Virtua Fighter 5 REVO · v1.10 · Region: Asia
spacex_falcon_heavy
Characters played — VF5's own record
| Shun | 43 | 2,757 | 1,658 | 1,099 | 60.1% |
|---|---|---|---|---|---|
| Brad | 42 | 2,651 | 1,461 | 1,190 | 55.1% |
| Taka | 37 | 243 | 182 | 61 | 74.9% |
| Jeffry | 33 | 40 | 19 | 21 | 47.5% |
| Wolf | — | 6 | 5 | 1 | 83.3% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 165 | 90 | 75 | 54.5% | -2.1 |
|---|---|---|---|---|---|
| Jacky | 142 | 78 | 64 | 54.9% | -0.1 |
| Lau | 137 | 58 | 79 | 42.3% | -12.7 |
| Kage | 135 | 78 | 57 | 57.8% | +4.0 |
| Brad | 113 | 65 | 48 | 57.5% | +1.1 |
| Lion | 83 | 51 | 32 | 61.5% | +7.9 |
| Vanessa | 83 | 47 | 36 | 56.6% | -2.2 |
| Goh | 72 | 35 | 37 | 48.6% | -2.9 |
| Shun | 70 | 46 | 24 | 65.7% | +6.9 |
| Aoi | 69 | 33 | 36 | 47.8% | -9.6 |
| Lei Fei | 55 | 40 | 15 | 72.7% | +17.8 |
| Jeffry | 54 | 26 | 28 | 48.1% | -14.0 |
| El Blaze | 47 | 27 | 20 | 57.5% | -3.5 |
| Sarah | 46 | 30 | 16 | 65.2% | +10.9 |
| Eileen | 44 | 28 | 16 | 63.6% | +3.7 |
| Pai | 38 | 26 | 12 | 68.4% | +5.3 |
| Wolf | 36 | 23 | 13 | 63.9% | +11.0 |
| Jean | 28 | 14 | 14 | 50.0% | -0.5 |
| Taka | 27 | 14 | 13 | 51.9% | -5.7 |
| Dural | 4 | 3 | 1 | 75.0% | +25.2 |
0 of 17 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 17 questions at once; about 0.9 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Low Fence | 177 | 98 | 79 | 55.4% | +1.8 |
|---|---|---|---|---|---|
| Rectangle | 169 | 92 | 77 | 54.4% | -3.6 |
| Breakable Full Fence | 147 | 89 | 58 | 60.5% | +4.0 |
| Octagon | 142 | 84 | 58 | 59.1% | +4.0 |
| Open | 142 | 81 | 61 | 57.0% | +2.2 |
| Single Wall | 142 | 76 | 66 | 53.5% | -3.7 |
| Breakable Half Fence | 131 | 72 | 59 | 55.0% | +0.5 |
| Half Fence | 126 | 61 | 65 | 48.4% | -8.0 |
| Full Fence | 112 | 69 | 43 | 61.6% | +2.9 |
| Full Fence and Open | 99 | 56 | 43 | 56.6% | -0.8 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 827 | 56.5% | 56.5% | -0.1 |
| No walls | 461 | 55.3% | 55.1% | +0.2 |
Walls against open: -0.3 points (95% range -6.0 to +5.4), p 0.924 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| manatsu_7 (Rank 43) | 39 | 12 | 27 | 30.8% |
|---|---|---|---|---|
| 藪からBOY (Rank 43) | 28 | 15 | 13 | 53.6% |
| jinmenusagi (Rank 44) | 26 | 12 | 14 | 46.1% |
| 지금바다가면죽습니다. (Rank 39) | 24 | 20 | 4 | 83.3% |
| shenron0321 (Rank 41) | 23 | 11 | 12 | 47.8% |
| gucchi_1222 (Rank 43) | 22 | 8 | 14 | 36.4% |
| ひらがなであおき (Rank 41) | 19 | 11 | 8 | 57.9% |
| シエロJ (Rank 41) | 19 | 7 | 12 | 36.8% |
| 愛蒔らぶり (Rank 42) | 19 | 8 | 11 | 42.1% |
| 超ボタン連打マ~ン (Rank 41) | 19 | 14 | 5 | 73.7% |
| マハリータまるこ (Rank 40) | 17 | 10 | 7 | 58.8% |
| k-wofs (Rank 41) | 15 | 9 | 6 | 60.0% |
| こば次狼/covajiro (Rank 44) | 15 | 5 | 10 | 33.3% |
