Virtua Fighter 5 REVO · v1.10 · Region: Asia
nidaimebannai
Characters played — VF5's own record
| Sarah | 40 | 3,591 | 1,991 | 1,600 | 55.4% |
|---|---|---|---|---|---|
| Kage | 38 | 1,859 | 1,000 | 859 | 53.8% |
| Jacky | 37 | 1,687 | 900 | 787 | 53.4% |
| Lion | 38 | 1,322 | 720 | 602 | 54.5% |
| Wolf | 38 | 1,304 | 731 | 573 | 56.1% |
| Lei Fei | 38 | 1,085 | 608 | 477 | 56.0% |
| Akira | 38 | 1,024 | 588 | 436 | 57.4% |
| Brad | 37 | 838 | 484 | 354 | 57.8% |
| Lau | 37 | 740 | 444 | 296 | 60.0% |
| Taka | 37 | 584 | 359 | 225 | 61.5% |
| Shun | 36 | 555 | 326 | 229 | 58.7% |
| Eileen | 36 | 418 | 255 | 163 | 61.0% |
| Pai | 35 | 318 | 201 | 117 | 63.2% |
| Jeffry | 36 | 299 | 194 | 105 | 64.9% |
| Jean | 33 | 296 | 181 | 115 | 61.1% |
| Vanessa | 35 | 293 | 188 | 105 | 64.2% |
| Aoi | 33 | 241 | 151 | 90 | 62.7% |
| Goh | 29 | 90 | 58 | 32 | 64.4% |
| El Blaze | 26 | 12 | 10 | 2 | 83.3% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jacky | 278 | 141 | 137 | 50.7% | -3.4 |
|---|---|---|---|---|---|
| Akira | 270 | 151 | 119 | 55.9% | +1.3 |
| Lau | 237 | 123 | 114 | 51.9% | +2.3 |
| Shun | 225 | 144 | 81 | 64.0% | +12.9 |
| Kage | 194 | 110 | 84 | 56.7% | +4.5 |
| Jean | 156 | 81 | 75 | 51.9% | -7.8 |
| Goh | 153 | 88 | 65 | 57.5% | +0.8 |
| Jeffry | 151 | 79 | 72 | 52.3% | -6.5 |
| Aoi | 150 | 73 | 77 | 48.7% | -5.5 |
| Lion | 133 | 65 | 68 | 48.9% | -4.3 |
| Wolf | 126 | 71 | 55 | 56.4% | +0.6 |
| El Blaze | 94 | 47 | 47 | 50.0% | -6.6 |
| Pai | 93 | 61 | 32 | 65.6% | +10.5 |
| Sarah | 88 | 43 | 45 | 48.9% | -5.5 |
| Brad | 80 | 46 | 34 | 57.5% | +5.3 |
| Lei Fei | 76 | 45 | 31 | 59.2% | +6.6 |
| Eileen | 72 | 40 | 32 | 55.6% | -3.6 |
| Vanessa | 49 | 19 | 30 | 38.8% | -11.5 |
| Taka | 31 | 16 | 15 | 51.6% | +5.2 |
| Dural | 12 | 4 | 8 | 33.3% | -31.8 |
0 of 18 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 18 questions at once; about 0.9 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Octagon | 287 | 157 | 130 | 54.7% | +0.8 |
|---|---|---|---|---|---|
| Breakable Half Fence | 286 | 139 | 147 | 48.6% | -4.4 |
| Rectangle | 286 | 154 | 132 | 53.9% | -1.6 |
| Open | 284 | 166 | 118 | 58.5% | +5.4 |
| Breakable Full Fence | 266 | 147 | 119 | 55.3% | +0.5 |
| Full Fence | 263 | 130 | 133 | 49.4% | -5.3 |
| Half Fence | 250 | 129 | 121 | 51.6% | -1.6 |
| Single Wall | 246 | 125 | 121 | 50.8% | -2.0 |
| Low Fence | 235 | 151 | 84 | 64.3% | +7.4 |
| Full Fence and Open | 123 | 68 | 55 | 55.3% | -1.7 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 1,638 | 52.3% | 54.0% | -1.7 |
| No walls | 765 | 57.8% | 54.5% | +3.3 |
