Virtua Fighter 5 REVO · v1.10 · Region: Asia
Zenpro-052
Characters played — VF5's own record
| Lau | 35 | 979 | 556 | 423 | 56.8% |
|---|---|---|---|---|---|
| Lion | 37 | 650 | 379 | 271 | 58.3% |
| Kage | 36 | 524 | 319 | 205 | 60.9% |
| Jeffry | 34 | 464 | 283 | 181 | 61.0% |
| El Blaze | 37 | 449 | 301 | 148 | 67.0% |
| Jacky | 36 | 365 | 236 | 129 | 64.7% |
| Akira | 31 | 315 | 183 | 132 | 58.1% |
| Goh | 34 | 182 | 136 | 46 | 74.7% |
| Brad | 31 | 168 | 106 | 62 | 63.1% |
| Shun | 32 | 159 | 104 | 55 | 65.4% |
| Sarah | 31 | 134 | 88 | 46 | 65.7% |
| Lei Fei | 30 | 120 | 78 | 42 | 65.0% |
| Jean | 30 | 89 | 62 | 27 | 69.7% |
| Aoi | 27 | 28 | 20 | 8 | 71.4% |
| Taka | 28 | 26 | 22 | 4 | 84.6% |
| Wolf | 26 | 11 | 8 | 3 | 72.7% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jacky | 130 | 77 | 53 | 59.2% | +3.3 |
|---|---|---|---|---|---|
| Jean | 90 | 64 | 26 | 71.1% | +13.1 |
| Akira | 85 | 40 | 45 | 47.1% | -12.0 |
| Wolf | 73 | 47 | 26 | 64.4% | +7.4 |
| Lau | 72 | 33 | 39 | 45.8% | -8.9 |
| Jeffry | 68 | 42 | 26 | 61.8% | +6.2 |
| Aoi | 67 | 33 | 34 | 49.2% | -6.4 |
| Sarah | 57 | 36 | 21 | 63.2% | +5.1 |
| Lion | 48 | 26 | 22 | 54.2% | -2.0 |
| Vanessa | 46 | 22 | 24 | 47.8% | -7.1 |
| Brad | 38 | 24 | 14 | 63.2% | +11.8 |
| Goh | 35 | 22 | 13 | 62.9% | +6.3 |
| Kage | 28 | 17 | 11 | 60.7% | +4.5 |
| Lei Fei | 25 | 11 | 14 | 44.0% | -5.9 |
| El Blaze | 22 | 8 | 14 | 36.4% | -25.1 |
| Pai | 22 | 11 | 11 | 50.0% | -3.2 |
| Shun | 20 | 12 | 8 | 60.0% | +2.6 |
| Taka | 13 | 3 | 10 | 23.1% | -28.5 |
| Eileen | 11 | 5 | 6 | 45.5% | -10.6 |
| Dural | 7 | 6 | 1 | 85.7% | +18.4 |
0 of 12 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 12 questions at once; about 0.6 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Breakable Full Fence | 120 | 71 | 49 | 59.2% | +2.2 |
|---|---|---|---|---|---|
| Half Fence | 101 | 61 | 40 | 60.4% | +2.6 |
| Full Fence | 97 | 53 | 44 | 54.6% | -3.4 |
| Single Wall | 97 | 48 | 49 | 49.5% | -5.5 |
| Octagon | 96 | 55 | 41 | 57.3% | +1.7 |
| Open | 91 | 46 | 45 | 50.5% | -3.6 |
| Rectangle | 88 | 53 | 35 | 60.2% | +4.4 |
| Breakable Half Fence | 82 | 49 | 33 | 59.8% | +4.5 |
| Low Fence | 72 | 43 | 29 | 59.7% | +3.1 |
