Virtua Fighter 5 REVO · v1.10 · Region: Asia
aisatu3
Characters played — VF5's own record
| Brad | 35 | 1,215 | 678 | 537 | 55.8% |
|---|---|---|---|---|---|
| Jacky | 31 | 347 | 194 | 153 | 55.9% |
| Akira | 28 | 213 | 111 | 102 | 52.1% |
| Sarah | 29 | 155 | 94 | 61 | 60.6% |
| Jeffry | 29 | 81 | 51 | 30 | 63.0% |
| Dural | — | 54 | 30 | 24 | 55.6% |
| Lau | 26 | 23 | 13 | 10 | 56.5% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jacky | 24 | 14 | 10 | 58.3% | -7.0 |
|---|---|---|---|---|---|
| Kage | 24 | 12 | 12 | 50.0% | +0.1 |
| Aoi | 19 | 10 | 9 | 52.6% | -2.9 |
| Wolf | 19 | 10 | 9 | 52.6% | -3.8 |
| Akira | 16 | 13 | 3 | 81.2% | +15.9 |
| Goh | 16 | 12 | 4 | 75.0% | +13.8 |
| Brad | 15 | 8 | 7 | 53.3% | -14.0 |
| Eileen | 13 | 6 | 7 | 46.1% | -15.8 |
| Sarah | 13 | 6 | 7 | 46.1% | -10.4 |
| Vanessa | 13 | 9 | 4 | 69.2% | +19.6 |
| Lau | 11 | 8 | 3 | 72.7% | +20.3 |
| Pai | 10 | 5 | 5 | 50.0% | -0.3 |
| Jean | 9 | 3 | 6 | 33.3% | -13.3 |
| Jeffry | 9 | 6 | 3 | 66.7% | +8.0 |
| Lei Fei | 6 | 2 | 4 | 33.3% | -22.3 |
| Taka | 6 | 3 | 3 | 50.0% | -4.2 |
| Lion | 4 | 1 | 3 | 25.0% | -26.9 |
| Dural | 2 | 2 | 0 | 100.0% | +56.8 |
| El Blaze | 2 | 1 | 1 | 50.0% | -1.6 |
| Shun | 2 | 2 | 0 | 100.0% | +44.2 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Half Fence | 39 | 20 | 19 | 51.3% | -9.2 |
|---|---|---|---|---|---|
| Open | 31 | 21 | 10 | 67.7% | +12.3 |
| Breakable Full Fence | 25 | 16 | 9 | 64.0% | +14.5 |
| Low Fence | 25 | 10 | 15 | 40.0% | -20.8 |
| Breakable Half Fence | 22 | 9 | 13 | 40.9% | -15.3 |
| Full Fence | 17 | 15 | 2 | 88.2% | +27.8 |
| Rectangle | 16 | 11 | 5 | 68.8% | +7.2 |
| Single Wall | 15 | 8 | 7 | 53.3% | -0.8 |
| Octagon | 12 | 5 | 7 | 41.7% | -17.2 |
| Full Fence and Open | 11 | 7 | 4 | 63.6% | +3.0 |
0 of 2 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 2 questions at once; about 0.1 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 131 | 58.0% | 57.5% | +0.5 |
| No walls | 71 | 54.9% | 57.0% | -2.0 |
Walls against open: +2.6 points (95% range -11.7 to +16.8), p 0.724 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| guernica000 (Rank 23) | 8 | 6 | 2 | 75.0% |
|---|---|---|---|---|
| さちばい (Rank 24) | 8 | 5 | 3 | 62.5% |
| ミト (Rank 31) | 8 | 5 | 3 | 62.5% |
| hayate (Rank 29) | 6 | 4 | 2 | 66.7% |
| ohtenki (Rank 29) | 6 | 1 | 5 | 16.7% |
| いちまる1972 (Rank 29) | 6 | 4 | 2 | 66.7% |
| Bob-Takkun (Rank 33) | 5 | 3 | 2 | 60.0% |
| prestidigitator0 (Rank 26) | 5 | 3 | 2 | 60.0% |
| spykin_ (Rank 29) | 5 | 2 | 3 | 40.0% |
| windowkhs (Rank 25) | 5 | 4 | 1 | 80.0% |
| らうらう (Rank 36) | 5 | 2 | 3 | 40.0% |
| イイクルーン (Rank 35) | 5 | 3 | 2 | 60.0% |
| 黒川イザナ (Rank 27) | 5 | 4 | 1 | 80.0% |
| PTAgui (Rank 28) | 4 | 4 | 0 | 100.0% |
| ばねばば (Rank 30) | 4 | 1 | 3 | 25.0% |
| まどか (Rank 21) | 4 | 4 | 0 | 100.0% |
| GreenJacky (Rank 30) | 3 | 2 | 1 | 66.7% |
| lesser-pram7 (Rank 38) | 3 | 2 | 1 | 66.7% |
| melty01 (Rank 26) | 3 | 1 | 2 | 33.3% |
| nakachin30 (Rank 27) | 3 | 2 | 1 | 66.7% |
| negipy (Rank 29) | 3 | 1 | 2 | 33.3% |
| nidone_55 (Rank 24) | 3 | 2 | 1 | 66.7% |
