VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: North America

Kage

live4eva_

Career matches4,549
Career win rate73.0%
Round win rate61.6%
Peak rank43
Distinct opponents103
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Kage431,6081,20340574.8%
Jeffry4276556819774.2%
Jacky4276254321971.3%
Jean4162342320067.9%
Akira373162377975.0%
Brad361581223677.2%
Dural361511123974.2%
Lei Fei3590652572.2%
El Blaze3340261465.0%
Lau3433211263.6%
Goh3332166.7%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Lei Fei70383254.3%-9.8
Brad58342458.6%-7.9
Jacky58441475.9%+4.6
Akira53391473.6%+6.1
Kage4335881.4%+3.5
El Blaze41261563.4%-0.5
Goh35241168.6%-4.3
Vanessa35251071.4%+9.0
Wolf35231265.7%-2.4
Shun2921872.4%+2.2
Sarah2822678.6%-4.1
Jean2116576.2%+6.0
Aoi1615193.8%+6.9
Lau1613381.2%+10.8
Pai12120100.0%+17.8
Eileen990100.0%+6.5
Taka94544.4%-29.4
Dural31233.3%-30.0
Jeffry330100.0%+6.2
Lion330100.0%+2.6

0 of 4 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 4 questions at once; about 0.2 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Octagon72551776.4%+9.7
Half Fence70521874.3%-0.3
Full Fence69482169.6%-3.0
Single Wall59392066.1%-7.5
Low Fence55342161.8%-2.9
Breakable Half Fence54381670.4%+0.5
Breakable Full Fence52371571.2%+2.0
Open48301862.5%-7.5
Full Fence and Open4032880.0%+7.0
Rectangle3526974.3%+2.2

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls35272.7%71.0%+1.7
No walls16263.6%68.9%-5.4

Walls against open: +7.1 points (95% range -4.9 to +19.1), p 0.247 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

evoyd (Rank 33)2026/09/2375271.4%
Monroe (Rank 34)2026/09/151511473.3%
DEExTHAxGEE (Rank 40)2026/09/15107370.0%
DUCKSEASON (Rank 37)2026/09/091612475.0%
y2d (Rank 43)2026/09/032561924.0%
samtheseed (Rank 36)2026/09/02990100.0%
LethalLegendK (Rank 30)2026/08/271110190.9%
brucelabestia (Rank 35)2026/08/271911857.9%
Blargh (Rank 27)2026/08/25660100.0%
JoeWoahTho (Rank 42)2026/08/2523101343.5%
bafojig (Rank 33)2026/08/2463350.0%
RushdownTurtle(RDT) (Rank 36)2026/08/231714382.3%
Da-Goat-Pawn (Rank 32)2026/08/1711110100.0%
ChilePiquín (Rank 35)2026/07/281511473.3%
n.fang (Rank 39)2026/07/261711664.7%
blackula1981 (Rank 33)2026/07/24118372.7%
VFNumbers (Rank 41)2026/07/0258292950.0%
SFPunker (Rank 34)2026/06/201710758.8%
SLEDarkNova (Rank 36)2026/06/1863350.0%
Crashing_Blow2003 (Rank 30)2026/06/0586275.0%
KNR (Rank 41)2026/05/2986275.0%
onuelito (Rank 34)2026/05/172520580.0%
SolidSnek (Rank 39)2026/05/1762433.3%
BLACKALERT!!! (Rank 42)2026/05/052112957.1%
ChineseSpareRibs (Rank 33)2026/05/05117463.6%

Round openings

Every character

punchP1125.0%
backdash into evade down904.0%
forward dash into guardG753.3%
backdash into evade up472.1%
Knee Push4K into Knee Push Wild Hook4KP381.7%
backdash into Kenka Hook46P381.7%
guardG371.6%
forward dash into throwP+G311.4%
backdash into Furikakato OtoshiK+G301.3%
forward dash into evade down281.2%
backdash into Tsunami Beat3K+G190.8%
punchP into kickK190.8%
punchP into Double KnucklePP170.8%
punchP into crouch dash forward170.8%
forward dash into evade up160.7%

679 further openings account for the other 1,646 rounds.

