Virtua Fighter 5 REVO · v1.10
kinchan0421
Characters played — VF5's own record
| Jacky | 30 | 323 | 212 | 111 | 65.6% |
|---|
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jeffry | 20 | 12 | 8 | 60.0% | -13.1 |
|---|---|---|---|---|---|
| Akira | 15 | 9 | 6 | 60.0% | -10.6 |
| Jacky | 12 | 10 | 2 | 83.3% | +12.2 |
| Wolf | 10 | 6 | 4 | 60.0% | -10.6 |
| Pai | 9 | 7 | 2 | 77.8% | +8.1 |
| Shun | 9 | 6 | 3 | 66.7% | -6.7 |
| Aoi | 7 | 5 | 2 | 71.4% | -1.8 |
| Brad | 5 | 3 | 2 | 60.0% | -9.4 |
| El Blaze | 5 | 4 | 1 | 80.0% | +16.5 |
| Kage | 5 | 5 | 0 | 100.0% | +34.9 |
| Lau | 5 | 0 | 5 | 0.0% | -67.7 |
| Lion | 5 | 5 | 0 | 100.0% | +26.4 |
| Taka | 5 | 4 | 1 | 80.0% | +12.8 |
| Jean | 4 | 2 | 2 | 50.0% | -16.6 |
| Sarah | 4 | 3 | 1 | 75.0% | +12.1 |
| Vanessa | 4 | 4 | 0 | 100.0% | +25.1 |
| Goh | 3 | 3 | 0 | 100.0% | +32.7 |
| Lei Fei | 2 | 2 | 0 | 100.0% | +32.5 |
| Eileen | 1 | 1 | 0 | 100.0% | +23.7 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Rectangle | 20 | 15 | 5 | 75.0% | +2.4 |
|---|---|---|---|---|---|
| Octagon | 19 | 12 | 7 | 63.2% | -3.0 |
| Half Fence | 17 | 8 | 9 | 47.1% | -28.7 |
| Breakable Half Fence | 14 | 9 | 5 | 64.3% | -11.3 |
| Single Wall | 12 | 9 | 3 | 75.0% | +6.7 |
| Breakable Full Fence | 11 | 9 | 2 | 81.8% | +14.5 |
| Full Fence | 9 | 6 | 3 | 66.7% | +2.1 |
| Full Fence and Open | 9 | 7 | 2 | 77.8% | +6.7 |
| Open | 7 | 4 | 3 | 57.1% | -21.2 |
| Low Fence | 4 | 4 | 0 | 100.0% | +35.3 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 90 | 65.6% | 70.1% | -4.5 |
| No walls | 23 | 73.9% | 70.9% | +3.0 |
Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| コナモン@konamon4119 (Rank 27) | 4 | 3 | 1 | 75.0% |
|---|---|---|---|---|
| Light (Rank 32) | 3 | 1 | 2 | 33.3% |
| fdjskjfsdls (Rank 27) | 3 | 1 | 2 | 33.3% |
| wakakoma_s (Rank 27) | 3 | 1 | 2 | 33.3% |
| yagio130r (Rank 24) | 3 | 2 | 1 | 66.7% |
| AOEアオイ (Rank 26) | 2 | 2 | 0 | 100.0% |
| EVOyan (Rank 28) | 2 | 2 | 0 | 100.0% |
| Ricky (Rank 2) | 2 | 2 | 0 | 100.0% |
| Roki_ryudoukan (Rank 32) | 2 | 2 | 0 | 100.0% |
| SAMCHAY® (Rank 30) | 2 | 2 | 0 | 100.0% |
| apii3027 (Rank 13) | 2 | 2 | 0 | 100.0% |
| chibo (Rank 23) | 2 | 2 | 0 | 100.0% |
| hahaha (Rank 27) | 2 | 2 | 0 | 100.0% |
| marble-w03 (Rank 26) | 2 | 2 | 0 | 100.0% |
| nyu_necoginjo (Rank 27) | 2 | 1 | 1 | 50.0% |
| souchou_hakahori (Rank 26) | 2 | 2 | 0 | 100.0% |
| tatsuya_doragon8741 (Rank 27) | 2 | 1 | 1 | 50.0% |
| かつや (Rank 21) | 2 | 2 | 0 | 100.0% |
| てんてん (Rank 24) | 2 | 2 | 0 | 100.0% |
