VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Lau

Zenpro-052

Career matches4,663
Career win rate61.8%
Round win rate53.7%
Peak rank37
Distinct opponents296
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lau3597955642356.8%
Lion3765037927158.3%
Kage3652431920560.9%
Jeffry3446428318161.0%
El Blaze3744930114867.0%
Jacky3636523612964.7%
Akira3131518313258.1%
Goh341821364674.7%
Brad311681066263.1%
Shun321591045565.4%
Sarah31134884665.7%
Lei Fei30120784265.0%
Jean3089622769.7%
Aoi272820871.4%
Taka282622484.6%
Wolf26118372.7%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky130775359.2%+3.3
Jean90642671.1%+13.1
Akira85404547.1%-12.0
Wolf73472664.4%+7.4
Lau72333945.8%-8.9
Jeffry68422661.8%+6.2
Aoi67333449.2%-6.4
Sarah57362163.2%+5.1
Lion48262254.2%-2.0
Vanessa46222447.8%-7.1
Brad38241463.2%+11.8
Goh35221362.9%+6.3
Kage28171160.7%+4.5
Lei Fei25111444.0%-5.9
El Blaze2281436.4%-25.1
Pai22111150.0%-3.2
Shun2012860.0%+2.6
Taka1331023.1%-28.5
Eileen115645.5%-10.6
Dural76185.7%+18.4

0 of 12 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 12 questions at once; about 0.6 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Full Fence120714959.2%+2.2
Half Fence101614060.4%+2.6
Full Fence97534454.6%-3.4
Single Wall97484949.5%-5.5
Octagon96554157.3%+1.7
Open91464550.5%-3.6
Rectangle88533560.2%+4.4
Breakable Half Fence82493359.8%+4.5
Low Fence72432959.7%+3.1
Full Fence and Open65353053.9%-5.0

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls58458.6%56.9%+1.7
No walls26052.7%54.9%-2.2

Walls against open: +3.9 points (95% range -3.7 to +11.4), p 0.312 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

タイヨウ (Rank 31)2026/09/221814477.8%
マクシミリアン15世 (Rank 31)2026/09/152214863.6%
漂泊の民回線ジプシー (Rank 35)2026/09/1384450.0%
VF12360-PC (Rank 38)2026/09/121541126.7%
寿司眼鉄 (Rank 37)2026/09/08105550.0%
マハリータまるこ (Rank 39)2026/09/061941521.1%
ぱりぱり (Rank 39)2026/09/0581712.5%
マンジャロ打ちたい (Rank 33)2026/08/29105550.0%
ジャキる。 (Rank 28)2026/08/29116554.5%
CELIS (Rank 28)2026/08/2796366.7%
うらうちゃん (Rank 35)2026/08/19117463.6%
BANANA (Rank 30)2026/08/17119281.8%
のみ (Rank 32)2026/08/0587187.5%
maripon (Rank 31)2026/07/29108280.0%
ちょいそる (Rank 31)2026/07/29148657.1%
ガリバー (Rank 31)2026/07/25107370.0%
けいすけ新宿 (Rank 32)2026/07/0797277.8%
ヘニオ (Rank 32)2026/07/03138561.5%
fwnd1396 (Rank 35)2026/07/021310376.9%
さいたま梅澤/T.Umezawa (Rank 30)2026/07/0293633.3%
interceptor (Rank 36)2026/06/27127558.3%
nanbara (Rank 35)2026/06/23105550.0%
テクノモデル (Rank 35)2026/06/17124833.3%
MikuMartineau (Rank 33)2026/06/10159660.0%
究極無敵 (Rank 31)2026/05/29117463.6%

Round openings

Every character

backdash into evade down3739.9%
backdash into evade up2025.3%
guardG1534.0%
Juchou Senshou8P+K into up punch8P812.1%
backdash into Honshin Hekiken1P+K782.1%
Gako Choushitsu6K511.4%
Middle Hell Stab6P+K into Elbow Butt6P441.2%
crouch dash back into Kosoushou46P441.2%
Volcano Upper4P+K into Back Knuckle4P391.0%
backdash into Karura4P+K391.0%
backdash into punchP391.0%
forward movement into punchP391.0%
backdash into Jouho Touken6P381.0%
Senzankou66P+K into throwP+G360.9%
Demon Dance9P+K into Demon's Tail9P+KK340.9%

787 further openings account for the other 2,491 rounds.

