8 | 50.0% |
| さいたま梅澤/T.Umezawa (Rank 30) | 15 | 9 | 6 | 60.0% |
| orz (Rank 29) | 14 | 9 | 5 | 64.3% |
| syounai (Rank 30) | 12 | 9 | 3 | 75.0% |
| みんみんさん (Rank 34) | 12 | 5 | 7 | 41.7% |
| HIROCHILL (Rank 29) | 11 | 9 | 2 | 81.8% |
| XsT (Rank 27) | 11 | 7 | 4 | 63.6% |
| tawava (Rank 30) | 10 | 8 | 2 | 80.0% |
| BigBoin (Rank 31) | 9 | 3 | 6 | 33.3% |
| Bird-Tat (Rank 33) | 9 | 4 | 5 | 44.4% |
| ちょいそる (Rank 27) | 9 | 5 | 4 | 55.6% |
| タイヨウ (Rank 32) | 9 | 3 | 6 | 33.3% |
| 鳩男 (Rank 30) | 9 | 5 | 4 | 55.6% |
| LEO (Rank 32) | 8 | 4 | 4 | 50.0% |
| Melt (Rank 33) | 8 | 5 | 3 | 62.5% |
| こて (Rank 26) | 8 | 4 | 4 | 50.0% |
| しゅが~nsr (Rank 28) | 8 | 5 | 3 | 62.5% |
| ふぇに (Rank 33) | 8 | 4 | 4 | 50.0% |
| アドリブ使い (Rank 34) | 8 | 3 | 5 | 37.5% |
| イチゲン (Rank 29) | 8 | 5 | 3 | 62.5% |
| ニンドスハッカッカ (Rank 30) | 8 | 6 | 2 | 75.0% |
| gimoring (Rank 25) | 7 | 6 | 1 | 85.7% |
| 弐参肆-緑捌發 (Rank 26) | 7 | 6 | 1 | 85.7% |
| 青山@はなちゃん (Rank 30) | 7 | 4 | 3 | 57.1% |
Most played opponents, most recent first
| orz (Rank 29) | 2026/09/18 | 14 | 9 | 5 | 64.3% |
|---|---|---|---|---|---|
| タイヨウ (Rank 32) | 2026/09/18 | 9 | 3 | 6 | 33.3% |
| tawava (Rank 30) | 2026/09/09 | 10 | 8 | 2 | 80.0% |
| Bird-Tat (Rank 33) | 2026/09/09 | 9 | 4 | 5 | 44.4% |
| Melt (Rank 33) | 2026/09/09 | 8 | 5 | 3 | 62.5% |
| BANANA (Rank 29) | 2026/09/07 | 17 | 13 | 4 | 76.5% |
| HIROCHILL (Rank 29) | 2026/09/06 | 11 | 9 | 2 | 81.8% |
| ニンドスハッカッカ (Rank 30) | 2026/09/04 | 8 | 6 | 2 | 75.0% |
| 青山@はなちゃん (Rank 30) | 2026/08/21 | 7 | 4 | 3 | 57.1% |
| こて (Rank 26) | 2026/08/19 | 8 | 4 | 4 | 50.0% |
| ちょいそる (Rank 27) | 2026/08/18 | 9 | 5 | 4 | 55.6% |
| ふぇに (Rank 33) | 2026/08/17 | 8 | 4 | 4 | 50.0% |
| 鳩男 (Rank 30) | 2026/08/17 | 9 | 5 | 4 | 55.6% |
| XsT (Rank 27) | 2026/08/05 | 11 | 7 | 4 | 63.6% |
| イチゲン (Rank 29) | 2026/08/05 | 8 | 5 | 3 | 62.5% |
| gimoring (Rank 25) | 2026/08/05 | 7 | 6 | 1 | 85.7% |
| 弐参肆-緑捌發 (Rank 26) | 2026/08/05 | 7 | 6 | 1 | 85.7% |
| syounai (Rank 30) | 2026/07/26 | 12 | 9 | 3 | 75.0% |
| アドリブ使い (Rank 34) | 2026/07/04 | 8 | 3 | 5 | 37.5% |
| BigBoin (Rank 31) | 2026/06/15 | 9 | 3 | 6 | 33.3% |
| さいたま梅澤/T.Umezawa (Rank 30) | 2026/06/15 | 15 | 9 | 6 | 60.0% |
| みんみんさん (Rank 34) | 2026/06/14 | 12 | 5 | 7 | 41.7% |
| LEO (Rank 32) | 2026/06/14 | 8 | 4 | 4 | 50.0% |
