Virtua Fighter 5 REVO · v1.10 · Region: Asia
Neosoft_br
Characters played — VF5's own record
| Jeffry | 30 | 416 | 255 | 161 | 61.3% |
|---|---|---|---|---|---|
| Goh | 29 | 357 | 216 | 141 | 60.5% |
| Brad | 28 | 267 | 182 | 85 | 68.2% |
| Aoi | 30 | 231 | 170 | 61 | 73.6% |
| Pai | 26 | 216 | 140 | 76 | 64.8% |
| Wolf | 27 | 207 | 143 | 64 | 69.1% |
| Jacky | 27 | 204 | 136 | 68 | 66.7% |
| Sarah | 27 | 184 | 133 | 51 | 72.3% |
| Taka | 26 | 109 | 94 | 15 | 86.2% |
| Akira | 24 | 104 | 80 | 24 | 76.9% |
| El Blaze | 24 | 98 | 83 | 15 | 84.7% |
| Eileen | 23 | 92 | 70 | 22 | 76.1% |
| Lau | 24 | 90 | 82 | 8 | 91.1% |
| Jean | 22 | 84 | 62 | 22 | 73.8% |
| Kage | 22 | 78 | 57 | 21 | 73.1% |
| Vanessa | 23 | 71 | 60 | 11 | 84.5% |
| Lion | 22 | 57 | 51 | 6 | 89.5% |
| Shun | 21 | 55 | 49 | 6 | 89.1% |
| Lei Fei | 19 | 38 | 32 | 6 | 84.2% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 42 | 25 | 17 | 59.5% | -5.6 |
|---|---|---|---|---|---|
| Aoi | 41 | 32 | 9 | 78.0% | +13.4 |
| Jacky | 27 | 18 | 9 | 66.7% | +3.3 |
| El Blaze | 22 | 15 | 7 | 68.2% | +5.1 |
| Goh | 18 | 12 | 6 | 66.7% | +5.8 |
| Sarah | 17 | 12 | 5 | 70.6% | +4.8 |
| Wolf | 17 | 10 | 7 | 58.8% | -2.2 |
| Pai | 12 | 5 | 7 | 41.7% | -17.0 |
| Jean | 11 | 7 | 4 | 63.6% | +0.2 |
| Shun | 11 | 8 | 3 | 72.7% | +0.1 |
| Jeffry | 10 | 6 | 4 | 60.0% | -2.1 |
| Lion | 9 | 6 | 3 | 66.7% | -4.1 |
| Kage | 7 | 5 | 2 | 71.4% | +4.8 |
| Taka | 7 | 4 | 3 | 57.1% | -11.7 |
| Lau | 6 | 3 | 3 | 50.0% | -18.2 |
| Brad | 5 | 1 | 4 | 20.0% | -42.0 |
| Eileen | 5 | 3 | 2 | 60.0% | -6.2 |
| Lei Fei | 5 | 3 | 2 | 60.0% | -3.9 |
| Vanessa | 5 | 4 | 1 | 80.0% | +5.5 |
| Dural | 3 | 2 | 1 | 66.7% | +12.7 |
0 of 2 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 2 questions at once; about 0.1 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Full Fence | 44 | 29 | 15 | 65.9% | +4.9 |
|---|---|---|---|---|---|
| Half Fence | 33 | 21 | 12 | 63.6% | -0.7 |
| Low Fence | 32 | 19 | 13 | 59.4% | -4.7 |
| Open | 28 | 19 | 9 | 67.9% | +2.5 |
| Octagon | 27 | 18 | 9 | 66.7% | -0.6 |
| Breakable Half Fence | 23 | 13 | 10 | 56.5% | -9.3 |
| Single Wall | 23 | 15 | 8 | 65.2% | -1.2 |
| Breakable Full Fence | 21 | 12 | 9 | 57.1% | -6.6 |
| Rectangle | 17 | 11 | 6 | 64.7% | +0.6 |
| Full Fence and Open | 12 | 8 | 4 | 66.7% | -0.4 |
0 of 3 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 3 questions at once; about 0.2 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 165 | 63.0% | 64.0% | -1.0 |
| No walls | 83 | 63.9% | 65.0% | -1.1 |
Walls against open: +0.1 points (95% range -12.2 to +12.5), p 0.984 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| 失礼!スマッシュ☆彡 (Rank 28) | 7 | 3 | 4 | 42.9% |
|---|---|---|---|---|
| nekota (Rank 23) | 6 | 5 | 1 | 83.3% |
| ガンオンやりたひ (Rank 30) | 6 | 1 | 5 | 16.7% |
| Fuji_Atsuka (Rank 16) | 5 | 5 | 0 | 100.0% |
| dalmax72 (Rank 23) | 5 | 3 | 2 | 60.0% |
| jinjin (Rank 32) | 5 | 3 | 2 | 60.0% |
