Virtua Fighter 5 REVO · v1.10 · Region: Asia
marusan1220
Characters played — VF5's own record
| Sarah | 31 | 433 | 273 | 160 | 63.0% |
|---|---|---|---|---|---|
| Goh | 30 | 288 | 179 | 109 | 62.1% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jacky | 10 | 5 | 5 | 50.0% | -12.1 |
|---|---|---|---|---|---|
| Akira | 8 | 6 | 2 | 75.0% | +17.1 |
| Aoi | 5 | 4 | 1 | 80.0% | +25.0 |
| Kage | 4 | 4 | 0 | 100.0% | +37.4 |
| Goh | 3 | 3 | 0 | 100.0% | +33.2 |
| Jean | 3 | 1 | 2 | 33.3% | -38.6 |
| Jeffry | 3 | 2 | 1 | 66.7% | -12.7 |
| Lau | 3 | 1 | 2 | 33.3% | -2.1 |
| Lei Fei | 3 | 2 | 1 | 66.7% | +3.4 |
| Shun | 3 | 1 | 2 | 33.3% | -29.5 |
| Brad | 2 | 0 | 2 | 0.0% | -71.2 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Open | 14 | 6 | 8 | 42.9% | -21.3 |
|---|---|---|---|---|---|
| Full Fence | 7 | 6 | 1 | 85.7% | +29.5 |
| Half Fence | 6 | 4 | 2 | 66.7% | +0.5 |
| Single Wall | 6 | 4 | 2 | 66.7% | +3.4 |
| Breakable Half Fence | 5 | 3 | 2 | 60.0% | +1.2 |
| Full Fence and Open | 3 | 2 | 1 | 66.7% | -12.7 |
| Low Fence | 3 | 2 | 1 | 66.7% | +11.0 |
| Breakable Full Fence | 2 | 1 | 1 | 50.0% | -9.9 |
| Octagon | 1 | 1 | 0 | 100.0% | +32.5 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 21 | 71.4% | 62.1% | +9.4 |
| No walls | 23 | 52.2% | 59.2% | -7.0 |
Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| あぽろん (Rank 30) | 5 | 3 | 2 | 60.0% |
|---|---|---|---|---|
| ヘニオ (Rank 33) | 4 | 4 | 0 | 100.0% |
| HIROCHILL (Rank 29) | 3 | 1 | 2 | 33.3% |
| yuzu (Rank 27) | 3 | 2 | 1 | 66.7% |
| ちび-G (Rank 31) | 3 | 2 | 1 | 66.7% |
| アドリブ使い (Rank 31) | 3 | 2 | 1 | 66.7% |
| イイクルーン (Rank 37) | 3 | 1 | 2 | 33.3% |
| プリおじ (Rank 34) | 3 | 2 | 1 | 66.7% |
| a_h_i_k_o (Rank 29) | 2 | 0 | 2 | 0.0% |
| gairoku88 (Rank 29) | 2 | 1 | 1 | 50.0% |
| hahaha (Rank 27) | 2 | 0 | 2 | 0.0% |
| orz (Rank 29) | 2 | 2 | 0 | 100.0% |
| かりすまっくすさん★ (Rank 31) | 2 | 2 | 0 | 100.0% |
| ぴょろすぽ (Rank 32) | 2 | 2 | 0 | 100.0% |
| 楽天アキラ (Rank 30) | 2 | 2 | 0 | 100.0% |
| 釜墓赤広 (Rank 30) | 2 | 0 | 2 | 0.0% |
| アベル (Rank 30) | 1 | 0 | 1 | 0.0% |
| マグロ親方 (Rank 31) | 1 | 1 | 0 | 100.0% |
| 失礼!スマッシュ☆彡 (Rank 26) | 1 | 1 | 0 | 100.0% |
| 肉彦さん☆彡 (Rank 29) | 1 | 1 | 0 | 100.0% |
Most played opponents, most recent first
| 釜墓赤広 (Rank 30) | 2026/09/23 | 2 | 0 | 2 | 0.0% |
|---|---|---|---|---|---|
| HIROCHILL (Rank 29) | 2026/09/23 | 3 | 1 | 2 | 33.3% |
| ぴょろすぽ (Rank 32) | 2026/09/13 | 2 | 2 | 0 | 100.0% |
| ヘニオ (Rank 33) | 2026/09/13 | 4 | 4 | 0 | 100.0% |
| アドリブ使い (Rank 31) | 2026/09/13 | 3 | 2 | 1 | 66.7% |
| マグロ親方 (Rank 31) | 2026/09/13 | 1 | 1 | 0 | 100.0% |
| プリおじ (Rank 34) | 2026/09/13 | 3 | 2 | 1 | 66.7% |
| かりすまっくすさん★ (Rank 31) | 2026/09/13 | 2 | 2 | 0 | 100.0% |
| yuzu (Rank 27) | 2026/09/13 | 3 | 2 | 1 | 66.7% |
| 失礼!スマッシュ☆彡 (Rank 26) | 2026/08/05 | 1 | 1 | 0 | 100.0% |
| 楽天アキラ (Rank 30) | 2026/08/05 | 2 | 2 | 0 | 100.0% |
