Virtua Fighter 5 REVO · v1.10 · Region: South America
saw121
Characters played — VF5's own record
| Aoi | 35 | 1,544 | 853 | 691 | 55.2% |
|---|---|---|---|---|---|
| Jacky | 32 | 992 | 506 | 486 | 51.0% |
| Goh | 30 | 519 | 272 | 247 | 52.4% |
| Kage | 28 | 340 | 179 | 161 | 52.6% |
| Wolf | 29 | 315 | 174 | 141 | 55.2% |
| Jeffry | 29 | 188 | 101 | 87 | 53.7% |
| Jean | 28 | 178 | 99 | 79 | 55.6% |
| Lau | 28 | 162 | 86 | 76 | 53.1% |
| Taka | 27 | 134 | 69 | 65 | 51.5% |
| Brad | 26 | 82 | 34 | 48 | 41.5% |
| Akira | 26 | 28 | 14 | 14 | 50.0% |
| Sarah | 26 | 28 | 14 | 14 | 50.0% |
| El Blaze | 27 | 19 | 14 | 5 | 73.7% |
| Shun | 26 | 13 | 6 | 7 | 46.1% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jean | 93 | 41 | 52 | 44.1% | -0.2 |
|---|---|---|---|---|---|
| Jacky | 92 | 40 | 52 | 43.5% | -3.9 |
| Akira | 66 | 40 | 26 | 60.6% | +12.0 |
| Shun | 64 | 35 | 29 | 54.7% | +7.8 |
| Aoi | 54 | 29 | 25 | 53.7% | +4.6 |
| Wolf | 54 | 28 | 26 | 51.9% | +0.7 |
| Jeffry | 41 | 15 | 26 | 36.6% | -10.8 |
| Pai | 41 | 24 | 17 | 58.5% | +4.9 |
| Lion | 38 | 13 | 25 | 34.2% | -16.5 |
| Sarah | 38 | 28 | 10 | 73.7% | +17.8 |
| Goh | 30 | 18 | 12 | 60.0% | +10.4 |
| Lau | 30 | 9 | 21 | 30.0% | -15.6 |
| Vanessa | 27 | 11 | 16 | 40.7% | -5.0 |
| El Blaze | 25 | 13 | 12 | 52.0% | +0.9 |
| Kage | 18 | 6 | 12 | 33.3% | -18.0 |
| Brad | 16 | 7 | 9 | 43.8% | -1.1 |
| Lei Fei | 10 | 5 | 5 | 50.0% | +12.8 |
| Eileen | 6 | 0 | 6 | 0.0% | -55.5 |
| Taka | 4 | 1 | 3 | 25.0% | -14.8 |
| Dural | 2 | 0 | 2 | 0.0% | -36.2 |
0 of 12 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 12 questions at once; about 0.6 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Rectangle | 90 | 50 | 40 | 55.6% | +7.5 |
|---|---|---|---|---|---|
| Breakable Full Fence | 86 | 47 | 39 | 54.6% | +10.6 |
| Octagon | 78 | 42 | 36 | 53.9% | +3.4 |
| Low Fence | 77 | 29 | 48 | 37.7% | -9.9 |
| Breakable Half Fence | 75 | 44 | 31 | 58.7% | +10.2 |
| Full Fence | 75 | 42 | 33 | 56.0% | +6.7 |
| Single Wall | 70 | 26 | 44 | 37.1% | -11.8 |
| Half Fence | 60 | 27 | 33 | 45.0% | -5.8 |
| Open | 60 | 25 | 35 | 41.7% | -5.4 |
| Full Fence and Open | 49 | 22 | 27 | 44.9% | -6.1 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 464 | 54.3% | 49.0% | +5.3 |
| No walls | 207 | 38.6% | 47.0% | -8.4 |
Walls against open: +13.6 points (95% range +5.3 to +22.0), p 0.001 — a difference this size is unlikely to be chance.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| うをん (Rank 30) | 25 | 15 | 10 | 60.0% |
|---|---|---|---|---|
| 伍の人 (Rank 28) | 24 | 11 | 13 | 45.8% |
| 寿司眼鉄 (Rank 33) | 22 | 4 | 18 | 18.2% |
| カマキリ拳法なぎくん (Rank 31) | 17 | 5 | 12 | 29.4% |
| MikuMartineau (Rank 29) | 16 | 7 | 9 | 43.8% |
| OgreAunt (Rank 31) | 15 | 8 | 7 | 53.3% |
| ウィーザー聴きたい (Rank 32) | 15 | 7 | 8 | 46.7% |
| ヘニオ (Rank 32) | 15 | 7 | 8 | 46.7% |
