Virtua Fighter 5 REVO · v1.10 · Region: South America
siesuu
Characters played — VF5's own record
| Jeffry | 32 | 3,929 | 1,972 | 1,957 | 50.2% |
|---|---|---|---|---|---|
| Vanessa | 28 | 934 | 480 | 454 | 51.4% |
| Brad | 26 | 11 | 3 | 8 | 27.3% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 103 | 38 | 65 | 36.9% | -10.5 |
|---|---|---|---|---|---|
| Jeffry | 79 | 42 | 37 | 53.2% | +4.2 |
| Wolf | 76 | 37 | 39 | 48.7% | -2.7 |
| Jacky | 57 | 31 | 26 | 54.4% | +9.1 |
| Pai | 55 | 26 | 29 | 47.3% | -1.6 |
| Jean | 50 | 34 | 16 | 68.0% | +22.2 |
| Sarah | 49 | 21 | 28 | 42.9% | -7.7 |
| Goh | 47 | 19 | 28 | 40.4% | -5.4 |
| Lau | 33 | 13 | 20 | 39.4% | -10.2 |
| Shun | 31 | 12 | 19 | 38.7% | -5.8 |
| El Blaze | 30 | 14 | 16 | 46.7% | -0.6 |
| Aoi | 29 | 16 | 13 | 55.2% | +7.3 |
| Lei Fei | 21 | 7 | 14 | 33.3% | -12.4 |
| Brad | 20 | 14 | 6 | 70.0% | +20.9 |
| Lion | 20 | 11 | 9 | 55.0% | +2.5 |
| Kage | 19 | 11 | 8 | 57.9% | +4.7 |
| Dural | 15 | 8 | 7 | 53.3% | +9.8 |
| Taka | 15 | 8 | 7 | 53.3% | +9.1 |
| Vanessa | 13 | 5 | 8 | 38.5% | -13.2 |
| Eileen | 5 | 1 | 4 | 20.0% | -23.8 |
0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Low Fence | 96 | 48 | 48 | 50.0% | +6.9 |
|---|---|---|---|---|---|
| Full Fence | 88 | 40 | 48 | 45.5% | -5.1 |
| Breakable Half Fence | 85 | 37 | 48 | 43.5% | -4.6 |
| Half Fence | 84 | 42 | 42 | 50.0% | +2.3 |
| Octagon | 76 | 37 | 39 | 48.7% | -1.2 |
| Rectangle | 75 | 33 | 42 | 44.0% | -4.0 |
| Breakable Full Fence | 74 | 27 | 47 | 36.5% | -14.3 |
| Single Wall | 69 | 37 | 32 | 53.6% | +7.5 |
| Open | 53 | 30 | 23 | 56.6% | +6.5 |
| Full Fence and Open | 27 | 17 | 10 | 63.0% | +14.7 |
0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 482 | 44.8% | 48.7% | -3.9 |
| No walls | 218 | 52.8% | 46.4% | +6.3 |
Walls against open: -10.2 points (95% range -18.3 to -2.1), p 0.013 — a difference this size is unlikely to be chance.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| orz (Rank 29) | 31 | 20 | 11 | 64.5% |
|---|---|---|---|---|
| BANANA (Rank 30) | 20 | 6 | 14 | 30.0% |
| imhanzo (Rank 26) | 19 | 14 | 5 | 73.7% |
| 要你命3000 (Rank 26) | 15 | 9 | 6 | 60.0% |
| delicioso (Rank 31) | 14 | 7 | 7 | 50.0% |
| 猫鼻 (Rank 31) | 14 | 8 | 6 | 57.1% |
| カミナリおやじ (Rank 27) | 12 | 2 | 10 | 16.7% |
| ガリバー (Rank 32) | 12 | 4 | 8 | 33.3% |
| 太鼓の別人@夏Bonus無し (Rank 33) | 11 | 5 | 6 | 45.5% |
| Gun-Interceptor (Rank 28) | 10 | 7 | 3 | 70.0% |
| manao_0609 (Rank 27) | 10 | 6 | 4 | 60.0% |
| mochi2_0918 (Rank 28) | 10 | 8 | 2 | 80.0% |
| windowkhs (Rank 29) | 10 | 5 | 5 | 50.0% |
| cokeshi (Rank 31) | 9 | 3 | 6 | 33.3% |