| ななちゃん (Rank 29) | 2 | 0 | 2 | 0.0% |
| りゃ~ん (Rank 21) | 2 | 2 | 0 | 100.0% |
| オムレツハンター© (Rank 32) | 2 | 1 | 1 | 50.0% |
| ヨーグルト (Rank 31) | 2 | 0 | 2 | 0.0% |
| 泉岳寺かもめ (Rank 30) | 2 | 2 | 0 | 100.0% |
| 雷電 (Rank 31) | 2 | 1 | 1 | 50.0% |
Most played opponents, most recent first
| hahaha (Rank 27) | 2026/06/04 | 2 | 2 | 0 | 100.0% |
|---|---|---|---|---|---|
| 泉岳寺かもめ (Rank 30) | 2026/06/04 | 2 | 2 | 0 | 100.0% |
| Light (Rank 32) | 2026/06/04 | 3 | 1 | 2 | 33.3% |
| 雷電 (Rank 31) | 2026/06/04 | 2 | 1 | 1 | 50.0% |
| コナモン@konamon4119 (Rank 27) | 2026/06/04 | 4 | 3 | 1 | 75.0% |
| SAMCHAY® (Rank 30) | 2026/06/04 | 2 | 2 | 0 | 100.0% |
| オムレツハンター© (Rank 32) | 2026/06/04 | 2 | 1 | 1 | 50.0% |
| Roki_ryudoukan (Rank 32) | 2026/06/02 | 2 | 2 | 0 | 100.0% |
| ななちゃん (Rank 29) | 2026/06/02 | 2 | 0 | 2 | 0.0% |
| ヨーグルト (Rank 31) | 2026/05/31 | 2 | 0 | 2 | 0.0% |
| wakakoma_s (Rank 27) | 2026/05/26 | 3 | 1 | 2 | 33.3% |
| yagio130r (Rank 24) | 2026/05/26 | 3 | 2 | 1 | 66.7% |
| marble-w03 (Rank 26) | 2026/05/26 | 2 | 2 | 0 | 100.0% |
| EVOyan (Rank 28) | 2026/05/26 | 2 | 2 | 0 | 100.0% |
| nyu_necoginjo (Rank 27) | 2026/05/26 | 2 | 1 | 1 | 50.0% |
| souchou_hakahori (Rank 26) | 2026/05/26 | 2 | 2 | 0 | 100.0% |
| てんてん (Rank 24) | 2026/05/24 | 2 | 2 | 0 | 100.0% |
| tatsuya_doragon8741 (Rank 27) | 2026/05/24 | 2 | 1 | 1 | 50.0% |
| fdjskjfsdls (Rank 27) | 2026/05/24 | 3 | 1 | 2 | 33.3% |
| chibo (Rank 23) | 2026/05/24 | 2 | 2 | 0 | 100.0% |
| かつや (Rank 21) | 2026/05/20 | 2 | 2 | 0 | 100.0% |
| AOEアオイ (Rank 26) | 2026/05/20 | 2 | 2 | 0 | 100.0% |
| りゃ~ん (Rank 21) | 2026/05/19 | 2 | 2 | 0 | 100.0% |
| apii3027 (Rank 13) | 2026/05/17 | 2 | 2 | 0 | 100.0% |
| Ricky (Rank 2) | 2026/05/17 | 2 | 2 | 0 | 100.0% |
Round openings
Jacky
| backdash into evade down | 60 | 11.6% |
|---|---|---|
| punchP into Punch High KickPK | 45 | 8.7% |
| Jab StraightPP into Jab Double StraightPPP | 28 | 5.4% |
| Squat Straight2P | 24 | 4.6% |
| Middle Smash6P | 19 | 3.7% |
| punchP into Jab StraightPP | 19 | 3.7% |
| forward dash into Low Spin Kick1K+G | 16 | 3.1% |
| crouch dash forward into throwP+G | 15 | 2.9% |
| backdash into Slide Shuffle (Deflect)4P+K+G | 14 | 2.7% |
| evade down into throwP+G | 14 | 2.7% |
| backdash into throwP+G | 12 | 2.3% |
| crouch dash back into backdash | 12 | 2.3% |
| Dash Hammer Kick66K | 9 | 1.7% |
| Slant Back Knuckle1P | 8 | 1.5% |
| crouch dash back into evade down | 8 | 1.5% |
111 further openings account for the other 216 rounds.
