VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: South America

Jacky

pekopekopompom

Career matches2,470
Career win rate61.9%
Round win rate53.4%
Peak rank35
Distinct opponents147
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jacky3588750937857.4%
Goh3240323017357.1%
Lau322371449360.8%
Kage321691066362.7%
Jean30134884665.7%
Jeffry31133934069.9%
Lion30101732872.3%
Akira3193672672.0%
Brad2988573164.8%
Taka3076581876.3%
Sarah2867442365.7%
Wolf3062461674.2%
Aoi272014670.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Wolf61283345.9%-13.0
Akira42281466.7%+12.4
Jacky41221953.7%+3.0
Lion32161650.0%-2.7
Lau31131841.9%-13.4
Shun2617965.4%+10.1
Aoi2516964.0%+4.1
Jean2518772.0%+17.8
Vanessa2316769.6%+12.7
Brad2214863.6%+8.9
Jeffry2011955.0%-2.4
Goh1915479.0%+25.9
Sarah178947.1%-12.9
El Blaze167943.8%-10.4
Kage1521313.3%-40.5
Lei Fei149564.3%+10.5
Pai62433.3%-27.6
Taka41325.0%-25.7

0 of 3 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 3 questions at once; about 0.2 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Full Fence60411968.3%+15.4
Breakable Half Fence51272452.9%-5.5
Low Fence49272255.1%-0.6
Open47232448.9%-5.8
Breakable Full Fence46212545.6%-11.4
Octagon46301665.2%+10.9
Single Wall39231659.0%+5.4
Half Fence38221657.9%+2.8
Rectangle32171553.1%-1.9
Full Fence and Open149564.3%+9.1

0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls27357.9%55.8%+2.1
No walls13554.1%54.6%-0.5

Walls against open: +2.6 points (95% range -8.0 to +13.3), p 0.627 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

肉彦さん☆彡 (Rank 32)2026/09/0663350.0%
CELIS (Rank 28)2026/09/06550100.0%
獣王(設定2) (Rank 30)2026/09/0653260.0%
VF12360-PC (Rank 37)2026/09/0675271.4%
LEO (Rank 36)2026/09/0551420.0%
★闘将拉麵男★ (Rank 37)2026/09/0593633.3%
Ray'ne (Rank 33)2026/09/0551420.0%
タイヨウ (Rank 32)2026/09/0597277.8%
うめおに。 (Rank 33)2026/09/0554180.0%
Melt (Rank 32)2026/08/3076185.7%
ペケ壱 (Rank 28)2026/08/2553260.0%
fwnd1396 (Rank 32)2026/07/0553260.0%
ヘニオ (Rank 31)2026/07/0563350.0%
ぷこ (Rank 26)2026/06/2183537.5%
gans.sk602 (Rank 30)2026/06/1454180.0%
鳩男 (Rank 29)2026/06/111710758.8%
ダンシングまるこ (Rank 31)2026/05/26111109.1%
OgreAunt (Rank 30)2026/05/2652340.0%
漂泊の民回線ジプシー (Rank 31)2026/05/2671614.3%
yamaneko (Rank 34)2026/05/25137653.9%
のみ (Rank 32)2026/05/1551420.0%
BitchesBrew (Rank 29)2026/05/15126650.0%
さいたま梅澤/T.Umezawa (Rank 30)2026/05/1484450.0%
つがさん (Rank 33)2026/05/1084450.0%
賛美歌13番 (Rank 29)2026/05/08550100.0%

Round openings

Every character

forward dash into evade up1186.8%
forward movement into punchP915.2%
backdash into evade up814.7%
punchP633.6%
forward dash into throwP+G462.6%
Hiji'ate402.3%
Middle Smash6P382.2%
Chugeki6P372.1%
backdash into evade down372.1%
forward dash into evade down372.1%
forward dash into punchP372.1%
Hiji'uchi6P261.5%
forward dash into guardG241.4%
Rasen4P231.3%
Banchu6P181.0%

441 further openings account for the other 1,027 rounds.

Counted from 437 of the 439 matches played. The rest were not pulled for openings.

