Virtua Fighter 5 REVO · v1.10 · Region: Asia
Laphroaig10
Characters played — VF5's own record
| Jacky | 38 | 1,030 | 646 | 384 | 62.7% |
|---|---|---|---|---|---|
| Akira | 38 | 1,018 | 616 | 402 | 60.5% |
| Goh | 37 | 676 | 423 | 253 | 62.6% |
| Jean | 37 | 671 | 426 | 245 | 63.5% |
| Lau | 37 | 631 | 400 | 231 | 63.4% |
| Pai | 37 | 592 | 407 | 185 | 68.8% |
| Shun | 37 | 581 | 375 | 206 | 64.5% |
| Wolf | 37 | 569 | 366 | 203 | 64.3% |
| Jeffry | 37 | 552 | 356 | 196 | 64.5% |
| Brad | 37 | 546 | 356 | 190 | 65.2% |
| Vanessa | 37 | 475 | 325 | 150 | 68.4% |
| Kage | 37 | 467 | 289 | 178 | 61.9% |
| Sarah | 36 | 413 | 276 | 137 | 66.8% |
| Aoi | 37 | 412 | 272 | 140 | 66.0% |
| Eileen | 36 | 394 | 258 | 136 | 65.5% |
| Taka | 37 | 352 | 243 | 109 | 69.0% |
| Lion | 37 | 351 | 262 | 89 | 74.6% |
| El Blaze | 27 | 29 | 23 | 6 | 79.3% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 109 | 69 | 40 | 63.3% | -3.8 |
|---|---|---|---|---|---|
| Jacky | 85 | 61 | 24 | 71.8% | +4.1 |
| Lau | 69 | 42 | 27 | 60.9% | -0.8 |
| Brad | 64 | 44 | 20 | 68.8% | +6.0 |
| Lion | 60 | 44 | 16 | 73.3% | +14.1 |
| Kage | 52 | 34 | 18 | 65.4% | +6.1 |
| Pai | 51 | 27 | 24 | 52.9% | -11.6 |
| Goh | 49 | 35 | 14 | 71.4% | +0.9 |
| El Blaze | 44 | 29 | 15 | 65.9% | +0.7 |
| Jean | 44 | 31 | 13 | 70.5% | +5.5 |
| Sarah | 40 | 25 | 15 | 62.5% | -0.7 |
| Wolf | 40 | 29 | 11 | 72.5% | +2.2 |
| Jeffry | 36 | 23 | 13 | 63.9% | -2.0 |
| Shun | 34 | 16 | 18 | 47.1% | -11.8 |
| Aoi | 33 | 21 | 12 | 63.6% | -2.2 |
| Lei Fei | 26 | 13 | 13 | 50.0% | -15.5 |
| Eileen | 20 | 12 | 8 | 60.0% | -6.3 |
| Taka | 20 | 11 | 9 | 55.0% | -5.1 |
| Vanessa | 18 | 13 | 5 | 72.2% | +5.2 |
| Dural | 3 | 1 | 2 | 33.3% | -32.2 |
0 of 15 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 15 questions at once; about 0.8 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Breakable Full Fence | 103 | 68 | 35 | 66.0% | +1.4 |
|---|---|---|---|---|---|
| Rectangle | 101 | 69 | 32 | 68.3% | +5.0 |
| Single Wall | 97 | 62 | 35 | 63.9% | -1.9 |
| Full Fence | 92 | 65 | 27 | 70.7% | +4.3 |
| Half Fence | 91 | 65 | 26 | 71.4% | +6.9 |
| Octagon | 86 | 56 | 30 | 65.1% | +3.4 |
| Open | 86 | 57 | 29 | 66.3% | +3.5 |
| Breakable Half Fence | 71 | 38 | 33 | 53.5% | -10.6 |
| Low Fence | 70 | 38 | 32 | 54.3% | -12.2 |
| Full Fence and Open | 52 | 32 | 20 | 61.5% | -6.6 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 544 | 66.4% | 64.4% | +2.0 |
| No walls | 253 | 62.1% | 64.7% | -2.7 |
Walls against open: +4.6 points (95% range -2.4 to +11.7), p 0.195 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| ヘニオ (Rank 34) | 13 | 10 | 3 | 76.9% |
|---|---|---|---|---|
| azn3_ayapin (Rank 35) | 11 | 7 | 4 | 63.6% |
| ちょいそる (Rank 34) | 11 | 8 | 3 | 72.7% |
| fwnd1396 (Rank 35) | 10 | 8 | 2 | 80.0% |
| shuri_nero (Rank 34) | 10 | 6 | 4 | 60.0% |
| naotyu-3 (Rank 36) | 8 | 5 | 3 | 62.5% |
| raduakira (Rank 36) | 8 | 4 | 4 | 50.0% |
| Handive (Rank 34) | 7 | 4 | 3 | 57.1% |
