VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Akira

634番3つ

Career matches12,695
Career win rate54.5%
Round win rate54.1%
Peak rank43
Distinct opponents257
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Akira4312,5586,8505,70854.5%
Brad3364313348.4%
Kage331913668.4%
Lau331991047.4%
Jacky33118372.7%
Lion95455.6%
Taka94544.4%
Lei Fei3343175.0%
Wolf3321150.0%
Vanessa33000

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Lau132597344.7%-7.8
Akira117655255.6%-1.1
Jacky100564456.0%-2.2
Kage90622868.9%+11.0
Lion89474252.8%-4.4
Brad82453754.9%-1.1
Shun68501873.5%+15.7
Jeffry64382659.4%-6.3
Lei Fei56352162.5%+11.8
Aoi53322160.4%+2.4
Sarah52242846.1%-10.8
Vanessa51312060.8%+3.4
El Blaze48262254.2%+1.7
Wolf48282058.3%+5.2
Goh44162836.4%-18.6
Eileen38251365.8%+5.8
Pai31161551.6%-6.0
Taka2315865.2%+12.9
Jean22121054.5%-7.8
Dural54180.0%+15.5

0 of 16 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 16 questions at once; about 0.8 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Half Fence131795260.3%+4.5
Full Fence130795160.8%+4.7
Half Fence130725855.4%-0.2
Rectangle130715954.6%-1.6
Breakable Full Fence121586347.9%-7.7
Single Wall118615751.7%-5.7
Open113644956.6%-0.0
Octagon104604457.7%-0.2
Low Fence100623862.0%+3.9
Full Fence and Open72462663.9%+8.4

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls74656.2%56.2%+0.0
No walls33156.5%57.3%-0.8

Walls against open: +0.8 points (95% range -5.9 to +7.5), p 0.817 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

がっちゃん (Rank 42)2026/09/18147750.0%
カルティカ (Rank 41)2026/09/18126650.0%
shenron0321 (Rank 41)2026/09/182081240.0%
こんにちわアキラ (Rank 41)2026/09/171510566.7%
ikkyusaaan (Rank 40)2026/09/17147750.0%
ス~パ~オヤツマ~ン (Rank 42)2026/09/171221016.7%
いくない・∀・ (Rank 40)2026/09/162218481.8%
愛蒔らぶり (Rank 41)2026/09/15126650.0%
藪からBOY (Rank 41)2026/09/09146842.9%
かっこいいらう (Rank 44)2026/09/082351821.7%
ハマラウ (Rank 42)2026/09/082517868.0%
たまつばき (Rank 42)2026/09/06126650.0%
シズラヒモビッチ (Rank 43)2026/09/04136746.1%
<ㅑㅇ~<ㅑㅇ~<ㅑJ (Rank 41)2026/09/031210283.3%
iiv272 (Rank 40)2026/08/28148657.1%
ひじひじくん (Rank 41)2026/08/281811761.1%
CrossGorgonzola (Rank 43)2026/08/28159660.0%
manatsu_7 (Rank 43)2026/08/241851327.8%
指無しライダー (Rank 43)2026/08/24158753.3%
jinmenusagi (Rank 43)2026/08/18149564.3%
ATTIME (Rank 41)2026/08/18126650.0%
堂島様 (Rank 43)2026/08/181711664.7%
いくお (Rank 42)2026/07/11134930.8%
okinawa_39 (Rank 39)2026/06/23129375.0%
おかし (Rank 40)2026/06/1931151648.4%

Round openings

Every character

crouch into Ekishou3P70914.5%
forward dash into Jouho Touken6P4699.6%
crouch into Chouyoushu1P1693.5%
Rimon Chouchu66P1372.8%
Rimon Chouchu66P into Jouho Touken6P1332.7%
forward dash into Yakuho Chouchu666P1332.7%
evade down into Rimon Chouchu66P1232.5%
punchP into Jouho Touken6P1222.5%
crouch dash back into Jouho Touken6P1152.4%
crouch dash back into evade down1102.2%
Chouyoushu1P into forward dash1042.1%
Ekishou3P1042.1%
forward dash into Rimon Chouchu66P871.8%
Jouho Touken6P721.5%
forward movement into punchP711.4%

321 further openings account for the other 2,223 rounds.