Jacky

Middle Smash6P3811.3%
forward dash into evade up298.7%
backdash into evade up278.1%
Dash Hammer Kick66K175.1%
Squat Straight2P into forward movement175.1%
forward movement into punchP144.2%
backdash into evade down123.6%
forward dash into Low Spin Kick1K+G103.0%
forward dash into punchP92.7%
forward dash into throwP+G92.7%
punchP82.4%
Middle Smash6P into kickK72.1%
backward movement into evade up72.1%
Squat Straight2P61.8%
backdash into punchP61.8%

69 further openings account for the other 119 rounds.

Lau

Chugeki6P3713.6%
forward dash into evade up197.0%
backdash into evade up165.9%
Kosoushou46P into forward movement155.5%
Souko Sensou66P+K into forward movement134.8%
backdash into Sako Soushou4P+K134.8%
Fukko Kensou1P into crouch114.0%
forward movement into punchP93.3%
crouch into Fukko Kensou1P72.6%
forward dash into Junho Chushou33P72.6%
forward dash into punchP72.6%
forward dash into throwP+G72.6%
forward dash into Souchuken2P62.2%
forward dash into guardG62.2%
backdash into Fukko Kensou1P51.8%

60 further openings account for the other 94 rounds.

Goh

Hiji'ate6P3613.5%
forward dash into evade up249.0%
Soukyu46P into forward movement176.4%
forward movement into punchP176.4%
backdash into Karura4P+K124.5%
forward dash into evade down124.5%
forward dash into throwP+G124.5%
backdash into evade down114.1%
punchP103.8%
Sune'uchi2P72.6%
forward dash into punchP72.6%
forward dash into Hoderi4P51.9%
forward dash into Kirin33P51.9%
forward dash into guardG51.9%
backdash into Sune Kudaki43P41.5%

56 further openings account for the other 83 rounds.

Counted from 67 of the 68 matches played. The rest were not pulled for openings.

Kage

Hiji'uchi6P2612.9%
Rasen4P2311.4%
forward dash into evade up136.5%
backdash into Gen'you4K+G94.5%
backdash into evade up94.5%
punchP84.0%
forward movement into punchP73.5%
backdash into Furikakato OtoshiK+G52.5%
backdash into evade down52.5%
forward dash into guardG52.5%
forward dash into throwP+G52.5%
Rasen4P into Rasen Urageri4PK42.0%
Rasen4P into crouch dash forward42.0%
forward dash into Nakageri3K42.0%
forward dash into evade down42.0%

54 further openings account for the other 70 rounds.

Jeffry

Elbow Butt6P1411.9%
forward movement into punchP86.8%
backdash into evade up65.1%
forward dash into evade up54.2%
punchP into Double KnucklePP54.2%
crouch into Low Knuckle2P43.4%
forward movement into Double KnucklePP43.4%
punchP43.4%
Elbow Butt6P into Elbow Hammer6PP32.5%
Heavy Back Knuckle4P into crouch32.5%
Low Knuckle2P into forward dash32.5%
backdash into Toe Kick2K32.5%
Low Knuckle2P into backward movement21.7%
Middle Hell Stab6P+K into forward movement21.7%
backdash into Hammer Slide1P21.7%

43 further openings account for the other 50 rounds.

Brad

Elbow Hook6P into kickK1011.0%
Elbow Hook6P99.9%
forward dash into evade up77.7%
punchP77.7%
Dtee Sawk Dtrohng4P+K55.5%
forward dash into evade down55.5%
backdash into evade up44.4%
Elbow Hook6P into Elbow Hook~Screw High Kick6PK33.3%
backdash into Destruction Body3P+K22.2%
backward movement into guardG22.2%
forward dash into Sit Jab2P22.2%
forward movement into Jab StraightPP22.2%
forward movement into punchP22.2%
offensive move22.2%
Dtee Sawk Dtrohng4P+K into Rapid Double JabP+K11.1%

28 further openings account for the other 28 rounds.

Akira

Rimon Chouchu66P into forward dash910.3%
Rimon Chouchu66P89.2%
backdash into evade up78.1%
forward dash into Kaikyusei4P55.8%
forward dash into evade up44.6%
forward movement into punchP44.6%
Rimon Chouchu66P into evade down33.5%
Senzankou66P+K into throwP+G33.5%
forward dash into forward punch+kick6P+K33.5%
Rimon Chouchu66P into forward movement22.3%
backdash into Youhou33P22.3%
backdash into backward movement22.3%
crouch dash forward into Souka Housui3P+K22.3%
forward dash into Jouho Touken6P22.3%
forward dash into Rimon Chouchu66P22.3%

26 further openings account for the other 29 rounds.