| こんにちわアキラ (Rank 42) | 15 | 2 | 13 | 13.3% |
| Aki (Rank 38) | 14 | 7 | 7 | 50.0% |
| P式截拳道こくとう (Rank 42) | 14 | 7 | 7 | 50.0% |
| paudar1026 (Rank 40) | 14 | 9 | 5 | 64.3% |
| ひかる (Rank 41) | 14 | 4 | 10 | 28.6% |
| グリやん☆ (Rank 42) | 14 | 7 | 7 | 50.0% |
| ちび太★らふぁ~る (Rank 41) | 13 | 8 | 5 | 61.5% |
| NEWTYPE (Rank 38) | 12 | 9 | 3 | 75.0% |
| fukuchan_tenjin (Rank 40) | 12 | 9 | 3 | 75.0% |
| 『ρε』.α (Rank 42) | 11 | 4 | 7 | 36.4% |
| おかし (Rank 41) | 11 | 4 | 7 | 36.4% |
| ラーメソマソ (Rank 38) | 11 | 7 | 4 | 63.6% |
Most played opponents, most recent first
| 藪からBOY (Rank 43) | 2026/09/02 | 28 | 15 | 13 | 53.6% |
|---|---|---|---|---|---|
| 愛蒔らぶり (Rank 42) | 2026/09/02 | 19 | 8 | 11 | 42.1% |
| manatsu_7 (Rank 43) | 2026/09/02 | 39 | 12 | 27 | 30.8% |
| NEWTYPE (Rank 38) | 2026/08/31 | 12 | 9 | 3 | 75.0% |
| マハリータまるこ (Rank 40) | 2026/08/30 | 17 | 10 | 7 | 58.8% |
| ひらがなであおき (Rank 41) | 2026/08/25 | 19 | 11 | 8 | 57.9% |
| こば次狼/covajiro (Rank 44) | 2026/08/25 | 15 | 5 | 10 | 33.3% |
| 지금바다가면죽습니다. (Rank 39) | 2026/08/04 | 24 | 20 | 4 | 83.3% |
| shenron0321 (Rank 41) | 2026/07/24 | 23 | 11 | 12 | 47.8% |
| ちび太★らふぁ~る (Rank 41) | 2026/07/24 | 13 | 8 | 5 | 61.5% |
| ひかる (Rank 41) | 2026/07/17 | 14 | 4 | 10 | 28.6% |
| gucchi_1222 (Rank 43) | 2026/07/10 | 22 | 8 | 14 | 36.4% |
| シエロJ (Rank 41) | 2026/07/03 | 19 | 7 | 12 | 36.8% |
| 『ρε』.α (Rank 42) | 2026/07/03 | 11 | 4 | 7 | 36.4% |
| おかし (Rank 41) | 2026/07/02 | 11 | 4 | 7 | 36.4% |
| k-wofs (Rank 41) | 2026/06/29 | 15 | 9 | 6 | 60.0% |
| jinmenusagi (Rank 44) | 2026/06/27 | 26 | 12 | 14 | 46.1% |
| こんにちわアキラ (Rank 42) | 2026/06/24 | 15 | 2 | 13 | 13.3% |
| Aki (Rank 38) | 2026/06/14 | 14 | 7 | 7 | 50.0% |
| paudar1026 (Rank 40) | 2026/06/14 | 14 | 9 | 5 | 64.3% |
| 超ボタン連打マ~ン (Rank 41) | 2026/06/13 | 19 | 14 | 5 | 73.7% |
| P式截拳道こくとう (Rank 42) | 2026/06/07 | 14 | 7 | 7 | 50.0% |
| fukuchan_tenjin (Rank 40) | 2026/06/06 | 12 | 9 | 3 | 75.0% |
| ラーメソマソ (Rank 38) | 2026/04/20 | 11 | 7 | 4 | 63.6% |
| グリやん☆ (Rank 42) | 2026/04/20 | 14 | 7 | 7 | 50.0% |
Round openings
Every character
| backdash into guardG | 366 | 6.3% |
|---|---|---|
| punchP | 266 | 4.6% |
| forward movement into punchP | 155 | 2.7% |
| Middle Spin Kick66K into Ten Kao6K | 131 | 2.2% |
| backdash into Stop Kick4K | 130 | 2.2% |
| backdash into offensive move | 125 | 2.1% |
| evade up into forward dash | 115 | 2.0% |
| backdash into Kasen Gyou'in6P+K+G | 114 | 2.0% |
| evade down into forward dash | 112 | 1.9% |
| Gyou'in Haishu3P | 110 | 1.9% |
| forward movement into evade up | 110 | 1.9% |
| guardG | 95 | 1.6% |
| crouch into Fukuchougeki2P | 93 | 1.6% |
| crouch into Sit Jab2P | 93 | 1.6% |
| backdash into evade down | 92 | 1.6% |
638 further openings account for the other 3,703 rounds.