| しゅが~nsr (Rank 28) | 2026/05/31 | 8 | 5 | 3 | 62.5% |
| MikuMartineau (Rank 30) | 2026/05/31 | 16 | 8 | 8 | 50.0% |
Round openings
Every character
| forward movement into punchP | 270 | 7.3% |
|---|---|---|
| backdash into evade down | 76 | 2.0% |
| offensive move | 58 | 1.6% |
| backdash into Sway Back4P+K+G | 48 | 1.3% |
| backdash into offensive move | 46 | 1.2% |
| backdash into Karura4P+K | 43 | 1.2% |
| backdash into throwP+G | 37 | 1.0% |
| crouch into Fukusoushou2P | 36 | 1.0% |
| backdash into Furikakato OtoshiK+G | 32 | 0.9% |
| punchP | 28 | 0.8% |
| backdash into Soukyu | 27 | 0.7% |
| crouch into Fukuchougeki2P | 26 | 0.7% |
| crouch into Sit Jab | 24 | 0.7% |
| Shinchuzuki (Deflect)236P+K | 23 | 0.6% |
| backdash into Stop Kick4K | 22 | 0.6% |
1,156 further openings account for the other 2,921 rounds.
Counted from 914 of the 917 matches played. The rest were not pulled for openings.
Goh
| backdash into Karura4P+K | 43 | 10.7% |
|---|---|---|
| forward movement into punchP | 41 | 10.2% |
| backdash into Soukyu46P | 19 | 4.7% |
| forward dash into Kumite Harai~Tsukami4P+K+GP+G | 16 | 4.0% |
| Ni'oudaoshi3K+G | 15 | 3.7% |
| backdash into Sune Kudaki43P | 12 | 3.0% |
| crouch into Sune'uchi2P | 12 | 3.0% |
| punchP | 11 | 2.7% |
| Garyu66K | 9 | 2.2% |
| backdash into Kyousengeri46K | 9 | 2.2% |
| Sune'uchi2P | 7 | 1.8% |
| backdash into evade down | 7 | 1.8% |
| backdash into kickK | 7 | 1.8% |
| forward dash into throwP+G | 7 | 1.8% |
| Tsukikage6K | 6 | 1.5% |
96 further openings account for the other 180 rounds.
Lei Fei
| offensive move | 50 | 12.9% |
|---|---|---|
| crouch into Fukusoushou2P | 36 | 9.3% |
| backdash into offensive move | 19 | 4.9% |
| forward movement into punchP | 15 | 3.9% |
| evade up into Niki Bunkyaku9K | 13 | 3.4% |
| Kochouheki (Deflect)236P+K | 11 | 2.8% |
| backdash into throwP+G | 11 | 2.8% |
| Toushou66P | 9 | 2.3% |
| backdash into evade down | 8 | 2.1% |
| forward movement into Sayu ShoukenPP | 8 | 2.1% |
| SokutankyakuK+G into Shishi DaichoukouK+GP | 7 | 1.8% |
| crouch dash back into SokutankyakuK+G | 7 | 1.8% |
| evade down into Toushou66P | 7 | 1.8% |
| evade up into Shatenshou33P | 7 | 1.8% |
| Fukusoushou2P | 6 | 1.6% |
103 further openings account for the other 173 rounds.
