VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10

Akira

GuardbReaK8274

Career matches995
Career win rate57.5%
Round win rate49.6%
Peak rank33
Distinct opponents91
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Akira3399557242357.5%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira63263741.3%-17.1
Shun25131252.0%+6.7
Goh2291340.9%-7.8
Jacky189950.0%+1.5
Jean1510566.7%+16.8
Aoi135838.5%-3.2
El Blaze129375.0%+27.6
Jeffry128466.7%+14.0
Sarah127558.3%+1.9
Pai116554.5%+3.3
Brad106460.0%+17.4
Wolf104640.0%-3.4
Vanessa65183.3%+19.2
Kage53260.0%+15.6
Lau51420.0%-29.9
Dural42250.0%-13.5
Lei Fei21150.0%-9.1
Eileen1010.0%-50.6

1 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Single Wall36152141.7%-9.5
Half Fence30161453.3%+2.0
Rectangle30151550.0%+2.2
Open29141548.3%+4.8
Breakable Full Fence27111640.7%-16.0
Full Fence27141351.9%-0.1
Breakable Half Fence1881044.4%-4.3
Octagon1610662.5%+8.7
Low Fence1410471.4%+20.4
Full Fence and Open114736.4%-13.1

0 of 3 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 3 questions at once; about 0.2 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls14850.0%51.5%-1.5
No walls7949.4%48.1%+1.3

Walls against open: -2.7 points (95% range -17.5 to +12.0), p 0.718 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

calmknight[냠냠] (Rank 30)158753.3%
DDaDDai (Rank 25)96366.7%
whitnes (Rank 33)92722.2%
うをん (Rank 30)95455.6%
PuzzG/ぱず爺 (Rank 35)83537.5%
루미 (Rank 34)71614.3%
jackgnhang (Rank 28)65183.3%
日曜日 (Rank 34)64266.7%
老傀 (Rank 27)65183.3%
diev80 (Rank 28)5050.0%
gans.sk602 (Rank 31)54180.0%
imhanzo (Rank 27)550100.0%
interceptor (Rank 36)52340.0%
1FNOPLAYSORRY (Rank 33)4040.0%
KillBill (Rank 30)42250.0%
Koromo (Rank 32)42250.0%
LEO (Rank 33)42250.0%
yasai (Rank 22)43175.0%
やまだ.com (Rank 36)43175.0%
タイヨウ (Rank 31)440100.0%
ヘニオ (Rank 32)41325.0%
躑躅 (Rank 34)42250.0%
방가방가 (Rank 27)42250.0%
ぽん (Rank 26)32166.7%
イチゲン (Rank 27)31233.3%

Most played opponents, most recent first

calmknight[냠냠] (Rank 30)2026/08/18158753.3%
やまだ.com (Rank 36)2026/08/1843175.0%
タイヨウ (Rank 31)2026/08/05440100.0%
老傀 (Rank 27)2026/07/3065183.3%
KillBill (Rank 30)2026/06/1842250.0%
diev80 (Rank 28)2026/06/155050.0%
日曜日 (Rank 34)2026/06/1564266.7%
躑躅 (Rank 34)2026/06/1542250.0%
うをん (Rank 30)2026/06/1595455.6%
jackgnhang (Rank 28)2026/06/1465183.3%
whitnes (Rank 33)2026/06/1392722.2%
방가방가 (Rank 27)2026/06/1342250.0%
gans.sk602 (Rank 31)2026/06/1354180.0%
PuzzG/ぱず爺 (Rank 35)2026/06/1383537.5%
イチゲン (Rank 27)2026/06/1231233.3%
Koromo (Rank 32)2026/06/1242250.0%
ヘニオ (Rank 32)2026/06/1241325.0%
1FNOPLAYSORRY (Rank 33)2026/06/114040.0%
ぽん (Rank 26)2026/06/1132166.7%
루미 (Rank 34)2026/06/1171614.3%
imhanzo (Rank 27)2026/06/11550100.0%
interceptor (Rank 36)2026/06/1152340.0%
LEO (Rank 33)2026/06/1142250.0%
DDaDDai (Rank 25)2026/06/1196366.7%
yasai (Rank 22)2026/06/1043175.0%

Round openings

Akira

Rimon Chouchu66P10010.2%
crouch dash back into Koboku214P727.3%
Chouyoushu1P565.7%
backdash into Koboku214P454.6%
backdash into guardG434.4%
forward dash into Jouho Touken6P434.4%
backdash into Jouho Senshou46P343.5%
backdash into evade up333.4%
Jouho Touken6P303.0%
backdash into Chouyoushu1P272.8%
Senzankou66P+K into throwP+G191.9%
crouch into Chouyoushu1P151.5%
crouch dash back into evade down131.3%
Souka Housui3P+K121.2%
backward movement into evade up121.2%

150 further openings account for the other 428 rounds.