Virtua Fighter 5 REVO · v1.10 · Region: Asia
Elo rating
Overall, and on each character played 10+ times1537 #1,766 of 3,686 on the Elo list →
Lau16241,594 matches
Sarah1535321 matches
Eileen1476102 matches
Aoi151744 matches
Wolf151638 matches
Goh150515 matches
The overall rating moves on every match, whatever was picked; a character's rating adds this player's own adjustment on it. Both run from every recorded match since v1.10; how they are worked out is on the Elo list.
Characters played — VF5's own record
| Lau | 37 | 10,084 | 5,004 | 5,080 | 49.6% |
|---|---|---|---|---|---|
| Sarah | 30 | 465 | 247 | 218 | 53.1% |
| Aoi | 30 | 248 | 131 | 117 | 52.8% |
| Eileen | 27 | 139 | 73 | 66 | 52.5% |
| Goh | 25 | 39 | 10 | 29 | 25.6% |
| Wolf | 26 | 39 | 19 | 20 | 48.7% |
| Jean | 26 | 7 | 5 | 2 | 71.4% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Inputs per second
7,532 of 8,682 rounds counted8.2 inputs a second (495 a minute) this season. Faster than 76% of the 4,069 regulars with enough rounds counted to compare.
By character played
| Lau | 8.6 | 514 | 5,422 |
|---|---|---|---|
| Sarah | 7.2 | 432 | 1,326 |
| Eileen | 8.1 | 484 | 416 |
| Aoi | 8.2 | 492 | 126 |
| Wolf | 7.6 | 456 | 159 |
| Goh | 7.1 | 425 | 66 |
| Jean | 8.3 | 496 | 17 |
By opponent's character
| Akira | 8.6 | 514 | 950 |
|---|---|---|---|
| Aoi | 8.2 | 491 | 704 |
| Jacky | 8.2 | 493 | 727 |
| Goh | 8.4 | 505 | 434 |
| Jean | 8.2 | 492 | 438 |
| Wolf | 8.1 | 488 | 400 |
| Lau | 8.5 | 510 | 410 |
| Shun | 8.1 | 483 | 418 |
| Sarah | 8.0 | 482 | 400 |
| Lion | 8.2 | 492 | 307 |
| Jeffry | 8.1 | 484 | 339 |
| Kage | 7.9 | 476 | 316 |
| Vanessa | 8.4 | 507 | 307 |
| Pai | 8.4 | 503 | 310 |
| Brad | 8.7 | 523 | 278 |
| El Blaze | 7.9 | 472 | 282 |
| Lei Fei | 7.8 | 468 | 286 |
| Taka | 8.3 | 497 | 101 |
| Eileen | 7.9 | 474 | 91 |
| Dural | 8.5 | 511 | 34 |
An input is any change on the controller (a new stick direction, a button pressed or released) from the bell to the moment a round is decided, over the live time of the round. Only rounds whose inputs have been decoded are counted. Who you face changes the pace too: see the inputs-per-second article under News.