| Hi-VisionZERO (Rank 30) | 7 | 7 | 0 | 100.0% |
| migu_garden (Rank 34) | 7 | 4 | 3 | 57.1% |
| §Ryu~k§ (Rank 32) | 7 | 6 | 1 | 85.7% |
| イイクルーン (Rank 36) | 7 | 6 | 1 | 85.7% |
| BigBoin (Rank 33) | 6 | 4 | 2 | 66.7% |
| TAPIOKA (Rank 24) | 6 | 5 | 1 | 83.3% |
| crazy_brat_girl (Rank 37) | 6 | 5 | 1 | 83.3% |
| nana-ushi (Rank 34) | 6 | 5 | 1 | 83.3% |
| zephyr_dural (Rank 32) | 6 | 3 | 3 | 50.0% |
| ヒ・ジハー (Rank 35) | 6 | 4 | 2 | 66.7% |
| 肉便さん (Rank 36) | 6 | 2 | 4 | 33.3% |
| JOHNFLOE (Rank 30) | 5 | 5 | 0 | 100.0% |
| Sore (Rank 36) | 5 | 3 | 2 | 60.0% |
| かえる (Rank 39) | 5 | 1 | 4 | 20.0% |
| しゅが~nsr (Rank 25) | 5 | 4 | 1 | 80.0% |
| オムレツハンター© (Rank 32) | 5 | 5 | 0 | 100.0% |
| シーフロア (Rank 35) | 5 | 5 | 0 | 100.0% |
Most played opponents, most recent first
| ちょいそる (Rank 34) | 2026/09/23 | 11 | 8 | 3 | 72.7% |
|---|---|---|---|---|---|
| イイクルーン (Rank 36) | 2026/09/23 | 7 | 6 | 1 | 85.7% |
| naotyu-3 (Rank 36) | 2026/09/18 | 8 | 5 | 3 | 62.5% |
| nana-ushi (Rank 34) | 2026/09/17 | 6 | 5 | 1 | 83.3% |
| ヘニオ (Rank 34) | 2026/09/16 | 13 | 10 | 3 | 76.9% |
| azn3_ayapin (Rank 35) | 2026/09/16 | 11 | 7 | 4 | 63.6% |
| zephyr_dural (Rank 32) | 2026/09/14 | 6 | 3 | 3 | 50.0% |
| crazy_brat_girl (Rank 37) | 2026/09/13 | 6 | 5 | 1 | 83.3% |
| raduakira (Rank 36) | 2026/09/12 | 8 | 4 | 4 | 50.0% |
| TAPIOKA (Rank 24) | 2026/09/10 | 6 | 5 | 1 | 83.3% |
| BigBoin (Rank 33) | 2026/09/09 | 6 | 4 | 2 | 66.7% |
| Handive (Rank 34) | 2026/09/08 | 7 | 4 | 3 | 57.1% |
| しゅが~nsr (Rank 25) | 2026/09/02 | 5 | 4 | 1 | 80.0% |
| fwnd1396 (Rank 35) | 2026/08/29 | 10 | 8 | 2 | 80.0% |
| shuri_nero (Rank 34) | 2026/08/25 | 10 | 6 | 4 | 60.0% |
| 肉便さん (Rank 36) | 2026/08/22 | 6 | 2 | 4 | 33.3% |
| かえる (Rank 39) | 2026/08/21 | 5 | 1 | 4 | 20.0% |
| migu_garden (Rank 34) | 2026/07/24 | 7 | 4 | 3 | 57.1% |
| Sore (Rank 36) | 2026/07/20 | 5 | 3 | 2 | 60.0% |
| Hi-VisionZERO (Rank 30) | 2026/06/19 | 7 | 7 | 0 | 100.0% |
| ヒ・ジハー (Rank 35) | 2026/06/17 | 6 | 4 | 2 | 66.7% |
| JOHNFLOE (Rank 30) | 2026/06/10 | 5 | 5 | 0 | 100.0% |
| シーフロア (Rank 35) | 2026/05/24 | 5 | 5 | 0 | 100.0% |
| §Ryu~k§ (Rank 32) | 2026/04/15 | 7 | 6 | 1 | 85.7% |
| オムレツハンター© (Rank 32) | 2026/03/28 | 5 | 5 | 0 | 100.0% |
Round openings
Every character
| guardG into throwP+G | 399 | 11.6% |
|---|---|---|
| forward movement into punchP | 222 | 6.5% |
| backdash into evade up | 201 | 5.9% |
| backdash into evade down | 194 | 5.7% |
| backdash into throwP+G | 163 | 4.8% |
| throwP+G | 152 | 4.4% |
| backdash into guardG | 110 | 3.2% |
| guardG | 86 | 2.5% |
| Senzankou66P+K into throwP+G | 55 | 1.6% |
| backward movement into throwP+G | 51 | 1.5% |
| forward dash into Jouho Touken6P | 51 | 1.5% |
| forward dash into throwP+G | 50 | 1.5% |
| backward movement into evade up | 41 | 1.2% |
| evade up into forward dash | 37 | 1.1% |
| Defensive Style: guard into throwP+G | 36 | 1.1% |
606 further openings account for the other 1,580 rounds.