| ちび-G (Rank 30) | 12 | 8 | 4 | 66.7% |
| BANANA (Rank 29) | 11 | 9 | 2 | 81.8% |
| Rosagigantea (Rank 27) | 11 | 5 | 6 | 45.5% |
| あぽろん (Rank 31) | 11 | 3 | 8 | 27.3% |
| ちょいそる (Rank 30) | 11 | 3 | 8 | 27.3% |
| 会長さん (Rank 31) | 11 | 5 | 6 | 45.5% |
| maripon (Rank 29) | 10 | 6 | 4 | 60.0% |
| 방가방가 (Rank 28) | 10 | 5 | 5 | 50.0% |
| LEO (Rank 32) | 9 | 4 | 5 | 44.4% |
| fazz00r (Rank 27) | 9 | 5 | 4 | 55.6% |
| xXsoul-childXx (Rank 27) | 9 | 5 | 4 | 55.6% |
| かつぞう@LivingOnTheEdge (Rank 29) | 9 | 4 | 5 | 44.4% |
| トマト牛乳♪ (Rank 26) | 9 | 8 | 1 | 88.9% |
| 방가방가 (Rank 27) | 9 | 2 | 7 | 22.2% |
| jinjin (Rank 31) | 8 | 6 | 2 | 75.0% |
| marir1115 (Rank 33) | 8 | 3 | 5 | 37.5% |
| whitnes (Rank 33) | 8 | 0 | 8 | 0.0% |
Most played opponents, most recent first
| ウィーザー聴きたい (Rank 32) | 2026/07/17 | 15 | 7 | 8 | 46.7% |
|---|---|---|---|---|---|
| ちび-G (Rank 30) | 2026/07/17 | 12 | 8 | 4 | 66.7% |
| maripon (Rank 29) | 2026/07/14 | 10 | 6 | 4 | 60.0% |
| Rosagigantea (Rank 27) | 2026/07/14 | 11 | 5 | 6 | 45.5% |
| うをん (Rank 30) | 2026/07/04 | 25 | 15 | 10 | 60.0% |
| トマト牛乳♪ (Rank 26) | 2026/06/30 | 9 | 8 | 1 | 88.9% |
| fazz00r (Rank 27) | 2026/06/28 | 9 | 5 | 4 | 55.6% |
| カマキリ拳法なぎくん (Rank 31) | 2026/06/28 | 17 | 5 | 12 | 29.4% |
| jinjin (Rank 31) | 2026/06/21 | 8 | 6 | 2 | 75.0% |
| 会長さん (Rank 31) | 2026/06/21 | 11 | 5 | 6 | 45.5% |
| LEO (Rank 32) | 2026/06/20 | 9 | 4 | 5 | 44.4% |
| whitnes (Rank 33) | 2026/06/20 | 8 | 0 | 8 | 0.0% |
| あぽろん (Rank 31) | 2026/06/20 | 11 | 3 | 8 | 27.3% |
| 寿司眼鉄 (Rank 33) | 2026/06/17 | 22 | 4 | 18 | 18.2% |
| 방가방가 (Rank 28) | 2026/06/12 | 10 | 5 | 5 | 50.0% |
| BANANA (Rank 29) | 2026/06/07 | 11 | 9 | 2 | 81.8% |
| xXsoul-childXx (Rank 27) | 2026/06/06 | 9 | 5 | 4 | 55.6% |
| 伍の人 (Rank 28) | 2026/06/06 | 24 | 11 | 13 | 45.8% |
| marir1115 (Rank 33) | 2026/06/05 | 8 | 3 | 5 | 37.5% |
| ヘニオ (Rank 32) | 2026/06/05 | 15 | 7 | 8 | 46.7% |
| OgreAunt (Rank 31) | 2026/06/04 | 15 | 8 | 7 | 53.3% |
| 방가방가 (Rank 27) | 2026/06/04 | 9 | 2 | 7 | 22.2% |
| MikuMartineau (Rank 29) | 2026/06/04 | 16 | 7 | 9 | 43.8% |
| ちょいそる (Rank 30) | 2026/05/31 | 11 | 3 | 8 | 27.3% |
| かつぞう@LivingOnTheEdge (Rank 29) | 2026/05/31 | 9 | 4 | 5 | 44.4% |
Round openings
Every character
| backdash into evade up | 308 | 10.2% |
|---|---|---|
| guardG | 232 | 7.7% |
| punchP | 123 | 4.1% |
| evade up into forward dash | 97 | 3.2% |
| guardG into throwP+G | 75 | 2.5% |
| throwP+G | 46 | 1.5% |
| evade down into forward dash | 45 | 1.5% |
| Ouda6P+K into Sayo'arashiP+K | 39 | 1.3% |
| evade up | 38 | 1.3% |
| Hiji'ate | 37 | 1.2% |
| backdash into Karura4P+K | 37 | 1.2% |
| Middle Smash6P | 34 | 1.1% |
| crouch dash back into guardG | 32 | 1.1% |
| backdash | 28 | 0.9% |
| backdash into Soushouda46P+K | 27 | 0.9% |
661 further openings account for the other 1,827 rounds.
