Virtua Fighter 5 REVO · v1.10 · Region: Asia
えんじく
Characters played — VF5's own record
| Lau | 40 | 2,123 | 1,127 | 996 | 53.1% |
|---|---|---|---|---|---|
| Jacky | 36 | 1,465 | 758 | 707 | 51.7% |
| Akira | 35 | 607 | 338 | 269 | 55.7% |
| Vanessa | — | 240 | 167 | 73 | 69.6% |
| Kage | 33 | 122 | 91 | 31 | 74.6% |
| Wolf | 29 | 78 | 51 | 27 | 65.4% |
| Shun | 30 | 51 | 44 | 7 | 86.3% |
| Jeffry | 26 | 19 | 11 | 8 | 57.9% |
| Jean | 26 | 4 | 4 | 0 | 100.0% |
| Pai | 26 | 4 | 2 | 2 | 50.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 84 | 41 | 43 | 48.8% | -6.2 |
|---|---|---|---|---|---|
| Jacky | 67 | 36 | 31 | 53.7% | +1.6 |
| Kage | 64 | 31 | 33 | 48.4% | -3.5 |
| Taka | 57 | 36 | 21 | 63.2% | +13.4 |
| Jean | 46 | 28 | 18 | 60.9% | +5.8 |
| Lau | 41 | 21 | 20 | 51.2% | +1.0 |
| Wolf | 40 | 16 | 24 | 40.0% | -11.6 |
| Brad | 37 | 16 | 21 | 43.2% | -4.2 |
| Sarah | 35 | 15 | 20 | 42.9% | -10.1 |
| Jeffry | 33 | 20 | 13 | 60.6% | +9.9 |
| Pai | 32 | 17 | 15 | 53.1% | +0.2 |
| Goh | 31 | 17 | 14 | 54.8% | -1.3 |
| Lei Fei | 31 | 15 | 16 | 48.4% | -3.1 |
| Shun | 30 | 10 | 20 | 33.3% | -17.0 |
| Lion | 28 | 17 | 11 | 60.7% | +10.8 |
| Aoi | 26 | 14 | 12 | 53.9% | -7.2 |
| Vanessa | 24 | 15 | 9 | 62.5% | +17.4 |
| El Blaze | 19 | 12 | 7 | 63.2% | +9.2 |
| Eileen | 8 | 5 | 3 | 62.5% | +15.4 |
0 of 13 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 13 questions at once; about 0.7 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Breakable Half Fence | 83 | 41 | 42 | 49.4% | -2.2 |
|---|---|---|---|---|---|
| Low Fence | 78 | 36 | 42 | 46.1% | -6.0 |
| Open | 77 | 34 | 43 | 44.2% | -6.5 |
| Breakable Full Fence | 76 | 39 | 37 | 51.3% | -2.8 |
| Full Fence | 76 | 45 | 31 | 59.2% | +7.3 |
| Half Fence | 67 | 37 | 30 | 55.2% | +3.5 |
| Single Wall | 66 | 33 | 33 | 50.0% | -0.9 |
| Octagon | 65 | 37 | 28 | 56.9% | +6.1 |
| Rectangle | 62 | 33 | 29 | 53.2% | +1.1 |
| Full Fence and Open | 44 | 22 | 22 | 50.0% | -5.2 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 429 | 54.1% | 52.3% | +1.8 |
| No walls | 221 | 46.6% | 50.7% | -4.1 |
Walls against open: +6.0 points (95% range -2.2 to +14.1), p 0.151 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| kazukun-taka (Rank 38) | 48 | 32 | 16 | 66.7% |
|---|---|---|---|---|
| デビブル (Rank 41) | 14 | 3 | 11 | 21.4% |
| KA-GO (Rank 41) | 12 | 5 | 7 | 41.7% |
| うるヲ参拾 (Rank 38) | 12 | 4 | 8 | 33.3% |
| mahiro_725 (Rank 36) | 11 | 6 | 5 | 54.5% |
| もっこり (Rank 36) | 11 | 8 | 3 | 72.7% |
| ATTIME (Rank 41) | 10 | 5 | 5 | 50.0% |
| pesonkun0519 (Rank 42) | 9 | 3 | 6 | 33.3% |
| あぽろん (Rank 33) | 9 | 7 | 2 | 77.8% |
| ハンニバル (Rank 37) | 9 | 5 | 4 | 55.6% |
| 乱世の奸雄 (Rank 37) | 9 | 7 | 2 | 77.8% |
| 愛蒔らぶり (Rank 40) | 9 | 5 | 4 | 55.6% |