Counted from 870 of the 897 matches played. The rest were not pulled for openings.
Akira
| Senzankou66P+K into throwP+G | 55 | 10.2% |
|---|---|---|
| forward dash into Jouho Touken6P | 51 | 9.5% |
| backdash into evade up | 34 | 6.3% |
| forward dash into throwP+G | 29 | 5.4% |
| backdash into evade down | 27 | 5.0% |
| forward movement into punchP | 25 | 4.7% |
| guardG into throwP+G | 23 | 4.3% |
| backdash into guardG | 20 | 3.7% |
| backdash into throwP+G | 17 | 3.2% |
| forward dash | 17 | 3.2% |
| Rimon Chouchu66P | 16 | 3.0% |
| forward dash into guardG | 15 | 2.8% |
| Senzankou66P+K | 9 | 1.7% |
| forward dash into forward punch+kick6P+K | 7 | 1.3% |
| Housui2P | 6 | 1.1% |
87 further openings account for the other 186 rounds.
Jean
| guardG into throwP+G | 45 | 10.3% |
|---|---|---|
| backdash into evade down | 32 | 7.4% |
| backdash into evade up | 32 | 7.4% |
| backdash into throwP+G | 31 | 7.1% |
| forward movement into punchP | 28 | 6.4% |
| throwP+G | 19 | 4.4% |
| Yoko'enpi6P | 18 | 4.1% |
| backdash into guardG | 15 | 3.5% |
| Gyaku Seikenzuki66P | 11 | 2.5% |
| Shitamaeken2P | 11 | 2.5% |
| backdash into Shitanagi Shutou1P | 10 | 2.3% |
| guardG | 10 | 2.3% |
| Shitamaeken2P into backdash | 9 | 2.1% |
| guardG into Shitanagi Shutou1P | 7 | 1.6% |
| no input | 7 | 1.6% |
78 further openings account for the other 150 rounds.
Brad
| guardG into throwP+G | 74 | 18.3% |
|---|---|---|
| forward movement into punchP | 29 | 7.2% |
| backdash into evade up | 26 | 6.4% |
| throwP+G | 26 | 6.4% |
| backdash into evade down | 25 | 6.2% |
| backdash into throwP+G | 25 | 6.2% |
| guardG | 20 | 5.0% |
| backdash into guardG | 18 | 4.5% |
| Sit Jab2P | 12 | 3.0% |
| no input | 9 | 2.2% |
| backdash into forward dash | 7 | 1.7% |
| backward movement into throwP+G | 7 | 1.7% |
| backdash into Sharp Shoot1P | 6 | 1.5% |
| forward dash into throwP+G | 5 | 1.2% |
| backward movement into evade up | 4 | 1.0% |
74 further openings account for the other 111 rounds.
Goh
| guardG into throwP+G | 47 | 14.6% |
|---|---|---|
| forward movement into punchP | 38 | 11.8% |
| throwP+G | 18 | 5.6% |
| backdash into evade up | 16 | 5.0% |
| Ni'oudaoshi3K+G | 14 | 4.3% |
| backdash into evade down | 12 | 3.7% |
| guardG | 11 | 3.4% |
| backdash into guardG | 10 | 3.1% |
| forward movement into Tsurane ShoudaPP | 10 | 3.1% |
| evade up into forward dash | 9 | 2.8% |
| backdash into throwP+G | 7 | 2.2% |
| kickK | 7 | 2.2% |
| Sune'uchi2P | 6 | 1.9% |
| backdash into Karura4P+K | 6 | 1.9% |
| backward movement into throwP+G | 6 | 1.9% |
69 further openings account for the other 106 rounds.