Counted from 21 of the 22 matches played. The rest were not pulled for openings.

Lion

Banchu6P1821.4%
forward movement into punchP1011.9%
Ukoushin46P+K into Ryusei Renkoushu46P+KP44.8%
punchP44.8%
backdash into Dantai3K33.6%
backdash into Zensou Tenshinkyaku44K+G33.6%
Banchu6P into forward movement22.4%
Juchou Senshou8P+K into evade up22.4%
Katousui2P22.4%
Ryusei Renkoushu46P+KP into Rensansui Banchu46P+KPP22.4%
Ukoushin46P+K22.4%
Ukoushin46P+K into forward movement22.4%
forward dash into Katousui2P22.4%
forward dash into evade up22.4%
Banchu6P into Banchu Renkanshu6PP11.2%

25 further openings account for the other 25 rounds.

Jean

Yoko'enpi6P1316.9%
punchP810.4%
Shitamaeken2P56.5%
forward dash into evade up56.5%
backdash into Kake'uchi46P45.2%
backdash into evade up45.2%
forward dash into punchP45.2%
forward movement into punchP45.2%
forward dash into Yoko'enpi6P22.6%
forward dash into throwP+G22.6%
Shitamaeken2P into backdash11.3%
Shitamaeken2P into evade down11.3%
Shutoukiri4P into Shutoukiri~Ushirogeri4PK11.3%
Yoko'enpi6P into Yoko'enpi~Uchishutou6PP11.3%
Yoko'enpi6P into crouch dash forward11.3%

21 further openings account for the other 21 rounds.

Wolf

forward movement into punchP810.4%
forward dash into Low Drop Kick62K56.5%
forward dash into evade up56.5%
forward dash into throwP+G56.5%
Screw Hook63214P into Screw Lariat63214PP45.2%
forward movement into Elbow Butt4P45.2%
punchP33.9%
Arrow Knuckle3P22.6%
Elbow Butt4P22.6%
Elbow Butt4P into backward movement22.6%
Quick Shoulder66P+K into forward movement22.6%
backdash into evade up22.6%
evade down into guardG22.6%
forward movement into throwP+G22.6%
Arrow Knuckle3P into forward dash11.3%

28 further openings account for the other 28 rounds.

Taka

Morotezuki66P into forward movement59.1%
Shita Harite2P59.1%
Hiji'ate6P47.3%
Shita Harite2P into backdash47.3%
backdash into Aka'oni MidaremageP+K35.5%
forward movement into punchP35.5%
punchP35.5%
punchP into Hiji'ate6P35.5%
Morotezuki66P into Hiji'ate6P23.6%
Morotezuki66P into Morote Tsuppari66PP23.6%
backdash into evade up23.6%
evade down into guardG23.6%
forward dash into evade up23.6%
kickK23.6%
Aka'oni MidaremageP+K11.8%

12 further openings account for the other 12 rounds.

Sarah

forward dash into Leg Slicer2K+G611.3%
Rising Elbow6P59.4%
forward dash into punchP35.7%
Hide Side Kick (Deflect)P+K23.8%
backdash into Breeze Shot6P+K23.8%
crouch into Leg Slicer2K+G23.8%
forward dash into Long Snap Side Chop3P+K23.8%
forward dash into Rising Elbow6P23.8%
forward dash into evade up23.8%
forward movement into punchP23.8%
Dragon Smash Cannon1K11.9%
Long Snap Side Chop3P+K11.9%
Rising Elbow6P into evade down11.9%
Snap Side Chop3P11.9%
Snap Side Chop3P into forward dash11.9%

20 further openings account for the other 20 rounds.

Aoi

forward dash into evade down311.5%
forward movement into punchP311.5%
punchP311.5%
Chudan Hiji'ate6P27.7%
crouch into Ryoushi43P27.7%
punchP into NirentotsuPP27.7%
Ryoushi43P into crouch13.9%
Ryoushi43P into guardG13.9%
back punch+kick+guard4P+K+G13.9%
backdash into evade down13.9%
backdash into evade up13.9%
forward dash into Chudan Hiji'ate6P13.9%
forward dash into crouch dash forward13.9%
forward dash into evade up13.9%
forward dash into punchP13.9%

2 further openings account for the other 2 rounds.