VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: North America

Taka

カミナリおやじ

Career matches9,454
Career win rate49.8%
Round win rate48.8%
Peak rank33
Distinct opponents603
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Taka333,9722,0151,95750.7%
Wolf312,9201,4431,47749.4%
Akira282,5621,2511,31148.8%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira31514716846.7%+0.1
Jacky30816114752.3%+4.5
Wolf23411112347.4%-2.0
Jeffry1858510046.0%-2.3
Lion136577941.9%-8.7
Goh133656848.9%+1.4
Pai129765358.9%+5.0
Shun129725755.8%+7.2
Aoi122675554.9%+6.5
Brad120596149.2%+4.1
Jean118526644.1%-6.1
Sarah118615751.7%+4.9
El Blaze116447237.9%-9.7
Kage113486542.5%-6.5
Lau90434747.8%+1.5
Vanessa89404944.9%+0.2
Lei Fei66313547.0%+0.9
Eileen50193138.0%-13.3
Dural43232053.5%+9.8
Taka29121741.4%-8.7

0 of 18 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 18 questions at once; about 0.9 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Open32315816548.9%+1.1
Octagon29314714650.2%+2.2
Breakable Half Fence28413015445.8%-3.1
Half Fence26312913449.0%-0.8
Full Fence25411513945.3%-1.1
Rectangle24612312350.0%+1.5
Low Fence24412611851.6%+4.6
Breakable Full Fence2279812943.2%-5.9
Single Wall22710712047.1%-0.4
Full Fence and Open156817551.9%+3.3

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls1,56747.4%48.4%-1.0
No walls79449.2%47.7%+1.6

Walls against open: -2.6 points (95% range -7.1 to +2.0), p 0.266 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

hunny_honey (Rank 28)2026/09/222091145.0%
midori6127 (Rank 29)2026/09/151661037.5%
moga_moga24 (Rank 27)2026/09/142718966.7%
orz (Rank 29)2026/09/1444172738.6%
okb@j>おーけーびー (Rank 30)2026/09/1430191163.3%
BANANA (Rank 30)2026/09/141971236.8%
ちょいそる (Rank 28)2026/09/1437201754.0%
gin-chaman (Rank 27)2026/09/111510566.7%
gta4vcs (Rank 29)2026/09/101810855.6%
Koutei (Rank 32)2026/09/1021111052.4%
ミルク警察 (Rank 33)2026/09/091651131.2%
haira_76 (Rank 30)2026/09/0935201557.1%
どろパイ (Rank 29)2026/09/092171433.3%
sukapuri (Rank 21)2026/09/091513286.7%
hahaha (Rank 29)2026/09/071612475.0%
dalmax72 (Rank 26)2026/09/0329101934.5%
マクシミリアン15世 (Rank 32)2026/08/291441028.6%
Chomelungma-GTR (Rank 29)2026/08/292181338.1%
MARUKO922 (Rank 33)2026/08/26179852.9%
bh_iflg (Rank 31)2026/08/262681830.8%
gigantic-show422 (Rank 32)2026/08/052191242.9%
JKSTW(SEGAWORLD大亞店) (Rank 33)2026/08/0523101343.5%
JAGAMARU-MIKE (Rank 28)2026/07/28157846.7%
HOSOGl_KAZUKO (Rank 26)2026/07/161531220.0%
Hi-VisionZERO (Rank 31)2026/07/162081240.0%

Round openings

Every character

Jouho Senshou46P into punchP3633.4%
forward movement into Elbow Butt4P3383.2%
Aka'oni MidaremageP+K2602.5%
Tsuppari 3PPP into Tsuppari 4PPPP2552.4%
Zangeki33P into evade down2482.3%
guardG2402.3%
evade up2372.2%
punchP2162.0%
evade up into guardG1911.8%
backdash into Short Shoulder46P+K1871.8%
kickK1851.7%
crouch dash forward into Youhou33P1811.7%
Ao'oni Midaremage214P+K1681.6%
backdash into Dohyouwari43P1621.5%
Quick Shoulder66P+K1551.5%

564 further openings account for the other 7,221 rounds.

Counted from 2,624 of the 2,643 matches played. The rest were not pulled for openings.

Taka

Aka'oni MidaremageP+K2606.3%
Tsuppari 3PPP into Tsuppari 4PPPP2556.2%
Zangeki33P into evade down2486.0%
punchP2004.8%
kickK1854.5%
Ao'oni Midaremage214P+K1684.1%
backdash into Dohyouwari43P1623.9%
evade up1062.6%
Tsuppari 2PP into Tsuppari 3PPP1042.5%
crouch dash forward into Kachi'age33P+K1042.5%
punchP into Marutahiza6K982.4%
Zangeki33P882.1%
evade up into guardG822.0%
punchP into Hiji'ate6P822.0%
Morotezuki66P into Morote Tsuppari66PP801.9%

205 further openings account for the other 1,916 rounds.

Counted from 1,030 of the 1,031 matches played. The rest were not pulled for openings.

Wolf

forward movement into Elbow Butt4P3389.8%
backdash into Short Shoulder46P+K1875.4%
Quick Shoulder66P+K1554.5%
backdash into Elbow Butt4P1544.5%
backdash into Kenka Kick1K+G1253.6%
Knee Lift6K1113.2%
guardG1093.2%
Low Drop Kick62K922.7%
crouch dash forward into Short Shoulder46P+K882.5%
Gasp Kneel Palm Bomb6P+K842.4%
evade up into guardG762.2%
backdash into Heavy Middle Kick3K+G752.2%
Low Drop Kick62K into backdash742.1%
evade up732.1%
crouch dash forward into Regret Discharge33P+K571.6%

235 further openings account for the other 1,655 rounds.

Counted from 852 of the 860 matches played. The rest were not pulled for openings.

Akira

Jouho Senshou46P into punchP36312.0%
crouch dash forward into Youhou33P1816.0%
Rimon Chouchu66P into forward dash1545.1%
Senzankou66P+K1264.2%
evade down into Koboku214P1234.1%
Satei3K+G into Fukko3K+GP+K1204.0%
Rimon Chouchu66P1123.7%
backdash into Chouzan Housui46P+K1123.7%
evade down into Youhou33P1013.4%
backdash into Jouho Senshou46P963.2%
backdash into Koboku214P943.1%
backward movement into Jouho Touken6P842.8%
guardG722.4%
Rimon Chouchu66P into evade down712.4%
crouch dash back into Koboku214P662.2%

184 further openings account for the other 1,141 rounds.

Counted from 742 of the 752 matches played. The rest were not pulled for openings.