Counted from 1,209 of the 1,213 matches played. The rest were not pulled for openings.

Akira

crouch into Ekishou3P70914.9%
forward dash into Jouho Touken6P4699.8%
crouch into Chouyoushu1P1693.5%
Rimon Chouchu66P1372.9%
Rimon Chouchu66P into Jouho Touken6P1332.8%
forward dash into Yakuho Chouchu666P1332.8%
evade down into Rimon Chouchu66P1232.6%
punchP into Jouho Touken6P1222.6%
crouch dash back into Jouho Touken6P1152.4%
crouch dash back into evade down1072.2%
Chouyoushu1P into forward dash1042.2%
Ekishou3P1042.2%
forward dash into Rimon Chouchu66P871.8%
Jouho Touken6P721.5%
forward movement into punchP711.5%

260 further openings account for the other 2,111 rounds.

Counted from 1,181 of the 1,185 matches played. The rest were not pulled for openings.

Kage

Hiji'uchi6P615.8%
punchP into ResshouPP513.2%
Rasen4P into crouch dash forward37.9%
crouch into Jizuridan2P37.9%
backdash into Kodachinuki4K25.3%
backdash into guardG25.3%
crouch into Sokudan1P25.3%
forward dash into Hiji'uchi6P25.3%
Jizuridan2P into crouch12.6%
Rasen4P12.6%
Rasen4P into Rasen Urageri4PK12.6%
Rasen4P into crouch12.6%
backdash into Furikakato OtoshiK+G12.6%
backdash into Rasen4P12.6%
backdash into evade down12.6%

6 further openings account for the other 6 rounds.

Lau

Fukko Kensou1P413.8%
evade down into backdash413.8%
crouch into Souchuken2P310.3%
backdash26.9%
backdash into Kensou4P26.9%
Chugeki6P13.5%
Kokyaku Haiten7K13.5%
Koryu Tenshinkyaku6K+G13.5%
Kosoushou46P into forward dash13.5%
Risensou46P+K into forward dash13.5%
Souchuken2P13.5%
Souchuken2P into backdash13.5%
backdash into Sako Soushou4P+K13.5%
backdash into backward movement13.5%
backdash into evade down13.5%

4 further openings account for the other 4 rounds.

Brad

backdash into Stop Kick4K211.8%
Ducking6P+K+G into offensive move15.9%
High Spin KickK+G into backdash15.9%
Sway Back4P+K+G15.9%
crouch dash back into Ten Kao6K15.9%
crouch into guardG15.9%
evade down into Sit Jab2P15.9%
evade down into crouch dash forward15.9%
evade down into forward dash15.9%
evade down into throwP+G15.9%
forward dash into Jackal Straight46P+K15.9%
forward dash into crouch dash forward15.9%
forward dash into throwP+G15.9%
guardG into Lumpini Combination4PK15.9%
guardG into Sharp Shoot1P15.9%

1 further openings account for the other 1 rounds.

Jacky

crouch dash back into evade down216.7%
Bil Jee6P+K into forward dash18.3%
Jab StraightPP into Jab Double StraightPPP18.3%
Middle Smash6P into Middle Smash Back Knuckle6PP18.3%
Slant Back Knuckle1P18.3%
backward movement into throwP+G18.3%
crouch dash back into Beat KnuckleP+K18.3%
crouch into Low Spin Kick1K+G18.3%
evade up into Smash Straight3P18.3%
guardG18.3%
guardG into Beat Spin KickP+KK18.3%

Wolf

Elbow Butt4P into forward dash18.3%
Jab StraightPP into One Two UpperPPP18.3%
Quick Shoulder66P+K into Gasp Kneel Palm Bomb6P+K18.3%
backdash into Toe Kick Side4K+GK18.3%
backdash into kickK18.3%
backdash into throwP+G18.3%
backward movement into crouch dash back18.3%
crouch dash back into Neck Cut Kick8K+G18.3%
crouch dash back into Quick Shoulder66P+K18.3%
crouch into Low Drop Kick62K18.3%
crouch into throwP+G18.3%
guardG into punchP18.3%

Lei Fei

Zaban Hekishou66P+K into Gaiken6P+K125.0%
forward movement into Toushou66P125.0%
offensive move125.0%
offensive move into kickK125.0%

Vanessa

Defensive Style: evade down into backdash3100.0%