Brad
| backdash into guardG | 319 | 8.7% |
|---|---|---|
| punchP | 219 | 6.0% |
| Middle Spin Kick66K into Ten Kao6K | 131 | 3.6% |
| backdash into Stop Kick4K | 130 | 3.6% |
| forward movement into punchP | 121 | 3.3% |
| evade down into forward dash | 98 | 2.7% |
| crouch into Sit Jab2P | 93 | 2.5% |
| evade up into forward dash | 92 | 2.5% |
| forward movement into evade up | 84 | 2.3% |
| guardG | 67 | 1.8% |
| Sit Jab2P | 61 | 1.7% |
| backdash into backward movement | 56 | 1.5% |
| forward movement into throwP+G | 56 | 1.5% |
| no input | 56 | 1.5% |
| punchP into Jab StraightPP | 56 | 1.5% |
352 further openings account for the other 2,015 rounds.
Shun
| backdash into offensive move | 121 | 6.5% |
|---|---|---|
| backdash into Kasen Gyou'in6P+K+G | 114 | 6.2% |
| Gyou'in Haishu3P | 110 | 5.9% |
| crouch into Fukuchougeki2P | 93 | 5.0% |
| Honshin Rensenkyaku4K+G | 79 | 4.3% |
| crouch into Haisenchu1P | 53 | 2.9% |
| Getsuga Gakushu46P into Getsuga Gyou'in46PP+K | 47 | 2.5% |
| backdash into Dokuritsu Kanpai46P+K | 41 | 2.2% |
| punchP | 41 | 2.2% |
| forward dash into throwP+G | 40 | 2.2% |
| backdash into guardG | 30 | 1.6% |
| Haisenchu1P | 27 | 1.5% |
| backdash into Kousoku Kouhi17P+K+G | 26 | 1.4% |
| backdash into evade up | 25 | 1.4% |
| forward dash into evade up | 25 | 1.4% |
258 further openings account for the other 979 rounds.
Taka
| backdash into evade down | 24 | 11.2% |
|---|---|---|
| backdash into Dohyouwari43P | 19 | 8.8% |
| backdash into evade up | 13 | 6.0% |
| backdash into Kachi'age33P+K | 9 | 4.2% |
| backdash into guardG | 9 | 4.2% |
| forward movement into punchP | 9 | 4.2% |
| Hiji'ate6P | 8 | 3.7% |
| kickK | 8 | 3.7% |
| punchP into Tsuppari 2PP | 8 | 3.7% |
| forward movement into throwP+G | 7 | 3.3% |
| backdash into Enmamidashi41236P+K | 6 | 2.8% |
| backdash | 5 | 2.3% |
| guardG | 5 | 2.3% |
| backdash into throwP+G | 4 | 1.9% |
| crouch into Shita Harite2P | 4 | 1.9% |
58 further openings account for the other 77 rounds.
Jeffry
| backdash into guardG | 8 | 8.9% |
|---|---|---|
| crouch into Low Knuckle2P | 6 | 6.7% |
| backdash into evade up | 4 | 4.4% |
| backdash into Megaton Knuckle43P+K | 3 | 3.3% |
| backdash into Scoop Kick4K+G | 3 | 3.3% |
| backdash into evade down | 3 | 3.3% |
| crouch into down-back kick1K | 3 | 3.3% |
| evade down into forward dash | 3 | 3.3% |
| guardG | 3 | 3.3% |
| punchP | 3 | 3.3% |
| backdash into backward movement | 2 | 2.2% |
| evade down into Megaton Knuckle43P+K | 2 | 2.2% |
| forward movement into Double KnucklePP | 2 | 2.2% |
| forward movement into Heavy Back Knuckle4P | 2 | 2.2% |
| forward movement into evade up | 2 | 2.2% |
41 further openings account for the other 41 rounds.