| えなお (Rank 34) | 8 | 5 | 3 | 62.5% |
| ひかる (Rank 40) | 8 | 4 | 4 | 50.0% |
| テクノモデル (Rank 34) | 8 | 4 | 4 | 50.0% |
| マーウォ (Rank 37) | 8 | 5 | 3 | 62.5% |
| 灼熱大根 (Rank 41) | 8 | 5 | 3 | 62.5% |
| Sleipnir-kzm (Rank 37) | 7 | 3 | 4 | 42.9% |
| kansimamoto (Rank 33) | 7 | 4 | 3 | 57.1% |
| stepan_BVFA (Rank 38) | 7 | 6 | 1 | 85.7% |
| 初代マサオ (Rank 38) | 7 | 3 | 4 | 42.9% |
| 超ボタン連打マ~ン (Rank 42) | 7 | 2 | 5 | 28.6% |
| jinmenusagi (Rank 41) | 6 | 4 | 2 | 66.7% |
| ミスターDOPPO 山田勝巳 (Rank 41) | 6 | 2 | 4 | 33.3% |
| 指無しライダー (Rank 41) | 6 | 6 | 0 | 100.0% |
Most played opponents, most recent first
| ハンニバル (Rank 37) | 2026/09/23 | 9 | 5 | 4 | 55.6% |
|---|---|---|---|---|---|
| stepan_BVFA (Rank 38) | 2026/09/17 | 7 | 6 | 1 | 85.7% |
| kazukun-taka (Rank 38) | 2026/09/17 | 48 | 32 | 16 | 66.7% |
| あぽろん (Rank 33) | 2026/09/15 | 9 | 7 | 2 | 77.8% |
| うるヲ参拾 (Rank 38) | 2026/09/14 | 12 | 4 | 8 | 33.3% |
| pesonkun0519 (Rank 42) | 2026/09/13 | 9 | 3 | 6 | 33.3% |
| mahiro_725 (Rank 36) | 2026/09/13 | 11 | 6 | 5 | 54.5% |
| マーウォ (Rank 37) | 2026/08/02 | 8 | 5 | 3 | 62.5% |
| ミスターDOPPO 山田勝巳 (Rank 41) | 2026/07/31 | 6 | 2 | 4 | 33.3% |
| 乱世の奸雄 (Rank 37) | 2026/07/25 | 9 | 7 | 2 | 77.8% |
| デビブル (Rank 41) | 2026/07/22 | 14 | 3 | 11 | 21.4% |
| KA-GO (Rank 41) | 2026/07/03 | 12 | 5 | 7 | 41.7% |
| 愛蒔らぶり (Rank 40) | 2026/06/29 | 9 | 5 | 4 | 55.6% |
| 超ボタン連打マ~ン (Rank 42) | 2026/06/29 | 7 | 2 | 5 | 28.6% |
| ATTIME (Rank 41) | 2026/06/25 | 10 | 5 | 5 | 50.0% |
| 初代マサオ (Rank 38) | 2026/06/25 | 7 | 3 | 4 | 42.9% |
| ひかる (Rank 40) | 2026/06/18 | 8 | 4 | 4 | 50.0% |
| 指無しライダー (Rank 41) | 2026/06/17 | 6 | 6 | 0 | 100.0% |
| 灼熱大根 (Rank 41) | 2026/06/14 | 8 | 5 | 3 | 62.5% |
| もっこり (Rank 36) | 2026/06/14 | 11 | 8 | 3 | 72.7% |
| jinmenusagi (Rank 41) | 2026/06/07 | 6 | 4 | 2 | 66.7% |
| kansimamoto (Rank 33) | 2026/05/16 | 7 | 4 | 3 | 57.1% |
| Sleipnir-kzm (Rank 37) | 2026/05/11 | 7 | 3 | 4 | 42.9% |
| テクノモデル (Rank 34) | 2026/04/26 | 8 | 4 | 4 | 50.0% |
| えなお (Rank 34) | 2026/03/28 | 8 | 5 | 3 | 62.5% |
Round openings
Every character
| backdash into evade down | 718 | 24.2% |
|---|---|---|
| backdash into evade up | 173 | 5.8% |
| backdash into throwP+G | 132 | 4.4% |
| crouch into Senchutai3K | 86 | 2.9% |
| crouch into Souchuken2P | 85 | 2.9% |
| backdash into Sako Soushou4P+K | 76 | 2.6% |
| Rimon Chouchu66P into Jouho Touken6P | 62 | 2.1% |
| Souko Sensou66P+K into Tenshin EngekishouP+K | 61 | 2.0% |
| forward movement into punchP | 61 | 2.0% |
| Fukko Kensou1P | 59 | 2.0% |
| Chugeki6P | 58 | 1.9% |
| forward dash into evade up | 52 | 1.8% |
| Kosoushou46P | 41 | 1.4% |
| forward dash into throwP+G | 40 | 1.4% |
| crouch into Squat Straight2P | 33 | 1.1% |
343 further openings account for the other 1,234 rounds.