Wolf
| guardG into throwP+G | 28 | 11.9% |
|---|---|---|
| forward movement into punchP | 21 | 8.9% |
| backdash into evade down | 14 | 6.0% |
| backdash into evade up | 14 | 6.0% |
| Low Hammer2P | 10 | 4.3% |
| throwP+G | 10 | 4.3% |
| backdash into throwP+G | 7 | 3.0% |
| guardG | 7 | 3.0% |
| backward movement into throwP+G | 6 | 2.5% |
| Elbow Butt4P | 5 | 2.1% |
| forward movement into Elbow Butt4P | 5 | 2.1% |
| guardG into evade down | 5 | 2.1% |
| Screw Hook63214P | 4 | 1.7% |
| backdash into Heavy Middle Kick3K+G | 4 | 1.7% |
| evade up into forward dash | 4 | 1.7% |
53 further openings account for the other 91 rounds.
Jeffry
| guardG into throwP+G | 41 | 18.5% |
|---|---|---|
| forward movement into punchP | 17 | 7.7% |
| backdash into evade up | 13 | 5.9% |
| guardG | 11 | 5.0% |
| throwP+G | 11 | 5.0% |
| backdash into evade down | 10 | 4.5% |
| backdash into throwP+G | 8 | 3.6% |
| Low Knuckle2P | 7 | 3.1% |
| evade up into forward dash | 7 | 3.1% |
| Middle Hell Stab6P+K | 4 | 1.8% |
| backdash into guardG | 4 | 1.8% |
| backward movement into throwP+G | 4 | 1.8% |
| Low Knuckle2P into backdash | 3 | 1.4% |
| backdash into Double Hammer Down43P | 3 | 1.4% |
| backdash into Ducking Low2K+G | 3 | 1.4% |
57 further openings account for the other 76 rounds.
Jacky
| backdash into evade down | 17 | 8.9% |
|---|---|---|
| backdash into throwP+G | 16 | 8.4% |
| guardG into throwP+G | 16 | 8.4% |
| backdash into evade up | 15 | 7.8% |
| Dash Hammer Kick66K | 14 | 7.3% |
| Middle Smash6P | 9 | 4.7% |
| backdash into guardG | 9 | 4.7% |
| Squat Straight2P | 7 | 3.7% |
| backward movement into evade up | 5 | 2.6% |
| forward movement into punchP | 5 | 2.6% |
| backdash into Dash Hammer Kick66K | 4 | 2.1% |
| backward movement into throwP+G | 4 | 2.1% |
| forward movement into Jab Double StraightPPP | 4 | 2.1% |
| forward movement into Jab StraightPP | 4 | 2.1% |
| crouch dash back into evade down | 3 | 1.6% |
44 further openings account for the other 59 rounds.
Vanessa
| Defensive Style: guard into throwP+G | 36 | 19.6% |
|---|---|---|
| Defensive Style: throw | 21 | 11.4% |
| Defensive Style: backdash into evade down | 14 | 7.6% |
| Defensive Style: backdash into throwP+G | 11 | 6.0% |
| Defensive Style: backdash into evade up | 9 | 4.9% |
| Defensive Style: guard into evade down | 7 | 3.8% |
| Defensive Style: forward movement into punchP | 6 | 3.3% |
| Defensive Style: backdash into guardG | 5 | 2.7% |
| Defensive Style: evade up into forward dash | 5 | 2.7% |
| Defensive Style: guard | 5 | 2.7% |
| Defensive Style: guard into evade up | 5 | 2.7% |
| Defensive Style: Shadow Slicer | 3 | 1.6% |
| Defensive Style: backdash into Ducking Body Blow66P | 3 | 1.6% |
| Defensive Style: backward movement into evade up | 3 | 1.6% |
| Defensive Style: Stinger Low Blow | 2 | 1.1% |
42 further openings account for the other 49 rounds.
Counted from 47 of the 48 matches played. The rest were not pulled for openings.