| ma.ya2013 (Rank 29) | 5 | 2 | 3 | 40.0% |
| moppeso (Rank 24) | 5 | 3 | 2 | 60.0% |
| 6132da (Rank 24) | 4 | 4 | 0 | 100.0% |
| acebreaker (Rank 27) | 4 | 3 | 1 | 75.0% |
| かくるる (Rank 27) | 4 | 2 | 2 | 50.0% |
| 壱色淸淨 (Rank 27) | 4 | 3 | 1 | 75.0% |
| 鳩男 (Rank 32) | 4 | 3 | 1 | 75.0% |
| 김코난 (Rank 26) | 4 | 2 | 2 | 50.0% |
| HIROCHILL (Rank 28) | 3 | 2 | 1 | 66.7% |
| RENCYZOMB13 (Rank 27) | 3 | 3 | 0 | 100.0% |
| SHUSHUSHU (Rank 30) | 3 | 1 | 2 | 33.3% |
| be-shedded (Rank 29) | 3 | 2 | 1 | 66.7% |
| wcc6181 (Rank 26) | 3 | 2 | 1 | 66.7% |
| yasai (Rank 21) | 3 | 3 | 0 | 100.0% |
| こうちゃん(`ー´)SRGM (Rank 28) | 3 | 2 | 1 | 66.7% |
| りてりん (Rank 28) | 3 | 2 | 1 | 66.7% |
| ガリバー (Rank 30) | 3 | 1 | 2 | 33.3% |
| ガンジャッキー (Rank 25) | 3 | 2 | 1 | 66.7% |
| 西岐奈奈 (Rank 30) | 3 | 2 | 1 | 66.7% |
Most played opponents, most recent first
| ガンオンやりたひ (Rank 30) | 2026/09/18 | 6 | 1 | 5 | 16.7% |
|---|---|---|---|---|---|
| ガリバー (Rank 30) | 2026/09/11 | 3 | 1 | 2 | 33.3% |
| 西岐奈奈 (Rank 30) | 2026/09/11 | 3 | 2 | 1 | 66.7% |
| SHUSHUSHU (Rank 30) | 2026/09/09 | 3 | 1 | 2 | 33.3% |
| ma.ya2013 (Rank 29) | 2026/09/07 | 5 | 2 | 3 | 40.0% |
| 鳩男 (Rank 32) | 2026/09/06 | 4 | 3 | 1 | 75.0% |
| 김코난 (Rank 26) | 2026/09/06 | 4 | 2 | 2 | 50.0% |
| be-shedded (Rank 29) | 2026/09/06 | 3 | 2 | 1 | 66.7% |
| 失礼!スマッシュ☆彡 (Rank 28) | 2026/08/31 | 7 | 3 | 4 | 42.9% |
| こうちゃん(`ー´)SRGM (Rank 28) | 2026/08/17 | 3 | 2 | 1 | 66.7% |
| jinjin (Rank 32) | 2026/07/26 | 5 | 3 | 2 | 60.0% |
| りてりん (Rank 28) | 2026/07/26 | 3 | 2 | 1 | 66.7% |
| wcc6181 (Rank 26) | 2026/07/15 | 3 | 2 | 1 | 66.7% |
| nekota (Rank 23) | 2026/06/21 | 6 | 5 | 1 | 83.3% |
| acebreaker (Rank 27) | 2026/06/21 | 4 | 3 | 1 | 75.0% |
| HIROCHILL (Rank 28) | 2026/06/21 | 3 | 2 | 1 | 66.7% |
| dalmax72 (Rank 23) | 2026/06/14 | 5 | 3 | 2 | 60.0% |
| 壱色淸淨 (Rank 27) | 2026/06/14 | 4 | 3 | 1 | 75.0% |
| RENCYZOMB13 (Rank 27) | 2026/06/13 | 3 | 3 | 0 | 100.0% |
| moppeso (Rank 24) | 2026/06/03 | 5 | 3 | 2 | 60.0% |
| かくるる (Rank 27) | 2026/05/16 | 4 | 2 | 2 | 50.0% |
| 6132da (Rank 24) | 2026/05/07 | 4 | 4 | 0 | 100.0% |
| ガンジャッキー (Rank 25) | 2026/05/04 | 3 | 2 | 1 | 66.7% |
| yasai (Rank 21) | 2026/04/23 | 3 | 3 | 0 | 100.0% |
| Fuji_Atsuka (Rank 16) | 2026/03/29 | 5 | 5 | 0 | 100.0% |
Round openings
Every character
| backdash into evade down | 107 | 9.4% |
|---|---|---|
| guardG | 81 | 7.1% |
| evade down into guardG | 27 | 2.4% |
| backdash into evade up | 23 | 2.0% |
| forward movement into punchP | 22 | 1.9% |
| evade down into evade up | 21 | 1.9% |
| punchP | 18 | 1.6% |
| crouch dash back into guardG | 16 | 1.4% |
| evade up into evade down | 16 | 1.4% |
| backward movement into evade down | 14 | 1.2% |
| guardG into evade up | 14 | 1.2% |
| Elbow Butt6P | 13 | 1.1% |
| backward movement into evade up | 12 | 1.1% |
| forward movement into backdash | 12 | 1.1% |
| evade down into forward dash | 11 | 1.0% |
425 further openings account for the other 729 rounds.
