VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Europe

Lion

STL

Career matches4,095
Career win rate72.6%
Round win rate58.7%
Peak rank36
Distinct opponents27
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lion3659044114974.8%
Sarah3652537415171.2%
Akira3339626113565.9%
Wolf343402489272.9%
Kage343152268971.8%
Jeffry353042337176.6%
Jacky342691977273.2%
Lau2591916873.8%
Goh2571837471.2%
Pai342561916574.6%
Shun1991366368.3%
Taka1891454476.7%
Vanessa1521094371.7%
Jean3025583.3%
Dural14140100.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Kage1511473.3%+12.8
Aoi135838.5%-26.5
Sarah105550.0%+18.0
Shun87187.5%+1.9
Brad52340.0%-11.7
Goh43175.0%+12.0
Jacky43175.0%+5.4
Lei Fei42250.0%-7.6
Pai41325.0%-35.8
Jeffry330100.0%+30.9
Akira220100.0%+4.8
Dural110100.0%+4.3
El Blaze110100.0%+69.5
Lau1010.0%-57.9

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Rectangle1913668.4%+4.2
Open138561.5%-4.1
Octagon104640.0%-8.3
Breakable Half Fence53260.0%-8.1
Breakable Full Fence440100.0%+17.9
Half Fence43175.0%+19.2
Low Fence42250.0%-9.5
Single Wall32166.7%+4.6
Full Fence and Open220100.0%+36.0

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls4264.3%62.1%+2.2
No walls2060.0%63.3%-3.3

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

seedash (Rank 32)84450.0%
Crashing_Blow2003 (Rank 33)74357.1%
BLACKSTAR (Rank 38)63350.0%
VectorMan- (Rank 33)64266.7%
Kruza (Rank 35)51420.0%
BaebladeRIP (Rank 40)42250.0%
CeeDilla (Rank 13)440100.0%
StayRealChill (Rank 35)42250.0%
JAWattack (Rank 28)32166.7%
Akai (Rank 39)2020.0%
Bandit-the-Rogue (Rank 29)220100.0%
BilliamtheBroken (Rank 6)220100.0%
CeMoi3333 (Rank 25)21150.0%
Darthzolomon (Rank 12)220100.0%
HARLEMKNIGHT116 (Rank 33)21150.0%
PunkDriftR (Rank 30)220100.0%
Shoutouttoglogang (Rank 11)220100.0%
hgamery (Rank 30)220100.0%
own1jef123 (Rank 36)2020.0%
BulletKick- (Rank 19)110100.0%
DGISALWAYS.TTV (Rank 12)110100.0%
Da-Goat-Pawn (Rank 31)1010.0%
Glix (Rank 24)110100.0%
Kai_Uchiha10 (Rank 29)110100.0%
SC1_Signia (Rank 36)1010.0%

Most played opponents, most recent first

HARLEMKNIGHT116 (Rank 33)2026/09/0221150.0%
Crashing_Blow2003 (Rank 33)2026/07/0574357.1%
Akai (Rank 39)2026/07/052020.0%
SC1_Signia (Rank 36)2026/07/051010.0%
seedash (Rank 32)2026/07/0584450.0%
BilliamtheBroken (Rank 6)2026/07/04220100.0%
Da-Goat-Pawn (Rank 31)2026/07/041010.0%
Kruza (Rank 35)2026/07/0451420.0%
BulletKick- (Rank 19)2026/07/04110100.0%
Glix (Rank 24)2026/07/04110100.0%
VectorMan- (Rank 33)2026/07/0464266.7%
CeMoi3333 (Rank 25)2026/07/0421150.0%
Shoutouttoglogang (Rank 11)2026/07/04220100.0%
CeeDilla (Rank 13)2026/07/02440100.0%
JAWattack (Rank 28)2026/07/0232166.7%
Darthzolomon (Rank 12)2026/06/16220100.0%
Bandit-the-Rogue (Rank 29)2026/06/16220100.0%
PunkDriftR (Rank 30)2026/06/16220100.0%
Kai_Uchiha10 (Rank 29)2026/06/08110100.0%
BLACKSTAR (Rank 38)2026/06/0863350.0%
StayRealChill (Rank 35)2026/06/0842250.0%
own1jef123 (Rank 36)2026/05/162020.0%
hgamery (Rank 30)2026/05/12220100.0%
BaebladeRIP (Rank 40)2026/04/2242250.0%
DGISALWAYS.TTV (Rank 12)2026/04/22110100.0%

Round openings

Every character

forward dash into evade up3913.5%
backdash into evade up3311.5%
crouch dash forward into guardG134.5%
Sharpsword44K into Sharpsword Combo44KK82.8%
forward dash into guardG72.4%
crouch dash back into guardG62.1%
Back Knuckle Turn44P into crouch51.7%
Stiletto66K into Quick Knee and Toe Kick6KK51.7%
backward movement into evade up41.4%
forward movement into evade up41.4%
Dash Elbow66P into Dash Elbow Upper66PP31.0%
Kaikyusei4P into Jirou Tanzan4PP+K31.0%
Quick Shoulder66P+K into Gasp Kneel Palm Bomb6P+K31.0%
backdash into Crescent Heel4K+G31.0%
backdash into evade down31.0%

122 further openings account for the other 149 rounds.