Counted from 730 of the 733 matches played. The rest were not pulled for openings.
Lau
| backdash into evade down | 423 | 25.6% |
|---|---|---|
| backdash into throwP+G | 101 | 6.1% |
| crouch into Senchutai3K | 86 | 5.2% |
| crouch into Souchuken2P | 85 | 5.1% |
| backdash into evade up | 79 | 4.8% |
| backdash into Sako Soushou4P+K | 76 | 4.6% |
| Souko Sensou66P+K into Tenshin EngekishouP+K | 61 | 3.7% |
| Fukko Kensou1P | 59 | 3.6% |
| Chugeki6P | 58 | 3.5% |
| Kosoushou46P | 41 | 2.5% |
| backdash into Kosoushou46P | 30 | 1.8% |
| backdash into Senchutai3K | 28 | 1.7% |
| forward dash into evade up | 27 | 1.6% |
| backdash into Fukko Kensou1P | 25 | 1.5% |
| Fukko Kensou1P into Kensou4P | 22 | 1.3% |
138 further openings account for the other 454 rounds.
Jacky
| backdash into evade down | 125 | 21.5% |
|---|---|---|
| forward movement into punchP | 44 | 7.6% |
| backdash into evade up | 36 | 6.2% |
| crouch into Squat Straight2P | 33 | 5.7% |
| backdash into Step-in Middle Kick66K+G | 26 | 4.5% |
| Bil Jee6P+K into forward movement | 16 | 2.8% |
| Spin Heel Sword4K+G into forward movement | 15 | 2.6% |
| forward dash into throwP+G | 15 | 2.6% |
| backdash into throwP+G | 14 | 2.4% |
| forward dash into evade up | 14 | 2.4% |
| forward dash into Low Spin Kick1K+G | 12 | 2.1% |
| backdash | 11 | 1.9% |
| backdash into High Angle Upper Kick6K | 11 | 1.9% |
| backdash into Beat & Back KnuckleP+KP | 10 | 1.7% |
| backdash into Dash Hammer Kick66K | 10 | 1.7% |
76 further openings account for the other 189 rounds.
Counted from 141 of the 142 matches played. The rest were not pulled for openings.
Akira
| backdash into evade down | 117 | 22.6% |
|---|---|---|
| Rimon Chouchu66P into Jouho Touken6P | 62 | 12.0% |
| backdash into evade up | 41 | 7.9% |
| backdash into Jouho Touken6P | 31 | 6.0% |
| Souka Housui3P+K | 19 | 3.7% |
| crouch into Housui2P | 18 | 3.5% |
| Rimon Chouchu66P | 14 | 2.7% |
| Jouho Senshou46P into forward dash | 13 | 2.5% |
| backdash into throwP+G | 11 | 2.1% |
| forward dash into Jouho Touken6P | 10 | 1.9% |
| forward dash into throwP+G | 10 | 1.9% |
| backward movement into Jouho Touken6P | 9 | 1.7% |
| Rimon Chouchu66P into punchP | 8 | 1.5% |
| forward dash into Souka Housui3P+K | 8 | 1.5% |
| forward dash into evade up | 8 | 1.5% |
62 further openings account for the other 139 rounds.
Wolf
| backdash into evade down | 11 | 15.3% |
|---|---|---|
| crouch into Arrow Knuckle3P | 8 | 11.1% |
| crouch into Low Hammer2P | 6 | 8.3% |
| Arrow Knuckle3P | 4 | 5.6% |
| Quick Shoulder66P+K | 4 | 5.6% |
| backdash | 4 | 5.6% |
| Elbow Butt4P into forward movement | 3 | 4.2% |
| Savate4K into kickK | 3 | 4.2% |
| backdash into Savate4K | 3 | 4.2% |
| forward movement into punchP | 3 | 4.2% |
| backdash into Short Shoulder46P+K | 2 | 2.8% |
| backdash into evade up | 2 | 2.8% |
| backdash into throwP+G | 2 | 2.8% |
| forward dash into evade up | 2 | 2.8% |
| Comet Hook1P into evade down | 1 | 1.4% |
14 further openings account for the other 14 rounds.