Counted from 746 of the 749 matches played. The rest were not pulled for openings.
Jacky
| backdash into evade up | 89 | 12.4% |
|---|---|---|
| guardG | 41 | 5.7% |
| Middle Smash6P | 34 | 4.7% |
| punchP | 29 | 4.0% |
| evade up into forward dash | 27 | 3.8% |
| Low Spin Kick1K+G | 26 | 3.6% |
| Slant Back Knuckle1P into Rage Kick1PK | 21 | 2.9% |
| punchP into Punch High KickPK | 18 | 2.5% |
| evade down into forward dash | 16 | 2.2% |
| guardG into throwP+G | 15 | 2.1% |
| crouch dash back into Beat KnuckleP+K | 13 | 1.8% |
| Dash Hammer Kick66K into High Angle Upper Kick6K | 12 | 1.7% |
| backward movement into evade up | 11 | 1.5% |
| evade up | 11 | 1.5% |
| Middle Smash6P into forward movement | 10 | 1.4% |
149 further openings account for the other 345 rounds.
Aoi
| backdash into evade up | 82 | 12.7% |
|---|---|---|
| Ouda6P+K into Sayo'arashiP+K | 39 | 6.0% |
| guardG | 32 | 4.9% |
| backdash into Soushouda46P+K | 27 | 4.2% |
| crouch into Maegeri3K | 24 | 3.7% |
| evade up into forward dash | 24 | 3.7% |
| punchP | 19 | 2.9% |
| Jousei Ryusenshou214P+K | 17 | 2.6% |
| backdash into Uzumaki Shutou44P | 15 | 2.3% |
| backward movement into Hou'oushu3P | 15 | 2.3% |
| throwP+G | 13 | 2.0% |
| crouch dash back into evade down | 12 | 1.9% |
| forward movement into back punch+kick4P+K | 12 | 1.9% |
| Hou'oushu3P | 10 | 1.5% |
| crouch dash back into guardG | 10 | 1.5% |
145 further openings account for the other 297 rounds.
Goh
| guardG | 53 | 9.4% |
|---|---|---|
| backdash into evade up | 45 | 8.0% |
| backdash into Karura4P+K | 37 | 6.6% |
| Hiji'ate6P | 33 | 5.8% |
| punchP | 20 | 3.5% |
| evade up into forward dash | 19 | 3.4% |
| guardG into throwP+G | 18 | 3.2% |
| crouch into Batousatsu3KP | 17 | 3.0% |
| backward movement into Hiji'ate6P | 16 | 2.8% |
| throwP+G | 11 | 1.9% |
| Sune'uchi2P | 10 | 1.8% |
| backdash into Sune Kudaki43P | 10 | 1.8% |
| evade up into Kurogane Kudaki66P | 8 | 1.4% |
| punchP into Kokuryusatsu Ichi46P+K | 8 | 1.4% |
| Hiji'ate6P into forward movement | 7 | 1.2% |
112 further openings account for the other 252 rounds.
Jeffry
| guardG | 26 | 9.0% |
|---|---|---|
| Middle Hell Stab6P+K | 23 | 7.9% |
| punchP | 17 | 5.9% |
| backdash into evade up | 14 | 4.8% |
| Elbow Butt6P | 13 | 4.5% |
| guardG into throwP+G | 10 | 3.5% |
| guardG into Middle Hell Stab6P+K | 9 | 3.1% |
| crouch into Side Kick3K | 8 | 2.8% |
| Ducking Low2K+G | 7 | 2.4% |
| evade down into forward dash | 7 | 2.4% |
| evade up | 6 | 2.1% |
| evade up into forward dash | 6 | 2.1% |
| punchP into Body CrushP+K | 5 | 1.7% |
| Low Knuckle2P | 4 | 1.4% |
| backdash into Double Hammer Down43P | 4 | 1.4% |
85 further openings account for the other 131 rounds.