Against each character
| Akira | 266 | 137 | 129 | 51.5% | +0.8 |
|---|---|---|---|---|---|
| Aoi | 197 | 102 | 95 | 51.8% | +4.2 |
| Jacky | 194 | 95 | 99 | 49.0% | -0.5 |
| Goh | 137 | 72 | 65 | 52.5% | +2.2 |
| Jean | 116 | 68 | 48 | 58.6% | +11.9 |
| Wolf | 114 | 62 | 52 | 54.4% | +3.3 |
| Lau | 112 | 45 | 67 | 40.2% | -8.1 |
| Shun | 112 | 52 | 60 | 46.4% | -5.2 |
| Sarah | 109 | 56 | 53 | 51.4% | +4.1 |
| Lion | 97 | 39 | 58 | 40.2% | -7.8 |
| Jeffry | 96 | 41 | 55 | 42.7% | -5.3 |
| Kage | 94 | 40 | 54 | 42.5% | -6.3 |
| Vanessa | 87 | 51 | 36 | 58.6% | +13.2 |
| Pai | 86 | 49 | 37 | 57.0% | +5.5 |
| Brad | 82 | 36 | 46 | 43.9% | -1.6 |
| El Blaze | 78 | 37 | 41 | 47.4% | -1.9 |
| Lei Fei | 76 | 37 | 39 | 48.7% | -1.4 |
| Taka | 29 | 12 | 17 | 41.4% | -7.5 |
| Eileen | 28 | 9 | 19 | 32.1% | -27.0 |
| Dural | 10 | 3 | 7 | 30.0% | -26.8 |
0 of 17 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 17 questions at once; about 0.9 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Open | 243 | 112 | 131 | 46.1% | -3.0 |
|---|---|---|---|---|---|
| Full Fence | 233 | 128 | 105 | 54.9% | +6.8 |
| Breakable Full Fence | 221 | 120 | 101 | 54.3% | +7.1 |
| Rectangle | 217 | 114 | 103 | 52.5% | +2.5 |
| Low Fence | 208 | 88 | 120 | 42.3% | -9.0 |
| Octagon | 207 | 87 | 120 | 42.0% | -5.9 |
| Single Wall | 201 | 99 | 102 | 49.2% | -1.9 |
| Breakable Half Fence | 172 | 89 | 83 | 51.7% | +4.6 |
| Half Fence | 169 | 85 | 84 | 50.3% | +0.5 |
| Full Fence and Open | 140 | 74 | 66 | 52.9% | +1.1 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 1,219 | 51.1% | 48.6% | +2.5 |
| No walls | 652 | 45.9% | 50.0% | -4.1 |
Walls against open: +6.6 points (95% range +1.8 to +11.4), p 0.007 — a difference this size is unlikely to be chance.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| マハリータまるこ (Rank 39) | 33 | 11 | 22 | 33.3% |
|---|---|---|---|---|
| 会長さん (Rank 32) | 28 | 16 | 12 | 57.1% |
| ヘニオ (Rank 33) | 24 | 13 | 11 | 54.2% |
| cyomiko (Rank 39) | 22 | 10 | 12 | 45.5% |
| おむすび山かずkaz_kcjj (Rank 36) | 19 | 10 | 9 | 52.6% |
| ねこむーと (Rank 36) | 17 | 8 | 9 | 47.1% |
| たあぼさん (Rank 36) | 16 | 11 | 5 | 68.8% |
| 小名浜DC (Rank 38) | 16 | 10 | 6 | 62.5% |
| IzumiKyoka_bungo (Rank 32) | 15 | 8 | 7 | 53.3% |
| こまち (Rank 36) | 15 | 9 | 6 | 60.0% |
| fwnd1396 (Rank 34) | 14 | 8 | 6 | 57.1% |
| Caretta222 (Rank 33) | 13 | 7 | 6 | 53.9% |
| paoya0423 (Rank 34) | 12 | 10 | 2 | 83.3% |
| rikubon-ps (Rank 38) | 12 | 5 | 7 | 41.7% |
| 獣王(設定2) (Rank 31) | 12 | 8 | 4 | 66.7% |
| 躑躅 (Rank 35) | 12 | 5 | 7 | 41.7% |
| LEO (Rank 35) | 11 | 3 | 8 | 27.3% |
| M&E (Rank 23) | 11 | 8 | 3 | 72.7% |
| Osamu_0303 (Rank 38) | 11 | 5 | 6 | 45.5% |
| W_takahashi_LJ (Rank 33) | 11 | 5 | 6 | 45.5% |
| crazy_brat_girl (Rank 38) | 11 | 4 | 7 | 36.4% |