| かえる (Rank 36) | 3 | 1 | 2 | 33.3% |
| ドクダミふぇーい// (Rank 23) | 3 | 1 | 2 | 33.3% |
| 菊の門 再び… (Rank 28) | 3 | 1 | 2 | 33.3% |
Most played opponents, most recent first
| Bob-Takkun (Rank 33) | 2026/07/04 | 5 | 3 | 2 | 60.0% |
|---|---|---|---|---|---|
| かえる (Rank 36) | 2026/07/04 | 3 | 1 | 2 | 33.3% |
| らうらう (Rank 36) | 2026/07/04 | 5 | 2 | 3 | 40.0% |
| lesser-pram7 (Rank 38) | 2026/06/28 | 3 | 2 | 1 | 66.7% |
| hayate (Rank 29) | 2026/05/22 | 6 | 4 | 2 | 66.7% |
| ばねばば (Rank 30) | 2026/05/20 | 4 | 1 | 3 | 25.0% |
| 黒川イザナ (Rank 27) | 2026/05/20 | 5 | 4 | 1 | 80.0% |
| イイクルーン (Rank 35) | 2026/05/17 | 5 | 3 | 2 | 60.0% |
| 菊の門 再び… (Rank 28) | 2026/05/17 | 3 | 1 | 2 | 33.3% |
| melty01 (Rank 26) | 2026/05/14 | 3 | 1 | 2 | 33.3% |
| いちまる1972 (Rank 29) | 2026/05/12 | 6 | 4 | 2 | 66.7% |
| windowkhs (Rank 25) | 2026/05/12 | 5 | 4 | 1 | 80.0% |
| ohtenki (Rank 29) | 2026/05/11 | 6 | 1 | 5 | 16.7% |
| PTAgui (Rank 28) | 2026/05/07 | 4 | 4 | 0 | 100.0% |
| まどか (Rank 21) | 2026/05/07 | 4 | 4 | 0 | 100.0% |
| さちばい (Rank 24) | 2026/05/06 | 8 | 5 | 3 | 62.5% |
| prestidigitator0 (Rank 26) | 2026/05/06 | 5 | 3 | 2 | 60.0% |
| nidone_55 (Rank 24) | 2026/05/06 | 3 | 2 | 1 | 66.7% |
| GreenJacky (Rank 30) | 2026/04/24 | 3 | 2 | 1 | 66.7% |
| ミト (Rank 31) | 2026/04/23 | 8 | 5 | 3 | 62.5% |
| spykin_ (Rank 29) | 2026/04/23 | 5 | 2 | 3 | 40.0% |
| negipy (Rank 29) | 2026/04/22 | 3 | 1 | 2 | 33.3% |
| ドクダミふぇーい// (Rank 23) | 2026/04/12 | 3 | 1 | 2 | 33.3% |
| guernica000 (Rank 23) | 2026/04/12 | 8 | 6 | 2 | 75.0% |
| nakachin30 (Rank 27) | 2026/04/06 | 3 | 2 | 1 | 66.7% |
Round openings
Every character
| backdash into evade down | 87 | 9.2% |
|---|---|---|
| backdash into evade up | 83 | 8.8% |
| crouch into Housui2P | 75 | 8.0% |
| Rimon Chouchu66P into forward dash | 69 | 7.3% |
| crouch into Squat Straight | 58 | 6.2% |
| crouch dash back into guardG | 29 | 3.1% |
| backdash into Jouho Senshou46P | 24 | 2.5% |
| crouch into Low Knuckle2P | 24 | 2.5% |
| Jouho Senshou46P into forward dash | 23 | 2.4% |
| punchP | 21 | 2.2% |
| Stiletto66K | 19 | 2.0% |
| forward dash into Jouho Touken6P | 17 | 1.8% |
| crouch dash back into evade down | 14 | 1.5% |
| backdash into Sway Back4P+K+G | 13 | 1.4% |
| forward movement into punchP | 13 | 1.4% |
171 further openings account for the other 373 rounds.
Akira
| crouch into Housui2P | 75 | 16.9% |
|---|---|---|
| Rimon Chouchu66P into forward dash | 69 | 15.5% |
| backdash into evade down | 48 | 10.8% |
| backdash into evade up | 47 | 10.6% |
| backdash into Jouho Senshou46P | 24 | 5.4% |
| Jouho Senshou46P into forward dash | 23 | 5.2% |
| forward dash into Jouho Touken6P | 17 | 3.8% |
| Rimon Chouchu66P | 8 | 1.8% |
| forward dash into forward punch+kick6P+K | 8 | 1.8% |
| backward movement into Jouho Senshou46P | 7 | 1.6% |
| backdash into Chouzan Housui46P+K | 6 | 1.4% |
| backward movement into Jouho Touken6P | 6 | 1.4% |
| punchP into forward dash | 6 | 1.4% |
| crouch dash back into guardG | 5 | 1.1% |
| forward movement into punchP | 5 | 1.1% |
59 further openings account for the other 91 rounds.
