Virtua Fighter 5 REVO · v1.10 · Region: Europe
STL
Characters played — VF5's own record
| Lion | 36 | 590 | 441 | 149 | 74.8% |
|---|---|---|---|---|---|
| Sarah | 36 | 525 | 374 | 151 | 71.2% |
| Akira | 33 | 396 | 261 | 135 | 65.9% |
| Wolf | 34 | 340 | 248 | 92 | 72.9% |
| Kage | 34 | 315 | 226 | 89 | 71.8% |
| Jeffry | 35 | 304 | 233 | 71 | 76.6% |
| Jacky | 34 | 269 | 197 | 72 | 73.2% |
| Lau | — | 259 | 191 | 68 | 73.8% |
| Goh | — | 257 | 183 | 74 | 71.2% |
| Pai | 34 | 256 | 191 | 65 | 74.6% |
| Shun | — | 199 | 136 | 63 | 68.3% |
| Taka | — | 189 | 145 | 44 | 76.7% |
| Vanessa | — | 152 | 109 | 43 | 71.7% |
| Jean | — | 30 | 25 | 5 | 83.3% |
| Dural | — | 14 | 14 | 0 | 100.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Kage | 15 | 11 | 4 | 73.3% | +12.8 |
|---|---|---|---|---|---|
| Aoi | 13 | 5 | 8 | 38.5% | -26.5 |
| Sarah | 10 | 5 | 5 | 50.0% | +18.0 |
| Shun | 8 | 7 | 1 | 87.5% | +1.9 |
| Brad | 5 | 2 | 3 | 40.0% | -11.7 |
| Goh | 4 | 3 | 1 | 75.0% | +12.0 |
| Jacky | 4 | 3 | 1 | 75.0% | +5.4 |
| Lei Fei | 4 | 2 | 2 | 50.0% | -7.6 |
| Pai | 4 | 1 | 3 | 25.0% | -35.8 |
| Jeffry | 3 | 3 | 0 | 100.0% | +30.9 |
| Akira | 2 | 2 | 0 | 100.0% | +4.8 |
| Dural | 1 | 1 | 0 | 100.0% | +4.3 |
| El Blaze | 1 | 1 | 0 | 100.0% | +69.5 |
| Lau | 1 | 0 | 1 | 0.0% | -57.9 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Rectangle | 19 | 13 | 6 | 68.4% | +4.2 |
|---|---|---|---|---|---|
| Open | 13 | 8 | 5 | 61.5% | -4.1 |
| Octagon | 10 | 4 | 6 | 40.0% | -8.3 |
| Breakable Half Fence | 5 | 3 | 2 | 60.0% | -8.1 |
| Breakable Full Fence | 4 | 4 | 0 | 100.0% | +17.9 |
| Half Fence | 4 | 3 | 1 | 75.0% | +19.2 |
| Low Fence | 4 | 2 | 2 | 50.0% | -9.5 |
| Single Wall | 3 | 2 | 1 | 66.7% | +4.6 |
| Full Fence and Open | 2 | 2 | 0 | 100.0% | +36.0 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 42 | 64.3% | 62.1% | +2.2 |
| No walls | 20 | 60.0% | 63.3% | -3.3 |
Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| seedash (Rank 32) | 8 | 4 | 4 | 50.0% |
|---|---|---|---|---|
| Crashing_Blow2003 (Rank 33) | 7 | 4 | 3 | 57.1% |
| BLACKSTAR (Rank 38) | 6 | 3 | 3 | 50.0% |
| VectorMan- (Rank 33) | 6 | 4 | 2 | 66.7% |
| Kruza (Rank 35) | 5 | 1 | 4 | 20.0% |
| BaebladeRIP (Rank 40) | 4 | 2 | 2 | 50.0% |
| CeeDilla (Rank 13) | 4 | 4 | 0 | 100.0% |
| StayRealChill (Rank 35) | 4 | 2 | 2 | 50.0% |
| JAWattack (Rank 28) | 3 | 2 | 1 | 66.7% |
| Akai (Rank 39) | 2 | 0 | 2 | 0.0% |
| Bandit-the-Rogue (Rank 29) | 2 | 2 | 0 | 100.0% |
| BilliamtheBroken (Rank 6) | 2 | 2 | 0 | 100.0% |
| CeMoi3333 (Rank 25) | 2 | 1 | 1 | 50.0% |
| Darthzolomon (Rank 12) | 2 | 2 | 0 | 100.0% |
| HARLEMKNIGHT116 (Rank 33) | 2 | 1 | 1 | 50.0% |
| PunkDriftR (Rank 30) | 2 | 2 | 0 | 100.0% |
| Shoutouttoglogang (Rank 11) | 2 | 2 | 0 | 100.0% |