| Full Fence and Open | 65 | 35 | 30 | 53.9% | -5.0 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 584 | 58.6% | 56.9% | +1.7 |
| No walls | 260 | 52.7% | 54.9% | -2.2 |
Walls against open: +3.9 points (95% range -3.7 to +11.4), p 0.312 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| マクシミリアン15世 (Rank 31) | 22 | 14 | 8 | 63.6% |
|---|---|---|---|---|
| マハリータまるこ (Rank 39) | 19 | 4 | 15 | 21.1% |
| タイヨウ (Rank 31) | 18 | 14 | 4 | 77.8% |
| MikuMartineau (Rank 33) | 15 | 9 | 6 | 60.0% |
| VF12360-PC (Rank 38) | 15 | 4 | 11 | 26.7% |
| ちょいそる (Rank 31) | 14 | 8 | 6 | 57.1% |
| fwnd1396 (Rank 35) | 13 | 10 | 3 | 76.9% |
| ヘニオ (Rank 32) | 13 | 8 | 5 | 61.5% |
| interceptor (Rank 36) | 12 | 7 | 5 | 58.3% |
| テクノモデル (Rank 35) | 12 | 4 | 8 | 33.3% |
| BANANA (Rank 30) | 11 | 9 | 2 | 81.8% |
| うらうちゃん (Rank 35) | 11 | 7 | 4 | 63.6% |
| ジャキる。 (Rank 28) | 11 | 6 | 5 | 54.5% |
| 究極無敵 (Rank 31) | 11 | 7 | 4 | 63.6% |
| maripon (Rank 31) | 10 | 8 | 2 | 80.0% |
| nanbara (Rank 35) | 10 | 5 | 5 | 50.0% |
| ガリバー (Rank 31) | 10 | 7 | 3 | 70.0% |
| マンジャロ打ちたい (Rank 33) | 10 | 5 | 5 | 50.0% |
| 寿司眼鉄 (Rank 37) | 10 | 5 | 5 | 50.0% |
| CELIS (Rank 28) | 9 | 6 | 3 | 66.7% |
| けいすけ新宿 (Rank 32) | 9 | 7 | 2 | 77.8% |
| さいたま梅澤/T.Umezawa (Rank 30) | 9 | 3 | 6 | 33.3% |
| のみ (Rank 32) | 8 | 7 | 1 | 87.5% |
| ぱりぱり (Rank 39) | 8 | 1 | 7 | 12.5% |
| 漂泊の民回線ジプシー (Rank 35) | 8 | 4 | 4 | 50.0% |
Most played opponents, most recent first
| タイヨウ (Rank 31) | 2026/09/22 | 18 | 14 | 4 | 77.8% |
|---|---|---|---|---|---|
| マクシミリアン15世 (Rank 31) | 2026/09/15 | 22 | 14 | 8 | 63.6% |
| 漂泊の民回線ジプシー (Rank 35) | 2026/09/13 | 8 | 4 | 4 | 50.0% |
| VF12360-PC (Rank 38) | 2026/09/12 | 15 | 4 | 11 | 26.7% |
| 寿司眼鉄 (Rank 37) | 2026/09/08 | 10 | 5 | 5 | 50.0% |
| マハリータまるこ (Rank 39) | 2026/09/06 | 19 | 4 | 15 | 21.1% |
| ぱりぱり (Rank 39) | 2026/09/05 | 8 | 1 | 7 | 12.5% |
| マンジャロ打ちたい (Rank 33) | 2026/08/29 | 10 | 5 | 5 | 50.0% |
| ジャキる。 (Rank 28) | 2026/08/29 | 11 | 6 | 5 | 54.5% |
| CELIS (Rank 28) | 2026/08/27 | 9 | 6 | 3 | 66.7% |
| うらうちゃん (Rank 35) | 2026/08/19 | 11 | 7 | 4 | 63.6% |
| BANANA (Rank 30) | 2026/08/17 | 11 | 9 | 2 | 81.8% |
| のみ (Rank 32) | 2026/08/05 | 8 | 7 | 1 | 87.5% |