Jeffry
| backdash into evade down | 27 | 10.9% |
|---|---|---|
| guardG | 16 | 6.5% |
| Elbow Butt6P | 13 | 5.2% |
| Ducking Low2K+G | 7 | 2.8% |
| punchP | 7 | 2.8% |
| Dash Elbow66P into Dash Elbow Upper66PP | 6 | 2.4% |
| backward movement into evade down | 6 | 2.4% |
| crouch into Low Knuckle2P | 6 | 2.4% |
| evade down into evade up | 6 | 2.4% |
| evade down into guardG | 6 | 2.4% |
| evade down into Dash Elbow Upper66PP | 5 | 2.0% |
| guardG into evade up | 5 | 2.0% |
| backdash into Full Swing Double Hammer41236P+K | 4 | 1.6% |
| crouch dash forward into guardG | 4 | 1.6% |
| guardG into Ducking Low2K+G | 4 | 1.6% |
73 further openings account for the other 126 rounds.
Sarah
| guardG | 15 | 12.4% |
|---|---|---|
| backdash into evade down | 10 | 8.3% |
| Sharpsword44K into Sharpsword Combo44KK | 4 | 3.3% |
| evade down into guardG | 4 | 3.3% |
| backdash into Low Spin Kick3K+G | 3 | 2.5% |
| crouch dash back into guardG | 3 | 2.5% |
| evade up into evade down | 3 | 2.5% |
| Rising Elbow6P | 2 | 1.6% |
| Stiletto66K | 2 | 1.6% |
| backdash into Crescent Heel4K+G | 2 | 1.6% |
| backdash into Jackknife Kick3K | 2 | 1.6% |
| backdash into Quick Knee6K | 2 | 1.6% |
| backdash into punchP | 2 | 1.6% |
| evade down into evade up | 2 | 1.6% |
| evade up into crouch dash forward | 2 | 1.6% |
56 further openings account for the other 63 rounds.
Brad
| guardG | 9 | 7.7% |
|---|---|---|
| Elbow Hook6P | 6 | 5.1% |
| backdash into evade down | 6 | 5.1% |
| punchP into Jab StraightPP | 6 | 5.1% |
| backdash into evade up | 5 | 4.3% |
| Sway Back4P+K+G into Mighty Knee UpperK | 4 | 3.4% |
| Destruction Body3P+K | 3 | 2.6% |
| backdash into Sharp Shoot1P | 3 | 2.6% |
| backdash into Stop Kick4K | 3 | 2.6% |
| forward movement into Jab StraightPP | 3 | 2.6% |
| guardG into evade up | 3 | 2.6% |
| throwP+G into Kao Loy6K+G | 3 | 2.6% |
| Middle Spin Kick66K | 2 | 1.7% |
| backdash into Rapid Double JabP+K | 2 | 1.7% |
| backdash into throwP+G | 2 | 1.7% |
49 further openings account for the other 57 rounds.