| hami077 (Rank 27) | 11 | 4 | 7 | 36.4% |
| hihoyoho (Rank 33) | 11 | 8 | 3 | 72.7% |
| オムレツハンター© (Rank 32) | 10 | 5 | 5 | 50.0% |
| 鳩男 (Rank 32) | 10 | 3 | 7 | 30.0% |
Most played opponents, most recent first
| 鳩男 (Rank 32) | 2026/10/17 | 10 | 3 | 7 | 30.0% |
|---|---|---|---|---|---|
| fwnd1396 (Rank 34) | 2026/10/17 | 14 | 8 | 6 | 57.1% |
| hami077 (Rank 27) | 2026/10/16 | 11 | 4 | 7 | 36.4% |
| 躑躅 (Rank 35) | 2026/10/12 | 12 | 5 | 7 | 41.7% |
| 獣王(設定2) (Rank 31) | 2026/10/12 | 12 | 8 | 4 | 66.7% |
| LEO (Rank 35) | 2026/10/12 | 11 | 3 | 8 | 27.3% |
| おむすび山かずkaz_kcjj (Rank 36) | 2026/10/12 | 19 | 10 | 9 | 52.6% |
| crazy_brat_girl (Rank 38) | 2026/10/12 | 11 | 4 | 7 | 36.4% |
| 小名浜DC (Rank 38) | 2026/10/06 | 16 | 10 | 6 | 62.5% |
| たあぼさん (Rank 36) | 2026/10/06 | 16 | 11 | 5 | 68.8% |
| 会長さん (Rank 32) | 2026/09/25 | 28 | 16 | 12 | 57.1% |
| ねこむーと (Rank 36) | 2026/09/25 | 17 | 8 | 9 | 47.1% |
| ヘニオ (Rank 33) | 2026/09/24 | 24 | 13 | 11 | 54.2% |
| マハリータまるこ (Rank 39) | 2026/09/24 | 33 | 11 | 22 | 33.3% |
| hihoyoho (Rank 33) | 2026/09/24 | 11 | 8 | 3 | 72.7% |
| Caretta222 (Rank 33) | 2026/09/22 | 13 | 7 | 6 | 53.9% |
| こまち (Rank 36) | 2026/09/22 | 15 | 9 | 6 | 60.0% |
| Osamu_0303 (Rank 38) | 2026/09/22 | 11 | 5 | 6 | 45.5% |
| W_takahashi_LJ (Rank 33) | 2026/09/22 | 11 | 5 | 6 | 45.5% |
| M&E (Rank 23) | 2026/09/05 | 11 | 8 | 3 | 72.7% |
| オムレツハンター© (Rank 32) | 2026/08/29 | 10 | 5 | 5 | 50.0% |
| IzumiKyoka_bungo (Rank 32) | 2026/08/28 | 15 | 8 | 7 | 53.3% |
| rikubon-ps (Rank 38) | 2026/08/28 | 12 | 5 | 7 | 41.7% |
| cyomiko (Rank 39) | 2026/07/19 | 22 | 10 | 12 | 45.5% |
| paoya0423 (Rank 34) | 2026/07/17 | 12 | 10 | 2 | 83.3% |
Round openings
Every character
| backdash into Honshin Hekiken1P+K | 640 | 8.1% |
|---|---|---|
| Souko Sensou66P+K into Rouko Tekiga6P+KP+K | 605 | 7.6% |
| backdash into Kosoushou46P | 492 | 6.2% |
| Fukko Kensou1P into crouch | 284 | 3.6% |
| backdash into evade up | 262 | 3.3% |
| backward movement into Chugeki6P | 219 | 2.8% |
| backdash into Honten Rakutoutai46K+G | 208 | 2.6% |
| backdash into Crescent Heel4K+G | 203 | 2.6% |
| backdash into Kensou4P | 157 | 2.0% |
| backdash into Sako Soushou4P+K | 132 | 1.7% |
| crouch dash back into Saishikkyaku4K | 123 | 1.6% |
| forward movement into punchP | 120 | 1.5% |
| guardG into evade up | 112 | 1.4% |
| guardG | 104 | 1.3% |
| guardG into Fukko Kensou1P | 102 | 1.3% |
767 further openings account for the other 4,164 rounds.
Counted from 1,931 of the 2,120 matches played. The rest were not pulled for openings.
Lau
- Career
- 5,004–5,080 · 49.6%
- This season
- 1,595 matches · 48.4%
- Peak rank
- 37
First hit in 52.5% of 6,035 rounds. Won 53.4% of the rounds they struck first, 45.3% of the rounds they were struck first.
