Virtua Fighter 5 REVO · v1.10 · Region: Asia
634番3つ
Characters played — VF5's own record
| Akira | 43 | 12,558 | 6,850 | 5,708 | 54.5% |
|---|---|---|---|---|---|
| Brad | 33 | 64 | 31 | 33 | 48.4% |
| Kage | 33 | 19 | 13 | 6 | 68.4% |
| Lau | 33 | 19 | 9 | 10 | 47.4% |
| Jacky | 33 | 11 | 8 | 3 | 72.7% |
| Lion | — | 9 | 5 | 4 | 55.6% |
| Taka | — | 9 | 4 | 5 | 44.4% |
| Lei Fei | 33 | 4 | 3 | 1 | 75.0% |
| Wolf | 33 | 2 | 1 | 1 | 50.0% |
| Vanessa | 33 | 0 | 0 | 0 | — |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Lau | 132 | 59 | 73 | 44.7% | -7.8 |
|---|---|---|---|---|---|
| Akira | 117 | 65 | 52 | 55.6% | -1.1 |
| Jacky | 100 | 56 | 44 | 56.0% | -2.2 |
| Kage | 90 | 62 | 28 | 68.9% | +11.0 |
| Lion | 89 | 47 | 42 | 52.8% | -4.4 |
| Brad | 82 | 45 | 37 | 54.9% | -1.1 |
| Shun | 68 | 50 | 18 | 73.5% | +15.7 |
| Jeffry | 64 | 38 | 26 | 59.4% | -6.3 |
| Lei Fei | 56 | 35 | 21 | 62.5% | +11.8 |
| Aoi | 53 | 32 | 21 | 60.4% | +2.4 |
| Sarah | 52 | 24 | 28 | 46.1% | -10.8 |
| Vanessa | 51 | 31 | 20 | 60.8% | +3.4 |
| El Blaze | 48 | 26 | 22 | 54.2% | +1.7 |
| Wolf | 48 | 28 | 20 | 58.3% | +5.2 |
| Goh | 44 | 16 | 28 | 36.4% | -18.6 |
| Eileen | 38 | 25 | 13 | 65.8% | +5.8 |
| Pai | 31 | 16 | 15 | 51.6% | -6.0 |
| Taka | 23 | 15 | 8 | 65.2% | +12.9 |
| Jean | 22 | 12 | 10 | 54.5% | -7.8 |
| Dural | 5 | 4 | 1 | 80.0% | +15.5 |
0 of 16 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 16 questions at once; about 0.8 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Breakable Half Fence | 131 | 79 | 52 | 60.3% | +4.5 |
|---|---|---|---|---|---|
| Full Fence | 130 | 79 | 51 | 60.8% | +4.7 |
| Half Fence | 130 | 72 | 58 | 55.4% | -0.2 |
| Rectangle | 130 | 71 | 59 | 54.6% | -1.6 |
| Breakable Full Fence | 121 | 58 | 63 | 47.9% | -7.7 |
| Single Wall | 118 | 61 | 57 | 51.7% | -5.7 |
| Open | 113 | 64 | 49 | 56.6% | -0.0 |
| Octagon | 104 | 60 | 44 | 57.7% | -0.2 |
| Low Fence | 100 | 62 | 38 | 62.0% | +3.9 |
| Full Fence and Open | 72 | 46 | 26 | 63.9% | +8.4 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 746 | 56.2% | 56.2% | +0.0 |
| No walls | 331 | 56.5% | 57.3% | -0.8 |
Walls against open: +0.8 points (95% range -5.9 to +7.5), p 0.817 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| おかし (Rank 40) | 31 | 15 | 16 | 48.4% |
|---|---|---|---|---|
| ハマラウ (Rank 42) | 25 | 17 | 8 | 68.0% |
| かっこいいらう (Rank 44) | 23 | 5 | 18 | 21.7% |
