VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10

Kage

kenji-wa03

Career matches375
Career win rate69.9%
Round win rate59.5%
Peak rank36
Distinct opponents50
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Kage3637526211369.9%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky2015575.0%+2.5
Lion1613381.2%+14.5
Akira118372.7%-7.1
Kage94544.4%-18.2
Pai74357.1%-17.4
Shun75271.4%+3.6
Aoi64266.7%-3.1
Wolf440100.0%+28.0
El Blaze31233.3%-46.8
Jeffry330100.0%+18.7
Lei Fei31233.3%-36.6
Sarah330100.0%+19.9
Goh21150.0%-16.7
Jean220100.0%+34.1
Taka220100.0%+23.5
Brad110100.0%+33.8

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Octagon169756.2%-20.3
Half Fence1511473.3%+5.8
Open1311284.6%+16.4
Full Fence108280.0%+11.3
Rectangle108280.0%+11.4
Breakable Full Fence97277.8%+7.3
Breakable Half Fence74357.1%-22.1
Full Fence and Open73442.9%-27.4
Single Wall54180.0%-0.2
Low Fence32166.7%-9.3

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls6770.1%71.3%-1.2
No walls2181.0%73.5%+7.5

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

お~ちゃん (Rank 34)2026/09/18220100.0%
Laphroaig10 (Rank 37)2026/09/1421150.0%
ツッチー (Rank 38)2026/09/1442250.0%
都筑まもる君 (Rank 34)2026/09/1043175.0%
めっちゃセコいラウ (Rank 35)2026/09/1021150.0%
借酒中 (Rank 38)2026/09/1042250.0%
Re:Biz (Rank 36)2026/09/082020.0%
ななちゃん (Rank 32)2026/09/0832166.7%
究極無敵 (Rank 38)2026/09/0831233.3%
ATSUSHI (Rank 31)2026/09/05220100.0%
m01ch1 (Rank 31)2026/09/05220100.0%
佐藤です (Rank 35)2026/09/0532166.7%
expensive-sand (Rank 37)2026/09/0521150.0%
ENGLID (Rank 37)2026/09/052020.0%
nanami.madogiwa (Rank 36)2026/09/0532166.7%
pizaman (Rank 33)2026/09/052020.0%
EVOL (Rank 31)2026/09/0321150.0%
ジークリオン (Rank 36)2026/09/02440100.0%
青山@はなちゃん (Rank 30)2026/09/0232166.7%
えなお (Rank 36)2026/09/022020.0%
Sinabro (Rank 29)2026/08/3121150.0%
orz (Rank 31)2026/08/31330100.0%
みとG_ちゃんねる (Rank 27)2026/08/27220100.0%
hahaha (Rank 29)2026/08/23330100.0%
パニガーレ (Rank 24)2026/08/21220100.0%

Round openings

Kage

backdash into Gen'you4K+G5112.4%
Hagakure-ryu In Raijingeki46P+K4611.2%
backdash into evade up256.1%
Hagakure-ryu In Raijingeki46P+K into punchP235.6%
backdash into Senpujin2P+K215.1%
Hiji'uchi6P184.4%
backdash into Nakageri3K122.9%
backdash into guardG122.9%
Senpujin2P+K102.4%
Ryu'eikyaku66K92.2%
backdash into Hagakure-ryu In Raijingeki46P+K92.2%
backdash into evade down81.9%
guardG into Fusenjin3P81.9%
Jizuridan2P71.7%
backward movement into Nagiharai6P+K71.7%

86 further openings account for the other 144 rounds.