Shun
| crouch into Fukuchougeki2P | 26 | 7.9% |
|---|---|---|
| backdash into offensive move | 25 | 7.6% |
| forward movement into punchP | 18 | 5.5% |
| Haisenchu1P | 16 | 4.8% |
| backdash into evade down | 12 | 3.6% |
| Rensai Gakushu46PP into Rengeki Gakushu46PPP | 11 | 3.3% |
| backward movement into Kasen Chugeki6P | 10 | 3.0% |
| backdash into Rengeki Gakushu46PPP | 8 | 2.4% |
| backward movement into Kasen Zenbokushou6PP | 8 | 2.4% |
| Kasen Chugeki6P into Kasen Zenbokushou6PP | 7 | 2.1% |
| backdash into Chubu Soutenkyaku66K | 7 | 2.1% |
| backdash into throwP+G | 7 | 2.1% |
| Haisenchu1P into Haisenchu Kaikakyaku1PK | 6 | 1.8% |
| Tenshin Kashitai1K+G | 6 | 1.8% |
| backdash into Kasen Zenbokushou6PP | 6 | 1.8% |
87 further openings account for the other 157 rounds.
Aoi
| forward movement into punchP | 24 | 7.6% |
|---|---|---|
| Shinchuzuki (Deflect)236P+K | 23 | 7.3% |
| crouch into Gedan Shouda2P | 16 | 5.1% |
| Ouda6P+K into Oushu Hiji'ate6P+KP | 14 | 4.4% |
| Ryoushi43P | 14 | 4.4% |
| Chudan Hiji'ate6P into Tsumujisakura6PP | 13 | 4.1% |
| backdash into Soushouda46P+K | 13 | 4.1% |
| Tenchi In'youP+K+G | 12 | 3.8% |
| Jousei Ryusenshou214P+K | 10 | 3.2% |
| backdash into Ouda6P+K | 8 | 2.5% |
| backdash into Shizuriyuki6K+G | 7 | 2.2% |
| Sou'unha66K | 6 | 1.9% |
| backdash into Jousei Ryusenshou214P+K | 6 | 1.9% |
| backdash into Chudan Hiji'ate6P | 5 | 1.6% |
| backward movement into Hou'oushu3P | 5 | 1.6% |
88 further openings account for the other 140 rounds.
Brad
| backdash into Sway Back4P+K+G | 48 | 15.7% |
|---|---|---|
| backdash into Stop Kick4K | 22 | 7.2% |
| Dtee Sawk Dtrohng4P+K | 20 | 6.6% |
| crouch into Sit Jab2P | 20 | 6.6% |
| forward movement into punchP | 18 | 5.9% |
| Middle Spin Kick66K | 15 | 4.9% |
| Sharp Shoot1P | 11 | 3.6% |
| backdash into evade down | 7 | 2.3% |
| backdash into throwP+G | 7 | 2.3% |
| Dtee Sawk Dtrohng4P+K into crouch | 6 | 2.0% |
| Ducking6P+K+G into Crush Knee KickK+G | 6 | 2.0% |
| backdash into Sawk Klab6P+K | 6 | 2.0% |
| Spine Whip4P into Lumpini Combination4PK | 5 | 1.6% |
| Sit Jab2P | 4 | 1.3% |
| Sway Back4P+K+G into Jab StraightPP | 4 | 1.3% |
82 further openings account for the other 106 rounds.
Vanessa
| Defensive Style: backdash into Stinger Low Blow1P+K | 20 | 6.7% |
|---|---|---|
| Defensive Style: Parrying High Kick (Deflect) | 19 | 6.3% |
| Defensive Style: backdash into Heel Kick6K+G | 12 | 4.0% |
| Offensive Style: forward movement into punchP | 11 | 3.7% |
| Defensive Style: forward movement into punchP | 10 | 3.3% |
| Defensive Style: Parrying High Kick (Deflect) into Parrying Combination46KP | 9 | 3.0% |
| Defensive Style: Stinger Low Blow | 9 | 3.0% |
| Defensive Style: backdash into evade down | 8 | 2.7% |
| Defensive Style: evade up into Spinning Savate66K+G | 8 | 2.7% |
| Defensive Style: Spinning Savate | 7 | 2.3% |
| Defensive Style: backdash into Sliding Low Kick1K+G | 7 | 2.3% |
| Defensive Style: Shadow Slicer | 6 | 2.0% |
| Defensive Style: Wind Elbow into forward dash | 6 | 2.0% |
| Defensive Style: backdash into Parrying High Kick (Deflect)46K | 6 | 2.0% |
| Defensive Style: crouch into Sit Jab2P | 6 | 2.0% |
88 further openings account for the other 155 rounds.