| maripon (Rank 31) | 9 | 4 | 5 | 44.4% |
| twinsshine (Rank 27) | 9 | 7 | 2 | 77.8% |
| 会長さん (Rank 33) | 9 | 5 | 4 | 55.6% |
| ヘニオ (Rank 33) | 8 | 2 | 6 | 25.0% |
| 楽天アキラ (Rank 29) | 8 | 2 | 6 | 25.0% |
| 鳩男 (Rank 28) | 8 | 4 | 4 | 50.0% |
| be-shedded (Rank 28) | 7 | 4 | 3 | 57.1% |
| うをん (Rank 32) | 7 | 2 | 5 | 28.6% |
| おるが@のびしろF (Rank 29) | 7 | 1 | 6 | 14.3% |
| はげまん (Rank 27) | 7 | 3 | 4 | 42.9% |
| ガンオンやりたひ (Rank 28) | 7 | 3 | 4 | 42.9% |
Most played opponents, most recent first
| Gun-Interceptor (Rank 28) | 2026/09/23 | 10 | 7 | 3 | 70.0% |
|---|---|---|---|---|---|
| うをん (Rank 32) | 2026/09/23 | 7 | 2 | 5 | 28.6% |
| cokeshi (Rank 31) | 2026/09/17 | 9 | 3 | 6 | 33.3% |
| windowkhs (Rank 29) | 2026/09/17 | 10 | 5 | 5 | 50.0% |
| ガリバー (Rank 32) | 2026/09/17 | 12 | 4 | 8 | 33.3% |
| カミナリおやじ (Rank 27) | 2026/09/14 | 12 | 2 | 10 | 16.7% |
| 太鼓の別人@夏Bonus無し (Rank 33) | 2026/09/08 | 11 | 5 | 6 | 45.5% |
| orz (Rank 29) | 2026/09/05 | 31 | 20 | 11 | 64.5% |
| 猫鼻 (Rank 31) | 2026/08/31 | 14 | 8 | 6 | 57.1% |
| be-shedded (Rank 28) | 2026/08/29 | 7 | 4 | 3 | 57.1% |
| おるが@のびしろF (Rank 29) | 2026/08/26 | 7 | 1 | 6 | 14.3% |
| 会長さん (Rank 33) | 2026/08/25 | 9 | 5 | 4 | 55.6% |
| 楽天アキラ (Rank 29) | 2026/08/23 | 8 | 2 | 6 | 25.0% |
| 要你命3000 (Rank 26) | 2026/08/03 | 15 | 9 | 6 | 60.0% |
| delicioso (Rank 31) | 2026/07/29 | 14 | 7 | 7 | 50.0% |
| maripon (Rank 31) | 2026/07/29 | 9 | 4 | 5 | 44.4% |
| BANANA (Rank 30) | 2026/07/27 | 20 | 6 | 14 | 30.0% |
| ヘニオ (Rank 33) | 2026/07/27 | 8 | 2 | 6 | 25.0% |
| imhanzo (Rank 26) | 2026/07/24 | 19 | 14 | 5 | 73.7% |
| twinsshine (Rank 27) | 2026/07/11 | 9 | 7 | 2 | 77.8% |
| はげまん (Rank 27) | 2026/06/25 | 7 | 3 | 4 | 42.9% |
| ガンオンやりたひ (Rank 28) | 2026/06/09 | 7 | 3 | 4 | 42.9% |
| 鳩男 (Rank 28) | 2026/06/08 | 8 | 4 | 4 | 50.0% |
| manao_0609 (Rank 27) | 2026/06/06 | 10 | 6 | 4 | 60.0% |
| mochi2_0918 (Rank 28) | 2026/05/15 | 10 | 8 | 2 | 80.0% |
Round openings
Every character
| backdash into Kenka Hook46P | 294 | 9.6% |
|---|---|---|
| Body CrushP+K | 293 | 9.6% |
| Knee Push4K | 196 | 6.4% |
| evade down into guardG | 81 | 2.6% |
| crouch into Ducking Low2K+G | 71 | 2.3% |
| crouch dash forward into guardG | 56 | 1.8% |
| Elbow Butt6P into Elbow Hammer6PP | 53 | 1.7% |
| evade up into crouch dash forward | 47 | 1.5% |
| backdash into guardG | 42 | 1.4% |
| backdash into evade up | 40 | 1.3% |
| guardG into evade down | 40 | 1.3% |
| Defensive Style: Back Charge Kick | 38 | 1.2% |
| Kenka Hook46P | 37 | 1.2% |
| backdash into Rising Hammer43PP | 33 | 1.1% |
| evade down into throwP+G | 33 | 1.1% |
480 further openings account for the other 1,698 rounds.