Walls against open: -5.0 points (95% range -9.6 to -0.4), p 0.033 — a difference this size is unlikely to be chance.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| PuzzG/ぱず爺 (Rank 36) | 99 | 65 | 34 | 65.7% |
|---|---|---|---|---|
| 타우끼/taukee (Rank 36) | 75 | 49 | 26 | 65.3% |
| ★闘将拉麵男★ (Rank 37) | 68 | 40 | 28 | 58.8% |
| ふかふか (Rank 37) | 47 | 25 | 22 | 53.2% |
| VF12360-PC (Rank 37) | 43 | 21 | 22 | 48.8% |
| siroiro_16bit (Rank 37) | 40 | 17 | 23 | 42.5% |
| MikuMartineau (Rank 32) | 34 | 25 | 9 | 73.5% |
| ヘニオ (Rank 33) | 33 | 27 | 6 | 81.8% |
| マハリータまるこ (Rank 40) | 32 | 14 | 18 | 43.8% |
| 寿司眼鉄 (Rank 38) | 28 | 15 | 13 | 53.6% |
| kagesada (Rank 39) | 27 | 8 | 19 | 29.6% |
| ctraum (Rank 39) | 24 | 8 | 16 | 33.3% |
| Umemon2026 (Rank 37) | 23 | 13 | 10 | 56.5% |
| ケツバッターA (Rank 40) | 23 | 11 | 12 | 47.8% |
| なめ (Rank 37) | 22 | 12 | 10 | 54.5% |
| らうらう (Rank 37) | 22 | 14 | 8 | 63.6% |
| マンジャロ打ちたい (Rank 35) | 22 | 15 | 7 | 68.2% |
| Nn_nekosuke (Rank 34) | 20 | 8 | 12 | 40.0% |
| マサオ(AO) (Rank 38) | 20 | 11 | 9 | 55.0% |
| 佐藤です (Rank 35) | 20 | 14 | 6 | 70.0% |
| 龍太 (Rank 42) | 19 | 7 | 12 | 36.8% |
| MaBoy (Rank 36) | 18 | 12 | 6 | 66.7% |
| lapislazuli (Rank 36) | 18 | 11 | 7 | 61.1% |
| アセスルファムK (Rank 31) | 18 | 10 | 8 | 55.6% |
| 津古さん (Rank 37) | 18 | 9 | 9 | 50.0% |
Most played opponents, most recent first
| マハリータまるこ (Rank 40) | 2026/09/23 | 32 | 14 | 18 | 43.8% |
|---|---|---|---|---|---|
| アセスルファムK (Rank 31) | 2026/09/17 | 18 | 10 | 8 | 55.6% |
| lapislazuli (Rank 36) | 2026/09/17 | 18 | 11 | 7 | 61.1% |
| MaBoy (Rank 36) | 2026/09/16 | 18 | 12 | 6 | 66.7% |
| ケツバッターA (Rank 40) | 2026/09/15 | 23 | 11 | 12 | 47.8% |
| 寿司眼鉄 (Rank 38) | 2026/09/14 | 28 | 15 | 13 | 53.6% |
| 타우끼/taukee (Rank 36) | 2026/09/14 | 75 | 49 | 26 | 65.3% |
| ふかふか (Rank 37) | 2026/09/13 | 47 | 25 | 22 | 53.2% |
| Umemon2026 (Rank 37) | 2026/09/12 | 23 | 13 | 10 | 56.5% |
| ヘニオ (Rank 33) | 2026/09/11 | 33 | 27 | 6 | 81.8% |
| 佐藤です (Rank 35) | 2026/09/08 | 20 | 14 | 6 | 70.0% |
| ★闘将拉麵男★ (Rank 37) | 2026/09/08 | 68 | 40 | 28 | 58.8% |
| kagesada (Rank 39) | 2026/09/06 | 27 | 8 | 19 | 29.6% |
| なめ (Rank 37) | 2026/09/06 | 22 | 12 | 10 | 54.5% |
| siroiro_16bit (Rank 37) | 2026/09/05 | 40 | 17 | 23 | 42.5% |
| VF12360-PC (Rank 37) | 2026/09/02 | 43 | 21 | 22 | 48.8% |
| マンジャロ打ちたい (Rank 35) | 2026/08/31 | 22 | 15 | 7 | 68.2% |
| PuzzG/ぱず爺 (Rank 36) | 2026/08/30 | 99 | 65 | 34 | 65.7% |
| ctraum (Rank 39) | 2026/08/30 | 24 | 8 | 16 | 33.3% |
| マサオ(AO) (Rank 38) | 2026/08/22 | 20 | 11 | 9 | 55.0% |
| 津古さん (Rank 37) | 2026/08/19 | 18 | 9 | 9 | 50.0% |