Taka
| crouch into Shita Harite2P | 21 | 11.0% |
|---|---|---|
| forward movement into punchP | 19 | 9.9% |
| backdash into Dohyouwari43P | 8 | 4.2% |
| backdash into Gozou Kehataki4KP | 7 | 3.7% |
| backdash into Kumoyaburi4P+K | 7 | 3.7% |
| kickK | 7 | 3.7% |
| backdash into Sokubi Otoshi41236P | 6 | 3.1% |
| Sokubi Otoshi41236P into forward dash | 5 | 2.6% |
| Ao'oni Midaremage214P+K | 4 | 2.1% |
| Shita Harite2P into backdash | 4 | 2.1% |
| Sokubi Otoshi41236P into forward movement | 4 | 2.1% |
| backdash into Ao'oni Midaremage214P+K | 4 | 2.1% |
| backdash into Gozougeri4K | 4 | 2.1% |
| evade up into Kachi'age33P+K | 4 | 2.1% |
| backward movement into Hiji'ate6P | 3 | 1.6% |
66 further openings account for the other 84 rounds.
Counted from 48 of the 49 matches played. The rest were not pulled for openings.
El Blaze
| forward movement into punchP | 16 | 8.7% |
|---|---|---|
| backdash into evade down | 11 | 6.0% |
| crouch dash back into Straight6P+K | 10 | 5.4% |
| backward movement into Shadow Strike6P | 9 | 4.9% |
| crouch dash back | 9 | 4.9% |
| Shouda46PP into Rising Back Spin Kick46PPK | 6 | 3.2% |
| backdash into Darkness Sword43K+G | 6 | 3.2% |
| backdash into Volcano Upper4P+K | 6 | 3.2% |
| Sit Jab2P | 5 | 2.7% |
| backdash into Shadow Strike6P | 5 | 2.7% |
| backdash into throwP+G | 5 | 2.7% |
| crouch dash back into Hammer Smash46P+K | 5 | 2.7% |
| Volcano Upper4P+K | 4 | 2.2% |
| crouch into Sit Jab2P | 4 | 2.2% |
| Low Drop Kick1K+G | 3 | 1.6% |
59 further openings account for the other 81 rounds.
Wolf
| crouch into Low Hammer2P | 15 | 8.3% |
|---|---|---|
| forward movement into Jab StraightPP | 15 | 8.3% |
| Rolling Savate6K+G | 14 | 7.7% |
| backdash into Savate4K | 12 | 6.6% |
| crouch dash back into Elbow Butt4P | 10 | 5.5% |
| forward movement into punchP | 10 | 5.5% |
| backdash into Elbow Butt4P | 8 | 4.4% |
| Low Drop Kick62K | 6 | 3.3% |
| evade down into Low Drop Kick62K | 6 | 3.3% |
| evade down into Savate4K | 4 | 2.2% |
| throwP+G | 4 | 2.2% |
| backdash into Arrow Knuckle3P | 3 | 1.7% |
| backdash into Body Blow6P | 3 | 1.7% |
| backdash into Low Drop Kick62K | 3 | 1.7% |
| backdash into evade down | 3 | 1.7% |
50 further openings account for the other 65 rounds.
Akira
| backdash into Koboku214P | 20 | 11.2% |
|---|---|---|
| Rimon Chouchu66P | 16 | 9.0% |
| forward movement into punchP | 16 | 9.0% |
| backdash into Jouho Senshou46P | 15 | 8.4% |
| evade up into Souka Housui3P+K | 10 | 5.6% |
| Senzankou66P+K into throwP+G | 8 | 4.5% |
| backdash into Hekishou43P | 6 | 3.4% |
| backdash into Jouho Touken6P | 5 | 2.8% |
| crouch into Housui2P | 5 | 2.8% |
| forward dash into Tsutenhou (Deflect)4P+K+G | 4 | 2.2% |
| Jouho Senshou46P into forward movement | 3 | 1.7% |
| Jouho Touken6P into forward movement | 3 | 1.7% |
| Souka Housui3P+K | 3 | 1.7% |
| backdash into Souka Housui3P+K | 3 | 1.7% |
| crouch dash back into Jouho Senshou46P | 3 | 1.7% |
38 further openings account for the other 58 rounds.