| maripon (Rank 31) | 2026/07/29 | 10 | 8 | 2 | 80.0% |
| ちょいそる (Rank 31) | 2026/07/29 | 14 | 8 | 6 | 57.1% |
| ガリバー (Rank 31) | 2026/07/25 | 10 | 7 | 3 | 70.0% |
| けいすけ新宿 (Rank 32) | 2026/07/07 | 9 | 7 | 2 | 77.8% |
| ヘニオ (Rank 32) | 2026/07/03 | 13 | 8 | 5 | 61.5% |
| fwnd1396 (Rank 35) | 2026/07/02 | 13 | 10 | 3 | 76.9% |
| さいたま梅澤/T.Umezawa (Rank 30) | 2026/07/02 | 9 | 3 | 6 | 33.3% |
| interceptor (Rank 36) | 2026/06/27 | 12 | 7 | 5 | 58.3% |
| nanbara (Rank 35) | 2026/06/23 | 10 | 5 | 5 | 50.0% |
| テクノモデル (Rank 35) | 2026/06/17 | 12 | 4 | 8 | 33.3% |
| MikuMartineau (Rank 33) | 2026/06/10 | 15 | 9 | 6 | 60.0% |
| 究極無敵 (Rank 31) | 2026/05/29 | 11 | 7 | 4 | 63.6% |
Round openings
Every character
| backdash into evade down | 373 | 9.9% |
|---|---|---|
| backdash into evade up | 202 | 5.3% |
| guardG | 153 | 4.0% |
| Juchou Senshou8P+K into up punch8P | 81 | 2.1% |
| backdash into Honshin Hekiken1P+K | 78 | 2.1% |
| Gako Choushitsu6K | 51 | 1.4% |
| Middle Hell Stab6P+K into Elbow Butt6P | 44 | 1.2% |
| crouch dash back into Kosoushou46P | 44 | 1.2% |
| Volcano Upper4P+K into Back Knuckle4P | 39 | 1.0% |
| backdash into Karura4P+K | 39 | 1.0% |
| backdash into punchP | 39 | 1.0% |
| forward movement into punchP | 39 | 1.0% |
| backdash into Jouho Touken6P | 38 | 1.0% |
| Senzankou66P+K into throwP+G | 36 | 0.9% |
| Demon Dance9P+K into Demon's Tail9P+KK | 34 | 0.9% |
787 further openings account for the other 2,491 rounds.
Counted from 944 of the 957 matches played. The rest were not pulled for openings.
Lau
| backdash into Honshin Hekiken1P+K | 78 | 11.2% |
|---|---|---|
| Gako Choushitsu6K | 51 | 7.3% |
| crouch dash back into Kosoushou46P | 44 | 6.3% |
| backdash into evade down | 41 | 5.9% |
| backdash into evade up | 37 | 5.3% |
| guardG | 35 | 5.0% |
| Kosoushou46P | 28 | 4.0% |
| backdash into Touku Kosenkyaku9K | 28 | 4.0% |
| backdash into Sako Soushou4P+K | 24 | 3.5% |
| evade down into Kosoushou46P | 22 | 3.2% |
| Kosoushou46P into punchP | 15 | 2.2% |
| Souko Sensou66P+K into backward movement | 12 | 1.7% |
| backdash into Kensou4P | 12 | 1.7% |
| guardG into Gako Choushitsu6K | 10 | 1.4% |
| Ko'en Senshi66K+G | 9 | 1.3% |
127 further openings account for the other 250 rounds.