| らうらう (Rank 37) | 2026/07/03 | 22 | 14 | 8 | 63.6% |
| Nn_nekosuke (Rank 34) | 2026/06/20 | 20 | 8 | 12 | 40.0% |
| MikuMartineau (Rank 32) | 2026/06/08 | 34 | 25 | 9 | 73.5% |
| 龍太 (Rank 42) | 2026/05/10 | 19 | 7 | 12 | 36.8% |
Round openings
Every character
| backdash into evade down | 1,497 | 14.0% |
|---|---|---|
| backdash into evade up | 863 | 8.1% |
| guardG | 366 | 3.4% |
| crouch dash back into evade down | 274 | 2.5% |
| backdash into guardG | 226 | 2.1% |
| crouch dash back into guardG | 189 | 1.8% |
| evade down into guardG | 173 | 1.6% |
| Toushou66P into Kakushu Suirengeki6PP | 147 | 1.4% |
| backdash into crouch dash back | 110 | 1.0% |
| guardG into evade down | 107 | 1.0% |
| Defensive Style: backdash into evade down | 102 | 0.9% |
| backdash into forward dash | 102 | 0.9% |
| crouch into Arrow Knuckle3P | 98 | 0.9% |
| guardG into throwP+G | 94 | 0.9% |
| backdash into punchP | 88 | 0.8% |
1,782 further openings account for the other 6,289 rounds.
Counted from 2,656 of the 2,668 matches played. The rest were not pulled for openings.
Sarah
| backdash into evade down | 274 | 17.3% |
|---|---|---|
| backdash into evade up | 110 | 6.9% |
| Rising Elbow6P into Elbow Side Chop6PP | 82 | 5.2% |
| backdash into Serpent Toe Kick2P+K | 73 | 4.6% |
| guardG | 59 | 3.7% |
| crouch dash back into evade down | 44 | 2.8% |
| backdash into guardG | 36 | 2.3% |
| crouch dash back into guardG | 30 | 1.9% |
| backdash into Switch Kick4K | 28 | 1.8% |
| backdash into Squat Straight2P | 24 | 1.5% |
| crouch dash forward into Serpent Toe Kick2P+K | 24 | 1.5% |
| Snap Side Chop3P into Snap Side Chop Double3PP | 21 | 1.3% |
| crouch dash forward into Long Snap Side Chop3P+K | 21 | 1.3% |
| Back Spin KickK+G | 20 | 1.3% |
| forward dash into Long Snap Side Chop3P+K | 20 | 1.3% |
215 further openings account for the other 719 rounds.
Lei Fei
| backdash into evade down | 190 | 15.4% |
|---|---|---|
| Toushou66P into Kakushu Suirengeki6PP | 147 | 11.9% |
| backdash into evade up | 125 | 10.2% |
| backdash into Hai Shiki2P+K+G | 33 | 2.7% |
| backdash into offensive move | 30 | 2.4% |
| backdash into Fukusoushou2P | 23 | 1.9% |
| crouch dash back into evade down | 22 | 1.8% |
| guardG | 21 | 1.7% |
| Kakushu Suigeki6P into Kakushu Suirengeki6PP | 20 | 1.6% |
| backdash into throwP+G | 20 | 1.6% |
| backdash into punchP | 19 | 1.5% |
| backdash into Shatenshou33P | 18 | 1.5% |
| backdash into forward dash | 18 | 1.5% |
| forward movement into punchP | 18 | 1.5% |
| backdash into guardG | 16 | 1.3% |
195 further openings account for the other 510 rounds.