Counted from 45 of the 47 matches played. The rest were not pulled for openings.
Lion
| crouch into Katousui2P | 15 | 9.2% |
|---|---|---|
| evade down into Koushutai44K | 9 | 5.5% |
| forward movement into punchP | 9 | 5.5% |
| backdash into evade down | 8 | 4.9% |
| Heimonkyaku6K | 7 | 4.3% |
| backdash into Sentai4K | 7 | 4.3% |
| backdash into Senshippo66P | 5 | 3.1% |
| Sentai4K into Sentai Shumen4KP | 4 | 2.5% |
| backdash into Senkyutai1K | 4 | 2.5% |
| backdash into Souji SenpuP+K | 4 | 2.5% |
| backward movement into forward punch+kick6P+K | 4 | 2.5% |
| Ryusei Renkoushu46P+KP into Rensansui Banchu46P+KPP | 3 | 1.8% |
| Senputai8K | 3 | 1.8% |
| Sentai4K into HakotsushuP+K+G | 3 | 1.8% |
| backdash into Kishitsu Kasensou43P | 3 | 1.8% |
60 further openings account for the other 75 rounds.
Kage
| backdash into Furikakato OtoshiK+G | 32 | 20.6% |
|---|---|---|
| forward movement into punchP | 17 | 11.0% |
| Ryu'eikyaku66K | 5 | 3.2% |
| backdash into Kodachinuki4K | 5 | 3.2% |
| punchP into Hiji'uchi6P | 5 | 3.2% |
| Rasen4P into Rasen Urageri4PK | 4 | 2.6% |
| backdash into Hiji'uchi6P | 4 | 2.6% |
| backdash into evade down | 4 | 2.6% |
| Doukudaki46K | 3 | 1.9% |
| Rasen4P into Hagakure-ryu You Jumonji KamaeP+K+G | 3 | 1.9% |
| Sokudan1P into Rasen4P | 3 | 1.9% |
| backdash into Rakujin Gaeri44P | 3 | 1.9% |
| backdash into Rasen4P | 3 | 1.9% |
| crouch dash back into Furikakato OtoshiK+G | 3 | 1.9% |
| punchP into ResshouPP | 3 | 1.9% |
49 further openings account for the other 58 rounds.
Dural
| forward movement into punchP | 18 | 12.4% |
|---|---|---|
| down, down-forward, forward punch+kick236P+K | 14 | 9.7% |
| backdash into Soukyu46P | 8 | 5.5% |
| Slant Back Knuckle1P into High Spin Kick1PK | 7 | 4.8% |
| back punch+kick4P+K into forward dash | 7 | 4.8% |
| down-forward punch+kick3P+K | 5 | 3.5% |
| Hi'en Tankyaku9K | 4 | 2.8% |
| backdash into evade down | 4 | 2.8% |
| crouch dash back into back kick+guard4K+G | 4 | 2.8% |
| crouch dash back into down-back, back kick+guard14K+G | 4 | 2.8% |
| Nakageri3K into Nagiharai3KP | 3 | 2.1% |
| Spine Whip4P into Lumpini Combination4PK | 3 | 2.1% |
| back punch+kick4P+K into forward movement | 3 | 2.1% |
| backdash into Nagiharai3KP | 3 | 2.1% |
| backdash into back, back kick+guard44K+G | 3 | 2.1% |
47 further openings account for the other 55 rounds.