| hgamery (Rank 30) | 2 | 2 | 0 | 100.0% |
| own1jef123 (Rank 36) | 2 | 0 | 2 | 0.0% |
| BulletKick- (Rank 19) | 1 | 1 | 0 | 100.0% |
| DGISALWAYS.TTV (Rank 12) | 1 | 1 | 0 | 100.0% |
| Da-Goat-Pawn (Rank 31) | 1 | 0 | 1 | 0.0% |
| Glix (Rank 24) | 1 | 1 | 0 | 100.0% |
| Kai_Uchiha10 (Rank 29) | 1 | 1 | 0 | 100.0% |
| SC1_Signia (Rank 36) | 1 | 0 | 1 | 0.0% |
Most played opponents, most recent first
| HARLEMKNIGHT116 (Rank 33) | 2026/09/02 | 2 | 1 | 1 | 50.0% |
|---|---|---|---|---|---|
| Crashing_Blow2003 (Rank 33) | 2026/07/05 | 7 | 4 | 3 | 57.1% |
| Akai (Rank 39) | 2026/07/05 | 2 | 0 | 2 | 0.0% |
| SC1_Signia (Rank 36) | 2026/07/05 | 1 | 0 | 1 | 0.0% |
| seedash (Rank 32) | 2026/07/05 | 8 | 4 | 4 | 50.0% |
| BilliamtheBroken (Rank 6) | 2026/07/04 | 2 | 2 | 0 | 100.0% |
| Da-Goat-Pawn (Rank 31) | 2026/07/04 | 1 | 0 | 1 | 0.0% |
| Kruza (Rank 35) | 2026/07/04 | 5 | 1 | 4 | 20.0% |
| BulletKick- (Rank 19) | 2026/07/04 | 1 | 1 | 0 | 100.0% |
| Glix (Rank 24) | 2026/07/04 | 1 | 1 | 0 | 100.0% |
| VectorMan- (Rank 33) | 2026/07/04 | 6 | 4 | 2 | 66.7% |
| CeMoi3333 (Rank 25) | 2026/07/04 | 2 | 1 | 1 | 50.0% |
| Shoutouttoglogang (Rank 11) | 2026/07/04 | 2 | 2 | 0 | 100.0% |
| CeeDilla (Rank 13) | 2026/07/02 | 4 | 4 | 0 | 100.0% |
| JAWattack (Rank 28) | 2026/07/02 | 3 | 2 | 1 | 66.7% |
| Darthzolomon (Rank 12) | 2026/06/16 | 2 | 2 | 0 | 100.0% |
| Bandit-the-Rogue (Rank 29) | 2026/06/16 | 2 | 2 | 0 | 100.0% |
| PunkDriftR (Rank 30) | 2026/06/16 | 2 | 2 | 0 | 100.0% |
| Kai_Uchiha10 (Rank 29) | 2026/06/08 | 1 | 1 | 0 | 100.0% |
| BLACKSTAR (Rank 38) | 2026/06/08 | 6 | 3 | 3 | 50.0% |
| StayRealChill (Rank 35) | 2026/06/08 | 4 | 2 | 2 | 50.0% |
| own1jef123 (Rank 36) | 2026/05/16 | 2 | 0 | 2 | 0.0% |
| hgamery (Rank 30) | 2026/05/12 | 2 | 2 | 0 | 100.0% |
| BaebladeRIP (Rank 40) | 2026/04/22 | 4 | 2 | 2 | 50.0% |
| DGISALWAYS.TTV (Rank 12) | 2026/04/22 | 1 | 1 | 0 | 100.0% |
Round openings
Every character
| forward dash into evade up | 39 | 13.5% |
|---|---|---|
| backdash into evade up | 33 | 11.5% |
| crouch dash forward into guardG | 13 | 4.5% |
| Sharpsword44K into Sharpsword Combo44KK | 8 | 2.8% |
| forward dash into guardG | 7 | 2.4% |
| crouch dash back into guardG | 6 | 2.1% |
| Back Knuckle Turn44P into crouch | 5 | 1.7% |
| Stiletto66K into Quick Knee and Toe Kick6KK | 5 | 1.7% |
| backward movement into evade up | 4 | 1.4% |
| forward movement into evade up | 4 | 1.4% |
| Dash Elbow66P into Dash Elbow Upper66PP | 3 | 1.0% |
| Kaikyusei4P into Jirou Tanzan4PP+K | 3 | 1.0% |
| Quick Shoulder66P+K into Gasp Kneel Palm Bomb6P+K | 3 | 1.0% |
| backdash into Crescent Heel4K+G | 3 | 1.0% |
| backdash into evade down | 3 | 1.0% |
122 further openings account for the other 149 rounds.
