Virtua Fighter 5 REVO · v1.10 · Region: North America
M@Z
Characters played — VF5's own record
| Shun | 30 | 2,472 | 1,247 | 1,225 | 50.4% |
|---|
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Wolf | 18 | 6 | 12 | 33.3% | -18.6 |
|---|---|---|---|---|---|
| Jean | 17 | 10 | 7 | 58.8% | +6.4 |
| Akira | 16 | 7 | 9 | 43.8% | -15.5 |
| Goh | 16 | 9 | 7 | 56.2% | +11.5 |
| Jacky | 15 | 9 | 6 | 60.0% | +7.0 |
| Aoi | 11 | 4 | 7 | 36.4% | -11.6 |
| Vanessa | 11 | 7 | 4 | 63.6% | +12.1 |
| Sarah | 7 | 3 | 4 | 42.9% | -14.2 |
| Shun | 7 | 5 | 2 | 71.4% | +20.1 |
| Jeffry | 6 | 4 | 2 | 66.7% | +22.5 |
| Lion | 6 | 2 | 4 | 33.3% | -25.9 |
| El Blaze | 5 | 2 | 3 | 40.0% | -7.4 |
| Kage | 5 | 5 | 0 | 100.0% | +51.5 |
| Pai | 5 | 3 | 2 | 60.0% | +2.2 |
| Lau | 4 | 1 | 3 | 25.0% | -22.7 |
| Eileen | 3 | 0 | 3 | 0.0% | -54.5 |
| Lei Fei | 2 | 2 | 0 | 100.0% | +63.2 |
| Taka | 2 | 2 | 0 | 100.0% | +46.0 |
| Dural | 1 | 0 | 1 | 0.0% | -55.6 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Full Fence | 28 | 13 | 15 | 46.4% | -6.3 |
|---|---|---|---|---|---|
| Single Wall | 21 | 12 | 9 | 57.1% | +8.3 |
| Half Fence | 16 | 6 | 10 | 37.5% | -16.6 |
| Breakable Half Fence | 14 | 10 | 4 | 71.4% | +15.3 |
| Open | 14 | 6 | 8 | 42.9% | -9.0 |
| Rectangle | 14 | 7 | 7 | 50.0% | +0.2 |
| Octagon | 13 | 9 | 4 | 69.2% | +18.1 |
| Full Fence and Open | 12 | 6 | 6 | 50.0% | +2.3 |
| Breakable Full Fence | 11 | 4 | 7 | 36.4% | -18.2 |
| Low Fence | 10 | 6 | 4 | 60.0% | +12.3 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 96 | 51.0% | 52.7% | -1.6 |
| No walls | 45 | 53.3% | 49.9% | +3.4 |
Walls against open: -5.0 points (95% range -23.4 to +13.3), p 0.590 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| arafif-50 (Rank 30) | 5 | 1 | 4 | 20.0% |
|---|---|---|---|---|
| NewRaulyokoyoko (Rank 26) | 4 | 1 | 3 | 25.0% |
| hot-milk-www (Rank 30) | 4 | 1 | 3 | 25.0% |
| Jacky_Chan (Rank 29) | 3 | 0 | 3 | 0.0% |
| kapapur (Rank 26) | 3 | 2 | 1 | 66.7% |
| striker0123 (Rank 30) | 3 | 2 | 1 | 66.7% |
| windowkhs (Rank 27) | 3 | 3 | 0 | 100.0% |
| きてぃ☆ (Rank 29) | 3 | 3 | 0 | 100.0% |
| こて (Rank 26) | 3 | 3 | 0 | 100.0% |
| ガンオンやりたひ (Rank 28) | 3 | 2 | 1 | 66.7% |
| キネマ (Rank 29) | 3 | 1 | 2 | 33.3% |
| 失礼!スマッシュ☆彡 (Rank 27) | 3 | 1 | 2 | 33.3% |
| LEO (Rank 32) | 2 | 1 | 1 | 50.0% |
| Neosoft_br (Rank 29) | 2 | 1 | 1 | 50.0% |
| Yu2Yam (Rank 24) | 2 | 2 | 0 | 100.0% |
| abyss2027 (Rank 24) | 2 | 1 | 1 | 50.0% |
| hyde_jekyll_666 (Rank 28) | 2 | 0 | 2 | 0.0% |
| kobaman (Rank 27) | 2 | 2 | 0 | 100.0% |
