VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Aoi

erumo_4869

Career matches348
Career win rate75.3%
Round win rate59.9%
Peak rank30
Distinct opponents22
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Aoi302621887471.8%
Sarah233326778.8%
Jean232320387.0%
Taka2315150100.0%
Jeffry2298188.9%
Jacky2165183.3%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira84450.0%-14.8
Aoi660100.0%+45.0
Jacky51420.0%-48.5
Kage330100.0%+34.9
Jean220100.0%+38.7
Jeffry21150.0%-0.8
Sarah220100.0%+29.8
Shun2020.0%-70.5
Eileen1010.0%-57.5
Wolf110100.0%+41.5

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Open63350.0%-12.6
Rectangle65183.3%+23.9
Breakable Full Fence43175.0%+6.1
Breakable Half Fence41325.0%-32.9
Low Fence32166.7%+2.8
Octagon32166.7%-3.3
Single Wall31233.3%-25.5
Full Fence220100.0%+43.2
Full Fence and Open110100.0%+29.0

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls1968.4%63.4%+5.0
No walls1250.0%60.3%-10.3

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

ボンボン俺シール (Rank 29)330100.0%
mokoha_jean (Rank 21)220100.0%
nekota (Rank 23)220100.0%
pinturicchio (Rank 31)220100.0%
☆瞳氷☆ (Rank 23)220100.0%
え~る (Rank 29)21150.0%
セロニアス (Rank 21)220100.0%
ルビーロマン葵 (Rank 34)2020.0%
我的名字叫顺溜 (Rank 23)21150.0%
37 (Rank 28)110100.0%
Light (Rank 30)110100.0%
MikuMartineau (Rank 30)1010.0%
a_h_i_k_o (Rank 26)1010.0%
hugiaheua (Rank 23)1010.0%
lemon@のびしろF (Rank 29)1010.0%
okb@j>おーけーびー (Rank 28)110100.0%
うをん (Rank 26)1010.0%
おるが@のびしろF (Rank 30)110100.0%
伍の人 (Rank 30)1010.0%
南部の釣れないルアー (Rank 29)1010.0%
鳩男 (Rank 32)110100.0%
송곳 (Rank 38)1010.0%

Most played opponents, most recent first

え~る (Rank 29)2026/07/1421150.0%
鳩男 (Rank 32)2026/07/14110100.0%
37 (Rank 28)2026/07/08110100.0%
송곳 (Rank 38)2026/07/081010.0%
☆瞳氷☆ (Rank 23)2026/06/22220100.0%
hugiaheua (Rank 23)2026/06/221010.0%
a_h_i_k_o (Rank 26)2026/06/221010.0%
伍の人 (Rank 30)2026/06/171010.0%
pinturicchio (Rank 31)2026/06/17220100.0%
Light (Rank 30)2026/06/14110100.0%
我的名字叫顺溜 (Rank 23)2026/05/1221150.0%
おるが@のびしろF (Rank 30)2026/05/12110100.0%
ボンボン俺シール (Rank 29)2026/05/12330100.0%
nekota (Rank 23)2026/05/09220100.0%
lemon@のびしろF (Rank 29)2026/05/091010.0%
okb@j>おーけーびー (Rank 28)2026/05/09110100.0%
ルビーロマン葵 (Rank 34)2026/05/092020.0%
うをん (Rank 26)2026/05/061010.0%
MikuMartineau (Rank 30)2026/05/061010.0%
南部の釣れないルアー (Rank 29)2026/05/061010.0%
mokoha_jean (Rank 21)2026/05/06220100.0%
セロニアス (Rank 21)2026/05/06220100.0%

Round openings

Every character

backdash into evade up1813.6%
guardG into throwP+G75.3%
Sou'unha66K64.5%
backdash into Hou'oushu3P64.5%
guardG into evade up64.5%
Tenchi In'youP+K+G53.8%
backdash into Sodeshinken33P+K53.8%
Koromoguruma66P43.0%
backdash into Doumawashi Kaitengeri46K+G43.0%
backdash into Sou'unha66K32.3%
backdash into Tate'enpi~Tenkai Hizageri33PK32.3%
Full Spin Heel Kick9K21.5%
Kamageri4K21.5%
Low Spin Kick21.5%
Ogamigeri4K+G21.5%

52 further openings account for the other 57 rounds.

Aoi

backdash into evade up1317.3%
Sou'unha66K68.0%
backdash into Hou'oushu3P68.0%
Tenchi In'youP+K+G56.7%
backdash into Sodeshinken33P+K56.7%
Koromoguruma66P45.3%
backdash into Sou'unha66K34.0%
Kamageri4K22.7%
Ogamigeri4K+G22.7%
backdash into Raijinha6K22.7%
crouch dash back into crouch22.7%
guardG into evade up22.7%
guardG into throwP+G22.7%
Hou'oushu3P11.3%
Ouda6P+K into Oushu Hiji'ate6P+KP11.3%

19 further openings account for the other 19 rounds.

Jean

backdash into Doumawashi Kaitengeri46K+G417.4%
backdash into Tate'enpi~Tenkai Hizageri33PK313.0%
guardG into throwP+G313.0%
backdash into evade up28.7%
Doumawashi Kaitengeri46K+G14.3%
Nozuchi1P+K14.3%
Yamakuzushi6K14.3%
backdash14.3%
backdash into throwP+G14.3%
evade down into Doumawashi Kaitengeri46K+G14.3%
evade up into Doumawashi Kaitengeri46K+G14.3%
evade up into Tate'enpi~Tenkai Hizageri33PK14.3%
guardG into Doumawashi Kaitengeri46K+G14.3%
guardG into Ryoutezuki66P+K14.3%
guardG into evade up14.3%

Jeffry

Elbow Butt6P into Elbow Hammer6PP17.1%
Middle Hell Stab6P+K17.1%
backdash into Double Hammer Down43P17.1%
backdash into Full Swing Upper33P17.1%
backdash into Hell Claw236P17.1%
backdash into Rising Hammer43PP17.1%
backdash into Scoop Kick4K+G17.1%
backdash into evade up17.1%
evade down into Rising Hammer43PP17.1%
evade up into Hell Claw236P17.1%
guardG into down punch+kick+guard2P+K+G17.1%
guardG into evade down17.1%
guardG into evade up17.1%
guardG into throwP+G17.1%

Jacky

backdash into evade up225.0%
High Angle Upper Kick6K112.5%
Low Spin Kick1K+G112.5%
Middle Spin Kick46K+G112.5%
backdash into Smash Straight3P112.5%
backdash into backward movement112.5%
guardG into evade up112.5%

Sarah

Full Spin Heel Kick9K228.6%
Low Spin Kick3K+G114.3%
backdash114.3%
guardG into evade up114.3%
throwP+G114.3%
up-back kick+guard7K+G114.3%

Taka

Shita Harite2P120.0%
backdash into Kachi'age33P+K120.0%
evade up into Zangeki33P120.0%
guardG120.0%
guardG into throwP+G120.0%