Lion
| backdash into evade down | 84 | 13.0% |
|---|---|---|
| Juchou Senshou8P+K into up punch8P | 81 | 12.5% |
| backdash into evade up | 35 | 5.4% |
| Senkyutai1K | 26 | 4.0% |
| guardG | 23 | 3.5% |
| guardG into Senkyutai1K | 17 | 2.6% |
| backdash into Taizan Soukoushu4P+K | 16 | 2.5% |
| backdash into Zaban Shuhou33P+K | 15 | 2.3% |
| backdash into Senkyutai1K | 14 | 2.2% |
| Tanhikyaku46K | 13 | 2.0% |
| Senkyutai1K into Attai2K | 12 | 1.9% |
| forward dash into Senkyutai1K | 12 | 1.9% |
| Kouho Hachihonsui44P+K into HakotsushuP+K+G | 11 | 1.7% |
| backdash into punchP | 10 | 1.6% |
| forward dash into Tanhikyaku46K | 10 | 1.6% |
135 further openings account for the other 268 rounds.
Kage
| backdash into evade down | 36 | 8.8% |
|---|---|---|
| Ura Tsumujigeri44K into Kodachinuki4K | 30 | 7.3% |
| forward movement into punchP | 30 | 7.3% |
| backdash into Gen'you4K+G | 28 | 6.9% |
| Ura Tsumujigeri44K | 23 | 5.6% |
| Ryubisen44K+G | 20 | 4.9% |
| Hagakure-ryu In Raijingeki46P+K into Hagakure-ryu In Fujingeki46P+KP | 19 | 4.7% |
| guardG | 18 | 4.4% |
| backdash into evade up | 14 | 3.4% |
| Doukudaki46K | 10 | 2.5% |
| Kodachinuki4K into Ryubigeri4KK | 10 | 2.5% |
| backdash into punchP | 9 | 2.2% |
| backdash into Hagakure-ryu In Shippujin4P+K+G | 7 | 1.7% |
| Rasen4P into Rasen Urageri4PK | 6 | 1.5% |
| punchP into HagasanePK | 6 | 1.5% |
92 further openings account for the other 142 rounds.
Counted from 102 of the 103 matches played. The rest were not pulled for openings.
Jeffry
| Middle Hell Stab6P+K into Elbow Butt6P | 44 | 12.5% |
|---|---|---|
| backdash into evade down | 32 | 9.1% |
| backdash into evade up | 26 | 7.4% |
| guardG into Middle Hell Stab6P+K | 26 | 7.4% |
| guardG | 17 | 4.8% |
| backdash into Tsunami Beat3K+G | 16 | 4.6% |
| Overblow Shoulder66P+K | 14 | 4.0% |
| Hell Dunk Elbow2P+K into Low Knuckle2P | 8 | 2.3% |
| Middle Hell Stab6P+K | 8 | 2.3% |
| Overblow Shoulder66P+K into throwP+G | 7 | 2.0% |
| Middle Hell Stab6P+K into punchP | 6 | 1.7% |
| backdash into Knuckle KickPK | 6 | 1.7% |
| Sunlit Body Upper3P+K into Low Knuckle2P | 5 | 1.4% |
| crouch dash forward into Middle Hell Stab6P+K | 5 | 1.4% |
| Body CrushP+K into Double CrushP+KP | 4 | 1.1% |
80 further openings account for the other 127 rounds.
El Blaze
| backdash into evade down | 45 | 13.0% |
|---|---|---|
| Volcano Upper4P+K into Back Knuckle4P | 39 | 11.3% |
| Demon Dance9P+K into Demon's Tail9P+KK | 34 | 9.9% |
| backdash into Darkness Sword43K+G | 22 | 6.4% |
| backdash into Demon's Tail9P+KK | 22 | 6.4% |
| backdash into Volcano Upper4P+K | 21 | 6.1% |
| crouch dash forward into Volcano Upper4P+K | 16 | 4.6% |
| backdash into evade up | 14 | 4.1% |
| guardG into Volcano Upper4P+K | 14 | 4.1% |
| Fade Roll Kick7K | 12 | 3.5% |
| Volcano Upper4P+K | 6 | 1.7% |
| backdash into backward movement | 6 | 1.7% |
| evade down into Volcano Upper4P+K | 6 | 1.7% |
| guardG | 6 | 1.7% |
| backdash into Fade Roll Kick7K | 4 | 1.2% |
61 further openings account for the other 78 rounds.