Sarah
| guardG into throwP+G | 26 | 16.6% |
|---|---|---|
| forward movement into punchP | 19 | 12.1% |
| throwP+G | 13 | 8.3% |
| backdash into evade down | 10 | 6.4% |
| backdash into evade up | 9 | 5.7% |
| backdash into guardG | 6 | 3.8% |
| backdash into throwP+G | 6 | 3.8% |
| backward movement into evade up | 5 | 3.2% |
| backdash into Stiletto66K | 4 | 2.5% |
| crouch into Leg Slicer2K+G | 4 | 2.5% |
| guardG | 4 | 2.5% |
| no input | 4 | 2.5% |
| Long Snap Side Chop3P+K | 3 | 1.9% |
| Long Snap Side Chop3P+K into forward dash | 3 | 1.9% |
| evade up into throwP+G | 3 | 1.9% |
28 further openings account for the other 38 rounds.
Eileen
| guardG into throwP+G | 23 | 16.7% |
|---|---|---|
| backdash into evade up | 11 | 8.0% |
| backdash into evade down | 10 | 7.2% |
| throwP+G | 10 | 7.2% |
| backdash into guardG | 8 | 5.8% |
| forward movement into punchP | 8 | 5.8% |
| evade up into throwP+G | 6 | 4.3% |
| Douchu6P | 4 | 2.9% |
| backward movement into evade up | 4 | 2.9% |
| backdash into Zensoutai2K+G | 3 | 2.2% |
| forward movement into Rensou HekizanPPP | 3 | 2.2% |
| guardG | 3 | 2.2% |
| backdash into Enkou Kenka46P | 2 | 1.4% |
| backdash into throwP+G | 2 | 1.4% |
| backward movement into backdash | 2 | 1.4% |
33 further openings account for the other 39 rounds.
Pai
| guardG into throwP+G | 16 | 12.4% |
|---|---|---|
| backdash into throwP+G | 10 | 7.8% |
| forward movement into punchP | 9 | 7.0% |
| Kochoukyaku4K+G | 7 | 5.4% |
| backdash into evade up | 7 | 5.4% |
| backdash into evade down | 6 | 4.7% |
| backdash into guardG | 6 | 4.7% |
| throwP+G | 6 | 4.7% |
| backward movement into evade up | 5 | 3.9% |
| guardG | 5 | 3.9% |
| Hi'en Tankyaku9K | 4 | 3.1% |
| backward movement into evade down | 3 | 2.3% |
| backward movement into throwP+G | 3 | 2.3% |
| crouch into Honshin Soukyaku1K+G | 3 | 2.3% |
| backdash into Ensei Toukyaku46K | 2 | 1.6% |
35 further openings account for the other 37 rounds.
Taka
| forward movement into Tsuppari 2PP | 14 | 11.9% |
|---|---|---|
| Shita Harite2P | 11 | 9.3% |
| backdash into throwP+G | 10 | 8.5% |
| forward movement into Tsuppari 3PPP | 9 | 7.6% |
| guardG into throwP+G | 9 | 7.6% |
| forward movement into punchP | 8 | 6.8% |
| backdash into evade up | 7 | 5.9% |
| backdash into evade down | 5 | 4.2% |
| evade up into throwP+G | 4 | 3.4% |
| throwP+G | 4 | 3.4% |
| Shita Harite2P into backdash | 3 | 2.5% |
| backward movement into throwP+G | 3 | 2.5% |
| forward movement into Tsuppari 4PPPP | 3 | 2.5% |
| Shita Harite2P into forward dash | 2 | 1.7% |
| backdash into Kachi'age33P+K | 2 | 1.7% |
22 further openings account for the other 24 rounds.
Lau
| backdash into evade down | 12 | 10.4% |
|---|---|---|
| guardG into throwP+G | 12 | 10.4% |
| backdash into throwP+G | 11 | 9.6% |
| throwP+G | 7 | 6.1% |
| Fukko Kensou1P into guardG | 6 | 5.2% |
| backdash into guardG | 6 | 5.2% |
| Chugeki6P | 5 | 4.3% |
| backdash into evade up | 5 | 4.3% |
| Souko Sensou66P+K | 4 | 3.5% |
| Fukko Kensou1P into backdash | 3 | 2.6% |
| crouch into Fukko Kensou1P | 3 | 2.6% |
| Fukko Kensou1P | 2 | 1.7% |
| backdash into Fukko Kensou1P | 2 | 1.7% |
| backdash into Sako Soushou4P+K | 2 | 1.7% |
| backward movement into evade up | 2 | 1.7% |
30 further openings account for the other 33 rounds.