Wolf
| guardG | 21 | 8.6% |
|---|---|---|
| backdash into evade up | 17 | 7.0% |
| punchP | 12 | 4.9% |
| evade up into forward dash | 9 | 3.7% |
| Elbow Butt4P into punchP | 8 | 3.3% |
| guardG into throwP+G | 8 | 3.3% |
| crouch into Low Hammer2P | 7 | 2.9% |
| evade down into Elbow Butt4P | 7 | 2.9% |
| evade up | 7 | 2.9% |
| Low Drop Kick62K | 6 | 2.5% |
| backdash into Short Shoulder46P+K | 6 | 2.5% |
| Arrow Knuckle3P | 5 | 2.0% |
| Low Hammer2P | 5 | 2.0% |
| backdash into Elbow Butt4P | 5 | 2.0% |
| evade up into punchP | 5 | 2.0% |
67 further openings account for the other 116 rounds.
Kage
| backdash into evade up | 20 | 10.0% |
|---|---|---|
| guardG | 18 | 9.0% |
| Rasen4P into Rasen Urageri4PK | 10 | 5.0% |
| evade up into forward dash | 9 | 4.5% |
| guardG into throwP+G | 8 | 4.0% |
| crouch dash back into guardG | 7 | 3.5% |
| Rasen4P into backward movement | 6 | 3.0% |
| punchP | 6 | 3.0% |
| Rasen4P into kickK | 4 | 2.0% |
| Yokoshutou4P+K into SouhajinP+K | 4 | 2.0% |
| backdash into Hagakure-ryu In Raijingeki46P+K | 4 | 2.0% |
| evade down | 4 | 2.0% |
| evade down into forward dash | 4 | 2.0% |
| Jizuridan2P | 3 | 1.5% |
| Tsumujigeri2K+G | 3 | 1.5% |
71 further openings account for the other 90 rounds.
Jean
| guardG | 16 | 12.9% |
|---|---|---|
| punchP | 10 | 8.1% |
| Gyaku Seikenzuki66P | 8 | 6.5% |
| backdash into evade up | 8 | 6.5% |
| Yoko'enpi6P | 5 | 4.0% |
| Shitanagi Shutou1P | 4 | 3.2% |
| backdash into Kake'uchi~Maekeri'age46PK | 4 | 3.2% |
| crouch into Nozuchi1P+K | 4 | 3.2% |
| guardG into throwP+G | 4 | 3.2% |
| KounirenPP into Nishin KakegeriPPK | 3 | 2.4% |
| Nozuchi1P+K | 3 | 2.4% |
| evade down into forward dash | 3 | 2.4% |
| backdash into Nozuchi1P+K | 2 | 1.6% |
| crouch into Chudan Mawashigeri3K | 2 | 1.6% |
| evade down into Gyaku Seikenzuki66P | 2 | 1.6% |
42 further openings account for the other 46 rounds.
Counted from 30 of the 31 matches played. The rest were not pulled for openings.
Lau
| backdash into evade up | 14 | 20.3% |
|---|---|---|
| guardG | 8 | 11.6% |
| Chugeki6P | 4 | 5.8% |
| Fukko Kensou1P | 2 | 2.9% |
| Kokyaku Haiten7K | 2 | 2.9% |
| backdash | 2 | 2.9% |
| crouch into Honshin Hekiken1P+K | 2 | 2.9% |
| crouch into Shakashou3P | 2 | 2.9% |
| evade down into forward dash | 2 | 2.9% |
| evade up | 2 | 2.9% |
| Chugeki6P into Hou'ou Soushou6PP | 1 | 1.4% |
| Fukko Kensou1P into backdash | 1 | 1.4% |
| Fukko Kensou1P into backward movement | 1 | 1.4% |
| Honshin Hekiken1P+K into backdash | 1 | 1.4% |
| Saishikkyaku4K into kickK | 1 | 1.4% |
24 further openings account for the other 24 rounds.
Counted from 17 of the 19 matches played. The rest were not pulled for openings.
Shun
| guardG | 7 | 12.7% |
|---|---|---|
| punchP | 7 | 12.7% |
| Haisenchu1P into Haisenchu Kaikakyaku1PK | 4 | 7.3% |
| backdash into evade up | 3 | 5.5% |
| punchP into evade up | 3 | 5.5% |
| Kasen Chugeki6P | 2 | 3.6% |
| backdash into Rengeki Gakushu46PPP | 2 | 3.6% |
| offensive move | 2 | 3.6% |
| Chubu Soutenkyaku66K into kickK | 1 | 1.8% |
| Fukuchougeki2P | 1 | 1.8% |
| Haisenchu1P | 1 | 1.8% |
| Haisenchu1P into crouch | 1 | 1.8% |
| Shoushi Outeki1P+K | 1 | 1.8% |
| Tanhi ChougekiK+G | 1 | 1.8% |
| backdash into Kousoku Kouhi17P+K+G | 1 | 1.8% |
18 further openings account for the other 18 rounds.