Significant Tells
- In round 4 or later: waits first in 17.0% of rounds, against 11.3% in their other rounds.
- Against Shun: waits first in 30.1% of rounds, against 12.0% against everyone else.
- On Rectangle stages: attacks straight away in 39.9% of rounds, against 27.4% on the other stages.
- After opening the round before by attacking: backs off first in 53.1% of rounds, against 44.6% after anything else.
- After winning a round: backs off first in 51.5% of rounds, against 42.7% after losing one.
- In round 4 or later: opens with “1P Fukko Kensou into crouch” in 7.1% of rounds, against 3.8% in their other rounds.
- Against Aoi: opens with “backward movement into 6P Chugeki” in 11.7% of rounds, against 2.7% against everyone else.
- After opening the round before with “1P Fukko Kensou into crouch”: opens with “backdash into 1P+K Honshin Hekiken” in 20.5% of rounds, against 12.1% after anything else.
- After winning a round: opens with “backdash into 1P+K Honshin Hekiken” in 15.6% of rounds, against 9.4% after losing one.
- When ahead: opens with “66P+K Souko Sensou into 6P+KP+K Rouko Tekiga” in 11.2% of rounds, against 8.4% when level or behind.
| backdash into Honshin Hekiken1P+K | 640 | 10.5% |
|---|---|---|
| Souko Sensou66P+K into Rouko Tekiga6P+KP+K | 605 | 9.9% |
| backdash into Kosoushou46P | 492 | 8.1% |
| Fukko Kensou1P into crouch | 284 | 4.7% |
| backward movement into Chugeki6P | 219 | 3.6% |
| backdash into Honten Rakutoutai46K+G | 208 | 3.4% |
| backdash into evade up | 177 | 2.9% |
| backdash into Kensou4P | 157 | 2.6% |
| backdash into Sako Soushou4P+K | 132 | 2.2% |
| crouch dash back into Saishikkyaku4K | 123 | 2.0% |
| guardG into Fukko Kensou1P | 102 | 1.7% |
| crouch into Souchuken2P | 93 | 1.5% |
| guardG into Hou'ou Soushou6PP | 91 | 1.5% |
| Chugeki6P | 89 | 1.5% |
| crouch into Fukko Kensou1P | 84 | 1.4% |
349 further openings account for the other 2,587 rounds.
Counted from 1,484 of the 1,595 matches played. The rest were not pulled for openings.
By stage type
Record against each character on walled and open stages, as Lau
| Opponent | Walls | No walls | Walls vs open, rank-adjusted, pts |
|---|---|---|---|
| Akira | 51–50 · 50% | 37–32 · 54% | -2.5 |
| Aoi | 49–39 · 56% | 21–19 · 52% | +4.4 |
| Goh | 43–29 · 60% | 14–22 · 39% | +21.0 |
| Jacky | 42–31 · 58% | 11–12 · 48% | too few to test |
| Jean | 35–23 · 60% | 9–11 · 45% | too few to test |
| Lau | 19–31 · 38% | 9–14 · 39% | too few to test |
| Shun | 21–23 · 48% | 5–12 · 29% | too few to test |
| Brad | 15–11 · 58% | 14–24 · 37% | too few to test |
| Kage | 18–29 · 38% | 6–13 · 32% | too few to test |
| Sarah | 19–25 · 43% | 12–8 · 60% | too few to test |
| Lion | 16–21 · 43% | 6–17 · 26% | too few to test |
| Vanessa | 29–14 · 67% | 8–11 · 42% | too few to test |
| Jeffry | 20–26 · 43% | 7–8 · 47% | too few to test |
| Pai | 20–20 · 50% | 12–5 · 71% | too few to test |
| Wolf | 20–14 · 59% | 10–10 · 50% | too few to test |
| Lei Fei | 12–18 · 40% | 6–6 · 50% | too few to test |
| El Blaze | 13–15 · 46% | 7–7 · 50% | too few to test |
| Taka | 6–7 · 46% | 1–3 · 25% | too few to test |
Nothing reliable: no gap here is bigger than stage luck alone produces.