Wolf
| backdash into evade down | 152 | 12.7% |
|---|---|---|
| crouch into Arrow Knuckle3P | 98 | 8.2% |
| backdash into evade up | 88 | 7.3% |
| crouch dash forward into Low Drop Kick62K | 54 | 4.5% |
| evade down into guardG | 34 | 2.8% |
| guardG | 34 | 2.8% |
| crouch dash back into evade down | 27 | 2.2% |
| forward dash into Low Drop Kick62K | 26 | 2.2% |
| backdash into crouch dash back | 20 | 1.7% |
| guardG into evade down | 20 | 1.7% |
| backdash into Heavy Middle Kick3K+G | 19 | 1.6% |
| backdash into guardG | 18 | 1.5% |
| crouch dash back into guardG | 16 | 1.3% |
| forward dash into crouch dash forward | 16 | 1.3% |
| crouch dash forward into guardG | 14 | 1.2% |
202 further openings account for the other 562 rounds.
Kage
| backdash into evade down | 101 | 11.2% |
|---|---|---|
| Hiji'uchi6P | 63 | 7.0% |
| backdash into evade up | 63 | 7.0% |
| guardG | 61 | 6.8% |
| backdash into Kodachinuki4K | 33 | 3.7% |
| crouch dash back into evade down | 30 | 3.3% |
| Kouten63214P | 29 | 3.2% |
| evade down into guardG | 26 | 2.9% |
| Furikakato OtoshiK+G | 19 | 2.1% |
| Ryu'eikyaku66K into forward kick6K | 18 | 2.0% |
| backdash into guardG | 18 | 2.0% |
| crouch dash back into guardG | 16 | 1.8% |
| throwP+G | 16 | 1.8% |
| guardG into evade down | 15 | 1.7% |
| guardG into throwP+G | 12 | 1.3% |
182 further openings account for the other 380 rounds.
Jacky
| backdash into evade down | 111 | 12.5% |
|---|---|---|
| backdash into evade up | 90 | 10.1% |
| Middle Smash6P into Middle Smash Back Knuckle6PP | 37 | 4.2% |
| guardG | 32 | 3.6% |
| Dash Hammer Kick66K into High Angle Upper Kick6K | 31 | 3.5% |
| crouch dash back into evade down | 17 | 1.9% |
| crouch dash back into guardG | 17 | 1.9% |
| backdash into Middle Smash6P | 16 | 1.8% |
| backdash into Spin Heel Sword4K+G | 16 | 1.8% |
| backdash into guardG | 16 | 1.8% |
| backdash into Slant Back Knuckle1P | 15 | 1.7% |
| evade down into guardG | 15 | 1.7% |
| backdash into crouch dash back | 12 | 1.4% |
| backdash into forward dash | 12 | 1.4% |
| crouch dash forward into Smash Straight3P | 12 | 1.4% |
175 further openings account for the other 439 rounds.
Counted from 223 of the 225 matches played. The rest were not pulled for openings.
Akira
| backdash into evade down | 100 | 12.6% |
|---|---|---|
| Rimon Chouchu66P into Jouho Touken6P | 85 | 10.8% |
| backdash into evade up | 57 | 7.2% |
| Yakuho Chouchu666P into Jouho Touken6P | 48 | 6.1% |
| backdash into guardG | 20 | 2.5% |
| forward dash into Jouho Touken6P | 20 | 2.5% |
| guardG | 16 | 2.0% |
| crouch dash back into guardG | 13 | 1.6% |
| crouch dash back into evade down | 12 | 1.5% |
| forward movement into punchP | 12 | 1.5% |
| backdash into Satei3K+G | 11 | 1.4% |
| evade down into guardG | 10 | 1.3% |
| forward dash into Tsutenhou (Deflect)4P+K+G | 10 | 1.3% |
| backdash into crouch dash back | 9 | 1.1% |
| punchP into Jouho Touken6P | 9 | 1.1% |
172 further openings account for the other 359 rounds.