Akira
| backdash into evade down | 49 | 16.8% |
|---|---|---|
| backdash into Jouho Touken6P | 38 | 13.0% |
| Senzankou66P+K into throwP+G | 36 | 12.3% |
| Senzankou66P+K | 21 | 7.2% |
| backdash into evade up | 14 | 4.8% |
| guardG | 13 | 4.5% |
| backdash into Koboku214P | 9 | 3.1% |
| forward dash into Jouho Touken6P | 9 | 3.1% |
| backdash into Hekishou43P | 6 | 2.0% |
| backdash into Jouho Senshou46P | 6 | 2.0% |
| Koboku214P | 5 | 1.7% |
| Rimon Chouchu66P | 4 | 1.4% |
| backdash into Souka Housui3P+K | 4 | 1.4% |
| backdash into down, forward punch+kick26P+K | 4 | 1.4% |
| backdash into forward dash | 4 | 1.4% |
50 further openings account for the other 70 rounds.
Jacky
| backdash into evade down | 22 | 7.9% |
|---|---|---|
| offensive move | 21 | 7.6% |
| backdash into Slide Shuffle (Deflect)4P+K+G | 19 | 6.9% |
| backdash into evade up | 14 | 5.0% |
| backdash into Spin Heel Sword4K+G | 12 | 4.3% |
| Low Spin Kick1K+G into guardG | 11 | 4.0% |
| guardG | 11 | 4.0% |
| Low Spin Kick1K+G | 8 | 2.9% |
| Dash Hammer Kick66K into High Angle Upper Kick6K | 7 | 2.5% |
| Low Spin Kick1K+G into Smash Low Kick2K | 7 | 2.5% |
| offensive move into forward dash | 7 | 2.5% |
| Spinning Kick Turn44K into Standing Knee Kick4K | 6 | 2.2% |
| Low Spin Kick1K+G into Standing Knee Kick4K | 5 | 1.8% |
| Spinning Kick Turn44K | 5 | 1.8% |
| backdash | 5 | 1.8% |
77 further openings account for the other 117 rounds.
Goh
| backdash into Karura4P+K | 39 | 17.0% |
|---|---|---|
| Tsukikage6K | 31 | 13.5% |
| Ni'oudaoshi3K+G | 22 | 9.6% |
| backdash into evade down | 20 | 8.7% |
| backdash into evade up | 18 | 7.9% |
| guardG | 13 | 5.7% |
| forward dash into Ni'oudaoshi3K+G | 8 | 3.5% |
| forward dash into throwP+G | 8 | 3.5% |
| guardG into Ni'oudaoshi3K+G | 5 | 2.2% |
| guardG into Tsukikage6K | 5 | 2.2% |
| Ni'oudaoshi3K+G into evade down | 4 | 1.8% |
| backdash into Soukyu46P | 3 | 1.3% |
| backdash into throwP+G | 3 | 1.3% |
| Soukyu46P | 2 | 0.9% |
| Soukyu46P into forward movement | 2 | 0.9% |
40 further openings account for the other 46 rounds.
Counted from 58 of the 62 matches played. The rest were not pulled for openings.
Brad
| Ducking6P+K+G into Crush Knee KickK+G | 31 | 20.7% |
|---|---|---|
| Middle Spin Kick66K into Ten Kao6K | 22 | 14.7% |
| Dtee Sawk Dtrohng4P+K into Spine Whip4P | 11 | 7.3% |
| backdash into evade up | 10 | 6.7% |
| backdash into Sway Back4P+K+G | 6 | 4.0% |
| backdash into evade down | 4 | 2.7% |
| guardG into throwP+G | 4 | 2.7% |
| throwP+G into High Spin KickK+G | 4 | 2.7% |
| backdash into Jab~High KickPK | 3 | 2.0% |
| backdash into throwP+G | 3 | 2.0% |
| guardG into Ducking6P+K+G | 3 | 2.0% |
| backdash into punchP | 2 | 1.3% |
| crouch dash forward into Sawk Klab6P+K | 2 | 1.3% |
| forward movement into Jab StraightPP | 2 | 1.3% |
| guardG into Sit Jab2P | 2 | 1.3% |
37 further openings account for the other 41 rounds.
