VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Vanessa

がらどん

Career matches1,298
Career win rate56.0%
Round win rate64.2%
Peak rank36
Distinct opponents15
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Vanessa361,29872757156.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira65183.3%+19.3
Jacky65183.3%+12.0
Vanessa54180.0%-1.2
Jean32166.7%+6.7
Lion3030.0%-79.7
Kage220100.0%+20.3
Wolf220100.0%+13.3
Brad110100.0%+32.7
Dural110100.0%+19.6
El Blaze1010.0%-83.7
Lau110100.0%+19.6

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Octagon75271.4%-10.9
Low Fence440100.0%+34.1
Open440100.0%+29.8
Breakable Full Fence3030.0%-75.5
Breakable Half Fence32166.7%+6.7
Single Wall32166.7%-12.5
Rectangle21150.0%-33.1

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls1553.3%73.8%-20.5
No walls1190.9%73.8%+17.1

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

warukumadorikuma (Rank 33)2026/07/29110100.0%
天一 (Rank 33)2026/07/29110100.0%
JKSTW(SEGAWORLD大亞店) (Rank 33)2026/07/29110100.0%
BigBoin (Rank 33)2026/07/2954180.0%
fwnd1396 (Rank 33)2026/07/291010.0%
handesu519 (Rank 30)2026/07/29220100.0%
司馬 威太郎 (Rank 36)2026/07/292020.0%
ManEater (Rank 39)2026/07/2532166.7%
Estark0301 (Rank 37)2026/07/25330100.0%
jikacho-Gigas (Rank 39)2026/07/2532166.7%
W_takahashi_LJ (Rank 36)2026/07/111010.0%
おりがみたーや (Rank 33)2026/07/11220100.0%
Sore (Rank 36)2026/07/04110100.0%
hurikake1999 (Rank 33)2026/07/0432166.7%
zaduhkj (Rank 35)2026/07/04220100.0%

Round openings

Vanessa

Defensive Style: Wind Elbow1714.2%
Offensive Style: backdash into back kick+guard4K+G97.5%
Defensive Style: Shadow Slicer86.7%
Offensive Style: crouch into Leg Guard Crush2P86.7%
Defensive Style: Stinger Low Blow into crouch65.0%
Defensive Style: backdash into back kick+guard4K+G65.0%
Offensive Style: backdash into kickK43.3%
Defensive Style: forward movement into punchP32.5%
Defensive Style: guard into evade down32.5%
Defensive Style: Sit Jab21.7%
Defensive Style: Stinger Low Blow21.7%
Defensive Style: guard into throwP+G21.7%
Offensive Style: Back Charge Kick21.7%
Offensive Style: Pile Bunker into forward movement21.7%
Offensive Style: Spinning Savate21.7%

40 further openings account for the other 44 rounds.