VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Europe

Akira

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Career matches4,924
Career win rate51.7%
Round win rate48.0%
Peak rank39
Distinct opponents73
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Akira382,3241,1031,22147.5%
Lion391,8291,03479556.5%
Jacky3439520818752.7%
Shun3020110110050.2%
Goh29129705954.3%
Kage46281860.9%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Shun109446540.4%+1.0
Lion80423852.5%+8.5
Sarah69224731.9%-14.5
El Blaze63273642.9%+0.4
Aoi50272354.0%+9.1
Goh50232746.0%+8.8
Jacky41251661.0%+12.0
Jean33122136.4%-6.5
Jeffry33181554.5%+4.4
Brad2882028.6%-26.8
Akira2721677.8%+20.5
Eileen1981142.1%-7.1
Kage1881044.4%-8.9
Vanessa189950.0%-6.2
Dural167943.8%-4.5
Lau113827.3%-34.1
Pai118372.7%+12.3
Taka115645.5%-11.3
Wolf75271.4%+15.9
Lei Fei51420.0%-27.6

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Open82344841.5%-5.2
Octagon79403950.6%+7.7
Full Fence77354245.5%-2.1
Breakable Full Fence74344046.0%-3.6
Breakable Half Fence72324044.4%-3.7
Low Fence70343648.6%+2.0
Single Wall69333647.8%+2.4
Rectangle60273345.0%-1.8
Half Fence58302851.7%+6.3
Full Fence and Open37142337.8%-5.4

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls42047.1%46.8%+0.4
No walls22145.7%46.1%-0.4

Walls against open: +0.8 points (95% range -9.5 to +11.1), p 0.879 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

MarlyJay (Rank 34)2026/09/171661037.5%
nadol90 (Rank 34)2026/09/17138561.5%
RagingMARS (Rank 41)2026/09/1745202544.4%
Saago_65 (Rank 32)2026/09/172118385.7%
outlawbeast (Rank 38)2026/09/1641132831.7%
luckystrike (Rank 29)2026/09/1686275.0%
ShunD'ia (Rank 43)2026/09/1664194529.7%
EverlastingFGC[SCO] (Rank 31)2026/09/1676185.7%
Rodryu (Rank 36)2026/09/1665333250.8%
brogasaurusrex (Rank 33)2026/09/151913668.4%
kila_kam (Rank 40)2026/09/1542103223.8%
Rayne (Rank 43)2026/09/154273516.7%
TheDarkDragon (Rank 41)2026/09/141861233.3%
b4i4radoslav|xliiv (Rank 42)2026/09/1447202742.5%
genobee (Rank 36)2026/09/1214140100.0%
HappyHAPPYJoyJOY (Rank 38)2026/09/098080.0%
Denki04 (Rank 36)2026/09/0973442.9%
[MegaPint]AkiruDiCapriu (Rank 40)2026/09/0726151157.7%
{*D.S*}gizmo_kingo (Rank 45)2026/08/241621412.5%
Lorcan (Rank 31)2026/08/2474357.1%
pitipiwpiwwiwwiw (Rank 36)2026/08/1873442.9%
KryeandtheFamilyStone (Rank 41)2026/08/181971236.8%
navenski1 (Rank 36)2026/04/16105550.0%
HighwindC (Rank 30)2026/04/1675271.4%
Khan_Rhan (Rank 37)2026/03/2897277.8%

Round openings

Every character

backdash into evade up53319.1%
backdash into Chouzan Housui46P+K1525.5%
Housui2P1274.6%
guardG1043.7%
Housui2P into backdash702.5%
Rimon Chouchu66P662.4%
punchP652.3%
backdash into evade down622.2%
backdash562.0%
backdash into Souka Housui3P+K552.0%
backdash into Koboku214P431.5%
forward dash into Jouho Touken6P411.5%
backdash into backward movement401.4%
backdash into Jouho Touken6P371.3%
backdash into guardG351.3%

328 further openings account for the other 1,299 rounds.

Counted from 698 of the 699 matches played. The rest were not pulled for openings.

Akira

backdash into evade up44922.0%
backdash into Chouzan Housui46P+K1527.4%
Housui2P1276.2%
Housui2P into backdash703.4%
guardG693.4%
Rimon Chouchu66P663.2%
backdash into Souka Housui3P+K552.7%
backdash into evade down512.5%
backdash into Koboku214P432.1%
punchP432.1%
forward dash into Jouho Touken6P412.0%
backdash into Jouho Touken6P371.8%
Housui2P into Jouho Touken6P331.6%
backdash281.4%
Housui2P into forward dash271.3%

175 further openings account for the other 754 rounds.

Counted from 514 of the 515 matches played. The rest were not pulled for openings.

Goh

backdash into evade up3211.7%
backdash into Karura4P+K248.8%
backdash into Kyousengeri46K238.4%
guardG196.9%
crouch into Sune'uchi2P165.8%
Sune'uchi2P145.1%
backdash145.1%
backdash into backward movement114.0%
backdash into Batousatsu3KP93.3%
backdash into Sune Kudaki43P93.3%
backdash into evade down93.3%
backdash into guardG93.3%
crouch into Denkou3PP93.3%
punchP82.9%
punchP into Tsurane ShoudaPP51.8%

45 further openings account for the other 63 rounds.

Lion

Juchou Senshou8P+K188.4%
backdash into evade up146.6%
backdash104.7%
backdash into Sentai4K104.7%
crouch into Katousui2P104.7%
guardG94.2%
guardG into Rakugekishou3PP94.2%
backdash into Souji SenpuP+K73.3%
guardG into Senkyutai1K73.3%
punchP73.3%
Souji SenpuP+K62.8%
guardG into crouch62.8%
backdash into Senkyutai1K52.4%
backdash into backward movement52.4%
crouch into Senkyutai1K52.4%

46 further openings account for the other 85 rounds.

Shun

backdash into evade up2418.6%
Getsuga Gakushu46P into Rensai Gakushu46PP118.5%
crouch into Haisenchu1P118.5%
backdash into guardG64.7%
backdash into Rengeki Gakushu46PPP53.9%
punchP53.9%
Tenshin Haishu4P43.1%
backdash into Kasen Gyou'in6P+K+G43.1%
guardG43.1%
Getsuga Gakushu46P32.3%
Kasen Chugeki6P32.3%
backdash into Senpu Soutai3K+G32.3%
backdash into offensive move32.3%
Fukuchougeki2P21.6%
Tenshin Haishu4P into punchP21.6%

36 further openings account for the other 39 rounds.

Jacky

punchP into Jab StraightPP1713.7%
backdash into evade up1411.3%
backdash into Rage Kick1PK129.7%
Slant Back Knuckle1P into Rage Kick1PK97.3%
backdash into Slant Back Knuckle1P97.3%
Squat Straight2P into backdash86.5%
backdash into Spin Heel Sword4K+G75.7%
backdash into Long Stride Back Knuckle4P+K54.0%
Squat Straight2P32.4%
Squat Straight2P into Dragon Combination 11P+K32.4%
backdash32.4%
backdash into Middle Smash6P32.4%
guardG32.4%
Slant Back Knuckle1P21.6%
backdash into Beat & Back KnuckleP+KP21.6%

22 further openings account for the other 24 rounds.