Counted from 38 of the 40 matches played. The rest were not pulled for openings.
Shun
| backdash into evade down | 9 | 7.4% |
|---|---|---|
| guardG | 7 | 5.8% |
| Tenshin Souchushou6P+K | 6 | 5.0% |
| Getsuga Gakushu46P into Getsuga Gyou'in46PP+K | 5 | 4.1% |
| Gyou'in Haishu3P into Shinho Suikoushu43P+K | 5 | 4.1% |
| backdash into evade up | 5 | 4.1% |
| Chubu Soutenkyaku66K into Sokutan Senshu6K | 4 | 3.3% |
| backdash into Rengeki Gakushu46PPP | 4 | 3.3% |
| backdash into punchP | 4 | 3.3% |
| Haisenchu1P | 3 | 2.5% |
| backdash into Getsuga Gakushu46P | 3 | 2.5% |
| backdash into Gyou'in Haishu3P | 3 | 2.5% |
| backdash into Tenshin Benshu4P+K | 3 | 2.5% |
| backdash into offensive move | 3 | 2.5% |
| backward movement into Gyou'in Haishu3P | 3 | 2.5% |
43 further openings account for the other 54 rounds.
Sarah
| backdash into Crescent Heel4K+G | 8 | 10.8% |
|---|---|---|
| backdash into evade up | 7 | 9.5% |
| forward dash into Long Snap Side Chop3P+K | 7 | 9.5% |
| Leg Slicer2K+G | 6 | 8.1% |
| Long Snap Side Chop3P+K into Squat Straight2P | 6 | 8.1% |
| backdash into evade down | 6 | 8.1% |
| Long Snap Side Chop3P+K into Snap Side Chop3P | 5 | 6.8% |
| guardG into Long Snap Side Chop3P+K | 5 | 6.8% |
| guardG | 4 | 5.4% |
| Hide Side Kick (Deflect)P+K | 2 | 2.7% |
| Leg Slicer2K+G into Low Kick2K | 2 | 2.7% |
| backdash into Punch High KickPK | 2 | 2.7% |
| guardG into Leg Slicer2K+G | 2 | 2.7% |
| Serpent Toe Kick2P+K into Serpent Smash Cannon2P+KK | 1 | 1.4% |
| Stiletto66K into Quick Knee6K | 1 | 1.4% |
10 further openings account for the other 10 rounds.
Counted from 18 of the 22 matches played. The rest were not pulled for openings.
Jean
| Gyaku Seikenzuki66P into Yoko'enpi6P | 12 | 20.7% |
|---|---|---|
| backdash into Nozuchi1P+K | 6 | 10.3% |
| backdash into evade down | 6 | 10.3% |
| Shutoukiri4P into Shutoukiri~Ushirogeri4PK | 3 | 5.2% |
| backdash into Yoko'enpi6P | 3 | 5.2% |
| forward dash into Yoko'enpi6P | 2 | 3.5% |
| forward dash into Yoko'enpi~Uchishutou6PP | 2 | 3.5% |
| forward movement into punchP | 2 | 3.5% |
| Gyaku Seikenzuki66P | 1 | 1.7% |
| Gyaku Seikenzuki66P into punchP | 1 | 1.7% |
| Nozuchi1P+K | 1 | 1.7% |
| Shitamaeken2P | 1 | 1.7% |
| Tate'enpi33P | 1 | 1.7% |
| Yoko'enpi6P into Yoko'enpi~Uchishutou6PP | 1 | 1.7% |
| backdash into Enpi Kurenai Naraku2P+K | 1 | 1.7% |
15 further openings account for the other 15 rounds.