Counted from 749 of the 767 matches played. The rest were not pulled for openings.
Jeffry
| backdash into Kenka Hook46P | 294 | 11.1% |
|---|---|---|
| Body CrushP+K | 293 | 11.1% |
| Knee Push4K | 196 | 7.4% |
| evade down into guardG | 81 | 3.1% |
| crouch into Ducking Low2K+G | 71 | 2.7% |
| crouch dash forward into guardG | 56 | 2.1% |
| Elbow Butt6P into Elbow Hammer6PP | 53 | 2.0% |
| evade up into crouch dash forward | 47 | 1.8% |
| backdash into guardG | 42 | 1.6% |
| backdash into evade up | 40 | 1.5% |
| guardG into evade down | 39 | 1.5% |
| Kenka Hook46P | 37 | 1.4% |
| backdash into Rising Hammer43PP | 33 | 1.2% |
| evade down into throwP+G | 33 | 1.2% |
| evade up into throwP+G | 33 | 1.2% |
329 further openings account for the other 1,293 rounds.
Counted from 644 of the 660 matches played. The rest were not pulled for openings.
Vanessa
| Defensive Style: Back Charge Kick | 38 | 9.4% |
|---|---|---|
| Defensive Style: evade down into guardG | 22 | 5.5% |
| Defensive Style: Parrying High Kick (Deflect) into Parrying Combination46KP | 17 | 4.2% |
| Offensive Style: forward movement into kickK | 15 | 3.7% |
| Defensive Style: Stinger Low Blow | 13 | 3.2% |
| Defensive Style: evade up into evade down | 13 | 3.2% |
| Defensive Style: backdash into Heel Kick6K+G | 12 | 3.0% |
| Defensive Style: guard | 10 | 2.5% |
| Offensive Style: backdash into Pile Bunker6P+K | 10 | 2.5% |
| Defensive Style: Sliding Low Kick | 9 | 2.2% |
| Defensive Style: guard into evade down | 8 | 2.0% |
| Offensive Style: punch into One TwoPP | 8 | 2.0% |
| Defensive Style: backdash into evade up | 7 | 1.7% |
| Defensive Style: evade down into throwP+G | 7 | 1.7% |
| Offensive Style: Back Charge Kick | 7 | 1.7% |
132 further openings account for the other 208 rounds.
Counted from 103 of the 105 matches played. The rest were not pulled for openings.
Brad
| backdash into Pap Sawk Kao46K+G | 2 | 28.6% |
|---|---|---|
| evade down into Elbow Hook6P | 1 | 14.3% |
| forward dash into evade down | 1 | 14.3% |
| guardG into Spine Whip4P | 1 | 14.3% |
| guardG into evade down | 1 | 14.3% |
| throwP+G into Sharp Shoot1P | 1 | 14.3% |