| いくない・∀・ (Rank 40) | 22 | 18 | 4 | 81.8% |
| shenron0321 (Rank 41) | 20 | 8 | 12 | 40.0% |
| manatsu_7 (Rank 43) | 18 | 5 | 13 | 27.8% |
| ひじひじくん (Rank 41) | 18 | 11 | 7 | 61.1% |
| 堂島様 (Rank 43) | 17 | 11 | 6 | 64.7% |
| CrossGorgonzola (Rank 43) | 15 | 9 | 6 | 60.0% |
| こんにちわアキラ (Rank 41) | 15 | 10 | 5 | 66.7% |
| 指無しライダー (Rank 43) | 15 | 8 | 7 | 53.3% |
| iiv272 (Rank 40) | 14 | 8 | 6 | 57.1% |
| ikkyusaaan (Rank 40) | 14 | 7 | 7 | 50.0% |
| jinmenusagi (Rank 43) | 14 | 9 | 5 | 64.3% |
| がっちゃん (Rank 42) | 14 | 7 | 7 | 50.0% |
| 藪からBOY (Rank 41) | 14 | 6 | 8 | 42.9% |
| いくお (Rank 42) | 13 | 4 | 9 | 30.8% |
| シズラヒモビッチ (Rank 43) | 13 | 6 | 7 | 46.1% |
| <ㅑㅇ~<ㅑㅇ~<ㅑJ (Rank 41) | 12 | 10 | 2 | 83.3% |
| ATTIME (Rank 41) | 12 | 6 | 6 | 50.0% |
| okinawa_39 (Rank 39) | 12 | 9 | 3 | 75.0% |
| たまつばき (Rank 42) | 12 | 6 | 6 | 50.0% |
| カルティカ (Rank 41) | 12 | 6 | 6 | 50.0% |
| ス~パ~オヤツマ~ン (Rank 42) | 12 | 2 | 10 | 16.7% |
| 愛蒔らぶり (Rank 41) | 12 | 6 | 6 | 50.0% |
Most played opponents, most recent first
| がっちゃん (Rank 42) | 2026/09/18 | 14 | 7 | 7 | 50.0% |
|---|---|---|---|---|---|
| カルティカ (Rank 41) | 2026/09/18 | 12 | 6 | 6 | 50.0% |
| shenron0321 (Rank 41) | 2026/09/18 | 20 | 8 | 12 | 40.0% |
| こんにちわアキラ (Rank 41) | 2026/09/17 | 15 | 10 | 5 | 66.7% |
| ikkyusaaan (Rank 40) | 2026/09/17 | 14 | 7 | 7 | 50.0% |
| ス~パ~オヤツマ~ン (Rank 42) | 2026/09/17 | 12 | 2 | 10 | 16.7% |
| いくない・∀・ (Rank 40) | 2026/09/16 | 22 | 18 | 4 | 81.8% |
| 愛蒔らぶり (Rank 41) | 2026/09/15 | 12 | 6 | 6 | 50.0% |
| 藪からBOY (Rank 41) | 2026/09/09 | 14 | 6 | 8 | 42.9% |
| かっこいいらう (Rank 44) | 2026/09/08 | 23 | 5 | 18 | 21.7% |
| ハマラウ (Rank 42) | 2026/09/08 | 25 | 17 | 8 | 68.0% |
| たまつばき (Rank 42) | 2026/09/06 | 12 | 6 | 6 | 50.0% |
| シズラヒモビッチ (Rank 43) | 2026/09/04 | 13 | 6 | 7 | 46.1% |
| <ㅑㅇ~<ㅑㅇ~<ㅑJ (Rank 41) | 2026/09/03 | 12 | 10 | 2 | 83.3% |
| iiv272 (Rank 40) | 2026/08/28 | 14 | 8 | 6 | 57.1% |
| ひじひじくん (Rank 41) | 2026/08/28 | 18 | 11 | 7 | 61.1% |
| CrossGorgonzola (Rank 43) | 2026/08/28 | 15 | 9 | 6 | 60.0% |
| manatsu_7 (Rank 43) | 2026/08/24 | 18 | 5 | 13 | 27.8% |
| 指無しライダー (Rank 43) | 2026/08/24 | 15 | 8 | 7 | 53.3% |
| jinmenusagi (Rank 43) | 2026/08/18 | 14 | 9 | 5 | 64.3% |
| ATTIME (Rank 41) | 2026/08/18 | 12 | 6 | 6 | 50.0% |
| 堂島様 (Rank 43) | 2026/08/18 | 17 | 11 | 6 | 64.7% |
| いくお (Rank 42) | 2026/07/11 | 13 | 4 | 9 | 30.8% |
| okinawa_39 (Rank 39) | 2026/06/23 | 12 | 9 | 3 | 75.0% |