Lei Fei
| backdash into evade down | 11 | 19.0% |
|---|---|---|
| backdash into Kaisei Tento1P+K | 10 | 17.2% |
| Souryu Shukkai43P+K into Rousou Senka43P | 5 | 8.6% |
| offensive move | 4 | 6.9% |
| offensive move into evade down | 3 | 5.2% |
| backdash into evade up | 2 | 3.5% |
| crouch dash forward into Niki Bunkyaku9K | 2 | 3.5% |
| offensive move into Kakushu Suirengeki6PP | 2 | 3.5% |
| Chutenhou3P | 1 | 1.7% |
| Kochouheki (Deflect)236P+K | 1 | 1.7% |
| Kyuho Soufuken46P+K into Toushou66P | 1 | 1.7% |
| Toushou66P | 1 | 1.7% |
| backdash | 1 | 1.7% |
| backdash into Chinheki4P+K | 1 | 1.7% |
| backdash into Shaten Renshou33PP | 1 | 1.7% |
12 further openings account for the other 12 rounds.
Wolf
| Comet Hook1P into Knuckle Part1PP | 5 | 15.2% |
|---|---|---|
| backdash into Heavy Middle Kick3K+G | 5 | 15.2% |
| Quick Shoulder66P+K into Body Blow6P | 4 | 12.1% |
| Rolling Savate6K+G | 4 | 12.1% |
| backdash into evade down | 3 | 9.1% |
| Quick Shoulder66P+K | 2 | 6.1% |
| Knee Lift6K | 1 | 3.0% |
| Quick Shoulder66P+K into punchP | 1 | 3.0% |
| Rolling Savate6K+G into Knee Lift6K | 1 | 3.0% |
| backdash into Regret Discharge33P+K | 1 | 3.0% |
| forward dash into Gasp Kneel Palm Bomb6P+K | 1 | 3.0% |
| forward movement into Knuckle Part1PP | 1 | 3.0% |
| guardG | 1 | 3.0% |
| guardG into Hammer KickPK | 1 | 3.0% |
| guardG into Rolling Back Elbow6PP+K | 1 | 3.0% |
1 further openings account for the other 1 rounds.
Aoi
| backdash into evade up | 5 | 17.2% |
|---|---|---|
| Shinchuzuki (Deflect)236P+K | 3 | 10.3% |
| back punch+kick+guard4P+K+G | 3 | 10.3% |
| guardG | 3 | 10.3% |
| Chudan Hiji'ate6P into Tsumujisakura6PP | 1 | 3.5% |
| Inshou43P+K | 1 | 3.5% |
| Jousei Ryusenshou214P+K | 1 | 3.5% |
| Koromoguruma66P into Chudan Hiji'ate6P | 1 | 3.5% |
| Sou'unha66K | 1 | 3.5% |
| Sou'unha66K into Raijinha6K | 1 | 3.5% |
| backdash into Raijinha6K | 1 | 3.5% |
| backdash into crouch dash back | 1 | 3.5% |
| backdash into forward dash | 1 | 3.5% |
| forward dash into Raijinha6K | 1 | 3.5% |
| forward movement into Sayo'arashiP+K | 1 | 3.5% |
4 further openings account for the other 4 rounds.
Taka
| backdash into evade down | 5 | 38.5% |
|---|---|---|
| backdash into Kachi'age33P+K | 3 | 23.1% |
| Sokubi Otoshi41236P | 2 | 15.4% |
| Ao'oni Midaremage214P+K | 1 | 7.7% |
| Dohyouwari43P | 1 | 7.7% |
| Sokubi Otoshi41236P into punchP | 1 | 7.7% |
Counted from 3 of the 5 matches played. The rest were not pulled for openings.
