VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: North America

Eileen

DJPulseWave

Career matches2,353
Career win rate55.8%
Round win rate55.8%
Peak rank33
Distinct opponents40
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Eileen331,40177862355.5%
Brad3257632425256.2%
Jeffry2822912010952.4%
El Blaze30147915661.9%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Brad22121054.5%-15.3
Akira128466.7%+14.6
Lau84450.0%-13.9
Sarah86275.0%+14.3
Wolf86275.0%+7.6
Goh74357.1%+3.7
Jeffry76185.7%+21.8
Aoi65183.3%+21.4
Shun53260.0%+10.9
Kage4040.0%-64.3
El Blaze31233.3%-35.4
Jean32166.7%+6.0
Jacky21150.0%-2.7
Pai220100.0%+23.9
Taka220100.0%+30.3
Vanessa2020.0%-54.1
Lion110100.0%+50.7

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Full Fence159660.0%-0.9
Half Fence1511473.3%+15.6
Breakable Half Fence125741.7%-17.8
Octagon127558.3%-6.5
Single Wall1210283.3%+18.2
Full Fence and Open84450.0%-8.9
Open83537.5%-20.7
Rectangle86275.0%+12.5
Low Fence65183.3%+15.6
Breakable Full Fence110100.0%+42.6

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls6361.9%60.9%+1.0
No walls2669.2%64.3%+4.9

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

OgreAunt (Rank 30)135838.5%
PuzzG/ぱず爺 (Rank 35)53260.0%
delicioso (Rank 34)52340.0%
I'mabeginner (Rank 27)440100.0%
jackgnhang (Rank 30)43175.0%
ぺーくんだよ (Rank 27)440100.0%
マハリータまるこ (Rank 31)42250.0%
BigBoin (Rank 32)32166.7%
Light (Rank 32)32166.7%
ekd (Rank 32)32166.7%
mori&pp (Rank 27)32166.7%
ちょいそる (Rank 33)31233.3%
BANANA (Rank 27)21150.0%
Koromo (Rank 32)2020.0%
XiaoMing.SH (Rank 29)2020.0%
diev80 (Rank 29)21150.0%
sby (Rank 28)220100.0%
whitnes (Rank 28)2020.0%
yas_md (Rank 32)220100.0%
アルコール中学 (Rank 29)220100.0%
カミナリおやじ (Rank 31)220100.0%
テクノモデル (Rank 34)21150.0%
ヘニオ (Rank 31)220100.0%
家庭内最弱の剛君 (Rank 27)220100.0%
躑躅 (Rank 30)2020.0%

Most played opponents, most recent first

BigBoin (Rank 32)2026/07/0432166.7%
カミナリおやじ (Rank 31)2026/07/04220100.0%
delicioso (Rank 34)2026/07/0452340.0%
sby (Rank 28)2026/06/21220100.0%
Koromo (Rank 32)2026/06/212020.0%
アルコール中学 (Rank 29)2026/06/14220100.0%
BANANA (Rank 27)2026/06/1421150.0%
マハリータまるこ (Rank 31)2026/06/1442250.0%
OgreAunt (Rank 30)2026/05/25135838.5%
PuzzG/ぱず爺 (Rank 35)2026/05/2553260.0%
I'mabeginner (Rank 27)2026/05/25440100.0%
jackgnhang (Rank 30)2026/05/2543175.0%
ekd (Rank 32)2026/05/2532166.7%
躑躅 (Rank 30)2026/05/252020.0%
テクノモデル (Rank 34)2026/05/2421150.0%
yas_md (Rank 32)2026/05/24220100.0%
ヘニオ (Rank 31)2026/05/24220100.0%
ぺーくんだよ (Rank 27)2026/05/24440100.0%
Light (Rank 32)2026/05/2432166.7%
diev80 (Rank 29)2026/05/1821150.0%
whitnes (Rank 28)2026/05/182020.0%
家庭内最弱の剛君 (Rank 27)2026/05/12220100.0%
XiaoMing.SH (Rank 29)2026/05/122020.0%
mori&pp (Rank 27)2026/05/1232166.7%
ちょいそる (Rank 33)2026/05/1231233.3%