Aoi
| backdash into evade down | 18 | 16.2% |
|---|---|---|
| guardG | 9 | 8.1% |
| backdash into evade up | 6 | 5.4% |
| punchP into ShougerigasanePK | 6 | 5.4% |
| crouch dash back into guardG | 4 | 3.6% |
| forward movement into backdash | 4 | 3.6% |
| forward movement into punchP | 4 | 3.6% |
| evade down into backdash | 3 | 2.7% |
| Chudan Hiji'ate6P into evade down | 2 | 1.8% |
| Sanseigan66P+K into Ouka66P+KP | 2 | 1.8% |
| backdash into Uzumaki Shutou44P | 2 | 1.8% |
| backdash into kickK | 2 | 1.8% |
| crouch dash back into punchP | 2 | 1.8% |
| evade down into forward dash | 2 | 1.8% |
| forward movement into crouch dash back | 2 | 1.8% |
42 further openings account for the other 43 rounds.
Goh
| backdash into evade down | 9 | 8.3% |
|---|---|---|
| guardG | 8 | 7.4% |
| crouch into Sune'uchi2P | 5 | 4.6% |
| Hiji'ate6P | 4 | 3.7% |
| Soukyu46P | 4 | 3.7% |
| backward movement into evade up | 4 | 3.7% |
| evade down into evade up | 4 | 3.7% |
| evade down into guardG | 4 | 3.7% |
| Kumite Harai (Deflect)4P+K+G into Kumite Harai~Tsukami4P+K+GP+G | 3 | 2.8% |
| crouch dash back into evade down | 3 | 2.8% |
| throwP+G | 3 | 2.8% |
| Karura4P+K | 2 | 1.9% |
| backdash into Karura4P+K | 2 | 1.9% |
| backdash into evade up | 2 | 1.9% |
| backward movement into Hiji'ate6P | 2 | 1.9% |
43 further openings account for the other 49 rounds.
Wolf
| crouch into Low Hammer2P | 7 | 7.5% |
|---|---|---|
| backdash into evade down | 6 | 6.5% |
| evade down into guardG | 6 | 6.5% |
| guardG | 6 | 6.5% |
| backdash into Short Shoulder46P+K | 4 | 4.3% |
| forward movement into backdash | 3 | 3.2% |
| guardG into Low Hammer2P | 3 | 3.2% |
| guardG into punchP | 3 | 3.2% |
| Low Drop Kick62K | 2 | 2.1% |
| backdash into Mow Down Chop1P+K | 2 | 2.1% |
| backdash into throwP+G | 2 | 2.1% |
| evade down into evade up | 2 | 2.1% |
| evade up into crouch dash forward | 2 | 2.1% |
| evade up into evade down | 2 | 2.1% |
| forward movement into Arrow Knuckle3P | 2 | 2.1% |
39 further openings account for the other 41 rounds.
Pai
| backdash into evade down | 9 | 11.2% |
|---|---|---|
| forward movement into punchP | 7 | 8.8% |
| crouch into Senchutai3K | 5 | 6.2% |
| backdash into evade up | 3 | 3.8% |
| RenshouPP into Renken ToukyakuPPK | 2 | 2.5% |
| Senchuken6P | 2 | 2.5% |
| Senchutai3K | 2 | 2.5% |
| backdash into Senchutai3K | 2 | 2.5% |
| crouch dash back into guardG | 2 | 2.5% |
| evade down into evade up | 2 | 2.5% |
| evade down into forward dash | 2 | 2.5% |
| evade down into guardG | 2 | 2.5% |
| evade up into crouch dash forward | 2 | 2.5% |
| guardG | 2 | 2.5% |
| guardG into Honshin Soukyaku1K+G | 2 | 2.5% |
34 further openings account for the other 34 rounds.
Jacky
| backdash into evade down | 6 | 12.8% |
|---|---|---|
| backdash into Spin Heel Sword4K+G | 4 | 8.5% |
| backdash into Middle Kick3K | 3 | 6.4% |
| evade down into evade up | 3 | 6.4% |
| backdash into evade up | 2 | 4.3% |
| backdash into throwP+G | 2 | 4.3% |
| evade up into Squat Straight2P | 2 | 4.3% |
| guardG | 2 | 4.3% |
| punchP into Jab StraightPP | 2 | 4.3% |
| Low Spin Kick1K+G into backdash | 1 | 2.1% |
| backdash into Beat & Back KnuckleP+KP | 1 | 2.1% |
| backdash into Spinning KickK+G | 1 | 2.1% |
| backdash into Step-in Middle Kick66K+G | 1 | 2.1% |
| backward movement into Step-in Middle Kick66K+G | 1 | 2.1% |
| crouch dash back into Middle Kick3K | 1 | 2.1% |
15 further openings account for the other 15 rounds.