Walls: every fence, rectangle and octagon stage. No walls: open, low fence and single-wall stages. Snow Mountain and Training Room are left out.
111 of this character's decided matches could not be matched to the round-openings pull, which is what says the character was played, and are left out of this table.
Sarah
- Career
- 247–218 · 53.1%
- This season
- 322 matches · 53.7%
- Peak rank
- 30
First hit in 57.9% of 1,010 rounds. Won 50.9% of the rounds they struck first, 50.4% of the rounds they were struck first.
Significant Tells
- In round 2: evades first in 7.7% of rounds, against 2.7% in their other rounds.
- Against Akira: backs off first in 65.6% of rounds, against 44.8% against everyone else.
- Against Lion: opens with “backdash into 4K+G Crescent Heel” in 35.2% of rounds, against 18.5% against everyone else.
- When ahead: opens with “P+K Hide Side Kick (Deflect)” in 9.3% of rounds, against 1.3% when level or behind.
- After being hit first in the round before: opens with “backdash into 4K+G Crescent Heel” in 24.9% of rounds, against 16.8% after landing the first hit.
| backdash into Crescent Heel4K+G | 203 | 19.9% |
|---|---|---|
| backdash into evade up | 53 | 5.2% |
| guardG into evade up | 43 | 4.2% |
| Hide Side Kick (Deflect)P+K | 41 | 4.0% |
| forward movement into Jab StraightPP | 38 | 3.7% |
| guardG | 34 | 3.3% |
| Squat Straight2P | 29 | 2.9% |
| crouch into Squat Straight2P | 23 | 2.3% |
| backdash into Hide Side Kick (Deflect)P+K | 15 | 1.5% |
| backdash into Leg Slicer2K+G | 15 | 1.5% |
| backdash into Switch Kick4K | 15 | 1.5% |
| backdash into guardG | 14 | 1.4% |
| forward dash into Low Spin Kick3K+G | 14 | 1.4% |
| forward movement into punchP | 14 | 1.4% |
| forward movement into Flash Piston PunchPPP | 13 | 1.3% |
179 further openings account for the other 455 rounds.
Counted from 246 of the 322 matches played. The rest were not pulled for openings.
By stage type
Record against each character on walled and open stages, as Sarah
| Opponent | Walls | No walls | Walls vs open, rank-adjusted, pts |
|---|---|---|---|
| Jacky | 9–7 · 56% | 3–6 · 33% | too few to test |
| Wolf | 12–2 · 86% | 3–6 · 33% | too few to test |
| Jean | 10–3 · 77% | 5–4 · 56% | too few to test |
| Akira | 5–3 · 62% | 3–5 · 38% | too few to test |
| Lion | 7–9 · 44% | 3–2 · 60% | too few to test |
Walls: every fence, rectangle and octagon stage. No walls: open, low fence and single-wall stages. Snow Mountain and Training Room are left out.
76 of this character's decided matches could not be matched to the round-openings pull, which is what says the character was played, and are left out of this table.
Eileen
- Career
- 73–66 · 52.5%
- This season
- 102 matches · 53.9%
- Peak rank
- 27
First hit in 57.7% of 416 rounds. Won 55.0% of the rounds they struck first, 46.6% of the rounds they were struck first.
Significant Tells
- After opening the round before by attacking: attacks straight away in 32.2% of rounds, against 21.1% after anything else.
| backdash into Enkou Kenka46P | 58 | 13.9% |
|---|---|---|
| forward movement into punchP | 46 | 11.1% |
| Enkou Nyudou214P+K into Enkou ShutsudouP | 21 | 5.0% |
| backdash into evade up | 21 | 5.0% |
| Enkou Nyurin66P into Douchu6P | 16 | 3.9% |
| Kousokuhon7K+G | 10 | 2.4% |
| backdash into Enkou Nyurin66P | 10 | 2.4% |
| backdash into Jouho Chu'un6PP | 10 | 2.4% |
| guardG | 9 | 2.2% |
| backdash into guardG | 8 | 1.9% |
| forward movement into Rensou HekizanPPP | 8 | 1.9% |
| backward movement into Douchu6P | 6 | 1.4% |
| crouch dash forward into Enkou Toutou3P+K | 6 | 1.4% |
| forward movement into Enkou RensouPP | 6 | 1.4% |
| forward dash into Jouho Chu'un6PP | 5 | 1.2% |
116 further openings account for the other 176 rounds.