Sarah

forward dash into evade up1011.8%
backdash into evade up910.6%
Sharpsword44K into Sharpsword Combo44KK89.4%
crouch dash forward into guardG78.2%
Back Knuckle Turn44P into crouch55.9%
Stiletto66K into Quick Knee and Toe Kick6KK55.9%
crouch dash back into guardG44.7%
forward dash into guardG44.7%
backdash into Crescent Heel4K+G33.5%
kickK33.5%
Rising Elbow6P into Elbow Side Chop6PP22.4%
Stiletto66K into Quick Knee6K22.4%
backward movement into evade up22.4%
forward movement into evade up22.4%
Crescent Heel4K+G11.2%

18 further openings account for the other 18 rounds.

Jeffry

backdash into evade up57.7%
forward dash into evade up57.7%
Dash Elbow66P into Dash Elbow Upper66PP34.6%
forward dash into Ducking Low2K+G34.6%
kickK into Body CrushP+K34.6%
backdash into Full Swing Upper33P23.1%
backdash into Rising Hammer43PP23.1%
backdash into evade down23.1%
crouch dash back into Double Upper3PP23.1%
crouch dash forward into guardG23.1%
evade down23.1%
forward dash into Side Kick3K23.1%
punchP into Double KnucklePP23.1%
punchP into crouch dash forward23.1%
Body CrushP+K11.5%

27 further openings account for the other 27 rounds.

Akira

backdash into evade up1123.4%
forward dash into evade up817.0%
Kaikyusei4P into Jirou Tanzan4PP+K36.4%
Rimon Chouchu66P into Jouho Touken6P24.3%
backdash into Hekishou43P24.3%
crouch dash forward into Youhou33P24.3%
crouch dash forward into evade down24.3%
forward dash into Jouho Touken6P24.3%
Chouyoushu1P12.1%
Chouyoushu1P into Housui2P12.1%
Chouyoushu1P into Kaikyusei4P12.1%
Chouzan Housui46P+K12.1%
Rimon Chouchu66P12.1%
Rimon Chouchu66P into punchP12.1%
Senzankou66P+K into forward punch+kick6P+K12.1%

8 further openings account for the other 8 rounds.

Pai

forward dash into evade up825.0%
backdash into evade up412.5%
Honshin Soukyaku1K+G26.2%
crouch dash forward into guardG26.2%
forward dash into guardG26.2%
Hansenpu44K into Touku Kouhaikyaku44KK13.1%
Hi'en Tankyaku9K13.1%
Honshin Soukyaku1K+G into backdash13.1%
Koutankyaku66K into Ensei KatanhekiP+K13.1%
Senchuken6P into Danshitsu6K13.1%
Senchutai3K13.1%
backdash into Honrakukyaku46K+G13.1%
backdash into evade down13.1%
backward movement into evade down13.1%
forward dash into Honshin Soukyaku1K+G13.1%

4 further openings account for the other 4 rounds.

Wolf

backdash into evade up415.4%
Quick Shoulder66P+K into Gasp Kneel Palm Bomb6P+K311.5%
Arrow Knuckle3P27.7%
Screw Hook63214P into Screw Lariat63214PP27.7%
forward dash into evade up27.7%
Level Back CrushP+K into Arrow Knuckle3P13.9%
Low Drop Kick62K13.9%
Low Drop Kick62K into kickK13.9%
backdash into Mow Down Chop1P+K13.9%
backdash into Quick Shoulder66P+K13.9%
crouch dash back into forward movement13.9%
crouch dash forward into guardG13.9%
evade up13.9%
forward dash into Middle Swing Upper3P+K13.9%
kickK into Double High KickKK13.9%

3 further openings account for the other 3 rounds.

Jacky

forward dash into evade up216.7%
Dash Hammer Kick66K into High Angle Upper Kick6K18.3%
Low Spin Kick1K+G into Spinning KickK+G18.3%
Middle Spin Kick46K+G18.3%
Slant Back Knuckle1P into Rage Kick1PK18.3%
Spinning Back Knuckle4P into Double Back Knuckle4PP18.3%
Spinning Kick Turn44K into Standing Knee Kick Combo4KK18.3%
crouch dash forward into throwP+G18.3%
forward dash into High Angle Upper Kick6K18.3%
forward dash into Squat Straight2P18.3%
forward dash into guardG18.3%

Lion

forward dash into evade up325.0%
Juchou Senshou8P+K216.7%
Zensou Tenshinkyaku44K+G into back kick+guard4K+G18.3%
backdash into Shicchi Soutai3K+G18.3%
backward movement into evade up18.3%
crouch dash back into Zensou Tenshinkyaku44K+G18.3%
crouch into Dantai3K18.3%
crouch into Zensoutai2KK18.3%
guardG18.3%

Kage

Ryu'eikyaku66K into forward kick6K111.1%
backdash into Gen'you4K+G111.1%
backdash into backward movement111.1%
crouch dash back into guardG111.1%
crouch dash forward into guardG111.1%
forward dash into Senpujin2P+K111.1%
forward dash into evade up111.1%
forward movement into evade up111.1%
punchP111.1%