Counted from 570 of the 577 matches played. The rest were not pulled for openings.

Jeffry

Knee Push4K into Knee Push Wild Hook4KP386.2%
backdash into Kenka Hook46P386.2%
punchP325.2%
backdash into evade down304.9%
backdash into Tsunami Beat3K+G193.1%
forward dash into guardG183.0%
punchP into Double KnucklePP172.8%
backdash into Elbow Butt6P152.5%
backdash into Double Hammer Down43P142.3%
backdash into Full Swing Double Hammer41236P+K111.8%
Hammer Slide1P101.6%
backdash into Megaton Knuckle43P+K101.6%
Low Knuckle2P91.5%
backdash into Heavy Back Knuckle4P81.3%
Tsunami Beat3K+G71.1%

158 further openings account for the other 334 rounds.

Kage

backdash into Furikakato OtoshiK+G305.0%
punchP284.7%
forward dash into guardG274.5%
backdash into evade up213.5%
backdash into evade down172.8%
punchP into kickK162.7%
Nakageri3K152.5%
Rasen4P152.5%
forward dash into throwP+G142.3%
crouch dash forward into Fusenjin3P132.2%
guardG132.2%
backdash into Nakageri3K122.0%
Hiji'uchi6P111.8%
Ura Tsumujigeri44K111.8%
forward dash into evade down111.8%

173 further openings account for the other 346 rounds.

Akira

backdash into evade down184.6%
punchP174.4%
Senzankou66P+K into throwP+G153.9%
backdash into Hekishou43P153.9%
backdash into Jouho Senshou46P153.9%
backdash into Koboku214P123.1%
forward dash into Jouho Touken6P123.1%
crouch dash forward into Jouho Touken6P112.8%
Rimon Chouchu66P102.6%
Rimon Chouchu66P into crouch dash forward92.3%
Jouho Touken6P82.1%
backdash into Chouzan Housui46P+K82.1%
backdash into Jouho Touken6P82.1%
backdash into Kaiko6P+K+G82.1%
crouch dash forward into Youhou33P82.1%

104 further openings account for the other 215 rounds.

Jean

backdash into Kake'uchi46P125.0%
punchP125.0%
forward dash into guardG104.2%
guardG104.2%
Gyaku Seikenzuki66P into Yoko'enpi6P93.8%
backdash into evade down93.8%
Tate'enpi33P into Tate'enpi~Tenkai Hizageri33PK83.4%
Yoko'enpi6P into Yoko'enpi~Uchishutou6PP72.9%
backdash into Tadan Kubigeri3K+G72.9%
Shitanagi Shutou1P62.5%
backdash into Yoko'enpi6P62.5%
Gyaku Seikenzuki66P into Yoko'enpi~Uchishutou6PP52.1%
backdash into evade up52.1%
Oiseikenzuki (Deflect)236P+K41.7%
backdash into Kake'uchi~Maekeri'age46PK41.7%

83 further openings account for the other 125 rounds.

Jacky

Low Spin Kick1K+G117.7%
punchP107.0%
backdash into evade down96.3%
forward dash into guardG85.6%
backdash into Middle Spin Kick46K+G74.9%
Middle Smash6P into kickK53.5%
crouch dash back into Long Stride Back Knuckle4P+K42.8%
forward dash into Low Spin Kick1K+G42.8%
Bil Jee6P+K into forward movement32.1%
Slant Back Knuckle1P into kickK32.1%
forward dash into Slant Back Knuckle1P32.1%
forward dash into throwP+G32.1%
Double Dragon9K21.4%
Groin Kick6K+G21.4%
High Angle Upper Kick6K21.4%

58 further openings account for the other 67 rounds.