Lion
| Banchu6P | 6 | 15.8% |
|---|---|---|
| Ukoushin46P+K into Ryusei Renkoushu46P+KP | 6 | 15.8% |
| backdash into Kishitsu Kasensou43P | 2 | 5.3% |
| backdash into Touku Rigou Bantaitetsu46K+G | 2 | 5.3% |
| guardG | 2 | 5.3% |
| Kishitsu Kasensou43P | 1 | 2.6% |
| Ryusei Renkoushu46P+KP into Rensansui Banchu46P+KPP | 1 | 2.6% |
| Souji SenpuP+K into Banchu Renkanshu6PP | 1 | 2.6% |
| Taizan Soukoushu4P+K | 1 | 2.6% |
| backdash into Ryusei Renkoushu46P+KP | 1 | 2.6% |
| backdash into evade down | 1 | 2.6% |
| backward movement into evade down | 1 | 2.6% |
| crouch dash back into Shicchi Soutai3K+G | 1 | 2.6% |
| crouch dash back into Souji SenpuP+K | 1 | 2.6% |
| evade down into Senshippo66P | 1 | 2.6% |
10 further openings account for the other 10 rounds.
El Blaze
| backdash into evade down | 4 | 12.9% |
|---|---|---|
| evade down into backdash | 2 | 6.5% |
| backdash into Combination Blow3PP | 1 | 3.2% |
| backdash into Jumping Hammer Knuckle8P+K | 1 | 3.2% |
| backdash into Jumping Savate9K+G | 1 | 3.2% |
| backdash into Low Spin Kick2K+G | 1 | 3.2% |
| backdash into Volcano Knee6K+G | 1 | 3.2% |
| backward movement into evade down | 1 | 3.2% |
| backward movement into evade up | 1 | 3.2% |
| crouch dash back into Backswing Rocket1P+K | 1 | 3.2% |
| crouch dash back into Demon's Tail9P+KK | 1 | 3.2% |
| crouch dash back into Hammer Smash46P+K | 1 | 3.2% |
| crouch dash back into guardG | 1 | 3.2% |
| crouch dash forward into guardG | 1 | 3.2% |
| evade down into Volcano Upper4P+K | 1 | 3.2% |
12 further openings account for the other 12 rounds.
Akira
| Rimon Chouchu66P | 8 | 30.8% |
|---|---|---|
| evade down into Koboku214P | 4 | 15.4% |
| backdash into Chouzan Housui46P+K | 1 | 3.9% |
| backdash into Jouho Senshou46P | 1 | 3.9% |
| backdash into Koboku214P | 1 | 3.9% |
| backdash into Sokutai3K | 1 | 3.9% |
| backdash into Souka Housui3P+K | 1 | 3.9% |
| crouch dash back into guardG | 1 | 3.9% |
| down-back punch+kick1P+K | 1 | 3.9% |
| evade down into Jouho Senshou46P | 1 | 3.9% |
| evade down into Jouho Touken6P | 1 | 3.9% |
| evade down into forward dash | 1 | 3.9% |
| guardG | 1 | 3.9% |
| guardG into Jouho Touken6P | 1 | 3.9% |
| guardG into Souka Housui3P+K | 1 | 3.9% |
1 further openings account for the other 1 rounds.
Eileen
| backdash into evade down | 6 | 23.1% |
|---|---|---|
| Enkou RensouPP into Rensou HekizanPPP | 2 | 7.7% |
| backdash into Kesshi Hanbi46K+G | 2 | 7.7% |
| backdash into Koushi Choukan236P | 2 | 7.7% |
| punchP | 2 | 7.7% |
| Sayu Gekishou6P+KP into Jinrai Santen6P+KPP | 1 | 3.9% |
| backdash into Enkou Toutou3P+K | 1 | 3.9% |
| backward movement into crouch dash forward | 1 | 3.9% |
| crouch dash back into guardG | 1 | 3.9% |
| evade down into Hikou Hagetsu33P | 1 | 3.9% |
| evade down into Honshin Kousoutai3K+G | 1 | 3.9% |
| evade down into Juji Honsentai214K+G | 1 | 3.9% |
| evade down into backdash | 1 | 3.9% |
| evade up into evade down | 1 | 3.9% |
| forward movement into Honshin Kousoutai3K+G | 1 | 3.9% |
2 further openings account for the other 2 rounds.