Kage
| backdash into evade down | 18 | 36.0% |
|---|---|---|
| backdash into evade up | 10 | 20.0% |
| Hiji'uchi6P | 4 | 8.0% |
| Soumenwari1P+K | 3 | 6.0% |
| Ryubisen44K+G | 2 | 4.0% |
| backdash into throwP+G | 2 | 4.0% |
| crouch into Jizuridan2P | 2 | 4.0% |
| Engetsugeri9K+G | 1 | 2.0% |
| Nakageri3K | 1 | 2.0% |
| backdash into Gen'you4K+G | 1 | 2.0% |
| backdash into Jizuridan2P | 1 | 2.0% |
| backdash into Ryubisen44K+G | 1 | 2.0% |
| backdash into Ryugakuha236K+G | 1 | 2.0% |
| backdash into Surigeri2K | 1 | 2.0% |
| crouch dash back into Ryu'eikyaku66K | 1 | 2.0% |
1 further openings account for the other 1 rounds.
Counted from 12 of the 14 matches played. The rest were not pulled for openings.
Shun
| Gyou'in Haishu3P | 9 | 20.4% |
|---|---|---|
| backdash into evade down | 7 | 15.9% |
| Gyou'in Haishu3P into guardG | 5 | 11.4% |
| backward movement into Kasen Zenbokushou6PP | 4 | 9.1% |
| backdash into evade up | 3 | 6.8% |
| crouch into Fukuchougeki2P | 3 | 6.8% |
| Haisenchu1P into guardG | 2 | 4.5% |
| backward movement into evade up | 2 | 4.5% |
| Fukuchougeki2P | 1 | 2.3% |
| Fukuchougeki2P into backdash | 1 | 2.3% |
| Getsuga Gakushu46P into Honshin TankaP+K | 1 | 2.3% |
| Haisenchu1P | 1 | 2.3% |
| backdash into Kasen Chugeki6P | 1 | 2.3% |
| backdash into Kasen Gyou'in6P+K+G | 1 | 2.3% |
| backward movement into Kasen Chugeki6P | 1 | 2.3% |
2 further openings account for the other 2 rounds.
Jeffry
| backdash into evade down | 6 | 30.0% |
|---|---|---|
| Elbow Butt6P | 5 | 25.0% |
| Knee Attack6K | 1 | 5.0% |
| Overblow Shoulder66P+K into throwP+G | 1 | 5.0% |
| Toe Kick2K | 1 | 5.0% |
| Tsunami Beat3K+G into evade down | 1 | 5.0% |
| backdash into Overblow Shoulder66P+K | 1 | 5.0% |
| backdash into throwP+G | 1 | 5.0% |
| backward movement into evade up | 1 | 5.0% |
| crouch into Low Knuckle2P | 1 | 5.0% |
| forward movement into punchP | 1 | 5.0% |
Pai
| backdash into evade down | 4 | 22.2% |
|---|---|---|
| Senchuken6P | 2 | 11.1% |
| Honshin Soukyaku1K+G | 1 | 5.6% |
| Honshin Soukyaku1K+G into Kochoukyaku4K+G | 1 | 5.6% |
| Kochoukyaku4K+G | 1 | 5.6% |
| backdash into Koutankyaku66K | 1 | 5.6% |
| backdash into Souchuken2P | 1 | 5.6% |
| backdash into evade up | 1 | 5.6% |
| backdash into punchP | 1 | 5.6% |
| backdash into throwP+G | 1 | 5.6% |
| crouch into Honshin Soukyaku1K+G | 1 | 5.6% |
| forward dash into evade up | 1 | 5.6% |
| forward movement into backdash | 1 | 5.6% |
| forward movement into punchP | 1 | 5.6% |
Jean
| backdash into evade down | 7 | 53.9% |
|---|---|---|
| Gyaku Seikenzuki66P into Yoko'enpi~Uchishutou6PP | 1 | 7.7% |
| Shitamaeken2P | 1 | 7.7% |
| Tate'enpi33P into Tate'enpi~Tenkai Hizageri33PK | 1 | 7.7% |
| backdash into Hangetsu NirenzukiP+K | 1 | 7.7% |
| backdash into Yoko'enpi6P | 1 | 7.7% |
| backdash into evade up | 1 | 7.7% |