Aoi
- Career
- 131–117 · 52.8%
- This season
- 44 matches · 47.7%
- Peak rank
- 30
First hit in 53.0% of 166 rounds. Won 45.5% of the rounds they struck first, 43.6% of the rounds they were struck first.
Significant Tells
Too few rounds to test opener patterns.
| Ouda6P+K | 16 | 9.6% |
|---|---|---|
| backdash into Ougimai4P | 13 | 7.8% |
| Jousei Ryusenshou214P+K | 12 | 7.2% |
| forward movement into Nirentotsu OuchuPPP | 11 | 6.6% |
| backdash into Soushouda46P+K | 6 | 3.6% |
| backdash into evade up | 5 | 3.0% |
| guardG | 5 | 3.0% |
| forward movement into NirentotsuPP | 4 | 2.4% |
| Jousei Ryusenshou214P+K into forward dash | 3 | 1.8% |
| backdash into Ouka66P+KP | 3 | 1.8% |
| backdash into Oushu Hiji'ate6P+KP | 3 | 1.8% |
| backdash into Uzumaki Shutou44P | 3 | 1.8% |
| crouch dash back into Ryusen Soushou39P+KP | 3 | 1.8% |
| evade down into Jousei Ryusenshou214P+K | 3 | 1.8% |
| Ougimai4P into Ougimai~Tachikaze4PK | 2 | 1.2% |
67 further openings account for the other 75 rounds.
Counted from 42 of the 44 matches played. The rest were not pulled for openings.
Wolf
- Career
- 19–20 · 48.7%
- This season
- 38 matches · 50.0%
- Peak rank
- 26
First hit in 56.0% of 159 rounds. Won 48.3% of the rounds they struck first, 50.0% of the rounds they were struck first.
Significant Tells
Too few rounds to test opener patterns.
| forward movement into punchP | 17 | 10.7% |
|---|---|---|
| Rolling Savate6K+G | 8 | 5.0% |
| backdash into Elbow Butt4P | 8 | 5.0% |
| Quick Shoulder66P+K into Gasp Kneel Palm Bomb6P+K | 7 | 4.4% |
| crouch into down-back kick1K | 7 | 4.4% |
| backdash into Heavy Middle Kick3K+G | 6 | 3.8% |
| forward dash into Low Drop Kick62K | 6 | 3.8% |
| guardG into Elbow Butt4P | 6 | 3.8% |
| forward movement into Hammer KickPK | 5 | 3.1% |
| backdash into Quick Shoulder66P+K | 4 | 2.5% |
| crouch into Low Hammer2P | 4 | 2.5% |
| backdash into Heavy Toe Kick4K+G | 3 | 1.9% |
| forward dash into crouch | 3 | 1.9% |
| guardG | 3 | 1.9% |
| guardG into Low Smash2K | 3 | 1.9% |
52 further openings account for the other 69 rounds.
Goh
- Career
- 10–29 · 25.6%
- This season
- 15 matches · 13.3%
- Peak rank
- 25
Significant Tells
Too few rounds to test opener patterns.
| backdash into Karura4P+K | 10 | 15.2% |
|---|---|---|
| backward movement into Hiji'ate6P | 9 | 13.6% |
| backdash into Kyousengeri46K | 7 | 10.6% |
| backdash into evade up | 5 | 7.6% |
| Soukyu46P | 4 | 6.1% |
| backdash into Ni'oudaoshi3K+G | 3 | 4.5% |
| Hiji'ate6P | 2 | 3.0% |
| Soukyu46P into forward dash | 2 | 3.0% |
| guardG | 2 | 3.0% |
| guardG into Soukyu46P | 2 | 3.0% |
| guardG into evade up | 2 | 3.0% |
| BasaraP+K+G | 1 | 1.5% |
| Hiji'ate6P into forward dash | 1 | 1.5% |
| Ni'oudaoshi3K+G | 1 | 1.5% |
| backdash into Hoderi~Shikigami4PP | 1 | 1.5% |
14 further openings account for the other 14 rounds.