Counted from 944 of the 957 matches played. The rest were not pulled for openings.

Lau

backdash into Honshin Hekiken1P+K7811.2%
Gako Choushitsu6K517.3%
crouch dash back into Kosoushou46P446.3%
backdash into evade down415.9%
backdash into evade up375.3%
guardG355.0%
Kosoushou46P284.0%
backdash into Touku Kosenkyaku9K284.0%
backdash into Sako Soushou4P+K243.5%
evade down into Kosoushou46P223.2%
Kosoushou46P into punchP152.2%
Souko Sensou66P+K into backward movement121.7%
backdash into Kensou4P121.7%
guardG into Gako Choushitsu6K101.4%
Ko'en Senshi66K+G91.3%

127 further openings account for the other 250 rounds.

Lion

backdash into evade down8413.0%
Juchou Senshou8P+K into up punch8P8112.5%
backdash into evade up355.4%
Senkyutai1K264.0%
guardG233.5%
guardG into Senkyutai1K172.6%
backdash into Taizan Soukoushu4P+K162.5%
backdash into Zaban Shuhou33P+K152.3%
backdash into Senkyutai1K142.2%
Tanhikyaku46K132.0%
Senkyutai1K into Attai2K121.9%
forward dash into Senkyutai1K121.9%
Kouho Hachihonsui44P+K into HakotsushuP+K+G111.7%
backdash into punchP101.6%
forward dash into Tanhikyaku46K101.6%

135 further openings account for the other 268 rounds.

Kage

backdash into evade down368.8%
Ura Tsumujigeri44K into Kodachinuki4K307.3%
forward movement into punchP307.3%
backdash into Gen'you4K+G286.9%
Ura Tsumujigeri44K235.6%
Ryubisen44K+G204.9%
Hagakure-ryu In Raijingeki46P+K into Hagakure-ryu In Fujingeki46P+KP194.7%
guardG184.4%
backdash into evade up143.4%
Doukudaki46K102.5%
Kodachinuki4K into Ryubigeri4KK102.5%
backdash into punchP92.2%
backdash into Hagakure-ryu In Shippujin4P+K+G71.7%
Rasen4P into Rasen Urageri4PK61.5%
punchP into HagasanePK61.5%

92 further openings account for the other 142 rounds.

Counted from 102 of the 103 matches played. The rest were not pulled for openings.

Jeffry

Middle Hell Stab6P+K into Elbow Butt6P4412.5%
backdash into evade down329.1%
backdash into evade up267.4%
guardG into Middle Hell Stab6P+K267.4%
guardG174.8%
backdash into Tsunami Beat3K+G164.6%
Overblow Shoulder66P+K144.0%
Hell Dunk Elbow2P+K into Low Knuckle2P82.3%
Middle Hell Stab6P+K82.3%
Overblow Shoulder66P+K into throwP+G72.0%
Middle Hell Stab6P+K into punchP61.7%
backdash into Knuckle KickPK61.7%
Sunlit Body Upper3P+K into Low Knuckle2P51.4%
crouch dash forward into Middle Hell Stab6P+K51.4%
Body CrushP+K into Double CrushP+KP41.1%

80 further openings account for the other 127 rounds.

El Blaze

backdash into evade down4513.0%
Volcano Upper4P+K into Back Knuckle4P3911.3%
Demon Dance9P+K into Demon's Tail9P+KK349.9%
backdash into Darkness Sword43K+G226.4%
backdash into Demon's Tail9P+KK226.4%
backdash into Volcano Upper4P+K216.1%
crouch dash forward into Volcano Upper4P+K164.6%
backdash into evade up144.1%
guardG into Volcano Upper4P+K144.1%
Fade Roll Kick7K123.5%
Volcano Upper4P+K61.7%
backdash into backward movement61.7%
evade down into Volcano Upper4P+K61.7%
guardG61.7%
backdash into Fade Roll Kick7K41.2%

61 further openings account for the other 78 rounds.