Counted from 200 of the 204 matches played. The rest were not pulled for openings.
Lion
| backdash into evade down | 92 | 14.9% |
|---|---|---|
| Banchu6P into Banchu Renkanshu6PP | 63 | 10.2% |
| backdash into evade up | 61 | 9.8% |
| backdash into guardG | 27 | 4.4% |
| guardG | 20 | 3.2% |
| Juchou Senshou8P+K | 14 | 2.3% |
| guardG into throwP+G | 9 | 1.4% |
| Juchou Senshou8P+K into Souji SenpuP+K | 8 | 1.3% |
| backdash into Katousui2P | 8 | 1.3% |
| backdash into backward movement | 8 | 1.3% |
| backdash into punchP | 8 | 1.3% |
| forward movement into punchP | 8 | 1.3% |
| Shicchi Soutai3K+G | 7 | 1.1% |
| backdash | 7 | 1.1% |
| crouch dash back into guardG | 7 | 1.1% |
151 further openings account for the other 272 rounds.
Counted from 149 of the 153 matches played. The rest were not pulled for openings.
Vanessa
| Defensive Style: backdash into evade down | 102 | 19.4% |
|---|---|---|
| Defensive Style: backdash into evade up | 42 | 8.0% |
| Defensive Style: guard | 41 | 7.8% |
| Offensive Style: backdash into evade down | 22 | 4.2% |
| Defensive Style: crouch dash back into guardG | 16 | 3.0% |
| Defensive Style: backdash into guardG | 14 | 2.7% |
| Defensive Style: Hind Back Spin Kick | 9 | 1.7% |
| Defensive Style: evade down into guardG | 9 | 1.7% |
| Offensive Style: backdash into evade up | 9 | 1.7% |
| Defensive Style: guard into evade down | 7 | 1.3% |
| Defensive Style: crouch into guardG | 6 | 1.1% |
| Defensive Style: guard into throwP+G | 6 | 1.1% |
| Defensive Style: backdash into Bone Crush Middle3K | 5 | 0.9% |
| Defensive Style: backdash into crouch dash back | 5 | 0.9% |
| Defensive Style: backdash into forward dash | 5 | 0.9% |
134 further openings account for the other 229 rounds.
Eileen
| backdash into evade down | 95 | 20.0% |
|---|---|---|
| Douchu6P into Jouho Chu'un6PP | 65 | 13.7% |
| backdash into evade up | 46 | 9.7% |
| backdash into guardG | 15 | 3.2% |
| guardG | 15 | 3.2% |
| crouch dash back into evade down | 14 | 3.0% |
| backdash into Kesshi Hanbi46K+G | 11 | 2.3% |
| crouch dash back into guardG | 9 | 1.9% |
| Enkou Kenka46P into forward movement | 6 | 1.3% |
| backdash into Enkou Tekitou1P+K | 6 | 1.3% |
| backward movement into Jouho Chu'un6PP | 6 | 1.3% |
| backdash into Enkou Kenka46P | 5 | 1.1% |
| backdash into crouch dash back | 5 | 1.1% |
| forward dash into Jinraishou6P+K | 5 | 1.1% |
| Rigou TenshintaiK+G | 4 | 0.8% |
117 further openings account for the other 167 rounds.
Jean
| backdash into evade down | 100 | 21.3% |
|---|---|---|
| guardG | 36 | 7.7% |
| backdash into evade up | 35 | 7.5% |
| Gyaku Seikenzuki66P into Yoko'enpi~Uchishutou6PP | 34 | 7.2% |
| Yoko'enpi6P into Yoko'enpi~Uchishutou6PP | 23 | 4.9% |
| backdash into Kousenshu4KP | 17 | 3.6% |
| crouch dash back into evade down | 15 | 3.2% |
| evade down into guardG | 15 | 3.2% |
| backdash into guardG | 11 | 2.4% |
| crouch into Shitamaeken2P | 7 | 1.5% |
| backdash into Hizageri4K | 6 | 1.3% |
| backdash into Kake'uchi~Maekeri'age46PK | 6 | 1.3% |
| crouch dash back into guardG | 6 | 1.3% |
| guardG into evade down | 6 | 1.3% |
| backdash into Nozuchi1P+K | 5 | 1.1% |
88 further openings account for the other 147 rounds.