Shun
| guardG into throwP+G | 11 | 12.8% |
|---|---|---|
| crouch into Haisenchu1P | 8 | 9.3% |
| Gyou'in Haishu3P | 7 | 8.1% |
| throwP+G | 6 | 7.0% |
| Gyou'in Haishu3P into forward dash | 5 | 5.8% |
| backdash into evade down | 5 | 5.8% |
| Haisenchu1P into backdash | 4 | 4.7% |
| backdash into throwP+G | 4 | 4.7% |
| backward movement into Kasen Chugeki6P | 3 | 3.5% |
| forward movement into punchP | 3 | 3.5% |
| Getsuga Gakushu46P | 2 | 2.3% |
| backdash into Gyou'in Haishu3P | 2 | 2.3% |
| backdash into guardG | 2 | 2.3% |
| Fukuchougeki2P into Koushu Rentai1KK | 1 | 1.2% |
| Getsuga Gakushu46P into Kasen Zenbokushou6PP | 1 | 1.2% |
22 further openings account for the other 22 rounds.
Counted from 22 of the 24 matches played. The rest were not pulled for openings.
Aoi
| guardG into throwP+G | 16 | 20.0% |
|---|---|---|
| throwP+G | 9 | 11.2% |
| forward movement into punchP | 8 | 10.0% |
| guardG | 5 | 6.2% |
| backdash into evade down | 4 | 5.0% |
| guardG into evade down | 4 | 5.0% |
| Chudan Hiji'ate6P | 2 | 2.5% |
| Gedan Shouda2P into backdash | 2 | 2.5% |
| Gedan Shouda2P into evade down | 2 | 2.5% |
| Tenchi In'youP+K+G | 2 | 2.5% |
| backdash into Kusanagi2K+G | 2 | 2.5% |
| backdash into guardG | 2 | 2.5% |
| backdash into throwP+G | 2 | 2.5% |
| evade up into throwP+G | 2 | 2.5% |
| forward movement into throwP+G | 2 | 2.5% |
16 further openings account for the other 16 rounds.
Counted from 20 of the 44 matches played. The rest were not pulled for openings.
Lion
| guardG into throwP+G | 8 | 21.6% |
|---|---|---|
| backdash into evade up | 5 | 13.5% |
| throwP+G | 4 | 10.8% |
| Katousui2P | 2 | 5.4% |
| Katousui2P into Senkyutai1K | 2 | 5.4% |
| Kouho Hachihonsui44P+K | 2 | 5.4% |
| backward movement into throwP+G | 2 | 5.4% |
| Banchu6P into crouch | 1 | 2.7% |
| Juchou Senshou8P+K | 1 | 2.7% |
| Katousui2P into evade down | 1 | 2.7% |
| backdash into Touku Rigou Bantaitetsu46K+G | 1 | 2.7% |
| backdash into evade down | 1 | 2.7% |
| backdash into throwP+G | 1 | 2.7% |
| backward movement into evade down | 1 | 2.7% |
| evade up into Senkyutai1K | 1 | 2.7% |
4 further openings account for the other 4 rounds.
Kage
| backdash into evade down | 3 | 13.6% |
|---|---|---|
| backdash into evade up | 3 | 13.6% |
| backward movement into throwP+G | 3 | 13.6% |
| backdash into throwP+G | 2 | 9.1% |
| guardG into throwP+G | 2 | 9.1% |
| Jizuridan2P into evade up | 1 | 4.5% |
| Rasen4P into kickK | 1 | 4.5% |
| backdash into Engetsugeri9K+G | 1 | 4.5% |
| backdash into Nakageri3K | 1 | 4.5% |
| backdash into forward kick6K | 1 | 4.5% |
| backdash into guardG | 1 | 4.5% |
| backward movement into evade up | 1 | 4.5% |
| evade down into guardG | 1 | 4.5% |
| guardG | 1 | 4.5% |
El Blaze
| backdash into throwP+G | 4 | 26.7% |
|---|---|---|
| backdash into evade up | 2 | 13.3% |
| forward movement into punchP | 2 | 13.3% |
| guardG into throwP+G | 2 | 13.3% |
| backdash into Spinning Thrust Kick3K+G | 1 | 6.7% |
| backdash into Volcano Knee6K+G | 1 | 6.7% |
| backdash into evade down | 1 | 6.7% |
| forward dash into evade up | 1 | 6.7% |
| kickK | 1 | 6.7% |