Akira

backdash into evade down4916.8%
backdash into Jouho Touken6P3813.0%
Senzankou66P+K into throwP+G3612.3%
Senzankou66P+K217.2%
backdash into evade up144.8%
guardG134.5%
backdash into Koboku214P93.1%
forward dash into Jouho Touken6P93.1%
backdash into Hekishou43P62.0%
backdash into Jouho Senshou46P62.0%
Koboku214P51.7%
Rimon Chouchu66P41.4%
backdash into Souka Housui3P+K41.4%
backdash into down, forward punch+kick26P+K41.4%
backdash into forward dash41.4%

50 further openings account for the other 70 rounds.

Jacky

backdash into evade down227.9%
offensive move217.6%
backdash into Slide Shuffle (Deflect)4P+K+G196.9%
backdash into evade up145.0%
backdash into Spin Heel Sword4K+G124.3%
Low Spin Kick1K+G into guardG114.0%
guardG114.0%
Low Spin Kick1K+G82.9%
Dash Hammer Kick66K into High Angle Upper Kick6K72.5%
Low Spin Kick1K+G into Smash Low Kick2K72.5%
offensive move into forward dash72.5%
Spinning Kick Turn44K into Standing Knee Kick4K62.2%
Low Spin Kick1K+G into Standing Knee Kick4K51.8%
Spinning Kick Turn44K51.8%
backdash51.8%

77 further openings account for the other 117 rounds.

Goh

backdash into Karura4P+K3917.0%
Tsukikage6K3113.5%
Ni'oudaoshi3K+G229.6%
backdash into evade down208.7%
backdash into evade up187.9%
guardG135.7%
forward dash into Ni'oudaoshi3K+G83.5%
forward dash into throwP+G83.5%
guardG into Ni'oudaoshi3K+G52.2%
guardG into Tsukikage6K52.2%
Ni'oudaoshi3K+G into evade down41.8%
backdash into Soukyu46P31.3%
backdash into throwP+G31.3%
Soukyu46P20.9%
Soukyu46P into forward movement20.9%

40 further openings account for the other 46 rounds.

Counted from 58 of the 62 matches played. The rest were not pulled for openings.

Brad

Ducking6P+K+G into Crush Knee KickK+G3120.7%
Middle Spin Kick66K into Ten Kao6K2214.7%
Dtee Sawk Dtrohng4P+K into Spine Whip4P117.3%
backdash into evade up106.7%
backdash into Sway Back4P+K+G64.0%
backdash into evade down42.7%
guardG into throwP+G42.7%
throwP+G into High Spin KickK+G42.7%
backdash into Jab~High KickPK32.0%
backdash into throwP+G32.0%
guardG into Ducking6P+K+G32.0%
backdash into punchP21.3%
crouch dash forward into Sawk Klab6P+K21.3%
forward movement into Jab StraightPP21.3%
guardG into Sit Jab2P21.3%

37 further openings account for the other 41 rounds.

Counted from 38 of the 40 matches played. The rest were not pulled for openings.

Shun

backdash into evade down97.4%
guardG75.8%
Tenshin Souchushou6P+K65.0%
Getsuga Gakushu46P into Getsuga Gyou'in46PP+K54.1%
Gyou'in Haishu3P into Shinho Suikoushu43P+K54.1%
backdash into evade up54.1%
Chubu Soutenkyaku66K into Sokutan Senshu6K43.3%
backdash into Rengeki Gakushu46PPP43.3%
backdash into punchP43.3%
Haisenchu1P32.5%
backdash into Getsuga Gakushu46P32.5%
backdash into Gyou'in Haishu3P32.5%
backdash into Tenshin Benshu4P+K32.5%
backdash into offensive move32.5%
backward movement into Gyou'in Haishu3P32.5%

43 further openings account for the other 54 rounds.