Brad

Jolt Upper3P into Jolt Upper~Spin Kick3PK108.8%
Dtee Sawk Dtrohng4P+K65.3%
punchP65.3%
Middle Spin Kick66K into Ten Kao6K43.5%
Sawk Klab6P+K43.5%
Spine Whip4P43.5%
backdash into Jackal Straight46P+K43.5%
forward dash into guardG43.5%
backdash into Sway Back4P+K+G32.6%
backdash into evade down32.6%
forward dash into evade down32.6%
Jackal Straight46P+K21.8%
Sit Jab2P21.8%
Ten Kao6K21.8%
backward movement into Sawk Klab6P+K21.8%

49 further openings account for the other 54 rounds.

Lei Fei

SokutankyakuK+G into Shishi DaichoukouK+GP47.3%
backdash into offensive move47.3%
Bunkyaku3K35.5%
backdash into Hai Shiki2P+K+G35.5%
backdash into evade up35.5%
backdash into evade down23.6%
crouch dash forward into evade down23.6%
forward dash into guardG23.6%
kickK23.6%
no input23.6%
punchP into Sayu ShoukenPP23.6%
punchP into forward dash23.6%
Kakushu Suigeki6P into Kakushu Suirengeki6PP11.8%
Kochouheki (Deflect)236P+K11.8%
Tenshi Ryusentai6K+G11.8%

21 further openings account for the other 21 rounds.

Counted from 14 of the 21 matches played. The rest were not pulled for openings.

Dural

Somersault Kick7K into Somersault Zwei7KK25.3%
backdash into Soukyu46P25.3%
forward dash into down-forward punch+kick3P+K25.3%
forward movement into kickK25.3%
Attai2K12.6%
Hi'en Tankyaku9K12.6%
back punch+kick4P+K12.6%
backdash into Dragon Smash Cannon1K12.6%
backdash into Hi'en Tankyaku9K12.6%
backdash into Slant Back Knuckle1P12.6%
backdash into Stop Kick4K12.6%
backdash into evade down12.6%
backdash into evade up12.6%
backward movement into back punch+kick4P+K12.6%
crouch dash back into kickK12.6%

19 further openings account for the other 19 rounds.

El Blaze

punchP411.1%
up-back kick+guard7K+G38.3%
crouch dash back into Straight6P+K25.6%
Demon Dance9P+K12.8%
Volcano Upper4P+K12.8%
backdash into Darkness Sword43K+G12.8%
backdash into Hammer Smash46P+K12.8%
backdash into Quick HookPP12.8%
backdash into Shadow Spin Kick4PK12.8%
backdash into Shouda46PP12.8%
backdash into evade down12.8%
backdash into throwP+G12.8%
backward movement into evade up12.8%
crouch dash back12.8%
crouch dash back into Backswing Rocket1P+K12.8%

15 further openings account for the other 15 rounds.

Lau

guardG315.8%
Chugeki6P into punchP15.3%
Kosoushou46P15.3%
Shakashou3P into RenshouPP15.3%
backdash into Honshin Hekiken1P+K15.3%
backdash into Honten Rakutoutai46K+G15.3%
backdash into Junho Chushou33P15.3%
backdash into Risensou46P+K15.3%
backdash into Senchutai3K15.3%
crouch dash back into kickK15.3%
forward dash into Risensou46P+K15.3%
forward dash into Rouko Tankai6P+K15.3%
forward dash into throwP+G15.3%
guardG into Honten Rakutoutai46K+G15.3%
guardG into Rouko Tankai6P+K15.3%

2 further openings account for the other 2 rounds.

Goh

backdash into Karura4P+K316.7%
Hiji'ate6P211.1%
guardG211.1%
backdash into AgitosogiP+K15.6%
backdash into Ni'oudaoshi3K+G15.6%
backdash into Soukyu46P15.6%
backdash into evade up15.6%
crouch dash back into Hiji'ate6P15.6%
crouch dash back into punchP15.6%
crouch dash forward into guardG15.6%
evade up into kickK15.6%
forward dash into Haraigeri2K+G15.6%
forward dash into Kirin33P15.6%
forward dash into guardG15.6%