Jean
| guardG | 6 | 23.1% |
|---|---|---|
| punchP into KounirenPP | 2 | 7.7% |
| Chudan Mawashigeri3K | 1 | 3.9% |
| Nozuchi1P+K | 1 | 3.9% |
| backdash into Doumawashi Kaitengeri46K+G | 1 | 3.9% |
| backdash into Gyaku Seikenzuki66P | 1 | 3.9% |
| backdash into Kake'uchi~Maekeri'age46PK | 1 | 3.9% |
| backdash into Tate'enpi33P | 1 | 3.9% |
| backdash into evade down | 1 | 3.9% |
| backward movement into Chinshin Seichuken4PP | 1 | 3.9% |
| crouch dash forward into guardG | 1 | 3.9% |
| crouch into Shitamaeken2P | 1 | 3.9% |
| evade down into evade up | 1 | 3.9% |
| forward movement into backdash | 1 | 3.9% |
| forward movement into punchP | 1 | 3.9% |
5 further openings account for the other 5 rounds.
Kage
| Fusenjin3P into Shippuzan3PP | 2 | 10.0% |
|---|---|---|
| backdash into Yokoshutou4P+K | 2 | 10.0% |
| Hiji'uchi6P into evade down | 1 | 5.0% |
| Rasen4P | 1 | 5.0% |
| ResshouPP into SandangekiPPP | 1 | 5.0% |
| Ryu'eikyaku66K | 1 | 5.0% |
| Ryubisen44K+G | 1 | 5.0% |
| Yokoshutou4P+K | 1 | 5.0% |
| Yokoshutou4P+K into Sunebarai4P+KP | 1 | 5.0% |
| backdash into Surigeri2K | 1 | 5.0% |
| crouch dash back into Jizuridan2P | 1 | 5.0% |
| crouch into Nirenkyaku3KK | 1 | 5.0% |
| evade up into evade down | 1 | 5.0% |
| forward movement into Engetsugeri9K+G | 1 | 5.0% |
| guardG into Doukudaki46K | 1 | 5.0% |
3 further openings account for the other 3 rounds.
Taka
| Agyou4P+K+G | 2 | 10.0% |
|---|---|---|
| backdash into evade down | 2 | 10.0% |
| crouch dash back into guardG | 2 | 10.0% |
| guardG | 2 | 10.0% |
| Hiji'ate6P | 1 | 5.0% |
| backdash into Zangeki33P | 1 | 5.0% |
| backward movement into Hiji'ate6P | 1 | 5.0% |
| crouch into Shita Harite2P | 1 | 5.0% |
| evade up into crouch dash forward | 1 | 5.0% |
| forward movement into guardG | 1 | 5.0% |
| guardG into Kachi'age33P+K | 1 | 5.0% |
| guardG into Tsuyubarai 22P+KP | 1 | 5.0% |
| guardG into Yoko Harite4P | 1 | 5.0% |
| guardG into evade down | 1 | 5.0% |
| guardG into evade up | 1 | 5.0% |
1 further openings account for the other 1 rounds.
Lau
| backdash into evade down | 2 | 25.0% |
|---|---|---|
| crouch into Renshou Senputai3PPK | 2 | 25.0% |
| backdash | 1 | 12.5% |
| crouch dash back into evade down | 1 | 12.5% |
| evade up into Chisoutai2K+G | 1 | 12.5% |
| forward movement into backdash | 1 | 12.5% |
Lei Fei
| Kaisei Tento1P+K | 1 | 12.5% |
|---|---|---|
| evade down into Shatenshou33P | 1 | 12.5% |
| evade up into evade down | 1 | 12.5% |
| guardG | 1 | 12.5% |
| guardG into Kakushu Suigeki6P | 1 | 12.5% |
| guardG into Shatenshou33P | 1 | 12.5% |
| guardG into Tenshi Ryusentai6K+G | 1 | 12.5% |
| guardG into Yushin Kengeki4P | 1 | 12.5% |
Shun
| backward movement into Kasen Zenbokushou6PP | 1 | 25.0% |
|---|---|---|
| forward dash into crouch dash back | 1 | 25.0% |
| guardG | 1 | 25.0% |
| guardG into Haisenchu1P | 1 | 25.0% |
Vanessa
| Offensive Style: Long Barrel Blow | 1 | 25.0% |
|---|---|---|
| Offensive Style: backdash into Counter Strike46K | 1 | 25.0% |
| Offensive Style: backdash into evade down | 1 | 25.0% |
| Offensive Style: punch | 1 | 25.0% |