Sarah

backdash into Crescent Heel4K+G810.8%
backdash into evade up79.5%
forward dash into Long Snap Side Chop3P+K79.5%
Leg Slicer2K+G68.1%
Long Snap Side Chop3P+K into Squat Straight2P68.1%
backdash into evade down68.1%
Long Snap Side Chop3P+K into Snap Side Chop3P56.8%
guardG into Long Snap Side Chop3P+K56.8%
guardG45.4%
Hide Side Kick (Deflect)P+K22.7%
Leg Slicer2K+G into Low Kick2K22.7%
backdash into Punch High KickPK22.7%
guardG into Leg Slicer2K+G22.7%
Serpent Toe Kick2P+K into Serpent Smash Cannon2P+KK11.4%
Stiletto66K into Quick Knee6K11.4%

10 further openings account for the other 10 rounds.

Counted from 18 of the 22 matches played. The rest were not pulled for openings.

Jean

Gyaku Seikenzuki66P into Yoko'enpi6P1220.7%
backdash into Nozuchi1P+K610.3%
backdash into evade down610.3%
Shutoukiri4P into Shutoukiri~Ushirogeri4PK35.2%
backdash into Yoko'enpi6P35.2%
forward dash into Yoko'enpi6P23.5%
forward dash into Yoko'enpi~Uchishutou6PP23.5%
forward movement into punchP23.5%
Gyaku Seikenzuki66P11.7%
Gyaku Seikenzuki66P into punchP11.7%
Nozuchi1P+K11.7%
Shitamaeken2P11.7%
Tate'enpi33P11.7%
Yoko'enpi6P into Yoko'enpi~Uchishutou6PP11.7%
backdash into Enpi Kurenai Naraku2P+K11.7%

15 further openings account for the other 15 rounds.

Lei Fei

backdash into evade down1119.0%
backdash into Kaisei Tento1P+K1017.2%
Souryu Shukkai43P+K into Rousou Senka43P58.6%
offensive move46.9%
offensive move into evade down35.2%
backdash into evade up23.5%
crouch dash forward into Niki Bunkyaku9K23.5%
offensive move into Kakushu Suirengeki6PP23.5%
Chutenhou3P11.7%
Kochouheki (Deflect)236P+K11.7%
Kyuho Soufuken46P+K into Toushou66P11.7%
Toushou66P11.7%
backdash11.7%
backdash into Chinheki4P+K11.7%
backdash into Shaten Renshou33PP11.7%

12 further openings account for the other 12 rounds.

Wolf

Comet Hook1P into Knuckle Part1PP515.2%
backdash into Heavy Middle Kick3K+G515.2%
Quick Shoulder66P+K into Body Blow6P412.1%
Rolling Savate6K+G412.1%
backdash into evade down39.1%
Quick Shoulder66P+K26.1%
Knee Lift6K13.0%
Quick Shoulder66P+K into punchP13.0%
Rolling Savate6K+G into Knee Lift6K13.0%
backdash into Regret Discharge33P+K13.0%
forward dash into Gasp Kneel Palm Bomb6P+K13.0%
forward movement into Knuckle Part1PP13.0%
guardG13.0%
guardG into Hammer KickPK13.0%
guardG into Rolling Back Elbow6PP+K13.0%

1 further openings account for the other 1 rounds.

Aoi

backdash into evade up517.2%
Shinchuzuki (Deflect)236P+K310.3%
back punch+kick+guard4P+K+G310.3%
guardG310.3%
Chudan Hiji'ate6P into Tsumujisakura6PP13.5%
Inshou43P+K13.5%
Jousei Ryusenshou214P+K13.5%
Koromoguruma66P into Chudan Hiji'ate6P13.5%
Sou'unha66K13.5%
Sou'unha66K into Raijinha6K13.5%
backdash into Raijinha6K13.5%
backdash into crouch dash back13.5%
backdash into forward dash13.5%
forward dash into Raijinha6K13.5%
forward movement into Sayo'arashiP+K13.5%

4 further openings account for the other 4 rounds.

Taka

backdash into evade down538.5%
backdash into Kachi'age33P+K323.1%
Sokubi Otoshi41236P215.4%
Ao'oni Midaremage214P+K17.7%
Dohyouwari43P17.7%
Sokubi Otoshi41236P into punchP17.7%

Counted from 3 of the 5 matches played. The rest were not pulled for openings.