Shun
| backdash into evade down | 49 | 13.1% |
|---|---|---|
| crouch into Gyou'in Haishu3P | 43 | 11.5% |
| backdash into evade up | 37 | 9.9% |
| crouch into Haisenchu1P | 29 | 7.8% |
| backdash into offensive move | 14 | 3.8% |
| backdash into guardG | 11 | 3.0% |
| crouch dash back into evade down | 10 | 2.7% |
| backdash into forward dash | 8 | 2.1% |
| backward movement into evade down | 8 | 2.1% |
| evade down into guardG | 8 | 2.1% |
| backdash into Fukuchougeki2P | 6 | 1.6% |
| guardG | 6 | 1.6% |
| Kasen Chugeki6P into Kasen Zenbokushou6PP | 5 | 1.3% |
| backdash into Haisenchu1P | 5 | 1.3% |
| backdash into crouch dash back | 5 | 1.3% |
85 further openings account for the other 129 rounds.
Pai
| backdash into evade down | 62 | 18.7% |
|---|---|---|
| backdash into evade up | 30 | 9.0% |
| Senchuken6P | 28 | 8.4% |
| crouch dash back into guardG | 16 | 4.8% |
| crouch dash back into evade down | 15 | 4.5% |
| backdash into punchP | 9 | 2.7% |
| evade down into guardG | 9 | 2.7% |
| backdash into guardG | 8 | 2.4% |
| Ensei SenpukyakuK+G | 7 | 2.1% |
| guardG | 7 | 2.1% |
| crouch dash back into backdash | 5 | 1.5% |
| crouch dash forward into Souanshou3P+K | 5 | 1.5% |
| guardG into evade down | 5 | 1.5% |
| backdash into Meishouho4P+K+G | 4 | 1.2% |
| backdash into Senchutai3K | 4 | 1.2% |
88 further openings account for the other 118 rounds.
Brad
| backdash into evade down | 51 | 15.7% |
|---|---|---|
| crouch dash back into evade down | 26 | 8.0% |
| backdash into evade up | 23 | 7.1% |
| Elbow Hook6P | 19 | 5.9% |
| crouch dash back into guardG | 15 | 4.6% |
| backdash into Stop Kick4K | 12 | 3.7% |
| Ducking6P+K+G into Crush Knee KickK+G | 9 | 2.8% |
| guardG | 8 | 2.5% |
| evade down into guardG | 7 | 2.2% |
| backward movement into evade up | 6 | 1.9% |
| Sit Jab2P | 5 | 1.5% |
| backdash into crouch dash back | 5 | 1.5% |
| Dtee Sawk Dtrohng4P+K | 4 | 1.2% |
| backdash into Sway Back4P+K+G | 4 | 1.2% |
| backdash into guardG | 4 | 1.2% |
95 further openings account for the other 126 rounds.
Taka
| Hiji'ate6P | 50 | 15.9% |
|---|---|---|
| backdash into evade down | 28 | 8.9% |
| backdash into evade up | 17 | 5.4% |
| guardG | 15 | 4.8% |
| crouch dash back into evade down | 14 | 4.4% |
| backdash into guardG | 10 | 3.2% |
| crouch dash back into guardG | 10 | 3.2% |
| evade down into guardG | 8 | 2.5% |
| KaminaridaikoK+G | 7 | 2.2% |
| forward movement into punchP | 7 | 2.2% |
| kickK | 7 | 2.2% |
| guardG into throwP+G | 6 | 1.9% |
| Morotezuki66P | 4 | 1.3% |
| backdash into Kachi'age33P+K | 4 | 1.3% |
| backdash into Kirikabu Kudaki1P+K | 4 | 1.3% |
84 further openings account for the other 124 rounds.
Counted from 78 of the 79 matches played. The rest were not pulled for openings.