| a_h_i_k_o (Rank 29) | 2026/07/20 | 2 | 0 | 2 | 0.0% |
| hahaha (Rank 27) | 2026/07/07 | 2 | 0 | 2 | 0.0% |
| orz (Rank 29) | 2026/07/07 | 2 | 2 | 0 | 100.0% |
| イイクルーン (Rank 37) | 2026/07/07 | 3 | 1 | 2 | 33.3% |
| 肉彦さん☆彡 (Rank 29) | 2026/06/14 | 1 | 1 | 0 | 100.0% |
| ちび-G (Rank 31) | 2026/05/17 | 3 | 2 | 1 | 66.7% |
| あぽろん (Rank 30) | 2026/05/17 | 5 | 3 | 2 | 60.0% |
| gairoku88 (Rank 29) | 2026/04/12 | 2 | 1 | 1 | 50.0% |
| アベル (Rank 30) | 2026/03/30 | 1 | 0 | 1 | 0.0% |
Round openings
Every character
| Hide Side Kick (Deflect)P+K | 18 | 10.1% |
|---|---|---|
| backdash | 13 | 7.3% |
| Sharpsword44K into Sharpsword Combo44KK | 10 | 5.6% |
| backdash into Karura4P+K | 9 | 5.0% |
| backdash into Full Spin Heel Kick9K | 7 | 3.9% |
| crouch into Sune'uchi2P | 6 | 3.4% |
| backdash into Leg Slicer2K+G | 5 | 2.8% |
| crouch dash forward into guardG | 5 | 2.8% |
| backdash into Soukyu46P | 4 | 2.2% |
| guardG into evade down | 4 | 2.2% |
| guardG into evade up | 4 | 2.2% |
| Back Knuckle Turn44P into backdash | 3 | 1.7% |
| Back Knuckle Turn44P into crouch | 3 | 1.7% |
| Soukyu46P | 3 | 1.7% |
| crouch dash forward into evade down | 3 | 1.7% |
70 further openings account for the other 82 rounds.
Counted from 44 of the 47 matches played. The rest were not pulled for openings.
Sarah
| Hide Side Kick (Deflect)P+K | 18 | 14.3% |
|---|---|---|
| backdash | 12 | 9.5% |
| Sharpsword44K into Sharpsword Combo44KK | 10 | 7.9% |
| backdash into Full Spin Heel Kick9K | 7 | 5.6% |
| backdash into Leg Slicer2K+G | 5 | 4.0% |
| guardG into evade down | 4 | 3.2% |
| Back Knuckle Turn44P into backdash | 3 | 2.4% |
| Back Knuckle Turn44P into crouch | 3 | 2.4% |
| crouch dash forward into guardG | 3 | 2.4% |
| guardG into evade up | 3 | 2.4% |
| kickK into High Kick StraightKP | 3 | 2.4% |
| backdash into Crescent Heel4K+G | 2 | 1.6% |
| backward movement into evade down | 2 | 1.6% |
| crouch dash forward into Low Spin Kick3K+G | 2 | 1.6% |
| crouch dash forward into evade down | 2 | 1.6% |
46 further openings account for the other 47 rounds.
Counted from 31 of the 34 matches played. The rest were not pulled for openings.
Goh
| backdash into Karura4P+K | 9 | 17.0% |
|---|---|---|
| crouch into Sune'uchi2P | 6 | 11.3% |
| backdash into Soukyu46P | 4 | 7.5% |
| Soukyu46P | 3 | 5.7% |
| crouch dash forward into guardG | 2 | 3.8% |
| forward dash into guardG | 2 | 3.8% |
| forward movement into punchP | 2 | 3.8% |
| Garyu66K into Tsukikage6K | 1 | 1.9% |
| Kirin33P into Denkou3PP | 1 | 1.9% |
| Sune'uchi2P | 1 | 1.9% |
| backdash | 1 | 1.9% |
| backdash into Ni'oudaoshi3K+G | 1 | 1.9% |
| backdash into Shouzuka Okuri1P+K | 1 | 1.9% |
| backdash into evade down | 1 | 1.9% |
| backdash into forward dash | 1 | 1.9% |
17 further openings account for the other 17 rounds.
