VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Jacky

Emperor

Career matches2,603
Career win rate46.6%
Round win rate54.4%
Peak rank30
Distinct opponents81
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jacky302,2021,0471,15547.5%
Akira212167514134.7%
Taka24154837153.9%
Shun1621412.5%
Jean1551033.3%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Brad29111837.9%-13.3
Pai28161257.1%+2.7
Akira2315865.2%+12.8
Sarah147750.0%-1.9
Wolf148657.1%-1.1
Jean114736.4%-19.7
Jeffry117463.6%+2.6
Goh106460.0%+5.0
Aoi94544.4%-9.9
Shun94544.4%-16.9
Eileen82625.0%-25.0
Jacky85362.5%+2.6
Lau87187.5%+17.9
Lion660100.0%+29.6
El Blaze54180.0%+20.5
Vanessa54180.0%+16.6
Kage330100.0%+33.2
Dural21150.0%-8.9
Lei Fei21150.0%+2.2

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Rectangle33161748.5%-7.6
Octagon26151157.7%-2.6
Open26161061.5%+9.4
Single Wall26141253.9%-4.3
Breakable Full Fence2215768.2%+11.2
Low Fence2012860.0%+1.9
Full Fence159660.0%+2.2
Half Fence1441028.6%-27.8
Breakable Half Fence137653.9%+6.9
Full Fence and Open97277.8%+22.1

0 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls12353.7%56.1%-2.4
No walls7258.3%56.2%+2.1

Walls against open: -4.5 points (95% range -19.0 to +10.0), p 0.542 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

yowakko1973 (Rank 30)2026/09/1432166.7%
Hypertension (Rank 33)2026/08/3141325.0%
hahaha (Rank 27)2026/08/2753260.0%
구닥스트렌져 (Rank 33)2026/08/2731233.3%
진짜초보本当初心者 (Rank 28)2026/08/2732166.7%
seobin_papa (Rank 27)2026/08/264040.0%
mmmsm (Rank 29)2026/08/2632166.7%
Rosagigantea (Rank 26)2026/08/25440100.0%
elf4sale (Rank 32)2026/08/2431233.3%
ShieldHolder (Rank 27)2026/08/2463350.0%
juste (Rank 30)2026/08/2331233.3%
sby (Rank 31)2026/07/293030.0%
diev80 (Rank 30)2026/07/2032166.7%
I'mabeginner (Rank 25)2026/07/2053260.0%
jackgnhang (Rank 29)2026/06/2732166.7%
YEE0106 (Rank 30)2026/06/2762433.3%
tamaneen (Rank 30)2026/06/1331233.3%
달그림자 (Rank 21)2026/06/13440100.0%
HB (Rank 30)2026/06/0296366.7%
jiwoonpk (Rank 28)2026/06/0293633.3%
OgreAunt (Rank 31)2026/05/292271531.8%
ほーげつ (Rank 25)2026/05/1053260.0%
tubaki_ok (Rank 26)2026/05/0631233.3%
BANANA (Rank 30)2026/05/0632166.7%
rimulaoi (Rank 31)2026/05/0531233.3%

Round openings

Every character

Dash Hammer Kick66K28233.7%
crouch into Low Spin Kick1K+G9811.7%
Middle Smash6P485.7%
backward movement into Groin Kick6K+G384.5%
Step-in Middle Kick66K+G344.1%
crouch dash back into guardG232.8%
Dash Hammer Kick66K into High Angle Upper Kick6K192.3%
Middle Spin Kick46K+G151.8%
Spinning Back Knuckle4P into Double Back Knuckle4PP121.4%
crouch dash back into Dragon Combination 11P+K121.4%
backdash into guardG101.2%
crouch dash back into Spin Heel Sword4K+G101.2%
crouch dash back into evade down101.2%
Groin Kick6K+G91.1%
crouch dash back into Groin Kick6K+G91.1%

103 further openings account for the other 207 rounds.

Jacky

Dash Hammer Kick66K28234.1%
crouch into Low Spin Kick1K+G9811.8%
Middle Smash6P485.8%
backward movement into Groin Kick6K+G384.6%
Step-in Middle Kick66K+G344.1%
crouch dash back into guardG232.8%
Dash Hammer Kick66K into High Angle Upper Kick6K192.3%
Middle Spin Kick46K+G151.8%
Spinning Back Knuckle4P into Double Back Knuckle4PP121.4%
crouch dash back into Dragon Combination 11P+K121.4%
backdash into guardG101.2%
crouch dash back into Spin Heel Sword4K+G101.2%
crouch dash back into evade down101.2%
Groin Kick6K+G91.1%
crouch dash back into Groin Kick6K+G91.1%

98 further openings account for the other 199 rounds.

Taka

Kachi'age33P+K360.0%
Zangeki33P120.0%
evade down into Takatsumehashi3P+K120.0%

Akira

Rimon Chouchu66P266.7%
guardG into kickK133.3%