| おかし (Rank 40) | 2026/06/19 | 31 | 15 | 16 | 48.4% |
Round openings
Every character
| crouch into Ekishou3P | 709 | 14.5% |
|---|---|---|
| forward dash into Jouho Touken6P | 469 | 9.6% |
| crouch into Chouyoushu1P | 169 | 3.5% |
| Rimon Chouchu66P | 137 | 2.8% |
| Rimon Chouchu66P into Jouho Touken6P | 133 | 2.7% |
| forward dash into Yakuho Chouchu666P | 133 | 2.7% |
| evade down into Rimon Chouchu66P | 123 | 2.5% |
| punchP into Jouho Touken6P | 122 | 2.5% |
| crouch dash back into Jouho Touken6P | 115 | 2.4% |
| crouch dash back into evade down | 110 | 2.2% |
| Chouyoushu1P into forward dash | 104 | 2.1% |
| Ekishou3P | 104 | 2.1% |
| forward dash into Rimon Chouchu66P | 87 | 1.8% |
| Jouho Touken6P | 72 | 1.5% |
| forward movement into punchP | 71 | 1.4% |
321 further openings account for the other 2,223 rounds.
Counted from 1,209 of the 1,213 matches played. The rest were not pulled for openings.
Akira
| crouch into Ekishou3P | 709 | 14.9% |
|---|---|---|
| forward dash into Jouho Touken6P | 469 | 9.8% |
| crouch into Chouyoushu1P | 169 | 3.5% |
| Rimon Chouchu66P | 137 | 2.9% |
| Rimon Chouchu66P into Jouho Touken6P | 133 | 2.8% |
| forward dash into Yakuho Chouchu666P | 133 | 2.8% |
| evade down into Rimon Chouchu66P | 123 | 2.6% |
| punchP into Jouho Touken6P | 122 | 2.6% |
| crouch dash back into Jouho Touken6P | 115 | 2.4% |
| crouch dash back into evade down | 107 | 2.2% |
| Chouyoushu1P into forward dash | 104 | 2.2% |
| Ekishou3P | 104 | 2.2% |
| forward dash into Rimon Chouchu66P | 87 | 1.8% |
| Jouho Touken6P | 72 | 1.5% |
| forward movement into punchP | 71 | 1.5% |
260 further openings account for the other 2,111 rounds.
Counted from 1,181 of the 1,185 matches played. The rest were not pulled for openings.
Kage
| Hiji'uchi6P | 6 | 15.8% |
|---|---|---|
| punchP into ResshouPP | 5 | 13.2% |
| Rasen4P into crouch dash forward | 3 | 7.9% |
| crouch into Jizuridan2P | 3 | 7.9% |
| backdash into Kodachinuki4K | 2 | 5.3% |
| backdash into guardG | 2 | 5.3% |
| crouch into Sokudan1P | 2 | 5.3% |
| forward dash into Hiji'uchi6P | 2 | 5.3% |
| Jizuridan2P into crouch | 1 | 2.6% |
| Rasen4P | 1 | 2.6% |
| Rasen4P into Rasen Urageri4PK | 1 | 2.6% |
| Rasen4P into crouch | 1 | 2.6% |
| backdash into Furikakato OtoshiK+G | 1 | 2.6% |
| backdash into Rasen4P | 1 | 2.6% |
| backdash into evade down | 1 | 2.6% |
6 further openings account for the other 6 rounds.