Jean
- Career
- 5–2 · 71.4%
- This season
- 4 matches · 25.0%
- Peak rank
- 26
Significant Tells
Too few rounds to test opener patterns.
| Gyaku Seikenzuki66P into Yoko'enpi~Uchishutou6PP | 2 | 11.8% |
|---|---|---|
| backdash into Gyaku Seikenzuki66P | 2 | 11.8% |
| forward movement into punchP | 2 | 11.8% |
| Shitamaeken2P | 1 | 5.9% |
| backdash into Chinshin Seichuken4PP | 1 | 5.9% |
| backdash into Nozuchi1P+K | 1 | 5.9% |
| backdash into Nukitesashi6P+K | 1 | 5.9% |
| backdash into Renge Karitsumi2K+G | 1 | 5.9% |
| backdash into Ryoutezuki66P+K | 1 | 5.9% |
| backdash into Shutoukiri4P | 1 | 5.9% |
| backdash into evade up | 1 | 5.9% |
| evade up into Oishitazuki3PP | 1 | 5.9% |
| guardG | 1 | 5.9% |
| guardG into evade up | 1 | 5.9% |
How these are tested
A tell is a habit in how this player starts a round: something they do clearly more often in one situation than in the others — backing off more in round 2, say, or opening with one move more against one character. Each situation is compared with how they actually opened their rounds, and a tell is listed only if it is too strong to be a fluke even after allowing for how many situations were checked on this page. Anything weaker is left out, so a character with no tells listed may still have habits, just none the data can show for certain.
- An opener is filed by what the player did first: attack (a named move or any button), move in (forward dash, forward movement or crouch dash forward), wait (guard, crouch or no input), back off (backdash, crouch dash back or backward movement) or evade. Each is also tested as the exact opener: the character's five most used, and the rest together.
- Up to ten things known before a round starts are tested against the opener: which round it is, the opponent's character, the ring shape, how the player opened the round before and how the opponent did, whether they won or lost the round before, who landed the first hit of the round before, whether they go into it ahead, level or behind, and -- where a Shun is playing -- the drink points he starts it on: the player's own if they are Shun, the opponent's if they face one. Each is a chi-square test, divided by how much more alike the rounds of one match are than separate rounds would be, and never made more generous by it. Checked by shuffling the data so that nothing is there: the tests then find something no more often than chance allows.
- Round results and drink points come from each match's round record, matched to its openers by the two players and the date. A match whose record is missing, lacks rounds the openers have, or does not add up to the match's result sits out of those four tests only. These four are compared only between rounds of the same number -- the score and the drinks follow from which round it is (every match starts level and on no drinks), so a pattern that is only “the first round is different” is not counted as one of theirs. Drawn rounds count toward neither side of the score, and the round after one has no previous result. Drink points are grouped as on the Shun report (none, 1–4, 5–9 and so on), with neighbouring groups joined where they are thin.
- A character is tested with at least 300 rounds from 30 matches. Rare cases are pooled before testing, and a pattern is only named where it holds up after correcting for every test on this page (48 here; about 2.4 would come up by chance alone before the correction).
- Walls against open is tested per opponent with 30+ matches and 10+ different players on each side, allowing for both players' ranks, and corrected across every player page at once: 0 of 2,552 hold up. With stages shuffled at random: 0 of 2,651–2,673.
Tests behind each character's list
- Lau: 10 of 18 tests hold up
- Sarah: 5 of 15 tests hold up
- Eileen: 1 of 15 tests hold up
- Aoi: not tested (too few rounds)
- Wolf: not tested (too few rounds)
- Goh: not tested (too few rounds)
- Jean: not tested (too few rounds)