| pokemon (Rank 28) | 2 | 0 | 2 | 0.0% |
| remiuyu (Rank 28) | 2 | 0 | 2 | 0.0% |
| saw121 (Rank 27) | 2 | 2 | 0 | 100.0% |
| syro_u473t8-e (Rank 29) | 2 | 0 | 2 | 0.0% |
| tamaneen (Rank 29) | 2 | 1 | 1 | 50.0% |
| うをん (Rank 29) | 2 | 1 | 1 | 50.0% |
| る_SouledgeLuminorl (Rank 29) | 2 | 1 | 1 | 50.0% |
Most played opponents, most recent first
| kapapur (Rank 26) | 2026/09/10 | 3 | 2 | 1 | 66.7% |
|---|---|---|---|---|---|
| hot-milk-www (Rank 30) | 2026/09/04 | 4 | 1 | 3 | 25.0% |
| Neosoft_br (Rank 29) | 2026/08/29 | 2 | 1 | 1 | 50.0% |
| windowkhs (Rank 27) | 2026/08/18 | 3 | 3 | 0 | 100.0% |
| 失礼!スマッシュ☆彡 (Rank 27) | 2026/08/17 | 3 | 1 | 2 | 33.3% |
| NewRaulyokoyoko (Rank 26) | 2026/08/17 | 4 | 1 | 3 | 25.0% |
| arafif-50 (Rank 30) | 2026/08/04 | 5 | 1 | 4 | 20.0% |
| Jacky_Chan (Rank 29) | 2026/07/29 | 3 | 0 | 3 | 0.0% |
| hyde_jekyll_666 (Rank 28) | 2026/07/24 | 2 | 0 | 2 | 0.0% |
| る_SouledgeLuminorl (Rank 29) | 2026/07/24 | 2 | 1 | 1 | 50.0% |
| striker0123 (Rank 30) | 2026/07/23 | 3 | 2 | 1 | 66.7% |
| ガンオンやりたひ (Rank 28) | 2026/07/08 | 3 | 2 | 1 | 66.7% |
| LEO (Rank 32) | 2026/06/17 | 2 | 1 | 1 | 50.0% |
| tamaneen (Rank 29) | 2026/06/15 | 2 | 1 | 1 | 50.0% |
| kobaman (Rank 27) | 2026/06/14 | 2 | 2 | 0 | 100.0% |
| きてぃ☆ (Rank 29) | 2026/06/12 | 3 | 3 | 0 | 100.0% |
| こて (Rank 26) | 2026/06/12 | 3 | 3 | 0 | 100.0% |
| syro_u473t8-e (Rank 29) | 2026/06/11 | 2 | 0 | 2 | 0.0% |
| saw121 (Rank 27) | 2026/05/27 | 2 | 2 | 0 | 100.0% |
| remiuyu (Rank 28) | 2026/05/22 | 2 | 0 | 2 | 0.0% |
| うをん (Rank 29) | 2026/05/19 | 2 | 1 | 1 | 50.0% |
| キネマ (Rank 29) | 2026/05/14 | 3 | 1 | 2 | 33.3% |
| pokemon (Rank 28) | 2026/05/08 | 2 | 0 | 2 | 0.0% |
| Yu2Yam (Rank 24) | 2026/03/30 | 2 | 2 | 0 | 100.0% |
| abyss2027 (Rank 24) | 2026/03/28 | 2 | 1 | 1 | 50.0% |
Round openings
Shun
| crouch into Haisenchu1P | 67 | 10.6% |
|---|---|---|
| guardG into evade down | 45 | 7.1% |
| offensive move into evade down | 40 | 6.3% |
| guardG into punchP | 30 | 4.8% |
| guardG into Kasen Zenbokushou6PP | 25 | 4.0% |
| crouch into Gyousentai2K | 19 | 3.0% |
| guardG into evade up | 19 | 3.0% |
| crouch into Fukuchougeki2P | 18 | 2.9% |
| offensive move | 18 | 2.9% |
| backdash into Rengeki Gakushu46PPP | 17 | 2.7% |
| guardG into crouch | 15 | 2.4% |
| Kouhi Tentai7K+G | 14 | 2.2% |
| Rensai Gakushu46PP into Rengeki Gakushu46PPP | 14 | 2.2% |
| Getsuga Gakushu46P | 10 | 1.6% |
| crouch dash back into evade down | 10 | 1.6% |
105 further openings account for the other 270 rounds.
