VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Kage

ドナドナ7

Career matches9,181
Career win rate52.7%
Round win rate50.6%
Peak rank43
Distinct opponents232
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Kage434,9882,6992,28954.1%
Goh404,1932,1422,05151.1%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky120586248.3%-4.5
Lau115674858.3%+4.8
Akira87404746.0%-5.2
Shun87384943.7%-1.0
Kage70363451.4%+5.3
Lion64273742.2%-10.5
Sarah59362361.0%+11.7
Vanessa57233440.4%-5.6
Brad54282651.9%+1.8
Aoi45271860.0%+5.8
Goh40241660.0%+6.6
Wolf40221855.0%+2.1
Jeffry38211755.3%+0.4
El Blaze35161945.7%-0.2
Pai35191654.3%+4.2
Jean33112233.3%-19.7
Lei Fei30161453.3%+6.5
Dural28171160.7%+2.0
Eileen157846.7%-3.7
Taka105550.0%+3.2

0 of 14 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 14 questions at once; about 0.7 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Half Fence126636350.0%-0.2
Single Wall124675754.0%+4.3
Rectangle117645354.7%+3.6
Low Fence112496343.8%-7.9
Half Fence110654559.1%+5.6
Full Fence98455345.9%-5.9
Open94603463.8%+14.7
Octagon92405243.5%-7.5
Breakable Full Fence86434350.0%+0.2
Full Fence and Open52213140.4%-10.0

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls62950.9%51.3%-0.4
No walls33053.3%50.5%+2.8

Walls against open: -3.2 points (95% range -10.2 to +3.8), p 0.367 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

jean (Rank 42)2026/09/23103730.0%
송곳 (Rank 37)2026/09/23104640.0%
★闘将拉麵男★ (Rank 37)2026/09/2343261760.5%
cyomiko (Rank 42)2026/09/1727151255.6%
ちび太☆らふぁ~る (Rank 42)2026/09/17124833.3%
村長~災禍の中心~ (Rank 39)2026/09/1322121054.5%
kzkm92678 (Rank 37)2026/09/05139469.2%
いくお (Rank 42)2026/09/051861233.3%
しょべるん (Rank 39)2026/09/051610662.5%
guigui8393 (Rank 38)2026/09/05147750.0%
ぱりぱり (Rank 39)2026/09/051431121.4%
Mochi/かしわもち (Rank 40)2026/09/05179852.9%
モブ太郎 (Rank 42)2026/09/04146842.9%
zakisan (Rank 38)2026/09/04117463.6%
Θ (Rank 39)2026/09/04116554.5%
こまがわ (Rank 39)2026/08/30168850.0%
のーむ (Rank 39)2026/08/30104640.0%
Fibonacci (Rank 42)2026/08/30145935.7%
Umemon2026 (Rank 37)2026/08/30167943.8%
アルチャチャ (Rank 38)2026/08/29104640.0%
Aki (Rank 41)2026/08/29134930.8%
堂島様 (Rank 43)2026/08/29135838.5%
あむざん (Rank 42)2026/08/29121118.3%
フルレバ (Rank 36)2026/08/24147750.0%
津古さん (Rank 36)2026/08/23129375.0%

Round openings

Every character

evade down into crouch dash forward2345.5%
evade down into punchP2315.4%
Garyu66K2145.0%
Karura4P+K2074.9%
evade down into guardG1874.4%
crouch into Sune'uchi2P1794.2%
evade up into crouch dash forward1493.5%
evade down into throwP+G1453.4%
evade down into evade up1343.1%
crouch dash forward into throwP+G1172.8%
crouch dash forward into guardG1142.7%
evade up into punchP1122.6%
crouch dash forward into punchP1022.4%
Sune'uchi2P902.1%
crouch dash forward into evade down741.7%

333 further openings account for the other 1,970 rounds.

Counted from 1,046 of the 1,062 matches played. The rest were not pulled for openings.

Goh

Garyu66K2145.6%
evade down into crouch dash forward2105.5%
Karura4P+K2075.5%
evade down into punchP2055.4%
crouch into Sune'uchi2P1794.7%
evade down into guardG1794.7%
evade down into throwP+G1403.7%
evade up into crouch dash forward1373.6%
evade down into evade up1303.4%
crouch dash forward into throwP+G1082.8%
evade up into punchP1072.8%
crouch dash forward into guardG1042.7%
Sune'uchi2P902.4%
crouch dash forward into punchP902.4%
crouch dash forward into evade down701.8%

250 further openings account for the other 1,631 rounds.

Counted from 933 of the 945 matches played. The rest were not pulled for openings.

Kage

backdash into Kodachinuki4K4610.0%
evade down into punchP265.7%
evade down into crouch dash forward245.2%
backward movement into Nagiharai6P+K224.8%
evade up into Hagakure-ryu In Shippujin4P+K+G132.8%
Hagakure-ryu In Raijingeki46P+K122.6%
crouch dash forward into punchP122.6%
evade up into crouch dash forward122.6%
evade up into guardG122.6%
crouch into Jizuridan2P112.4%
backdash into Ura Tsumujigeri44K102.2%
crouch dash forward into guardG102.2%
crouch dash forward into throwP+G92.0%
evade down into Jizuridan2P92.0%
Jizuridan2P81.8%

103 further openings account for the other 222 rounds.

Counted from 113 of the 117 matches played. The rest were not pulled for openings.