Round openings

Every character

forward movement into punchP5512.9%
backdash into evade up204.7%
evade down into crouch dash forward204.7%
Demon Dance9P+K into Demon's Tail9P+KK184.2%
Volcano Upper4P+K174.0%
Ducking6P+K+G into Crush Knee KickK+G163.8%
guardG into evade down163.8%
backdash into Head Smash Kick46K133.0%
guardG into evade up102.3%
backdash into Stop Kick4K92.1%
Shadow Spear6K into forward movement81.9%
evade up into forward dash81.9%
backdash into Enkou Kenka46P71.6%
backdash into Scoop Kick4K+G71.6%
backdash into Sway Back4P+K+G71.6%

129 further openings account for the other 196 rounds.

El Blaze

forward movement into punchP2311.3%
Demon Dance9P+K into Demon's Tail9P+KK188.8%
Volcano Upper4P+K178.3%
backdash into evade up167.8%
backdash into Head Smash Kick46K136.4%
guardG into evade down104.9%
Shadow Spear6K into forward movement83.9%
evade down into crouch dash forward83.9%
High-Speed Jab46P into Shouda46PP62.9%
evade up into forward dash42.0%
evade down into Middle Kick3K31.5%
evade down into forward dash31.5%
forward movement into Quick HookPP31.5%
guardG into Demon's Tail9P+KK31.5%
High-Speed Jab46P21.0%

54 further openings account for the other 67 rounds.

Brad

forward movement into punchP2018.9%
Ducking6P+K+G into Crush Knee KickK+G1615.1%
backdash into Stop Kick4K98.5%
backdash into Sway Back4P+K+G76.6%
guardG into evade up65.7%
evade down into crouch dash forward43.8%
evade up into crouch dash forward43.8%
guardG into evade down32.8%
High Spin KickK+G21.9%
backdash into Jackal Straight46P+K21.9%
backdash into evade up21.9%
forward movement into evade up21.9%
punchP into forward movement21.9%
punchP into kickK21.9%
Destruction Body3P+K10.9%

24 further openings account for the other 24 rounds.

Eileen

forward movement into punchP1218.5%
backdash into Enkou Kenka46P710.8%
evade down into forward dash46.2%
Douchu6P34.6%
evade up into forward dash34.6%
Enkou Kenka46P into forward movement23.1%
Enkou Toutou3P+K into Dokuritsu SouganP+K23.1%
backdash into Kesshi Hanbi46K+G23.1%
crouch dash back into Tanhikyaku9K23.1%
crouch dash forward into Tanhikyaku9K23.1%
evade down into crouch dash forward23.1%
Enkou Toutou3P+K11.5%
Hikou Senshi66K into kickK11.5%
Kousokuhon7K+G into backdash11.5%
Kousokuhon7K+G into evade up11.5%

20 further openings account for the other 20 rounds.

Jeffry

backdash into Scoop Kick4K+G713.5%
evade down into crouch dash forward611.5%
forward movement into Double KnucklePP47.7%
crouch into Ducking Low2K+G35.8%
guardG into evade down35.8%
backdash into Full Swing Upper33P23.9%
backdash into evade up23.9%
crouch dash forward into Knee Attack6K23.9%
crouch dash forward into guardG23.9%
crouch into Side Kick3K23.9%
punchP into Double KnucklePP23.9%
Knee Push4K into Knee Push Wild Hook4KP11.9%
Middle Hell Stab6P+K into Body CrushP+K11.9%
Overblow Shoulder66P+K11.9%
Sunlit Body Upper3P+K into Hell Dunk Elbow2P+K11.9%

13 further openings account for the other 13 rounds.