Jacky
| forward movement into punchP | 20 | 14.0% |
|---|---|---|
| backdash into Slide Shuffle (Deflect)4P+K+G | 8 | 5.6% |
| backdash into Spin Heel Sword4K+G | 8 | 5.6% |
| backdash into Slant Back Knuckle1P | 7 | 4.9% |
| Spinning Back Knuckle4P into Double Back Knuckle4PP | 4 | 2.8% |
| backdash into throwP+G | 4 | 2.8% |
| crouch into Squat Straight2P | 4 | 2.8% |
| forward dash into Low Spin Kick1K+G | 4 | 2.8% |
| Slant Back Knuckle1P into Rage Kick1PK | 3 | 2.1% |
| backdash into Bil Jee6P+K | 3 | 2.1% |
| backdash into Long Stride Back Knuckle4P+K | 3 | 2.1% |
| backdash into Middle Smash6P | 3 | 2.1% |
| evade up into forward dash | 3 | 2.1% |
| Bil Jee6P+K into forward dash | 2 | 1.4% |
| Middle Kick3K into Middle Kick~Jab3KP | 2 | 1.4% |
51 further openings account for the other 65 rounds.
Jean
| forward movement into punchP | 16 | 13.2% |
|---|---|---|
| backdash into Kake'uchi~Maekeri'age46PK | 8 | 6.6% |
| Tate'enpi33P into Hangetsu NirenzukiP+K | 7 | 5.8% |
| Oihiji4P+K | 6 | 5.0% |
| forward dash into Harai'uke (Deflect)4P+K+G | 6 | 5.0% |
| backdash into Nozuchi1P+K | 5 | 4.1% |
| crouch into Shitamaeken2P | 5 | 4.1% |
| backdash into Kake'uchi46P | 4 | 3.3% |
| evade up into Ryoutezuki66P+K | 4 | 3.3% |
| Hizageri4K into Kousenshu4KP | 3 | 2.5% |
| Nozuchi1P+K | 3 | 2.5% |
| Shitanagi Shutou1P | 3 | 2.5% |
| backdash into Shitanagi Shutou1P | 3 | 2.5% |
| backdash into Yoko'enpi6P | 3 | 2.5% |
| Hangetsu NirenzukiP+K | 2 | 1.6% |
38 further openings account for the other 43 rounds.
Jeffry
| Sunlit Body Upper3P+K | 9 | 7.4% |
|---|---|---|
| Knee Push4K into Knee Push Wild Hook4KP | 8 | 6.6% |
| backdash into Double Hammer Down43P | 7 | 5.8% |
| backdash into Kenka Hook46P | 7 | 5.8% |
| crouch into Low Knuckle2P | 6 | 5.0% |
| forward movement into punchP | 6 | 5.0% |
| forward movement into Double KnucklePP | 5 | 4.1% |
| punchP into Double KnucklePP | 5 | 4.1% |
| Knee Push4K | 4 | 3.3% |
| Low Knuckle2P | 3 | 2.5% |
| backdash into Elbow Butt6P | 3 | 2.5% |
| backdash into Hammer Slide1P | 3 | 2.5% |
| crouch | 3 | 2.5% |
| crouch dash back into Middle Hell Stab6P+K | 3 | 2.5% |
| Body CrushP+K into Threat StanceP+K+G | 2 | 1.6% |
40 further openings account for the other 47 rounds.
Lau
| backdash into Kensou4P | 12 | 12.5% |
|---|---|---|
| Souko Sensou66P+K | 11 | 11.5% |
| forward movement into punchP | 7 | 7.3% |
| down-back kick1K into kickK | 5 | 5.2% |
| backdash into Honten Rakutoutai46K+G | 4 | 4.2% |
| backdash into Kosoushou46P | 3 | 3.1% |
| crouch into Souchuken2P | 3 | 3.1% |
| Fukko Kensou1P | 2 | 2.1% |
| Hi'en Tenshinshou44P into Hi'en Senpukyaku44PK+G | 2 | 2.1% |
| Junho Chushou33P into Junho Renshou33PP | 2 | 2.1% |
| Sako Soushou4P+K into punchP | 2 | 2.1% |
| backdash into Fukko Kensou1P | 2 | 2.1% |
| backdash into Gako Choushitsu6K | 2 | 2.1% |
| backdash into evade down | 2 | 2.1% |
| Chugeki6P | 1 | 1.0% |
36 further openings account for the other 36 rounds.