Sarah
| forward dash into evade up | 10 | 11.8% |
|---|---|---|
| backdash into evade up | 9 | 10.6% |
| Sharpsword44K into Sharpsword Combo44KK | 8 | 9.4% |
| crouch dash forward into guardG | 7 | 8.2% |
| Back Knuckle Turn44P into crouch | 5 | 5.9% |
| Stiletto66K into Quick Knee and Toe Kick6KK | 5 | 5.9% |
| crouch dash back into guardG | 4 | 4.7% |
| forward dash into guardG | 4 | 4.7% |
| backdash into Crescent Heel4K+G | 3 | 3.5% |
| kickK | 3 | 3.5% |
| Rising Elbow6P into Elbow Side Chop6PP | 2 | 2.4% |
| Stiletto66K into Quick Knee6K | 2 | 2.4% |
| backward movement into evade up | 2 | 2.4% |
| forward movement into evade up | 2 | 2.4% |
| Crescent Heel4K+G | 1 | 1.2% |
18 further openings account for the other 18 rounds.
Jeffry
| backdash into evade up | 5 | 7.7% |
|---|---|---|
| forward dash into evade up | 5 | 7.7% |
| Dash Elbow66P into Dash Elbow Upper66PP | 3 | 4.6% |
| forward dash into Ducking Low2K+G | 3 | 4.6% |
| kickK into Body CrushP+K | 3 | 4.6% |
| backdash into Full Swing Upper33P | 2 | 3.1% |
| backdash into Rising Hammer43PP | 2 | 3.1% |
| backdash into evade down | 2 | 3.1% |
| crouch dash back into Double Upper3PP | 2 | 3.1% |
| crouch dash forward into guardG | 2 | 3.1% |
| evade down | 2 | 3.1% |
| forward dash into Side Kick3K | 2 | 3.1% |
| punchP into Double KnucklePP | 2 | 3.1% |
| punchP into crouch dash forward | 2 | 3.1% |
| Body CrushP+K | 1 | 1.5% |
27 further openings account for the other 27 rounds.
Akira
| backdash into evade up | 11 | 23.4% |
|---|---|---|
| forward dash into evade up | 8 | 17.0% |
| Kaikyusei4P into Jirou Tanzan4PP+K | 3 | 6.4% |
| Rimon Chouchu66P into Jouho Touken6P | 2 | 4.3% |
| backdash into Hekishou43P | 2 | 4.3% |
| crouch dash forward into Youhou33P | 2 | 4.3% |
| crouch dash forward into evade down | 2 | 4.3% |
| forward dash into Jouho Touken6P | 2 | 4.3% |
| Chouyoushu1P | 1 | 2.1% |
| Chouyoushu1P into Housui2P | 1 | 2.1% |
| Chouyoushu1P into Kaikyusei4P | 1 | 2.1% |
| Chouzan Housui46P+K | 1 | 2.1% |
| Rimon Chouchu66P | 1 | 2.1% |
| Rimon Chouchu66P into punchP | 1 | 2.1% |
| Senzankou66P+K into forward punch+kick6P+K | 1 | 2.1% |
8 further openings account for the other 8 rounds.