Sarah
| crouch into Squat Straight2P | 55 | 19.4% |
|---|---|---|
| backdash into evade up | 28 | 9.9% |
| backdash into evade down | 21 | 7.4% |
| Stiletto66K | 19 | 6.7% |
| crouch dash back into guardG | 19 | 6.7% |
| punchP | 16 | 5.6% |
| Rising Elbow6P | 11 | 3.9% |
| crouch dash back into evade down | 7 | 2.5% |
| crouch dash back into punchP | 6 | 2.1% |
| forward movement into punchP | 6 | 2.1% |
| Rising Elbow6P into kickK | 5 | 1.8% |
| backdash into Storm Combination6P+KPK | 4 | 1.4% |
| Wind Knuckle6P+KP into Storm Combination6P+KPK | 3 | 1.1% |
| backdash into Crescent Heel4K+G | 3 | 1.1% |
| backdash into Switch Kick4K | 3 | 1.1% |
58 further openings account for the other 78 rounds.
Brad
| backdash into Sway Back4P+K+G | 13 | 14.6% |
|---|---|---|
| crouch into Sit Jab2P | 9 | 10.1% |
| Dtee Sawk Dtrohng4P+K | 7 | 7.9% |
| backdash into evade down | 6 | 6.7% |
| Middle Spin Kick66K | 5 | 5.6% |
| backdash into Stop Kick4K | 5 | 5.6% |
| backdash into evade up | 5 | 5.6% |
| crouch dash forward into throwP+G | 5 | 5.6% |
| Ducking6P+K+G into Sting BlowP+K | 4 | 4.5% |
| punchP into forward dash | 3 | 3.4% |
| Ducking6P+K+G into Crush Knee KickK+G | 2 | 2.2% |
| Elbow Hook6P into forward dash | 2 | 2.2% |
| forward dash into Sharp Shoot1P | 2 | 2.2% |
| offensive move into crouch | 2 | 2.2% |
| offensive move into evade up | 2 | 2.2% |
17 further openings account for the other 17 rounds.
Jeffry
| crouch into Low Knuckle2P | 24 | 36.9% |
|---|---|---|
| backdash into Double Hammer Down43P | 7 | 10.8% |
| Elbow Butt6P into Elbow Hammer6PP | 3 | 4.6% |
| backdash into guardG | 3 | 4.6% |
| backdash into punchP | 3 | 4.6% |
| Elbow Butt6P | 2 | 3.1% |
| Heavy Back Knuckle4P into Stomach Destroyer4PK | 2 | 3.1% |
| backdash into Toe Kick2K | 2 | 3.1% |
| crouch dash back into evade down | 2 | 3.1% |
| crouch dash back into guardG | 2 | 3.1% |
| punchP | 2 | 3.1% |
| Elbow Butt6P into Heavy Back Knuckle4P | 1 | 1.5% |
| backdash | 1 | 1.5% |
| backdash into Knee Attack6K | 1 | 1.5% |
| backdash into evade down | 1 | 1.5% |
9 further openings account for the other 9 rounds.
Jacky
| Bil Jee6P+K | 6 | 18.2% |
|---|---|---|
| crouch dash back into evade down | 3 | 9.1% |
| crouch into Squat Straight2P | 3 | 9.1% |
| Middle Smash6P | 2 | 6.1% |
| forward dash into Low Spin Kick1K+G | 2 | 6.1% |
| forward movement into Jab StraightPP | 2 | 6.1% |
| Dash Hammer Kick66K | 1 | 3.0% |
| backdash into Beat & Back KnuckleP+KP | 1 | 3.0% |
| backdash into Rage Kick1PK | 1 | 3.0% |
| backdash into evade down | 1 | 3.0% |
| backdash into evade up | 1 | 3.0% |
| crouch dash back into Beat & Back KnuckleP+KP | 1 | 3.0% |
| crouch dash back into Dash Hammer Kick66K | 1 | 3.0% |
| crouch dash back into guardG | 1 | 3.0% |
| crouch dash back into throwP+G | 1 | 3.0% |
6 further openings account for the other 6 rounds.
Lau
| backdash into evade down | 10 | 38.5% |
|---|---|---|
| crouch into Souchuken2P | 3 | 11.5% |
| Chugeki6P | 2 | 7.7% |
| Chugeki6P into forward dash | 2 | 7.7% |
| Kosoushou46P into forward dash | 1 | 3.9% |
| Souko Sensou66P+K | 1 | 3.9% |
| backdash into Kosoushou46P | 1 | 3.9% |
| backdash into Sako Soushou4P+K | 1 | 3.9% |
| backdash into evade up | 1 | 3.9% |
| crouch dash back into guardG | 1 | 3.9% |
| crouch into Senchutai3K | 1 | 3.9% |
| crouch into Senkyaku Chushou3KP | 1 | 3.9% |
| forward movement into punchP | 1 | 3.9% |