Lau
| backdash into evade down | 22 | 8.7% |
|---|---|---|
| guardG | 14 | 5.5% |
| backdash into evade up | 13 | 5.1% |
| crouch dash back into guardG | 13 | 5.1% |
| crouch dash back into evade down | 12 | 4.7% |
| backdash into guardG | 10 | 3.9% |
| Chugeki6P into Hou'ou Soushou6PP | 9 | 3.5% |
| backdash into crouch dash back | 7 | 2.8% |
| Fukko Kensou1P | 5 | 2.0% |
| Senpuga~KokeiK+G | 4 | 1.6% |
| backdash into Honshin Hekiken1P+K | 4 | 1.6% |
| evade down into guardG | 4 | 1.6% |
| forward dash into Chisoutai2K+G | 4 | 1.6% |
| forward dash into Saishikkyaku4K | 4 | 1.6% |
| forward dash into Souchuken2P | 4 | 1.6% |
89 further openings account for the other 125 rounds.
Jeffry
| backdash into evade down | 40 | 16.7% |
|---|---|---|
| backdash into evade up | 35 | 14.6% |
| Elbow Butt6P into Elbow Hammer6PP | 33 | 13.8% |
| guardG | 11 | 4.6% |
| forward dash into Ducking Low2K+G | 6 | 2.5% |
| Elbow Butt6P | 4 | 1.7% |
| backdash into Head Attack46P+K | 4 | 1.7% |
| crouch dash back into evade down | 4 | 1.7% |
| crouch dash forward into guardG | 4 | 1.7% |
| punchP | 4 | 1.7% |
| backdash into Ducking Low2K+G | 3 | 1.2% |
| backdash into Kenka Hook46P | 3 | 1.2% |
| backdash into forward dash | 3 | 1.2% |
| backdash into guardG | 3 | 1.2% |
| evade down into guardG | 3 | 1.2% |
66 further openings account for the other 80 rounds.
Counted from 60 of the 61 matches played. The rest were not pulled for openings.
Aoi
| backdash into evade up | 27 | 19.6% |
|---|---|---|
| backdash into evade down | 23 | 16.7% |
| Chudan Hiji'ate6P into Tsumujisakura6PP | 8 | 5.8% |
| crouch dash back into guardG | 7 | 5.1% |
| guardG | 7 | 5.1% |
| crouch dash back into evade down | 6 | 4.3% |
| evade down into guardG | 5 | 3.6% |
| backdash into guardG | 3 | 2.2% |
| forward dash into Koromoguruma66P | 3 | 2.2% |
| guardG into backdash | 3 | 2.2% |
| Koromoguruma66P | 2 | 1.4% |
| backdash into Chudan Hiji'ate6P | 2 | 1.4% |
| backdash into crouch dash back | 2 | 1.4% |
| crouch dash forward into Hou'oushu3P | 2 | 1.4% |
| forward dash into crouch dash forward | 2 | 1.4% |
36 further openings account for the other 36 rounds.
Goh
| backdash into evade down | 5 | 8.5% |
|---|---|---|
| backdash into evade up | 5 | 8.5% |
| guardG | 4 | 6.8% |
| Haraigeri2K+G | 2 | 3.4% |
| backdash into forward dash | 2 | 3.4% |
| backward movement into evade up | 2 | 3.4% |
| evade down into guardG | 2 | 3.4% |
| guardG into Sune'uchi2P | 2 | 3.4% |
| guardG into punchP | 2 | 3.4% |
| guardG into throwP+G | 2 | 3.4% |
| Hiji'ate6P | 1 | 1.7% |
| KiribaraiK+G into crouch | 1 | 1.7% |
| Ni'oudaoshi3K+G | 1 | 1.7% |
| backdash | 1 | 1.7% |
| backdash into Aragami4K | 1 | 1.7% |
26 further openings account for the other 26 rounds.
El Blaze
| Shadow Strike6P | 2 | 22.2% |
|---|---|---|
| backdash into evade down | 2 | 22.2% |
| backdash into Jab~High KickPK | 1 | 11.1% |
| backdash into evade up | 1 | 11.1% |
| backdash into forward dash | 1 | 11.1% |
| crouch dash forward into evade down | 1 | 11.1% |
| guardG into evade up | 1 | 11.1% |