Taka
| Hiji'ate6P | 4 | 11.4% |
|---|---|---|
| guardG | 4 | 11.4% |
| throwP+G | 3 | 8.6% |
| Hiji'ate6P into backward movement | 2 | 5.7% |
| Shita Harite2P into backward movement | 2 | 5.7% |
| evade down into throwP+G | 2 | 5.7% |
| evade up | 2 | 5.7% |
| punchP | 2 | 5.7% |
| Ao'oni Midaremage214P+K | 1 | 2.9% |
| Sokubi Otoshi41236P | 1 | 2.9% |
| Yoko Harite4P into Aka'oni MidaremageP+K | 1 | 2.9% |
| backward movement into Hiji'ate6P | 1 | 2.9% |
| crouch dash back into guardG | 1 | 2.9% |
| crouch into Shita Harite2P | 1 | 2.9% |
| evade up into Kachi'age33P+K | 1 | 2.9% |
7 further openings account for the other 7 rounds.
Brad
| backdash into evade up | 10 | 34.5% |
|---|---|---|
| Dtee Sawk Dtrohng4P+K | 3 | 10.3% |
| Sawk Klab6P+K | 2 | 6.9% |
| throwP+G | 2 | 6.9% |
| Elbow Hook6P into forward movement | 1 | 3.5% |
| Jumping Dtee Sawk Bon9P+K | 1 | 3.5% |
| Sway Back4P+K+G into Mighty Knee UpperK | 1 | 3.5% |
| Sway Back4P+K+G into Sway Back LowK+G | 1 | 3.5% |
| backdash into Sharp Shoot1P | 1 | 3.5% |
| backward movement into evade up | 1 | 3.5% |
| evade up into Sawk Klab6P+K | 1 | 3.5% |
| evade up into punchP | 1 | 3.5% |
| guardG | 1 | 3.5% |
| guardG into Elbow Hook6P | 1 | 3.5% |
| guardG into throwP+G | 1 | 3.5% |
1 further openings account for the other 1 rounds.
Akira
| Jouho Touken6P | 2 | 7.7% |
|---|---|---|
| Rimon Chouchu66P | 2 | 7.7% |
| backdash into Chouzan Housui46P+K | 2 | 7.7% |
| guardG | 2 | 7.7% |
| Chouyoushu1P | 1 | 3.9% |
| Rimon Chouchu66P into Jouho Touken6P | 1 | 3.9% |
| backdash into Chouyoushu1P | 1 | 3.9% |
| backdash into Jouho Senshou46P | 1 | 3.9% |
| backdash into Koboku214P | 1 | 3.9% |
| backdash into Tetsuzankou466P+K | 1 | 3.9% |
| backdash into evade up | 1 | 3.9% |
| backward movement into Jouho Touken6P | 1 | 3.9% |
| crouch dash back into Jouho Senshou46P | 1 | 3.9% |
| crouch dash back into guardG | 1 | 3.9% |
| crouch into Youzentai2K | 1 | 3.9% |
7 further openings account for the other 7 rounds.
Sarah
| backdash into evade up | 5 | 33.3% |
|---|---|---|
| kickK into punchP | 2 | 13.3% |
| Back Spin KickK+G | 1 | 6.7% |
| backdash into Back Knuckle Turn44P | 1 | 6.7% |
| backdash into backward movement | 1 | 6.7% |
| evade up into Hide Side Kick (Deflect)P+K | 1 | 6.7% |
| evade up into forward dash | 1 | 6.7% |
| evade up into punchP | 1 | 6.7% |
| guardG | 1 | 6.7% |
| guardG into throwP+G | 1 | 6.7% |
El Blaze
| evade up into Rolling Low Knuckle1P | 2 | 25.0% |
|---|---|---|
| guardG | 2 | 25.0% |
| Demon Dance9P+K into Demon's Tail9P+KK | 1 | 12.5% |
| Demon Dance9P+K into forward movement | 1 | 12.5% |
| Fade Roll Kick7K | 1 | 12.5% |
| evade down into forward dash | 1 | 12.5% |