Pai
| forward dash into evade up | 8 | 25.0% |
|---|---|---|
| backdash into evade up | 4 | 12.5% |
| Honshin Soukyaku1K+G | 2 | 6.2% |
| crouch dash forward into guardG | 2 | 6.2% |
| forward dash into guardG | 2 | 6.2% |
| Hansenpu44K into Touku Kouhaikyaku44KK | 1 | 3.1% |
| Hi'en Tankyaku9K | 1 | 3.1% |
| Honshin Soukyaku1K+G into backdash | 1 | 3.1% |
| Koutankyaku66K into Ensei KatanhekiP+K | 1 | 3.1% |
| Senchuken6P into Danshitsu6K | 1 | 3.1% |
| Senchutai3K | 1 | 3.1% |
| backdash into Honrakukyaku46K+G | 1 | 3.1% |
| backdash into evade down | 1 | 3.1% |
| backward movement into evade down | 1 | 3.1% |
| forward dash into Honshin Soukyaku1K+G | 1 | 3.1% |
4 further openings account for the other 4 rounds.
Wolf
| backdash into evade up | 4 | 15.4% |
|---|---|---|
| Quick Shoulder66P+K into Gasp Kneel Palm Bomb6P+K | 3 | 11.5% |
| Arrow Knuckle3P | 2 | 7.7% |
| Screw Hook63214P into Screw Lariat63214PP | 2 | 7.7% |
| forward dash into evade up | 2 | 7.7% |
| Level Back CrushP+K into Arrow Knuckle3P | 1 | 3.9% |
| Low Drop Kick62K | 1 | 3.9% |
| Low Drop Kick62K into kickK | 1 | 3.9% |
| backdash into Mow Down Chop1P+K | 1 | 3.9% |
| backdash into Quick Shoulder66P+K | 1 | 3.9% |
| crouch dash back into forward movement | 1 | 3.9% |
| crouch dash forward into guardG | 1 | 3.9% |
| evade up | 1 | 3.9% |
| forward dash into Middle Swing Upper3P+K | 1 | 3.9% |
| kickK into Double High KickKK | 1 | 3.9% |
3 further openings account for the other 3 rounds.
Jacky
| forward dash into evade up | 2 | 16.7% |
|---|---|---|
| Dash Hammer Kick66K into High Angle Upper Kick6K | 1 | 8.3% |
| Low Spin Kick1K+G into Spinning KickK+G | 1 | 8.3% |
| Middle Spin Kick46K+G | 1 | 8.3% |
| Slant Back Knuckle1P into Rage Kick1PK | 1 | 8.3% |
| Spinning Back Knuckle4P into Double Back Knuckle4PP | 1 | 8.3% |
| Spinning Kick Turn44K into Standing Knee Kick Combo4KK | 1 | 8.3% |
| crouch dash forward into throwP+G | 1 | 8.3% |
| forward dash into High Angle Upper Kick6K | 1 | 8.3% |
| forward dash into Squat Straight2P | 1 | 8.3% |
| forward dash into guardG | 1 | 8.3% |
Lion
| forward dash into evade up | 3 | 25.0% |
|---|---|---|
| Juchou Senshou8P+K | 2 | 16.7% |
| Zensou Tenshinkyaku44K+G into back kick+guard4K+G | 1 | 8.3% |
| backdash into Shicchi Soutai3K+G | 1 | 8.3% |
| backward movement into evade up | 1 | 8.3% |
| crouch dash back into Zensou Tenshinkyaku44K+G | 1 | 8.3% |
| crouch into Dantai3K | 1 | 8.3% |
| crouch into Zensoutai2KK | 1 | 8.3% |
| guardG | 1 | 8.3% |
Kage
| Ryu'eikyaku66K into forward kick6K | 1 | 11.1% |
|---|---|---|
| backdash into Gen'you4K+G | 1 | 11.1% |
| backdash into backward movement | 1 | 11.1% |
| crouch dash back into guardG | 1 | 11.1% |
| crouch dash forward into guardG | 1 | 11.1% |
| forward dash into Senpujin2P+K | 1 | 11.1% |
| forward dash into evade up | 1 | 11.1% |
| forward movement into evade up | 1 | 11.1% |
| punchP | 1 | 11.1% |