Lau
| Fukko Kensou1P | 4 | 13.8% |
|---|---|---|
| evade down into backdash | 4 | 13.8% |
| crouch into Souchuken2P | 3 | 10.3% |
| backdash | 2 | 6.9% |
| backdash into Kensou4P | 2 | 6.9% |
| Chugeki6P | 1 | 3.5% |
| Kokyaku Haiten7K | 1 | 3.5% |
| Koryu Tenshinkyaku6K+G | 1 | 3.5% |
| Kosoushou46P into forward dash | 1 | 3.5% |
| Risensou46P+K into forward dash | 1 | 3.5% |
| Souchuken2P | 1 | 3.5% |
| Souchuken2P into backdash | 1 | 3.5% |
| backdash into Sako Soushou4P+K | 1 | 3.5% |
| backdash into backward movement | 1 | 3.5% |
| backdash into evade down | 1 | 3.5% |
4 further openings account for the other 4 rounds.
Brad
| backdash into Stop Kick4K | 2 | 11.8% |
|---|---|---|
| Ducking6P+K+G into offensive move | 1 | 5.9% |
| High Spin KickK+G into backdash | 1 | 5.9% |
| Sway Back4P+K+G | 1 | 5.9% |
| crouch dash back into Ten Kao6K | 1 | 5.9% |
| crouch into guardG | 1 | 5.9% |
| evade down into Sit Jab2P | 1 | 5.9% |
| evade down into crouch dash forward | 1 | 5.9% |
| evade down into forward dash | 1 | 5.9% |
| evade down into throwP+G | 1 | 5.9% |
| forward dash into Jackal Straight46P+K | 1 | 5.9% |
| forward dash into crouch dash forward | 1 | 5.9% |
| forward dash into throwP+G | 1 | 5.9% |
| guardG into Lumpini Combination4PK | 1 | 5.9% |
| guardG into Sharp Shoot1P | 1 | 5.9% |
1 further openings account for the other 1 rounds.
Jacky
| crouch dash back into evade down | 2 | 16.7% |
|---|---|---|
| Bil Jee6P+K into forward dash | 1 | 8.3% |
| Jab StraightPP into Jab Double StraightPPP | 1 | 8.3% |
| Middle Smash6P into Middle Smash Back Knuckle6PP | 1 | 8.3% |
| Slant Back Knuckle1P | 1 | 8.3% |
| backward movement into throwP+G | 1 | 8.3% |
| crouch dash back into Beat KnuckleP+K | 1 | 8.3% |
| crouch into Low Spin Kick1K+G | 1 | 8.3% |
| evade up into Smash Straight3P | 1 | 8.3% |
| guardG | 1 | 8.3% |
| guardG into Beat Spin KickP+KK | 1 | 8.3% |
Wolf
| Elbow Butt4P into forward dash | 1 | 8.3% |
|---|---|---|
| Jab StraightPP into One Two UpperPPP | 1 | 8.3% |
| Quick Shoulder66P+K into Gasp Kneel Palm Bomb6P+K | 1 | 8.3% |
| backdash into Toe Kick Side4K+GK | 1 | 8.3% |
| backdash into kickK | 1 | 8.3% |
| backdash into throwP+G | 1 | 8.3% |
| backward movement into crouch dash back | 1 | 8.3% |
| crouch dash back into Neck Cut Kick8K+G | 1 | 8.3% |
| crouch dash back into Quick Shoulder66P+K | 1 | 8.3% |
| crouch into Low Drop Kick62K | 1 | 8.3% |
| crouch into throwP+G | 1 | 8.3% |
| guardG into punchP | 1 | 8.3% |
Lei Fei
| Zaban Hekishou66P+K into Gaiken6P+K | 1 | 25.0% |
|---|---|---|
| forward movement into Toushou66P | 1 | 25.0% |
| offensive move | 1 | 25.0% |
| offensive move into kickK | 1 | 25.0% |
Vanessa
| Defensive Style: evade down into backdash | 3 | 100.0% |
|---|
